Máster en Escultura Digital
Madrid, Spain
DURATION
10 Months
LANGUAGES
Spanish
PACE
Full time
APPLICATION DEADLINE
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EARLIEST START DATE
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TUITION FEES
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STUDY FORMAT
Blended, On-Campus
Scholarships
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Admissions
Curriculum
Module 1 - Fundamentals of 3D Modeling
Sculptural Fundamentals and Techniques
Learn the basic pillars of volume, proportion and anatomy in traditional sculpture. Acquire the fundamental theoretical basis that every digital sculptor must master.
3d modeling
Get started creating 3D objects by learning the software and technological tools of digital modeling.
Digital Sculpture
Learn the latest and most advanced technologies applied in digital sculpture, model organic, high-polygon characters and objects with a high level of detail.
Module 2 - Sculpture and Digital Modeling
Modeling Scenarios and Objects
Model the scenarios, vehicles and objects of a digital project and apply the most current digital modeling methodologies and processes.
Tissue Modeling and Simulation
Learn how to use specialized tools and create and model clothes and fabrics digitally. Master these techniques to create hyper-realistic simulations.
Character and Creature Modeling
Apply all the tools and techniques necessary to create volumetrically complex characters and creatures, which can be used both for artistic rendering and for animation in video games and cinema.
Module 3 - Advanced Techniques
Materials and Texturing
Use the most advanced software available today. Texture 3D objects efficiently and create quality materials to generate scenes with photorealistic lighting.
Lighting and Rendering
Refine the finishes of your digital creations using lighting techniques, atmospheres and high-level rendering.
Prototyping and 3D Printing
Acquire the knowledge necessary to handle techniques and processes for creating 3D models for subsequent printing.
Module 4 - Project Workshop
Scanning and Photogrammetry
Applies the most current processes and techniques to determine the geometric properties of objects from photographic images.
Group Project
Participate in video game, animation, VFX or other projects being developed at the school, applying the knowledge acquired during the master's degree. Gain valuable experience by working together with different departments, just as is currently done in industry studios.
Portfolio Demo-Reel
Through master classes and supervised practical work, develop a free project of high visual and artistic quality that will serve as a demo reel to demonstrate all the skills and knowledge acquired during the master's degree. At all times, you will have the support of teachers at your disposal to ensure that you obtain quality work.
Career Opportunities
La empleabilidad de nuestros estudiantes va de la mano de la del sector. Los estudiantes de Voxel School se forman para entrar directamente en la industria como perfiles de alto rendimiento.
En la actualidad el sector del creative media & entertainment es un sector en auge siendo los artistas digitales un perfil de alta demanda.
En España goza, además, de una muy buena salud generando empleo en todas las áreas que Voxel School desarrolla en sus programas, formulados con la industria para dar una respuesta real a la oferta laboral.
El hecho de tener a la industria dentro de la escuela facilita el acceso de nuestros estudiantes a puestos de trabajo.
Salidas Profesionales
- Surfacing Artist
- 3D Generalist
- Character Modeling Artist
- Digital Sculptor
- Environment & Props Modeling Artist
Program delivery
- 10 Months
- 600 Total Hours
- 3 hours a day in person or blended mode.
About the School
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