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University of Lincoln MComp Games Computing
University of Lincoln

MComp Games Computing

Lincoln, United Kingdom

4 up to 8 Years

English

Part time

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Jan 2025

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On-Campus

Introduction

The MComp Games Computing is a four-year degree program designed to enhance and extend the BSc (Hons) program with an additional year of Master's level study. It provides the opportunity to study a range of modules in more detail and to complete a substantive project in an area of specific personal interest. Studying at the Master's level can enable students to both deepen and broaden their knowledge and understanding.

The course aims to develop the skills and attributes required for roles in the competitive computing sector. It is designed to help students develop as versatile professionals, capable of thriving in a wide range of post-university employment destinations. Students also have the opportunity to develop skills that lend themselves to the ever-growing, multi-billion pound video games industry.

The course aims to develop a skill set that is applicable to the wider spectrum of the digital sector. Beyond learning how to develop software, students can also develop an understanding of the interaction between the computer and its user, and how to design an engaging experience.

We aim to produce graduates who can adapt to quickly evolving technology and play key roles within the companies at the forefront of those advances. Beyond how to develop technology, a games computing student can also gain an understanding of how to make it engaging, playful, and fun.

The course explores computer science through the specific use-case of games. Students have the opportunity to develop programming skills, alongside specialist modules in topics including game design, 3D graphics, virtual reality, and artificial intelligence.

The strong conceptual and methodological grounding in both game design and games development gives Lincoln's Games Computing course a distinctive edge. Students are encouraged to recognize that software engineering is as important as creative design in the success of computer game products and software applications. The course will also explore the role of playful systems beyond the games industry, looking at how games have been applied to sectors such as education and fitness. While our graduates can target careers in the video games industry, their skills may also be applied to a number of different employment pathways, including systems and development roles in the NHS, automotive industry, education sector, and design roles across multiple industries.

"This information was correct at the time of publishing (July 2023)"

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