MSc in Computer Science - Future Networked Systems or Augmented and Virtual Reality
Trinity College Dublin
EUR 8,217 / per year *
Earliest start date
* EU students; €24,669 - non-EU students
The new M.Sc. in Computer Science has a common set of entry criteria and leads to a Master's degree in Computing, specializing in one of four exciting areas: Data Science, Intelligent Systems, Augmented & Virtual Reality and Future Networked Systems. The course is designed and taught by staff who are leading experts in their fields, and the course content is inspired by their cutting-edge work as well as their contacts with leading industry researchers around the globe. We expect our graduates to be in high demand for high-end research and development positions within leading multi-national companies and start-up companies alike. In some cases, our graduates have gone on to take up funded PhD studies at TCD.
The Future Networked Systems strand deals with how things become smart and connected as software systems are more and more embedded in our everyday environments, from mobile social networking to managing city resources such as road traffic. Dealing with such large-scale, cyber-physical and distributed systems requires novel approaches that address timeliness, safety, privacy and scale challenges. The strand builds on research activity within the CONNECT national research centre and a long history of innovation and start-up companies at the school.
The Augmented & Virtual Reality strand equips students with the theoretical and practical knowledge to enable them to participate in the design and development of the technology that underpins the fast-moving video game market and the wider industries of interactive entertainment, new media and communication. This strand is a modified version of the well-established and successful M.Sc. in Interactive Entertainment Technology and is built on research expertise in the Trinity Centre for Creative Technologies, which focuses on the creative technologies including film, interactive multimedia, games, and simulation.
Previous graduates from the Future Networked Systems strand have gone on to work in software engineering, fintech and other roles in companies such as Facebook, Microsoft, Citi and Genesys. Previous graduates from the Augmented & Virtual Reality stream have gone on to work for games companies such as Havok, Electronic Arts, DemonWare and Playfirst, whilst others have joined leading visual effects studios such as Framestore CFC and Double Negative. We expect future graduates from both these strands to be equally successful in securing employment in this industry.