In a society that increasingly values experience to the detriment of the product or service, which tends to become dematerialized, being mediated by technological solutions, this Master in Interaction Design It is proposed to explore the relationship between people and digital artefacts, taking into account the social, cultural and ethical impact of interactions with existing or emerging technologies, with a view to developing proposals that have a positive impact on society and the quality of life of users.
Through a User-centered multidisciplinary approach, In close cooperation with Academy or market specialists, on one Pedagogical model focused on the, Is intended to provide the student with theoretical knowledge and practical skills that allow him to master the various design stages, from surveying the needs and characterization of the user, to the ideation and testing of prototypes, culminating with the development of the solution and structure of the model Of business.
In addition to the international partnerships that IADE has, the global network of Laureate International Universities offers 80 universities in 29 countries where students can make international mobility.
Throughout the master's degree, the student will have constant contact with the professional world, either through seminars with leaders and reference professionals, workshops, projects with companies and immersion in the School Agency.
Hugo Fernandes is a former student of IADE and develops projects in the area of Interaction Design. Know more at http://imhugo.com
|Interaction Design Laboratory I:
Knowledge and Ideation
|Interaction Design Laboratory II:
Design of Interfaces
|Narratives and Storytelling Interactive||21||3.5|
|Culture and Digital Media||21||3.5|
|Usability and User Experience||21||3.5|
|Leadership and Team Management||28||2|
|Interaction Design Laboratory III:
|Interaction Design Laboratory IV:
|Entrepreneurship in Digital Business||21||3.5|
|Fundamentals of Programming||21||3.5|
|International Seminar on Interaction Design
And User Experience
|Final year project||28 / td>||16|
|Final year project||28||30|
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