Part time Master's Degree in Design in England in United Kingdom

View Part time Masters Programs in Design in England United Kingdom 2017

Design

A masters is the first level of graduate coursework and can be obtained after you receive a bachelor’s degree. Earning a masters usually requires two years of full-time study, which amounts to 36 to 54 semester credits.

 

Skilled design professionals are needed in many organizations to tool custom solutions for common problems. Because the design field encompasses a broad variety of environments and applications, specialists are needed in small business, large corporations, education, non-profits, and government.

 

Education in the United Kingdom is a devolved matter with each of the countries of the United Kingdom having separate systems under different governments: the UK Government is responsible for England, and the Scottish Government, the Welsh Government and the Northern Ireland Executive are responsible for Scotland, Wales and Northern Ireland, respectively.

England is the largest of the four "home nations" that make up the United Kingdom. It is also the most populous of the four with almost 52 million inhabitants (roughly 84% of the total population of the UK).

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Master (MA / MSc) 3D Stereoscopic Media

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

This course takes advantage of Ravensbourne's advanced technical resources and strong industry connections to enable you to work collaboratively across disciplines in 3D stereoscopic applied [+]

MA/MSc 3D Stereoscopic Media

This course takes advantage of Ravensbourne's advanced technical resources and strong industry connections to enable you to work collaboratively across disciplines in 3D stereoscopic applied research and work with cutting-edge media technologies to develop and deliver immersive 3D media to new platforms.

The MA/MSc 3D Stereoscopic Media cuts through much of the hype and media glamour associated with 3D Stereoscopic to provide you with a grounded and deep exploration of the area. Working with industry professionals and specialist S3D technology and platform providers, the course encourages the examination of all sides of the Stereoscopic 3D story. This includes an examination of the perceptual science and human vision theory as well capture and display technologies looking at the biology, psychology and the technologies behind the current wave of innovation.... [-]


Master Design (MDes) Social Innovation

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

The Master of Design in Social Innovation applies the lens of design thinking to address some of society’s most intractable social, environmental and economic challenges. [+]

The Master of Design in Social Innovation applies the lens of design thinking to address some of society’s most intractable social, environmental and economic challenges. Its focus is on the organisational models, methods and approaches needed to shape positive social change, sustainable growth and new business models. In the face of the promise of untold growth we are now confronted by a harsh reality: that in the second decade of the 21st century the traditional model of ‘business as usual’ is no longer viable. In applying a range of approaches to designing and prototyping social ventures and models of organisation, the MDes in Social Innovation will equip you with a practice-based approach to embedding innovation in the area of sustainability, community resilience, corporate social responsibility, venture philanthropy and organisational agility. Working with a cross- disciplinary team of professionals, the course will allow you to learn about radical ideas, evolve these ideas and test them in a ‘lived’ organisational environment. The MDes Social Innovation will demonstrate that many of the most successful designs, innovations and innovators have learned to operate across the boundaries between disciplines, sectors, organisations and traditional services. At its heart lie three design principles: an holistic approach - the need to approach innovation from a ‘holistic’ point of view, drawing on its potential impact in terms of people, technology, the environment, psychological and emotional meaning and long-term sustainability a core intent - the potential to develop a ‘core intent’ and value proposition to organisational models to stimulate commercial and brand value through interaction, social value, collaboration and ideas generation participatory and inclusive - the importance of developing social and environmental solutions ‘with’ and ‘by’ key stakeholders, customers/markets etc. and not simply ‘to’ and ‘for’ people. The course will develop your ideas and skills in people-centred and organisational leadership as a way of transforming the way that public, private and not-for-profit services are shaped using design thinking methodologies. Entry requirements Home/EU First or upper second class honours degree (or equivalent non-UK qualifications) in a relevant subject, or an equivalent professional qualification in a related subject area. If you are applying directly from an undergraduate degree course without experience or professional practice you must be able to demonstrate a good knowledge of your chosen subject area. International In order to be eligible for a course, you will need to be a competent speaker and writer of English. This also applies if you are from the European Union, or if you're from a country outside the EU. You will need a level of IELTS 6.5, with a minimum of 6.0 in each section. Course structure Course aims To understand the role of social innovation as a business discipline balancing both leadership roles in terms of innovation, the creation of vision and future directions and management roles in terms of using specific tools, methods and techniques. To approach leadership, organisational and enterprise development from the perspective of design thinking and creative innovation. Study units Stage One Developing a knowledge base and new reference points - introduces you to a range of theories and practices in the strategic use of design and innovation, with a particular focus on the method of design thinking in the global context and how it relates to social and environmental change and sustainability. Stage Two Putting new learning into a professional context – develops the practical application of design thinking with a focus on innovation and industry-oriented professional practice based on design management. It also extends your innovation and leadership toolkit. The Studio Practice unit gives you the opportunity to take on a work placement or design research project which will inform your major project. Unit 4 Professional Practice in Management and Consulting Unit 5 Strategic Design and Innovation Unit 6 Studio Practice Stage Three Evaluating and advancing existing knowledge - Unit 7 Major Project [-]

Master (MA/MSc) Computational Design

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

The MA/MSc Computational Design opens up for the possibilities of computer programming within a research lead context for the creative industries. [+]

Part time Masters in Design in England in United Kingdom. The MA/MSc Computational Design opens up for the possibilities of computer programming within a research lead context for the creative industries. This postgraduate degree course is positioned and seeks to assist you to engage with the huge wave of interest in the open source communities surrounding the coding developments such as openFrameworks, Arduino, Processing and Cinder. These freely available libraries of code and hardware bring the power of computing and interaction to a much wider base of creative users and you will immediately see the imaginative potential that they offer. Instruction in visual programming with Max/Msp, Pure Data and VVV may also be offered. You will be shown examples of projects that make use of such devices such as the Kinect, Leap Motion and motion capture. Project work will offer opportunities to put this knowledge into practice in order to propose inventive solutions that respond to the movement of the human figure. The combination of data drawn from the position of the figure and a three dimensional virtual environment has opened up a fascinating discussion about the nature of human choreographic gesture and the way it can have a simultaneous effect both in the digital and real world domains. Quadrocopters, robotics and the control of kinetic movements will come within the research focus of the course offering you a wide variety of possible outcomes. Ravensbourne has a very well resourced rapid prototyping facility and students on the MA/MSC Computational Design will have the opportunity to combine programming, three dimensional design and electronics to as a basis for proposing innovative, responsive and exciting projects. You will begin to work with user response and feedback and place your project work in exciting venues such as the Kinetica Art Fair and Level39 Canary Wharf. This will give you great ways to prove your concepts in response to user testing and feedback. The course will cover a variety of approaches to programming and encourage exploration into the nature of code as a medium in its own right. You will become familiar with generative, recursive and algorithmic concepts in problem solving and gain an understanding of the history of coding and its influence and scope. With this kind of experience behind you, when you leave the course, you will be in a position to take responsible roles such as production supervisor, technical director, lead or assistant programmer, user experience designer, producer or freelance consultant. [-]

Master (MA) Visual Effects

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

The landscape of visual effects is changing at a lightning speed. The technological advances over the last decade have brought us fast communication links ... [+]

The landscape of visual effects is changing at a lightning speed. The technological advances over the last decade have brought us fast communication links that are enabling global, cloud-based and remote workflow, opening the possibilities of a looser, more flexible network of artists based in different countries creatively collaborating on visual effects projects. This, combined with the ever increasing demand for both film and video content means that there is a growing need not just for VFX artists but also VFX producers, post-production coordinators and project managers that have a deep understanding of the whole workflow in the creation of visual effects and the post-production in general. Ravensbourne’s course reflects these changes and follows Skillset guidance on the entry skills required to meet VFX industry’s needs that encompass not only specialised industry skills but also soft skills required for a successful career in the VFX and post-production industry be it in the creative or project management spectrum. In addition six modules in the form of group tutorials are given on the whole process in the creation of VFX including pre-production meetings, VFX acquisition, scheduling, budgeting, organisation and shoot supervision. These modules also place VFX in the wider context of post-production and give an overview of the post-production workflow from brief to delivery that includes transcoding, editing and deliverables. Ravensbourne gives students access to all the necessary equipment, including cameras, the use of green screen studios with complete lighting rigs and the relevant software. Students will have the opportunity to visit a major post-production facility through Ravensbourne’s many industry partnerships. Entrants are likely to have previously studied arts, media, public relations, marketing, editing, post-production, motion graphics or 3D animation at undergraduate level. [-]

Master (MDes) Service Design Innovation

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

The Master of Design programme provide the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design [+]

MDes Service Design Innovation

The Master of Design programme provide the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design thinking and design strategy that can be applied in a global context.

“In the competitive world of business, what separates an industry's players is often the service that comes with the product offering – the customer experience.”

Guardian (2010) Service Design Supplement. Published on 12 March 2010.

Service Design is a relatively new discipline that has emerged in the UK simultaneously with an increase in the service sector of the economy and the development of services which require innovative approaches to design, development and delivery in public, private and civil society organisations. Through the use of a specific set of methods and processes based on design thinking, Service Design aims to develop services that are useful and desirable for customers/stakeholders and profitable and efficient for the provider.... [-]


Master (MA) Moving Image

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with [+]

MA Moving Image

MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with research, analysis and evidence of strategic thinking as well as self reflection.

On this course you will be able to devise new means of attracting audiences, whether in the areas of promotion and advertising or within the exhibition and corporate sector, moving image for mobile devices, the web, and in every area of motion design and the world of moving image.

The course has been designed if you’re looking for innovative, creative and critical learning, as you will engage with video, environmental, digital editing, sound and animation to develop your creative ideas and build a strong conceptual and technical basis for your development.... [-]


Master (MA/MSc) Interactive Product Futures

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports [+]

MA/MSc  Interactive Product Futures

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports your continued development and will refine your practice in interaction and user-centred product design.

The course explores academic theories as well as industry practice within interactive media, digital arts, entertainment and product design; and is a combination of two separate fields: product design and interactive media.

In Interactive Product Futures you will focus on user-centred design processes and research and analyse “user interaction” as your primary focus. The emphasis is on technology-mediated communication between humans and objects or spaces, allowing you to apply design and apply technological solutions to people’s infinite needs. You will also examine how technology gives personality to objects, and thereby how to ensure technology and design are more empathetic to people and their behaviours.... [-]


Master (MA/MSc) Interactive Digital Media

Ravensbourne
Campus Part time 1 - 2 years United Kingdom

MA/MSc Interactive Digital Media is a vibrant, interdisciplinary, collaborative and challenging postgraduate pathway focusing on the practical and theoretical study of interactivity in digital media [+]

MA/MSc Interactive Digital Media

MA/MSc Interactive Digital Media is a vibrant, interdisciplinary, collaborative and challenging postgraduate pathway focusing on the practical and theoretical study of interactivity in digital media production; and strives to create designers with the potential to innovate and influence interaction design practice who can realise relevant and elegant design proposals with commercial potential.

This MA/MSc Interactive Digital Media is of particular relevance to you as a practitioner or designer who wishes to develop and refine your practice in interaction design, installation, projection mapping, digital games and user-centred product design.... [-]


Master (MA) Environment Design

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

The Ravensbourne MA Environment Design investigates spatial design in its real-virtual, and macro-micro scales. [+]

Part time Masters in Design in England in United Kingdom. The Ravensbourne MA Environment Design investigates spatial design in its real-virtual, and macro-micro scales. Encompassing interior, architecture, cities and natural environments the programme analyzes a series of different perspectives of theory and practice from art, science, and technology towards an understanding of a cultural sustainability. Systems - Every year the course aims to produce new research that takes forward questions inherent in Modernity. Currently focused on natural ecological systems (earthquakes, tectonic plates, deltas and shorelines), (re)contruction and war, cosmographies and cultures of outerspace, and bio-tech materials ; the course encourages you to explore your own field of research and practice. Technologies - The Environment Design operates with a multidisciplinary team where knowledge exchange is one of the core points to focus. From: applied technologies, visual effects, interactive digital media, moving image, communication design and fashion, the programme aims to deploy students with methods and techniques from different perspectives embracing new possibilities offered by new technology and the creative processes involved in designing. Modeling and simulation - with a hands on training in the use of the scientific instruments and computational tools, Ravensbourne offers you with full access to digital facilities for digital imaging and prototyping; where you will be able to experiment and innovate through technical, user and interaction workshops based upon strategies deployed by leading practitioners within the field. You will be encouraged to engage with advanced practice within a global context and explore the similarities and key differences and emphases of different centres across the world and to put your learning and design solutions into context. Here you will expand your own research and practice, by developing and managing an individual programme of enquiry and creative development in environment design culminating in the realisation of a final major project fully informed by professional and industrial contexts and multi disciplinary perspectives. [-]

Master (MDes) Design Management Innovation

Ravensbourne
Campus 1 - 2 years August 2017 United Kingdom London

The Master of Design course provides the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design [+]

MDes Design Management Innovation

The Master of Design course provides the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design thinking and design strategy that can be applied in a global context. 

In the corporate world design managers oversee the development of products and services and manage the innovation process workflow. However, they also have a significant strategic role in managing the articulation of a business strategy, product and service values, requiring continuous improvement of the customer experience and often involving the management of external specialists. Additionally they may be engaged in broader organisational development issues.... [-]


Master Design (MDes) Luxury Brand Management Innovation

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

The Master of Design programme provides the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design [+]

The Master of Design programme provides the opportunity for you to develop creative thinking and innovative strategies through an advanced understanding of the practical application of design thinking and design strategy, which can be applied in a global context.

Luxury Brand Management Innovation focuses on managing the relationship between luxury brands, high value services and consumer behaviour. To understand these complex relationships, you will gather and analyse customer and market data, to understand who the customers are, why they buy, and appreciate the value of brands and brand strategy. 

The course will, therefore, equip you to analyse new, sub-brands and established brands; and at a more strategic level, analyse issues around brand loyalty, equity and value.... [-]


Master (MA) Communication Design

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

The Ravensbourne MA Communication Design pathway explores skills in strategic business thinking, market research, creativity and problem-solving and technology to offer innovative communication [+]

MA Communication Design

The Ravensbourne MA Communication Design pathway explores skills in strategic business thinking, market research, creativity and problem-solving and technology to offer innovative communication solutions.

The Ravensbourne MA Communication Design pathway explores advanced practice in contemporary communication design, from visual identity, publishing and design authorship, to marketing communications and social engagement.

This broad-ranging discipline is concerned not only with developing the message and its aesthetic, but also with creating new media channels to ensure the message reaches its target audience effectively.

... [-]

Master of Arts - Media, Art, Design & Tech​​nology

Hanze University of Applied Sciences - Groningen, the Netherlands
Campus 2 years

What is MADTech (Media, Art, Design & Technology) all about? In a nutshell this is it: artists doing strange things with technology. This means you will embark on a master where anything is possible. You will view and create art in ways you can hardly imagine beforehand. You will carry out experiments, tinkering and playing with technology, ideas and media. [+]

Part time Masters in Design in England in United Kingdom. Fine Arts – Media, Art, Design & Technology (MADtech): www.hanzegroningen.eu/madtech What is MADTech (Media, Art, Design & Technology) all about? In a nutshell this is it: artists doing strange things with technology. This means you will embark on a master where anything is possible. You will view and create art in ways you can hardly imagine beforehand. You will carry out experiments, tinkering and playing with technology, ideas and media. You will explore the most outrageous possibilities the combination of art and technology have to offer. Central to this master are your artistic development and attitude towards research. By combining a critical reflective attitude and conceptual skills, you will discover unexpected perspectives, resulting in exciting multimedia works of art. Order our brochure here . Throughout this master you will explore viewpoints from the past, present and future, broadening the way you think and look at the world. You will discover connections between art and science, laboratory and applied research, stable and unstable media, old and new technology, local and global forms of society. This is a collective process: you will share ideas and insights with your fellow students, learning how others see the world. Inspiring each other to look beyond borders and to venture away from the beaten track. At the same time you will extend your knowledge, master new skills and reflect on your role as an artist. This master attracts students from a lot of different backgrounds, countries and cultures. This variety enriches your experience, not only broadening your personal perspective but also giving you the opportunity to build a valuable international network. You will develop your own artistic vision, working in a hybrid practice and taking the opportunity to share your art with the world. Structure Before you are admitted to the master programme MADTech, you will draw up a broad outline of the artistic research you want to carry out. What is it that fascinates you about art and technology? What experiments would you like to carry out? During the admissions procedure you will discuss your ideas with us. Once admitted, your ideas form the start of the next two years. The first year of this master programme is mostly about exploring your chosen field. You will carry out your own experiments, tinker with new technology during creative programming and explore research possibilities in art practices. This is how you will improve your skills and knowledge, getting to know the art practice, creating new concepts and finding out the possibilities of artistic technology research. In your first year you will spend a lot of time in Hybrid Arts Lab, where you will devise and carry out your own experiments. In addition you will attend theory and research courses at the University of Groningen and take part in a joint research course 'Image & Experience in a technologically charged society' with master students of the University of Groningen. There is also plenty of time to discuss the results of experiments, workshops, research projects and your own progress with fellow students, experts and public. Furthermore, you will visit relevant institutions, festivals, workplaces and centres of research: individually or as a group. During your first year you will gradually focus on what you really want to do in the second year. You will develop and refine your research plan, which you will carry out in your second year and which will be the basis of your master thesis. At the end of your first year an assessment of your work will determine whether you are ready to enter the second year. After the 1st year At the start of your second year you will start working on your final project. You will devote most of your time working on this project. You will spend a lot of time in the lab, working on your research project. There will be classes, but less than in the first year. Supervisors will advise and guide you and encourage your progress. Your goal is to realise your research project and write your final thesis. There will be plenty of opportunities to share what you have learned and experienced with others during sessions, discussions and presentations. Depending on what you need, we will ask guest lecturers to contribute to the supervision of your research project. During a series of public dialogues second year students will discuss their work with guest lecturers and others, helping you to improve your work and take it to a next level. During your time with us you will be part of a community where education, research and the artistic practice meet and reinforce each other. For the theoretical component of this master you will attend lectures on relevant subjects like history of art, psychology of art and art philosophy at the University of Groningen. Additional subjects and projects In addition to the regular sessions and classes you will have the opportunity to attend a series of lectures at the University of Groningen about history, art, psychology of art and art philosophy. You will also take part in a joint research course on Research & Development/New Media Art Practices with master students of the University of Groningen. You can also carry out projects of the Centre of Applied Research and other Hanze partners. During your second year you can apply for prestigious awards for excellent students of fine arts, like the George Verberg Scholarship International possibilities In addition to the focus on your final project, you will visit international festivals, like Ars Electronics in Linz and the Transmediale in Berlin. You will also go on an intensive study trip to New York. After graduation As a master of Fine Arts you can continue to set up your own artistic practice, individually or as a member of an artistic collective. [-]

MArch Design

The University of Nottingham - Faculty of Engineering
Campus 1 year September 2017 United Kingdom Nottingham

This course focuses on specialist architectural knowledge and advanced design techniques and technologies. [+]

The 12 month MArch Design course focuses on the development and application of specialist architectural knowledge and advanced design techniques and technologies. This course was originally established to respond to the increasing competition in the professional procurement of buildings and the growing demand for specialist knowledge and skills in the pursuit of architectural excellence. It offers the opportunity to concentrate on architectural or urban design, humanities, environmental design and technology to a high level of sophistication without the need to work within a single specialist area. During this course, you will spend some time on studio-based exploration and innovation across a broad range of options, working alongside architects, urban designers and technologists in the design studios, seminars and lectures. The MArch Design does not convey professional accreditation in the UK. Key facts As part of its remit, the Department of Architecture and Built Environment will develop your vocational skills and the environmentally responsible attitude necessary in today's rapidly changing world. The department enjoys strong collaborative links with overseas institutions. This interdisciplinary programme shares modules with other postgraduate courses within the department. This course does not convey professional accreditation in the UK. Presessional English for Academic Purposes The Centre for English Language Education (CELE) runs a 5-week Built Environment English language and study skills course. This course is designed in collaboration with the Department of Architecture and Built Environment to prepare students going onto Architecture and Built Environment programmes. If you are close to the English language level you need to go on to your MSc course and you meet the entry requirements for the relevant CELE course, you may be eligible for a joint offer. This means that: you only need one TIER 4 visa and CAS you take a 10 or 5-week English Language and Academic Skills preparation course, and then go onto your MSc course you have a guaranteed place on the MSc course your progression to the MSc is automatic, provided you attend and complete all the coursework Course details This course centres around the development and application of specialist architectural knowledge and advanced architectural design techniques. Through a range of specialist lectures, seminars and design studio modules you will explore current and future issues facing urban designers, architects and technologists, and develop the skills, knowledge and awareness required in the fast-moving world of contemporary architectural research and practice. The MArch Design is offered on a full-time basis over one year. In the autumn and spring semesters, you will complete 120 credits worth of modules. This will include a major research-led design 'package' in one of the specialist areas offered in each semester, consisting of a studio project and seminar series, as well as an additional lecture/seminar module. Over the summer semester you will complete a 60-credit written dissertation. Careers The Department of Architecture and Environment has an international reputation for its teaching and research, and collaborates with leading institutions worldwide in the fields of architecture, urban design and sustainable energy technology. It is renowned for its commitment to interdisciplinary teaching and research, and therefore our postgraduates are internationally recognised as having the skills needed to meet the contemporary challenges facing the built environment professions. The MArch Design provides the foundation for advanced career opportunities in architectural practice and academia. Students are encouraged to consider continuing to study for a higher degree by research - MPhil or PhD. Average starting salary and career progression Availability for employment and salary data for this department is not attainable due to a small sample size.* *Known destinations of full-time home and EU postgraduates, 2013/14. Career Prospects and Employability The acquisition of a masters degree demonstrates a high level of knowledge in a specific field. Whether you are using it to enhance your employability, as preparation for further academic research or as a means of vocational training, you may benefit from careers advice as to how you can use your new found skills to their full potential. Our Careers and Employability Service will help you do this, working with you to explore your options and inviting you to attend recruitment events where you can meet potential employers, as well as suggesting further development opportunities, such as relevant work experience placements and skills workshops. [-]

Master in Human Computer Interaction and Design (HCID)

EIT Digital Master School
Campus 2 years September 2017 United Kingdom London

The programme in Human Computer Interaction and Design focuses on study, design, development and evaluation of novel user interfaces and interactive systems taking into account human aspects, at the cognitive and sensory-motor levels, technological aspects, as well as business aspects. [+]

Part time Masters in Design in England in United Kingdom. Why study the EIT Digital Human Computer Interaction and Design programme? The EIT Digital HCID programme offers: Front line technical content within the field Studies at two of Europe´s foremost technical universities leading to a double degree. A good integration with tailored Business courses in Innovation and Entrepreneurship A thesis work well grounded in industrial problems Access to the competence of eight EIT Digital innovation action lines at least through a summer school between the two years. Access to the co-location centers and innovation ecosystems of the nine EIT Digital nodes. What is the programme all about? The programme in Human Computer Interaction and Design focuses on study, design, development and evaluation of novel user interfaces and interactive systems taking into account human aspects, at the cognitive and sensory-motor levels, technological aspects, as well as business aspects. The HCID programme is an interdisciplinary programme that offers courses on design and evaluation of interactive systems with a strong emphasis on user-centered design techniques: understanding the human capacities and consequences of using information technology as a tool for solving work related tasks, and developing and evaluating the systems by putting the user at the center of the design process. In addition, the program will create a business thinking in terms of user profiles, user segments, house style, branding, and market development and product introductions. What are the career opportunities for graduates from the programme? Graduates from the HCID master’s programme will qualify for jobs in international and local organizations in both technical and business roles. Typical titles are: interaction designer or user experience designer, interactive systems engineer, human factors expert, usability engineer, business developer, product manager, or consultant. Through their multidisciplinary attitude graduates are valuable in open innovation settings where different aspects (market, users, social aspects, media technologies) come together. They will easily find jobs within companies that provide value-added products and services, such as telecom companies, game companies, e-learning, web developers, and entertainment. An alternative path would be to start your own company to provide product or technology development, media content, business development or consultancy services. How is the programme structured? The programme is a double degree programme with studies at a university in one country the first year (entry) and studies at a university in another country the second year (exit). The program has an integrated technical content (Technical major) and business content (Innovation & Entrepreneurship – I&E minor). The I&E minor is shared between all programs (link). An integral part of the second year is a Masters thesis (30 ECTS). The structure and content of the technical major is given below. Where can I study If I choose HCID? Entry - 1st year KTH UPS Aalto Twente Exit - 2nd year, specialisation Mobile and ubiquitous interaction (KTH - Stockholm) User modeling (Aalto - Helsinki) Situated interaction (UPS - Paris) Multimodal interaction (TU Berlin) Intelligent systems (Univ. of Twente) Affective computing (UCL - London) Cognitive interaction (UniTN - Trento) Specific Admission Requirements A B.Sc. degree in computer science, electrical engineering, computer engineering or information systems is required. In special cases students from industrial design, media technology, computational linguistics, and cognitive sciences with sufficient skills in mathematics, software design and programming can be considered. [-]