Masters in Game Design in Spain

See Masters Programs in Game Design in Spain 2017

Game Design

A masters is earned after students complete an undergraduate degree program. To obtain a masters, you usually need to complete 12 to 18 college courses that often involve completing comprehensive tests and/or a thesis.

Game design refers to the creation of digital media in the form of video games, online gaming content and downloadable entertainment applications. Game designers may work for themselves creating original content, or they may create media for companies, businesses, or educational corporations.

Spain (Spanish: España) is a diverse country sharing the Iberian Peninsula with Portugal at the western end of the Mediterranean Sea. Spain is considered an exotic country in Europe due to its friendly inhabitants and relaxed lifestyle. The normal duration for University courses in Spain is 4 years, except Medicine and the double degrees, which are 6. Madrid and Barcelona are well known cities around world for its cuisine, vibrant nightlife, and world-famous folklore and festivities.

Top Master Programs in Game Design in Spain 2017

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Master Of Specialization In Design And Art 3d Games

FX ANIMATION Barcelona 3D & Film School
Campus Full time 13 months Open Enrollment Spain Barcelona

The goal is for students to advance their knowledge specializing in 3D video game art. It will work on modeling, texturing and animating creatures, advanced animation, facial animation and Oculus. [+]

Best Masters in Game Design in Spain 2017. Next call: October 2016 - REGISTRATION OPEN Duration: 10 months + 3 months of final project. Sleeps: 10-12 Headquarters: Barcelona Description and purpose The goal is for students to advance their knowledge specializing in 3D video game art. It will work on modeling, texturing and animating creatures, advanced animation, facial animation and Oculus. Students will complete a final project and as part of other training classes 3D will participate in a workshop production. It is aimed at both experienced 3D professionals and students in the sector to have a solid knowledge in 3D. Requirements  3D demonstrable knowledge and experience in the sector. It is recommended to have an interview with the teacher and the presentation of demo reel. Seminars and master classes - Training on a real production project: 4 hours a day outside school hours. Career prospects High-level specialized in video game design and 3D art, interactive applications, modeling of characters, environments and props, character animator, technical texturing. Dip into employment This training is recognized by the leading industry producers at international level and Kerad Moonbite Games, among others. [-]

Master Superior Design And Art 3d Games

FX ANIMATION Barcelona 3D & Film School
Campus Full time 28 months October 2017 Spain Barcelona

Teach students to control the entire creative and technical process to generate a 3D game from scratch working environments, character design, modeling, sculpting, texturing, rigging, animation, visual effects exportable, creating tools for production, creation detail end and optimization of all the material for use in the 3D graphics engine to the advanced modeling and animation (creatures) facial animation and Oculus. [+]

Next call: October 2016 - REGISTRATION OPEN Duration: 2 academic years + 4 months Final Project Sleeps: 10-12 Headquarters: Barcelona Description and purpose Teach students to control the entire creative and technical process to generate a 3D game from scratch working environments, character design, modeling, sculpting, texturing, rigging, animation, visual effects exportable, creating tools for production, creation detail end and optimization of all the material for use in the 3D graphics engine to the advanced modeling and animation (creatures) facial animation and Oculus. It is aimed at anyone who wants to work in the field of 3D video games, people who come from the world of 3D programming, traditional and 3D animation, audiovisual, multimedia or computer. Requirements  Computer user level and knowledge of the Windows environment. Be 21 years or have made a career in FX ANIMATION. The Master starts from scratch; no previous training is required. It is oriented and will have priority enrollment professionals with demonstrable work experience, people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters or equivalent unregulated private training. Career prospects - 3D Artist for entertainment areas as film, advertising and television - Technical 3D technical areas such as automotive design, product design, set design, archeology, etc. Dip into employment Training is completely practical and the students start from the first day to work as if they were in a real working environment, diving into the technical, creative processes and software latest used today by artists 3D Graphics industry VFX . [-]

Masters In Design And Art 3d Games

FX ANIMATION Barcelona 3D & Film School
Campus Full time 16 months October 2017 Spain Barcelona

The aim is to teach students to control the entire creative and technical process to generate a 3D game from creating environments, to character design, modeling, sculpting, rigging, texturing, animation, visual effects exportable, creating tools for production, creating extreme detail and optimization of all the material for use in the 3D graphics engine in real time using the latest techniques in the industry as low poly modeling, rigging by geometry, normal mapping, LOD (level of detail), light mapping and shading. [+]

Best Masters in Game Design in Spain 2017. Next call: October 2016 - REGISTRATION OPEN Duration: 13 months + 3 months Final Project Places: 10 Headquarters: Barcelona Description and purpose The aim is to teach students to control the entire creative and technical process to generate a 3D game from creating environments, to character design, modeling, sculpting, rigging, texturing, animation, visual effects exportable, creating tools for production, creating extreme detail and optimization of all the material for use in the 3D graphics engine in real time using the latest techniques in the industry as low poly modeling, rigging by geometry, normal mapping, LOD (level of detail), light mapping and shading. It is aimed at anyone who wants to work in the field of 3D Video: people who come from the world of 3D programming, 3D animation or traditional, the audiovisual sector. Requirements  Computer knowledge at user level, medium / advanced. Be 21 years or have made a career in FX ANIMATION. - The Master you start from scratch - a pre-specified training required It is oriented and will have priority enrollment: - Professionals with demonstrable work experience who want to switch careers or recycled. - All people who come from previous training in technical or artistic areas of higher vocational training, university degrees, postgraduate, masters, unregulated private training equivalent including: - Graphic Design - Degree of interactive digital content - Drawing - Multimedia degree. - Audiovisual - training cycle of higher level 3D games and interactive environments. - Fine Arts - 2D / 3D Animation - Computers - Programming - Engineering - U other areas of the sector Career prospects Technical professional 3D design and art for video games, interactive applications, modeling of characters, environments and props, character animator, texturizer. Designer and concept art. Dip into employment Training is completely practical and the students start from the first day to work as if in a real working environment. Immersing himself in the technical, creative processes and latest softwares used today by artists Graphics 3D video game industry. Our students have worked to finish his training as Zoombeer projects (Moonbite) or Golden Manager (Kerad Games) [-]

Master's Degree In Multimedia Creation

laSalle Barcelona Postgraduate
Campus Full time September 2017 Spain Barcelona

The Master in Multimedia Creation (MCM) focuses on three disciplines: Transmedia (Narativa, Serious Games and Gamification), Interaction (HCI, free people-objects) and entertainment (rigging, motion capture). the student the knowledge needed to create multimedia projects from these perspectives are provided. [+]

The Master in Multimedia Creation (MCM) It focuses on three disciplines: Transmedia (Narativa, Serious Games and Gamification), Interaction (HCI, free people-objects) and entertainment (rigging, motion capture). the student the knowledge needed to create multimedia projects from these perspectives are provided. Experts Titles: transmedia Animation Interaction TECHNOLOGIES IN THE MCM Technology is the center of multimedia creation. Apps, interactive installations, sensors, natural interaction ... In the MCM ideas are conceptualized and materialized in the way that is most appropriate to create a memorable experience. Methodology The MCM is based on the philosophy of "Experiential Multimedia" and "Learning by Doing", ie you learn as practices are made. All courses are based on the implementation of projects which are put into practice the knowledge acquired. interactive learning Cross-discipline: multidisciplinary working groups Implementation of Serious Games as catalysts of knowledge based on the discovery in the actual experience learning and project Actual parameters Agile development and management tools The program is taught in a single modular and flexible space, the Media Dome Collaboration with companies shared methodology with the Entertainment Technology Center What do you prepare? Confronting the creation of any product or interactive service, whatever its size and its application period. Provide global knowledge of multimedia content (creativity, script, user experience, design, technology, content and management) to ensure the necessary bases that allow the creation and narration suitable ideas starting design aimed at the end user, the implementation and architecture of the information involved and the most appropriate management mechanism. The student, at the end, be able to communicate, regardless of input profile, with the three major roles in the industry: the producer, artist and developer. Learn the life cycle of a multimedia product from concept to implementation, through the specification and design, and taking into account the content, the platform, the "media" involved and interface. In addition to the realization of the prototype for the real business, communication strategies via "Social Media" and real and virtual "assets" as pastern, poster, web or video apply. Managing multidisciplinary work teams, using both classical methodologies such as agile team management. To whom it May concern? Input Profile The program supports a very wide input profile due to the nature of the Multimedia and since it is formed in transverse, complementary content to any profile. Therefore it is accessible to all types of professionals. Especially suitable for graduates and professionals in one of the three given specialties, designers and writers, engineers interested in the interaction and 3D animators. To access university master degree (official qualification adapted to the new European Higher Education Area) is required: Training degree of 240 ECTS, degree in engineering or related disciplines. Training in engineering or degrees of 180 ECTS, after overcoming a compensatory subjects. Output Profile Acquired management knowledge, creativity, usability and design communication and experience complements the input profile so that trains students to work in any company in the multimedia industry and communication. The knowledge gained from the expert specializing title to different input profiles. transmedia: Students who successfully complete this branch can work for game designers, designers experiences, writers, journalists and generally in any company engaged in the design apps, games, video games, transmedia strategies for products or services, journalism 2.0, ... Interaction: Students who successfully complete this branch, may work as Interaction Designer, Creative manager, Prototyping Engineer, Speech and Audio Processing Researcher, Speech integration engineer, Engineer Computer Vision, Image Processing and Machine Learning Algorithms Engineer Reseacher. Animation: Graduates of the degree of animation can work in the following areas: production of series and animated film, generation visual effects in film, production graphics for television, audiovisual production for advertising, Creating scenes and characters for video games, multimedia production in general (web, interactive, mobile applications, etc ..), digital publishing, education, Recreation and virtual simulation (architecture, medicine, historical recreation, ..). [-]

Master’s Degree in Videogame Programming

U-Tad Centro Universitario de Tecnología y Arte Digital
Campus Full time 600 hours September 2017 Spain Madrid

The U-tad's Master's Degree in Videogame Programming covers all essential knowledge needed for programming videogames, providing students with all they need to know to dive into this exciting professional world... [+]

Best Masters in Game Design in Spain 2017. Master’s Degree in Videogame Programming The U-tad's Master's Degree in Videogame Programming covers all essential knowledge needed for programming videogames, providing students with all they need to know to dive into this exciting professional world. Through this program, students will learn to work with 3D objects and environments, created game entities with behaviors and movement of varying complexity and capture and manage entry data from a player through the wide range of available devices. On finishing the program, students will carry out an End of Master’s Degree Project, where they will go through the whole process of creating, designing and programming a real videogame where they will have to prove all the knowledge acquired during the program. This End Project will be carried out together with other students from the Master’s Degree in Game Design and Master’s Degree in Art & Visual Design for Videogames. Student profile The U-tad's Master's Degree in Videogame Programming is especially geared towards: Software Engineering, Industrial Engineering, Mathematics or Physics Graduates Self-taught people with prior knowledge of programming, mathematics and/or physics People with experience in C, C++, Java or other similar programming languages with a passion for videogames Course Content Fundamentals of Videogame Programming Graphic programming I Introduction to specialization areas I Graphic programming II Artificial Intelligence I Interactivity programming Introduction to specialization areas II Artificial Intelligence II Interactivity programming Introduction to specialization areas III Management Skills workshops Master's final Project Learning Outcomes Work in professional development environments using the most common trade tools, such as the "integrated design environment", "version control systems" or "de-bugging tools". Work in both 2D and 3D environments, understanding the mathematical principles behind each of them and the different transformations needed to reflect graphical content on the screen. Work with 3D objects, both rigid and skeletized, reproducing animations and managing transitions between them to achieve fluid movements. Create audio systems capable of managing and reproducing sounds and music on demand, working, both on a low level, and with external libraries, with 3D positioning and effects. Create game entities with behavior and movement of varying complexity, from simple static patterns, to complex environment-based reactions. Model the physical behavior of game entities in order to make game-play more believable for the player. Create tools so other people on the videogame development team can create and modify content. Capture and manage entry data from a player through the wide range of available devices Program communications systems to provide a multi-player experience in a videogame. Design, develop and install a complete environment around the game on-line: game servers, persistent storage, event web-portal, forums, clans, etc. Create rich and varied game experiences, providing players with attractive character control. Develop videogames for mobile devices, being fluent in the whole process necessary, from legally registering as a developer, to delivery and approval Integrate the different systems on a mobile device into a videogame, such as the accelerometer or the camera. Campus and equipment The U-tad classrooms are equipped with the latest technology, both hardware and software, that companies use day-in day-out to carry out their activities. The Master's Degree in Videogame Programming classes at the U-tad use the most innovative programs and technology so students can develop all of their budding potential. [-]

Master’s Degree in Game Design

U-Tad Centro Universitario de Tecnología y Arte Digital
Campus Full time 600 hours September 2017 Spain Madrid

The Master's Degree in Game Design at the U-tad specializes students in designing videogames, preparing them to steer their career towards any of the so-called "interactive entertainment" disciplines... [+]

Master’s Degree in Game Design The Master's Degree in Game Design at the U-tad specializes students in designing videogames, preparing them to steer their career towards any of the so-called "interactive entertainment" disciplines. The content of this Master’s Degree builds on the foundations of videogame design, their practical applications and human and material resource management, just like the entertainment industry requires. Plus, students on the U-tad’s Master’s Degree in Game Design will learn to apply the concept of Gamification in digital environments and contexts other than videogames, understanding problem mechanics and solutions. The Master’s final Project will be carried out together with other students form other videogame-related Master’s Degrees at the U-tad: Master´s Degree in Art & Visual Design for Videogames and the Master’s Degree in Videogame Programming. This joint project allows for a full scale project to be developed, drawing on the different roles and processes found in real-world industry, resulting in a fully viable videogame being created, designed and programmed. Student profile The U-tad's Master's Degree in Game Design is especially aimed at: Professionals that want to specialize in videogame and digital interactive entertainment People interested in the conceptualization of videogames or interactive entertainment products. People with a deeply-rooted knowledge of the rules and inner workings of videogames from a user perspective Self-taught game and videogame designers and conceptualizers Course Content Videogame Psychology & Theoretical foundations Technical and graphical basis for videogame production Videogame design and foundations of design Technical, graphical and production basis I Dirección de arte en videojuegos Narrative Direction for videogames Technical, graphical and production basis II Videogame design and applied design Gamification Videogames and health Technical, graphical and production basis III Management Skills workshops Master's final Project Learning Outcomes The U-tad's Master's Degree in Game Design specializes students to: Visualize, design, plan and develop the design of a videogame, from start to finish. Address interactive product design on any platform and media in the interactive entertainment industry. Control the production process, from concept to commercialization. Implement product design using the key techniques in videogame programming. Conceive, conceptualize and communicate the visual aspect of a project. Design and transfer endemic videogame concepts to other industries (Gamification). Be fluent in narrative and related methodology for videogame creation. Understand game design techniques and problem solving mechanics in other areas. Apply the concept of Gamification to concepts and environments outside of games. Specialization and application fields After finishing the U-tad's Master's Degree in Game Design program, students will be qualified to work under different professional profiles: Game director Game designer Level designer Gameplay designer Scripter Writer Gamification designer Q&A lead Game master Community manager Game journalist Project manager assistant Campus and equipment The U-tad classrooms are equipped with the latest technology, both hardware and software, that companies use day-in day-out to carry out their activities. The Master's Degree in Game Design classes at the U-tad use the most innovative programs and technology so students can conceptualize, design and develop Videogames. [-]

Master’s Degree in Art & Visual Design for Videogames

U-Tad Centro Universitario de Tecnología y Arte Digital
Campus Full time 600 hours September 2017 Spain Madrid

The U-tad's Master's Degree in Art & Visual Design for Videogames provides students with all the knowledge they need to dive into a the professional sector as videogame artists, to be responsible for creation, art and visual design of videogames. [+]

Best Masters in Game Design in Spain 2017. Master’s Degree in Art & Visual Design for Videogames The U-tad's Master's Degree in Art & Visual Design for Videogames provides students with all the knowledge they need to dive into a the professional sector as videogame artists, to be responsible for creation, art and visual design of videogames. Students will carry out and present an End of Master’s Degree Project that will go through the whole process necessary for creating diverse visual materials, using all the Learning Outcomes they have acquired throughout the Master’s Degree program and subject to simulated conditions, such as budget, timing and resources. This End Project will be carried out together with other students form other videogame-related Master’s Degrees at the U-tad: Master’s Degree in Game Design & Master’s Degree in Videogame Programming. Student profile The U-tad's Master's Degree in Art & Visual Design for Videogames is aimed at: University Students or graduates, especially with Fine Art, Graphic Design and Visual Communications studies Professionals in the videogame industry that want to further specialize in the graphic area Self-taught people with game experience knowledge that are interesteed in videogames, new technologies, art and design Course Content Foundations Modelling and Texturing Animation 2D Images and Interfaces Art Direction Environment and character design Story-boarding & visual narrative Management Skills workshops Master's final Project Learning Outcomes This Master's Degree in Art & Visual Design for Videogames specializes students in: Create next-generation graphic material in a wide range of categories through cutting-edge hardware and technology. Present a realistic picture of projects they participate in, so as to be able to correctly plan and execute them. Be fluent in the narrative that makes a digital entertainment project possible. Define and execute the graphic section of a corporate entity and visually explore their intellectual property. Compose and organize the different elements needed produce the material needed for a videogame. Manipulate processes and tools to adapt them to the needs of the project. Specialization and application fields After finishing the U-tad's Master's Degree in Art & Visual Design for Videogames program, students will be qualified to work under different professional profiles: Environment and character modeler 2D Content designer Technical artist Art Director Animator Concept artist Graphic artist Campus and equipment The U-tad classrooms are equipped with the latest technology, both hardware and software, that companies use day-in day-out to carry out their activities. The Master´s Degree in Art & Visual Design for Videogames classes at the U-tad use the most innovative programs and technology so students can develop all of their budding potential. [-]

Máster Especializado En Desarrollo Indie De Videojuegos Con Maya Lt. Mvm

CICE La Escuela Profesional de Nuevas Tecnologías
Campus Full time October 2017 Spain Madrid

El Máster Profesional Especializado en Desarrollo Indie de Videojuegos con Maya LT. MVM, tiene como objetivo formar profesionales del modelado, la animación 3D y la creación de contenidos digitales [+]

El Máster Profesional Especializado en Desarrollo Indie de Videojuegos con Maya LT. MVM, tiene como objetivo formar profesionales del modelado, la animación 3D y la creación de contenidos digitales para videojuegos independientes. El Máster Profesional Especializado en Desarrollo Indie de Videojuegos con Maya LT. MVM aglutina en un único Programa de Estudios la última tecnología de Autodesk, Pixologic y Unity, afrontando la metodología y herramientas necesarias para realizar proyectos independientes de videojuegos. A lo largo del Programa, el alumno dominará los principales métodos de desarrollo 3D específicos para videojuegos con Maya LT (versión reducida de Maya que únicamente incluye los módulos necesarios para desarrollar videojuegos), el modelado orgánico de los personajes con Zbrush, así como las aplicaciones gráficas de Unity 3D, como principal motor de los videojuegos. CICE, único Centro de Formación Oficial de Autodesk para toda la gama de producto de la compañía en España, ha concebido este innovador programa de estudios con el fin de especializar al alumno en Autodesk Maya LT, herramienta líder para los Videojuegos Indie. Salidas profesionales Artista 3D en empresas de videojuegos Modalidades Presencial [-]

Máster Especializado En Desarrollo De Videojuegos Con Unity Y 3ds Max. Mpv

CICE La Escuela Profesional de Nuevas Tecnologías
Campus Full time October 2017 Spain Madrid

Unity 3D es una herramienta que nos ayuda a desarrollar videojuegos para diversas plataformas mediante un editor y scripting que permitiéndote desarrollar videojuegos con un acabado profesional [+]

Best Masters in Game Design in Spain 2017. Unity 3D es una herramienta que nos ayuda a desarrollar videojuegos para diversas plataformas mediante un editor y scripting que permitiéndote desarrollar videojuegos con un acabado profesional. Unity 3D nos provee de un editor visual muy útil y completo donde mediante unos pocos clicks podremos importar nuestros modelos 3D, texturas, sonidos, etc. para después ir trabajando con ellos. Además incluye la herramienta de desarrollo MonoDevelop con la que podremos crear scripts en JavaScript, C# y un dialecto de Python llamado Boo con los que extender la funcionalidad del editor, utilizando las API que provee y la cual encontramos documentada junto a tutoriales y recursos en su web oficial. A quién va dirigido Dirigido a todas aquellas personas que sin necesidad de conocimientos previos en las materias que se estudian en este Máster, quieran o tengan relación con el universo del Desarrollo de Juegos (Creación de un equipo de personas reducido para desarrollar un videojuego, dando toda la información necesaria para dicho desarrollo: 3D, programación, audio, jugabilidad, etc.). Se trata de un campo muy multidisciplinar, por lo que el perfil de los alumnos puede ser muy variado: Diseñadores, Programadores, Artistas 3D y 2D, y jugones en general que quieran hacer de su hobby una profesión de futuro. Salidas profesionales Programador y desarrollador de Videojuegos. Modalidades Presencial [-]

Máster Especializado En Arte 3d Para Videojuegos. Mad

CICE La Escuela Profesional de Nuevas Tecnologías
Campus Full time October 2017 Spain Madrid

El Máster Profesional Especializado en Arte 3D para Videojuegos. MAD tiene como objetivo formar profesionales de la creación de contenidos digitales 3D para videojuegos. Este Programa de Estudios [+]

El Máster Profesional Especializado en Arte 3D para Videojuegos. MAD tiene como objetivo formar profesionales de la creación de contenidos digitales 3D para videojuegos. Este Programa de Estudios está pensado para formar a futuros artistas 3D en videojuegos, integrando durante el curso las herramientas que permitan plasmar el talento en el ámbito de la producción real, desde producciones triple A hasta desarrollos Indie. El Máster Profesional Especializado en Arte 3D para Videojuegos. MAD aglutina en un único Programa de Estudios la última tecnología de Autodesk, Pixologic, Unreal Engine 4 y Adobe, afrontando complejos proyectos de desarrollo de videojuegos con el fin de obtener auténticos profesionales en el diseño 3D para videojuegos de última generación. CICE, único Centro de Formación Oficial de Autodesk para toda la gama de producto de la compañía en España, ha concebido este innovador Programa de Estudios con el fin de certificar al alumno en Autodesk 3ds Max, herramienta líder en el sector profesional de los Videojuegos. A quién va dirigido Estudiantes y profesionales del sector de la comunicación, diseño, Bellas Artes, publicidad e informática que deseen continuar sus estudios y cualquier persona que, sin necesidad de conocimientos previos de 3D, quiera especializarse en el mundo del 3D y los videojuegos de alto nivel [-]