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Chalmers University of Technology MSc in Interaction Design and Technologies
Chalmers University of Technology

MSc in Interaction Design and Technologies

Gothenburg, Sweden

2 Years

English

Full time

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SEK 160,000 / per year *

On-Campus

* tuition fees for non-EU/EEA students

Introduction

From our careers and social lives to shopping and entertainment, human life increasingly takes place online, mediated through digital applications and services. This program will allow you to play a vital part in building the next generation of applications, those which may come to define how we live and work in the coming decades.

As interactions between humans and machines become ever more deeply embedded in our daily lives, they need to be refined, improved, and made as effective as possible. A system, product, or application that is simply functional or efficient is no longer enough — there must also be consideration of human factors, such as ethics, sustainability, and accessibility. Are they pleasurable to use, fun, or intriguing? When working with entertainment or educational products, you might even wish for the experience to be challenging, frustrating, or provocative.

Interaction design is the process of designing precisely these kinds of user experiences, and this Master’s program is intended for those with a keen interest in how humans interact with technology. The program, therefore, attracts students from a wide range of educational backgrounds, from computer science, software engineering, and cognitive science, to design — in all its many forms.

The technologies you will work with within this program include well-established devices like personal computers and smartphones, but also new and innovative areas of application, such as dialogue interfaces, robots, and virtual reality. You will need to become highly skilled in the design and construction of current interfaces but also have the vision and foresight to contribute to the development of future human-machine interaction. The majority of the projects you will work with are software-based, but several courses and projects also involve tangible interfaces and physical prototypes built in our maker space design studio. You can work with many different tools — everything from Post-it notes, cardboard, and wood to electronics, 3D printers, and laser cutters.

The program also offers excellent opportunities for students with an interest in the gaming industry. We have several game-development-related courses, led by prominent researchers in the field, and students can collaborate with gaming companies or with students in game-design programs at Gothenburg University.

Design, technology, ethics, and user behaviour form the fundamental areas for this master’s program, while a wide range of elective courses covers topics such as design processes and prototyping, human-centred design, interactive simulations, visualization, interactive art, and game development.

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