DIPLOMA IN 5 YEARS (Master’s degree equivalent)
VFX or 3D Animation
The first two years are designed to provide a solid foundation for students before embarking on filmmaking. The first year is a preparation artistic class. The courses are divided into short interventions around basic themes and concrete projects to help the students become familiar with the different concepts.
1st Year> Acquisition of Solid Bases in Cinema
Artistic & Cultural Development - Maturity of Work
Goals
Acquire solid artistic and cultural bases
Gain work maturity to give yourself every chance to succeed
Develop your creativity, your curiosity, and your ingenuity
Acquire an artistic and cinematographic culture
Master the basics of drawing, photography, sculpture, film analysis and animation
Learn about teamwork and organization
Acquire the basics of Business English communication
Collective Courses
Drawing, anatomy
Artistic & visual development
Sculpture, volume
The history of art
Photography
Perspective
Culture & cinematic analysis
Stop motion
Project management
Traditional animation
Character design
Writing and concept development
Directing
Psychology of information
Business English
Admission Process
BAC (or equivalent)
Present an artistic portfolio
Participate in an individual interview
Complete a written exam
2nd Year > Basic Knowledge of Cinema
Teamwork: Organizing & Becoming Rigorous
Goals
Acquire basics in computer graphics, image editing, and animation
Perfect your artistic skills
Discover the professions of the cinema and develop a solid culture of the image
Make a first short film
Collective Courses
3D modeling
Digital image retouch
Concept art
Character design
Lighting, texturing, rendering
2D and 3D animation
Visual effects
Semiotics
Image grammar
Scenario, storyboard
Montage and sound
Cinematographic analysis
Professional English
Admission Process
BAC (or equivalent) +1 year of higher education studies
Present an artistic portfolio
Participate in an individual interview
Complete a written exam
3rd Year > Specialization
Visual Effects (VFX)
3D Animation
Computer Graphics (CG)
Goals of the VIsual Effects Specialization
Acquire cutting-edge artistic and technical skills in CGI and VFX
Master professional work habits (methodologies and VFX pipeline): supervising and directing a film, knowledge of the cinema and 3D professions, post-production methodologies, directing and monitoring a production, audiovisual law, management, business creation, etc.
Mastering the software needed for this field: Nuke, Maya, Zbrush, nCloth, Houdini, RealFlow, Hair & Fur, etc.
Career Paths
The Visual Effects (VFX) sector has a wide range of highly sought-after careers that need more qualified artists:
Compositing artist
VFX supervisor,
Tracking specialist
Matte painter
Color grader, etc.
VFX Courses
Image composition
Matte painting
Camera mapping
Environment Development
Tracking
Color Grading
FX: Houdini, ncloth, Hair & Fur, fluids, particles…
Digital Filmmaking, Lighting
Green Screen Filming
Concept Art
Stereography, photogrammetry
Goals of the 3D Animation Specialization
Acquire sharp skills in 3D animation
Master professional 3D animation work habits: supervising animation teams, post-production methodologies, production management, audiovisual law, business creation, cinematography knowledge, CGI professions, etc.
Master all the software aligned with CG Animation: Maya, ZBrush, nCloth, Toon Boom, Storyboard Pro, Krita, Photoshop, Affinity Photo, etc.
Career Paths
The 3D Animation sector has a wide range of highly sought-after careers that need more qualified artists:
CG animator
Layout artist
Setup artist
Character designer
Concept artist
Artistic director, etc.
3D Animation Courses
Traditional 2D/3D Animation
Facial, Body mechanics, and Lipsync Animation
Character design
Anatomy, Movement and Life Drawing
Drawing & Concept Art
Miming and Acting
Layout
Modeling for Animation
Rigging (characters, creatures, and objects)
FX : nCloth, hair & fur
Goals of the CG Specialization
Acquire advanced technical skills in computer graphics
Master all stages of the digital production chain: control of the organization and distribution of animation and compositing work, direction and supervision of CGI, artistic direction of projects, knowledge of cinema and CG trades, post-production methodology, production management, and monitoring, audiovisual law, management, business creation, etc.
Master CG software: Houdini, Maya, Zbrush, ncloth, Arnold, Vray, Mental Ray, etc.
Career Paths
The Computer Graphics sector provides full employment in all types of fields:
CG artist
FX artist
3D lead
Environment artist
Lighting / Shading artist
Texturing artist, etc.
CG Courses
Hard surface modeling
Organic modeling
Advanced texturing
3D environments
Concept art
FX: Houdini, ncloth, Hair & Fur, fluid, particles
Tracking, camera mapping
HDRI
Lighting, shading, and color grading
Photogrammetry
CG rotoscoping
Spatial reconstruction
Skinning setup
4th Year > Professionalization
Perfecting Skills, Internships, Preparation of Graduation Projects
Goals
Mastery of technical and artistic know-how
Internship in a professional setting
Creation of a professional demo reel
Management of a team project
5th Year > Graduation Project
Creation of graduation project, graduation jury, and transition into a professional working environment
During this year, students test their ability to supervise a team and projects in conditions identical to those within production studios.
Professionals intervene throughout the year to bring their expertise and share their experience. The 5th year ends with a graduation jury, which includes rapid job interviews. As a final graduation requirement, each student must complete a detailed report regarding his/her first postgraduate job or internship.
GOALS
Making a short animation or VFX film
Confronting the realities of a production and developing additional professional experiences
Making a formal presentation in front of a jury of professional artists (representatives of the largest French and international production studios)
Participating in rapid job interviews and managing first job offers
Annual Tuition & Fees (2019/2020)
Year 1: 7 000 €
Years 2 to 5: 8 000 € / year
Registration fees (EU students): 1st time (350 €) / renewal (250 €) / Additional costs to anticipate (Social Security, equipment and school supplies) Beginning in their second year of studies, all students are required to have a personal computer. Beginning in their second year of studies, all students are required to have a personal computer.
Registration fees (Non EU students): 1st time (850 €) / renewal (350 €) / Additional costs to anticipate (Social Security, equipment and school supplies) Beginning in their second year of studies, all students are required to have a personal computer. Beginning in their second year of studies, all students are required to have a personal computer.
Application Period
Online application period: November 2019 - May 2020