Part time Master's Degree in Computer Arts

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Computer Arts

A master's degree is a postgraduate academic degree. One must already have an undergraduate degree to apply for a master's program. Most master's degree program would require students to complete a master's thesis or research paper.

Computer arts assists students in honing their artistic skills in a medium that allows them to better integrate their work into the modern market. Learning to use this new technology may help students find work in the film, video game or advertising industries.

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Master (MA/MSc) Interactive Product Futures

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports [+]

MA/MSc  Interactive Product Futures

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports your continued development and will refine your practice in interaction and user-centred product design.

The course explores academic theories as well as industry practice within interactive media, digital arts, entertainment and product design; and is a combination of two separate fields: product design and interactive media.

In Interactive Product Futures you will focus on user-centred design processes and research and analyse “user interaction” as your primary focus. The emphasis is on technology-mediated communication between humans and objects or spaces, allowing you to apply design and apply technological solutions to people’s infinite needs. You will also examine how technology gives personality to objects, and thereby how to ensure technology and design are more empathetic to people and their behaviours.... [-]


Master of Science in Multimedia and Entertainment Technology (MScMET)

HK PolyU School of Design
Campus 1 - 1 year September 2017 Hong Kong Kowloon

The Master of Science in Multimedia and Entertainment Technology (MScMET), offered by the School of Design (SD) of the Hong Kong Polytechnic University (PolyU) is a world-renowned multimedia programme that explores crossdisciplinary media applications and technologies. [+]

The Master of Science in Multimedia and Entertainment Technology (MScMET), offered by the School of Design (SD) of the Hong Kong Polytechnic University (PolyU) is a world-renowned multimedia programme that explores crossdisciplinary media applications and technologies. Students learn about the multimedia industry, creative processes for developing innovative ideas, the application of emerging technology in media, and entrepreneurial skills to successfully see a project from conception to completion. The programme offers three constantly adapting streams: Game Development; Applied Design Psychology; and Social, Mobile and Internet. In Game Development, students learn the latest in game design techniques, whilst in Applied Design Psychology, students gain insight into creative thinking and designing content. In Social, Mobile and Internet, students learn about how cutting edge technologies impact digital entertainment. The Three Pillars The MScMET programme is comprised of three distinctive pillars. The first is the diverse faculty of world-class scholars and industry specialists who bring a wealth of local and international expertise. Students obtain first hand theoretical and applied knowledge across multiple industries. Through faculty connections, students gain opportunities for their studies and career development. The second pillar is the programme’s commitment to supporting students in becoming balanced, forward-thinking individuals. Through engaging teaching methods, each student is guided towards becoming a creative and critical thinker, in touch with their intuition and capable of pursuing their future with confidence. The third pillar is the fostering of an entrepreneurial mindset in students. Skills learnt throughout the programme can be applied to personal projects, professional design work, and... [-]

Master's Degree In Motion Graphics Design

Seeway - Barcelona
Campus Part time 9 months October 2017 Spain Barcelona

The proliferation of new technologies has increased the presence of screens full of powerful elements needed and attractive content. At this point it makes sense the Master in Motion Graphics Design of Seeway program orbiting the specific importance of movement in the transmission of information and offers a practical approach to bring together the latest technologies moving image, its design, typography and audiovisual creation. [+]

Best Part time Masters in Computer Arts 2017. The proliferation of new technologies has increased the presence of screens full of powerful elements needed and attractive content. At this point it makes sense the Master in Motion Graphics Design of Seeway program orbiting the specific importance of movement in the transmission of information and offers a practical approach to bring together the latest technologies moving image, design, typography and audiovisual creation. Technical training necessary for creating motion graphics, which delves into the solid knowledge of composition and editing tools plus digital graphics solutions dotarte of high quality and creativity using innovative techniques. Summary Qualification: Master Degree from the University of San Jorge Credits: 40 ECTS Hours: Tuesdays and Thursdays from 18:30 to 21: 30h Mode: Barcelona Language: Castilian Semester: October to June. observations: classroom training. 100% practical guidance. Small groups. GOALS The Master in Motion Graphics Design will equip you with the ability to generate creative graphic solutions from the use of the most innovative techniques, shaping you as a professional in the design on the screen and allowing you to graphical quality solutions in various fields of application: advertising, branding, television, visual, video, internet, etc. The Master allows you to apply in your projects bases and rhythms of cinematic language and understand the culture and dynamics governing the design of motion graphics. Deepening the knowledge and use of the main tools and techniques Motion Graphics Design for performing visual projects. Conceive and design creative solutions and innovative audiovisual communication.... [-]

Master in Audio and Visual Media Arts

RISEBA
Campus 2 years September 2017 Latvia Riga

Humanities Master Studies in Audiovisual Media Arts is one of the most innovative and rigorous multidisciplinary training in Latvia. It is rooted in the best traditions of Auteur Cinema and expanded across various specialties: filmmaking, directing of photography, animation, video and CG generated graphics, interactive 2D and 3D production, and game development... [+]

Humanities Master Studies in Audiovisual Media Arts is one of the most innovative and rigorous multidisciplinary training in Latvia. It is rooted in the best traditions of Auteur Cinema and expanded across various specialties: filmmaking, directing of photography, animation, video and CG generated graphics, interactive 2D and 3D production, and game development. While comprehensive in its structure to train the future executives in film and television studios, ad agencies, animation studios, creative departments of social networking, and SFX and post-production houses, the program offers its students to specialize in a chosen field via Independent Studies cycle. The minor is declared by a student under auspices of an esteemed faculty member and, generally, in the areas of film directing, art directing, animation, and post production supervising. Degree awarded: Master in Audio and Visual Media Arts Language of instructions: English Study environment Auditorium Theoretical lectures are usually held in auditoriums. All auditoriums are equipped with computers and projectors for lecturers’ and students’ presentations. The biggest auditorium is also equipped with large screens in order to provide better visibility. Video studio Students learn the crafts of camera operator and lighting in a 300 sqm big video studio. Students can also take advantage of this studio for their own academic projects outside the lectures. Studio is equipped with a full featured black and green screen backgrounds and floor. Cameraperson’s special machinery, such as camera crane and steadicam, is also available. In 2013/2014 academic year studio will be equipped with a stationary lighting system. Next... [-]

Master in Animation

Estonian Academy of Arts
Campus 2 years August 2017 Estonia Tallinn

Estonian Academy of Arts is offering a 2-year Master of Animation programme to postgraduate students interested in animation directing and filmmaking. [+]

Best Part time Masters in Computer Arts 2017. The Department of Animation was established at the Estonian Academy of Arts in 2006 and since 2007 it has offered a two-year MA in Animation (taught in English). The Animation MA programme is taught by Professor Priit Pärn and Associate Professor Olga Pärn. The main goal of the programme is to successfully educate creators of animated films, providing them with theoretical knowledge and practical skills. The further aim is to contribute to the global development of animation as an art form. Animation is a thriving medium and developing at a greater pace than ever before. It has become part of mass culture, as well as one of its principal forms. Animation can be seen in digital screen graphics, computer games, music videos, films, etc. The basis for any film – including animated film – is the story. The greatest problem in the film world is the lack of good stories. In most of the world’s animation schools, students are not taught the art of good story writing. This is something that sets our programme apart. We place an emphasis on the story and teach Professor Pärn’s unique methodology for creating film scripts. Upon completion of the MA in Animation programme, students have acquired in-depth theoretical and practical animation skills. The students can specialise in specific animation techniques and create individual projects in the appropriate technique. After graduation, the students are qualified to realise themselves as animated film creators, professionals in creative industries... [-]

Master Of Artistic Director In Video Game Creation

Autograf
Campus 2 years October 2017 France Paris

This Master wants to be very concrete. It is built around the student video game project. These will have to design, develop, publish and market their game. [+]

Pascal Luban, game designer and creative director (Ubisoft, Activision, Sony, DICE), is the reference professional who is in charge of educational validation of this training. This Master wants to be very concrete. It is built around the student video game project. These will have to design, develop, publish and market their game. If it knows the success, they can even generate revenue. And if that is not the case, the fact of seeing his name associated with a published game is a great business card. Program: - Advanced Academic Training: Computer Graphics, Programming, Design - Introduction to new skills: Marketing, project management, legal bases - Development of a game concept and its prototype. - Game Development - Preparing the marketing campaign - Publication and marketing of the game (monitoring of the community, continuing the communication campaign, animation game) - Academic Advanced training to prepare them for setting up their own studio: Entrepreneurship, management - Preparation of a second project (individual or group) that students will seek to develop after the master. The training requires 25 weeks of mandatory training in the workplace. Formation's goal : The industrial fabric of the video game industry today is mainly composed of small teams begin developing their own project. Publishing his game has become the key to convince investors or FAJV and unlock future funding. The purpose of this course is for the student: - Design and develop a video game - Bring the expertise it needs devices - Give the opportunity to rub... [-]

Master in Graphic Design

IED – Istituto Europeo di Design Milan
Campus 10 months November 2017 Italy Milan

The graphic design field is constantly developing. The professional areas and their specializations, the communication market and the companies work in, rise and evolve are speedly changing, as well as the technological scenario. The Master trains professionals able to properly manage a team, effective in managing an integrated work flow. A professional who can build, manage and finalize a visual communication project: from strategy, to concept, up to the most correct realization for press or social media. [+]

Best Part time Masters in Computer Arts 2017. THIS PROGRAM IS TAUGHT IN ITALIAN Target - As a matter of fact, the Master course is addressed to all those who studied communication, graphics and design and are looking for an advanced training to work in the field of graphics with ability and professionalism. Methedology and structure - The Master course - with its 10-month duration (7 months in classroom + 3 for stage/field project) and part time attendance - trains professionals in the communication field by developing managerial skills and a project culture rooted in the design history. But, most of all, it provides a method, a structure, and a process organized in a managerial way. The master consists of three steps. The first step is aimed at acquiring the knowledge concerning the communication project culture, at strengthening the technical-instrumental skills, and at developing the basic research through a frontal teaching methodology, guided project lab and individual study. The teaching is assigned to experts and professionals of the different disciplines. The second step of the pathway aims at managing the communication project in all its steps and takes place in collaboration with companies and/or external organizations. The last step of the Master course includes the stage/field project. Stages are realized as individual work periods - in Italy or eventually abroad – in one of the companies collaborating with IED. They last at least 3 months and allow the students to apply the developed tools and knowledge in a concrete experience... [-]

Master of Fine Arts in Digital Arts

DigiPen Institute of Technology
Campus Part time 2 - 4 years September 2017 USA Redmond

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture [+]

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture, and art history, with a practical approach to studio art production that helps students develop both their personal skill and artistic voice. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information Applicants to the Master of Fine Arts in Digital Arts program should have experience in the following areas: drawing, figure drawing, art history, composition, 3D modeling, animation, sculpture, color theory, and digital painting. Candidates must also provide an art portfolio of 15 to 20 samples of artwork to be considered for admission. Topics Covered By the time they graduate, students in the MFA program will possess the following qualifications: - Extensive 3D production experience, including the ability to use the most current 2D and 3D graphics applications in the industry, as well as traditional fine arts skills such as drawing, sculpting, and painting. - A deep understanding of the creative process and the 3D graphics production pipeline, including the ability to manage projects from brainstorming to completion. - Strong research skills, especially as they relate to art history, character design references, and anatomy. - A specialization in modeling, sculpting, or character art, as well as a unique and highly developed personal voice as demonstrated by their thesis. Career... [-]

Master of Digital Media

The Centre for Digital Media - The CDM
Campus 1 year September 2017 Canada Vancouver

The Master of Digital Media program is an internationally recognized, research informed, and industry relevant professional master [+]

Best Part time Masters in Computer Arts 2017. The Master of Digital Media program is an internationally recognized, research informed, and industry relevant professional master's program. What is common between a weather app on your phone, a racing game on your console and a state-of-the-art imaging tool in a hospital? All of these are digital media products, and to build them requires teams of digital media professionals. Digital media is content that is stored in digital formats and usually distributed online. The world we live in today is populated by digital media products, and the shift from traditional media has taken place in many industries, including industries that aren’t typically associated with digital media—such as health, government and education. Digital media products can be found in: eCommerce Games – console, online and mobile Websites and mobile applications Animation Social media Video Augmented reality Virtual reality Data visualization Location-based services Interactive Storytelling Digital media can include these industries: Entertainment Technology eCommerce Non-Profit Health Education Marketing and advertising Government Sports Environment Television Publishing Scholarships There are many scholarship opportunities available to new and returning students of the Master of Digital Media program. More than 60% of incoming September 2014 students received a scholarship or other financial assistance. [-]

12 Month Full Time - Computer Animation, Visual Effects and Game Design

Think Tank Training Centre
Campus 1 year February 2018 Canada North Vancouver

The Computer Animation, Visual Effects and Game Design Program at Think Tank Training Centre is an intensive one-year program that specializes in the latest software, techniques and technologies to cater to the needs of the current film, television and gaming industries. [+]

The Computer Animation, Visual Effects and Game Design program at Think Tank Training Centre in North Vancouver, Canada is an intensive one-year course that specializes in the latest software, techniques and technologies, and caters to the needs of the film, television and gaming industries. It consists of respected industry professionals as instructors teaching a current curriculum, a mentorship program, and small class sizes with extensive hands-on training. The program is divided into three 15 week semesters, with course integration to allow assignments to overlap and support one another. A diploma in Computer Animation, Visual Effects and Game Design will be awarded upon successful completion of the program requirements and demo reel. Student Testimonials “Think Tank is a special school. I was hired by Bioware after they saw my demo reel, and I ended up beating out a few other senior guys for the position." Shawn Kassian, Bioware (Environment Artist) “Being a student at Think Tank made me feel like I was in an exclusive school for artists seeking to achieve the highest of standards in CG creation.” Adar Bronstein, ICON Creative Studio (Senior 3D Modeling & Texturing Artist) “It was really more of a family than a school. Great, supportive people who were always there to help out if I was having trouble with anything, and were also dedicated to seeing me succeed.” Liam Jones, MPC (Technical Animator) “The school not only cared about my success, but also did everything in their power to make sure I had the tools... [-]

Master in Informatics and Visual Contents

Mykolas Romeris University
Campus 2 years September 2017 South Korea Busan Lithuania Vilnius + 1 more

The aim of the programme is to prepare the specialists in the field of informatics, capable of creating visual effects (VFX), using and evaluating digital media systems and tools, thus enabling the application of interdisciplinary knowledge through technical and creative interactions for VFX and other digital production. [+]

Best Part time Masters in Computer Arts 2017. Informatics and Visual Contents (Joint study programme with Dongseo University, South Korea) - 1st and 2nd semester at Mykolas Romeris University, 3rd and 4th semester at Dongseo University Why this study programme? The aim of the programme is to prepare the specialists in the field of informatics, capable of creating visual effects (VFX), using and evaluating digital media systems and tools, thus enabling the application of interdisciplinary knowledge through technical and creative interactions for VFX and other digital production. Dongseo Univerity (DSU) ranks among the top-50 universities in Asia for internationalization and is a leading university in Korea in its areas of specialization, including Film & Imagery, IT, Design, and Digital Contents; Students of Informatics and visual contents study programme will gain two diplomas - MRU and DSU; During compulsory mobility in Korea students will be able to use all DSU infrastructure and equipment: 3D, 5D animation labs, movie, theater and sound recording studios, Apple graphics classroom, rooftop football pitch, professional swimming pool etc. Entry requirements Bachelor of Informatics, Informatics Engineering, Applied Informatics (Physical Sciences); English language proficiency - the level not lower than B2 (following the Common Framework of Reference for Language approved by the Council of Europe). Distant English language level test is organized for those, who do not possess IELTS or TOEFL certificates. International mobility possibilities The international mobility is required: one year at Dongseo University, in Busan, South Korea. Additionally, students can participate in ERASMUS+ mobility programme which... [-]

Expertise In Digital Animation

Universidad Autónoma de Guadalajara
Campus 1 year July 2017 Mexico Guadalajara

Prepare professionals in digital animation, capable of giving based and innovative problems graphic communication through planning solution, production and marketing of products and services competitive animation at national and international level with high ethical and humanist sense. [+]

Studying the Masters in Digital Animation UAG Program Objective Prepare professionals in digital animation, capable of giving based and innovative problems graphic communication through planning solution, production and marketing of products and services competitive animation at national and international level with high ethical and humanist sense. Competitive advantages It is the first graduate program in animation, in addition to developing the skills of generating three-dimensional models digitally, includes the dimensions of planning and marketing. It is an inclusive program, considering your profile entrance to Graphic Design related professions, such as Architecture, Industrial Design, Engineering, Interior Design and Communication, among others. This strategy aims to make animation, an integrated tool profile. Our teachers with academic degrees of Master and PhD, as well as being trained in teaching animation, practice their profession, so that guide students in their training and integration with the professional environment. The design of the curriculum can choose to study the level of specialty or completing studies until the Masters, achieving obtain title and professional certificate in both cases. The link with the CIPAE (Intelligence Center to Support Entrepreneurs) of the UAG, adviser in the incubation and development of animation companies according to the professional profile. Applicant Profile They are considered as potential candidates graduates of the Degree in related Graphic Design, Industrial Design, Architecture, Interior Design and Landscaping, Civil Engineering, Industrial Engineering and careers that are in the field of digital animation an opportunity to increase professional strengths they are already theirs, for undergraduate training that supports... [-]

Master of Arts in Nordic Visual Studies and Art Education (NoVA)

Aalto University
Campus 2 years August 2017 Finland Espoo Helsinki Pori Mikkeli + 2 more

The Master’s Programme in Nordic Visual Studies and Art Education (NoVA) educates professionals and researchers, to achieve understanding of the best Nordic practices and traditions in art education and visual communication, and give relevant competencies... [+]

Best Part time Masters in Computer Arts 2017. Master’s Programme in Nordic Visual Studies and Art Education (NoVA) will not accept new students for the 2016-2017 academic year. The Master’s Programme in Nordic Visual Studies and Art Education (NoVA) educates professionals and researchers, to achieve understanding of the best Nordic practices and traditions in art education and visual communication, and give relevant competencies and pedagogical interaction skills for working in cross-cultural and international educational situations and environments. NoVA builds on Nordic expertise, and is open for international students. Nordic perspectives are related to current discussions in the field of international art education. Studying in another Nordic university/university college for one or two semesters is a requirement of the programme. Students are responsible for the costs of living during their study time. Collaborating universities and departments are: Department of Visual Arts Education at Konstfack, University College of Arts, Craft and Design, Sweden; Department of Art, Design and Drama at Oslo and Akershus University College of Applied Science, Norway; Department of Art at Aalto University School of Arts, Design and Architecture, Finland; Department of Communication at Aalborg University, Denmark. Each university or university college has significant experience and capacity with art and/or media education at the national level. Competences between and among institutions offer a broad range of areas of study, including critical pedagogy and social and cultural awareness; contemporary art didactics, digital technology, and ICT; project oriented, collaborative, problem-based, and participatory-based work; sustainable development; intercultural and social entrepreneurship; and double perspective... [-]

Masters In 3D Animation

Escola de Cinema de Barcelona
Campus 2 years October 2017 Spain Barcelona

With the entry of the XXI century the use of three-dimensional images of synthesis in the field of audiovisual animation has become a phenomenon not to be habitual longer exciting. Much of the most outstanding animated films that have been made with 3D animation have become film history as rotundas masterpieces. Movies like Wall-E, UP, The Incredibles, Finding Nemo, [+]

With the entry of the XXI century the use of three-dimensional images of synthesis in the field of audiovisual animation has become a phenomenon not to be habitual longer exciting. Much of the most outstanding animated films that have been made with 3D animation have become film history as rotundas masterpieces. Movies like Wall-E, UP, The Incredibles, Finding Nemo, overturn or the complete saga of Toy Story, would not have had the same impact if they had done with two-dimensional animation techniques. The content and form symbolizing the personality of 3D animation are the very reason for their success. But the use of 3D beyond their mere application in animated feature films. It is surprising the huge number of objects and animated 3D characters that integrate with absolute naturalness and verisimilitude as part of a feature film, TV series or advertisement. ECIB, using the formative experience of 9zeros school, has designed a master that enhances both the technical and artistic qualities of students and their integration into a team similar to that developed in a professional animation work. GOALS The Master aims to train students in learning the techniques needed to create and animate 3D characters as part of an audiovisual production, whether in the field of cinema, television, or video games Free Newsletters. During the first year of the Master it is mainly aimed at the general 3D animation, learning the entire process of creating characters that includes modeling, textures, UVS, rigging, materials, photography, rendering and composition. It also... [-]

Master's Degree In Computer Science (mcc)

Tecnológico de Monterrey
Campus 3 semesters July 2017 Mexico Zapopan

The graduate of the Master of Computer Science may transfer solutions particular to concepts or general methodologies problems and apply general computing concepts to the specific solution of problems encountered in business and research, and can perform later, if desired , doctoral studies in computer science. [+]

Best Part time Masters in Computer Arts 2017. Description Technologies related to computer science, change very quickly: there is a proliferation of products both software and hardware result of new theories, methods and techniques. These developments bring results in a rate of obsolescence in the high area leading to a significant demand for human resources from three main areas: Specialists in the productive sector Academics with knowledge updated Research and Technological Development The graduate program is a professional who can not only follow the rapid technological advancement, but also contributes with innovative proposals in the field of computer science and thus to respond to the great challenges of today's world. The graduate of the Master of Computer Science you can transfer solutions particular to concepts or general methodologies problems and apply general computing concepts to the specific solution of problems encountered in business and research, can then be performed, if desired, doctoral studies in computer science. Specialty area Software Engineering Graphics and animation Intelligent Systems computer graphics and animation Networks and computer security Target The Master of Computer Science aims: Be successful in computer science specialists able to contribute to the problems of the productive environment and / or research solution. Develop professionals capable of working effectively and collaboratively in multi-disciplinary groups work. Train leaders function as change agents in their field of work. Form innovative professionals and entrepreneurs capable of generating patents, products and technology-based companies. Develop talent capable of adapting to technological and methodological changes in Computer Science.... [-]