MSc in IT - Product Design
DURATION
2 Years
LANGUAGES
English
PACE
Full time
APPLICATION DEADLINE
01 Mar 2025*
EARLIEST START DATE
01 Sep 2025
TUITION FEES
Request tuition fees
STUDY FORMAT
On-Campus
* * for EU/EEA and Swiss citizens and applicants holding a Danish residence permit I for non-EU/EEA citizens without a current residence permit deadline is 01.02.2025
* Free for full degree students from the Nordic countries or from the EU/EEA countries and Switzerland; 6,950 EUR per semester for students with a non-EU/EEA-citizenship or non-Swiss-citizenship
Introduction
Why Study ITPD?
Intelligent products of the future will change the ways in which people work and play. To envision these developments requires empathy and responsibility on the part of designers. It requires skills of critical judgment and an open-minded attitude as well as competencies beyond traditional engineering and computer science. It additionally requires engagement in multidisciplinary teams for the development of successful products and services that benefit the world.
Who are we?
IT Product Design is part of a design environment at the campus in Kolding where research and teaching is closely connected. The new SDU Design group is lead by professor Jacob Buur, and focuses on combining research within:
- Interaction Design
- Interaction Analysis
- Embodied Technology
- Participatory Innovation
- Design Anthropology
- Applied Theatre
- Video and design
- Service design
- Co-Design
These research areas are reflected in the courses at IT Product Design and in the projects that we involve our students in.
Admissions
Curriculum
Program structure
In this program, we teach theories, methods, and tools for designing human-centered innovation. This includes design processes, user participation in design, work practice studies, human-machine interaction, IT technologies, design team learning, design visualization, and communication.
The course curriculum is divided into four semesters:
- 1st: Design Research Horizon
- 2nd: Participatory Practices
- 3rd: Research Organisation
- 4th: Master Thesis - Graduation Project
During your studies, you will work within the design studio and learn through intensive projects and seminars to explore the hot topics in designing; some will be individual, but most projects will be conducted in pairs or larger teams.
Gallery
Career Opportunities
Career opportunities
Throughout the program, there are job several opportunities in different fields. Depending on the student’s background and talents, a graduate of IT Product Design may become:
- Design Anthropologist (or business anthropologist, design ethnographer, design researcher). Employed in user experience departments in larger organizations or in specialized design consultancies to study users and customers and provide market data for Research and Development (R&D) functions.
- User Innovator Employed with marketing departments to innovate strategies for user/customer relations, to engage lead-users, to establish business models for novel product and service concepts, and to test new offerings with users and customers.
- Service Design. Employed in user experience or marketing departments to develop new services with user involvement. Would also take responsibility for user studies and evaluation.
- Interaction Designer (or User Experience Designer). Employed in design departments and user experience departments of larger organizations or in design consultancies to develop interactive products, wearable devices, healthcare products, user interfaces, and interactive services.
- User-centered Engineer (or usability engineer). Employed in R&D departments in large and small organizations to develop user-friendly products and services. In smaller companies, you would also take responsibility for user studies and user evaluation.
Graduates of IT Product Design have ended up in a variety of jobs:
- as a User Experience designer at Point-Blank International in Berlin
- as Product Marketing Engineer at Danfoss Power Solutions ApS
- as a User Experience Designer at Bang & Olufsen
- as Interaction Designer at TRIL Centre - University