Master's Degree in Visual Arts in Singapore

See Masters Programs in Visual Arts in Singapore 2017

Visual Arts

A Masters degree is an academic degree awarded to individuals who successfully denote a higher level of expertise. There are two main types of Masters - taught and research.

Visual arts courses often cover skills in aesthetic arts. However, there are many applied art forms included in visual arts courses. These programs can cover graphic design, fashion design, decorative art and industrial design. These can help students prepare for a position in a particular field.  

Singapore (新加坡) is a city-state in Southeast Asia. Founded as a British trading colony in 1819, since independence it has become one of the world's most prosperous countries and boasts the world's busiest port. Singapore has six national universities and are generally well-regarded and attracts exchange students from all over the world.

Top Master Programs in Visual Arts in Singapore 2017

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Master of Information Technology (Interactive Technologies & Games Design)

James Cook University Singapore
Campus Full time 16 months March 2017 Singapore

Electronic games and animation are now an integral part of the enormous global entertainment industry. Social networking and online video share sites like Facebook, Twitter and You Tube attract hundreds of millions of users worldwide. [+]

Best Masters in Visual Arts in Singapore 2017. In the expanding e-Business/e-Commerce industry, there is a growing global demand for graduates skilled with a mix of marketing, management, internet, multimedia, computing, networking, software technologies and business operation skills. Our Master of Information Technology program provides practical and relevant skills to allow graduates of different disciplines to move into the IT industry Students have an opportunity to specialise in Business Informatics, Computing and Networking or Interactive Technologies and Games Design. Interactive Technologies and Games Design focuses on both the front and back end integration of interactive technologies - Web 2.0 applications, Digital Media, Web/Mobile Technologies and platforms, 2D/3D Graphics, Animation, Games Design, Computation Arts, Interactive Visualisation, Autonomous Simulation and Virtual Worlds Our Master of Information Technology program is fully accredited by the Australian Computer Society at the ‘Professional Level’ (its highest level). As an IT student, you will be entitled to membership with two professional bodies: The Institute of Electrical and Electronics Engineers (IEEE) and the Singapore Computer Society (SCS). Subjects Foundation Subjects Internet Fundamentals Programming I Database Modelling or Collective Intelligence and Social Networks Data Mining or e-Strategic Management Core Subjects (All majors) ICT Advanced Project I ICT Project 2: Implementation and Commissioning Advanced E-Security Core Subjects (Major specific) E-Business Technologies Advanced Game Design Advanced Human Computer Interaction Advanced Animation Techniques Intelligent Agents and Simulation Elective Subjects Students to choose 4 elective subjects Career outcomes As a games developer, you could be working on the creation and production of computer games, handheld games, console games, arcade games, ‘Flash’ games for internet use and games for mobile phones. Everything from creating and designing a game’s look and how it plays, animating characters and objects, creating sound, programming, testing and producing. Designing games is a multi-billion dollar industry with large games development studios, some of which have bases in Singapore. There are a wide range of opportunities available within the industry, although competition is intense and you need to demonstrate a high level of achievement. Professional Recognition As an IT student you are entitled to membership with two professional bodies: The Institute of Electrical and Electronics Engineers (IEEE) and the Singapore Computer Society (SCS). Tuition Fees Domestic* S$46,224 International S$47,936 *Fees apply to all Singapore residents (Singapore Citizens, Permanent Residents and all pass holders excluding Student's Pass).Note: All course fees include prevailing 7% Goods and Services Tax (GST) [-]

Master in English, Film & Visual Culture and Linguistics

University of Aberdeen
Campus Full time Part time

The School offers opportunities for research in the literature and languages of the British Isles and America from the earliest written sources to the present day, and in Film and Visual Culture. [+]

Master in English, Film & Visual Culture and Linguistics

Research Degrees: MLitt, MPhil, PhD

Background

The School offers opportunities for research in the literature and languages of the British Isles and America from the earliest written sources to the present day, and in Film and Visual Culture.

The programmes in English are distinguished for research on canonical authors and on contextualising approaches to literature. We also have a strong tradition of textual scholarship. We have long standing links with other programmes, particularly History, Philosophy, Cultural History and Modern Languages, and with research centres, such as the Research Institute of Irish and Scottish Studies, the Centre for Linguistic Research, the Centre for Early Modern Studies, the Walter Scott Research Centre, the Centre for Modern Thought and the Elphinstone Institute. These provide an infrastructure for interdisciplinary study. All research students in English, Linguistics or Film and Visual Culture take an induction course in their first semester. In addition, they take a series of dedicated courses that train them in the specific skills required for research in literature or linguistics and in the effective presentation of their work. There is also a dedicated linguistics project room and a fully equipped phonetics laboratory with computer facilities for research students in language and linguistics.... [-]


Master in Visual Culture

University of Aberdeen
Campus Full time Part time 1 - 2 years

This cross-disciplinary programme aims to induct postgraduate students into the study of visuality in relation to various subject areas, thereby equipping them for further postgraduate study in the wide variety of subject areas to which the visual sphere is central or important. [+]

Master in Visual Culture

Programme Length

MLitt 12 months full-time, 24 months part-time PgDip 9 months full-time, 21 months part-time

(Non EU students should note that immigration regulations preclude part-time study)

Aims

This cross-disciplinary programme aims to induct postgraduate students into the study of visuality in relation to various subject areas, thereby equipping them for further postgraduate study in the wide variety of subject areas to which the visual sphere is central or important.

It will acquaint students with the major traditions and key issues in visual culture and a variety of types of visual forms, both the more traditional ones - architecture, art, photography, film - and virtual and digital ones. ... [-]