Master's degree in Digital Arts
Hagenberg, Austria
DURATION
4 Semesters
LANGUAGES
German
PACE
Full time
APPLICATION DEADLINE
30 Jun 2025
EARLIEST START DATE
Oct 2025
TUITION FEES
EUR 363 / per semester *
STUDY FORMAT
On-Campus
* plus the ÖH contribution for students from EU and EEA countries | for students from third countries: €726.72 per semester
Introduction
In-depth design know-how for animation, games and audiovisual media
The Master's degree in Digital Arts offers the opportunity to deepen your creative skills and specialize in the areas of 2D/3D animation, motion design, visualization, games and mixed reality, including their many facets. These focal points can be individually combined by taking elective modules. The degree program offers a strongly expanded project component and a wide range of courses that combine theory and practice at a high level. The degree program is supplemented by a wide range of elective modules on special topics as well as workshops and seminars. In addition to the practice-oriented training, independent work, dealing with scientific methods, systematic procedures and the development of communication skills are key concerns.
Important facts
Thanks to their focused training and specialist knowledge, graduates can be employed in a variety of areas in the fields of 2D/3D animation, motion design, visualization, game and level design, game art and mixed reality, including their diverse facets and intersections for business and science. They are familiar with technical and design aspects and can take on a wide range of functions from conception to implementation.
Typical fields of activity include postproduction, visual effects, animation, motion design, storyboard/concept, digital content creation,
Visualization, game art and design, serious games, sound design or mixed reality
- Organizational form: Full-time
- Academic degree: Master of Arts in Arts and Design (MA)
- Admission procedure: Interview, portfolio with work samples (e.g. graphic design, drawing, short film, animation, games, etc.)
- Costs: Information on tuition fees and ÖH contribution
- Duration of study: 4 semesters
- Language: German
- ECTS: 120
Admissions
Program Tuition Fee
Career Opportunities
By covering and focusing on the topics of animation, games and their interfaces, a wide range of fields of activity opens up for graduates. For example, graduates can work in larger animation studios as technical artists or animators, work as game designers or artists in game companies, or enrich media agencies and film companies with their skills.
Typical professional areas of application include:
- animators,
- concept artists,
- technical artists,
- effects artists,
- game artists,
- game designers,
- level designers,
- Interface designers.
Thanks to the focused training and their specialist knowledge, graduates are versatile in the areas of 2D/3D animation, motion design, visualization, game and level design, game art and mixed reality, including their diverse facets and intersections for business and science. You are familiar with technical and design aspects and can take on a wide range of functions from conception to implementation.
Typical fields of activity include postproduction, visual effects, animation, motion design, storyboard/concept, digital content creation, visualization, game art and design, serious games, sound design or mixed reality.
Good to know
- The course organizes the Expanded Animation Symposium annually together with Ars Electronica, at which Prix Ars Electronica winners and international experts give presentations.
- Graduates of this master's program have already won several awards at renowned film festivals such as Crossing Europe or Pixel Vienna