Master Degree in Design in Spain

See Masters Programs in Design in Spain 2017

Design

A masters is the first level of graduate coursework and can be obtained after you receive a bachelor’s degree. Earning a masters usually requires two years of full-time study, which amounts to 36 to 54 semester credits.

 

Skilled design professionals are needed in many organizations to tool custom solutions for common problems. Because the design field encompasses a broad variety of environments and applications, specialists are needed in small business, large corporations, education, non-profits, and government.

 

Spain (Spanish: España) is a diverse country sharing the Iberian Peninsula with Portugal at the western end of the Mediterranean Sea. Spain is considered an exotic country in Europe due to its friendly inhabitants and relaxed lifestyle. The normal duration for University courses in Spain is 4 years, except Medicine and the double degrees, which are 6. Madrid and Barcelona are well known cities around world for its cuisine, vibrant nightlife, and world-famous folklore and festivities.

Top Master Programs in Design in Spain 2017

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Official Master In Creating And Developing Digital Projects

FDModa - LCI Barcelona
Campus Full time 1 year September 2017 Spain Barcelona

The main objective of the Master in creation and development of digital projects is to offer advanced training and specialized nature that will prepare students competitively to provide innovative solutions and new value propositions to a market that, from a technological point of view It is exponentially active and is booming. [+]

Best Masters in Design in Spain 2017. Master in Digital Creation and Development Projects The main objective of the Master in creation and development of digital projects is to offer advanced training and specialized nature that will prepare students competitively to provide innovative solutions and new value propositions to a market that, from a technological point of view It is exponentially active and is booming. The digital designer is now at the center of different families and professional sectors such as Audiovisual Communication, the Graphic creation Graphic Arts Advertising Public Relations and interactions design sectors, and showing increasing synergies often encompassed within the industry calls experiences and increasingly geared towards digital media as well point the various sectoral studies and local and state reports. Unlike most training offers in the field of digital design, the differentiating factor of this Masters in Digital Creation and Development Project is to form what is known as Front End Designer (Front End or Frontend Designer) in the professional world . The Front End consists of everything that has to do with what you see and interact in a digital project, it is the professional who is able to devise, plan and also carry out all the development necessary before final production so that ensures the feasibility, efficacy and optimizing designed projects. Also, students may choose to specialize in two areas, a more experimental and more oriented to the world of creation, entertainment and culture, to experience the smart citizen and smart cities, and the other more focused on strategy persuasion, branded content, more developed and oriented sectors of products and consumer services. Objectives: To train professionals specializing in the creation and development of advanced digital projects with choice of specialization in: Projects for advertising and strategic communication: Students will form on the ideation and prototyping of digital communication strategies for brands and organizations. As for practical training, students can opt for web design and mobile application design interaction design projects into space: The student will be formed in the conception and development of interaction design applied to space in general that is, retail, entertainment, monuments, museums, infrastructure and public space ... As for practical training, students can opt for interactive design for smart cities or to carry out a pilot project of interaction. Studies Programme: Data Sheet Credits: 66 ECTS Duration: 1 year Qualification: Masters in Design and Development of Digital Projects Language: Spanish and English offer specialty itineraries face: Digital Projects Advertising and Strategic Communication Projects interaction design interactive space First semester Module I - Theoretical framework and context (8 ECTS) Module II - Methodology and advanced design processes for interactive websites and apps (12 ECTS) Module III - Programming, development and prototyping of digital interfaces (12 ECTS) Second semester Module IV - Managing digital design (6 ECTS) Specialty 1: strategic communication projects and advertising (10 ECTS) Specialty 2: interaction design projects for the space (10 ECTS) Master final thesis (12 ECTS) External Practices (6 ECTS) [-]

Master in Digital Solutions Development

BARCELONA TECHNOLOGY SCHOOL
Campus Full time 9 months October 2017 Spain Barcelona

The Master in Digital Solutions Development is ideal for those who want to enter the Digital industry with a solid base on which to start a new career in IT. Aligned with the technology and programming skills that the digital companies need to develop creative technology solutions. [+]

The Master in Digital Solutions Development is ideal for those who want to enter the Digital industry with a solid base on which to start a new career in IT. Aligned with the technology and programming skills that the digital companies need to develop creative technology solutions. WHAT WILL I LEARN? The skills that you will gain will qualify you for a diverse range of job roles across the IT industry. You will learn all aspects of the IT business system cycle including the analysis, design, development, implementation and evaluation of systems to increase business efficiencies. In addition, you will learn to design, create, document and implement computer programs in a range of different languages. Barcelona Technology School ensures to all the participants a professional experience after the Master. DURATION The Master in Digital Solutions Development offers you an university accreditation with 60 ECTS. The completion of the full time program takes 9 months, it starts on October 2016. Barcelona Technology School is an international institution, being all the programs taught in English and in the sunny and innovative city of Barcelona. A key part of the program is project-based learning, where participants will either generate and develop their own digital projects & solutions. READY FOR A BIG DIGITAL CAREER Tech industry is exploding and the key digital companies need your talent. Barcelona Technology School connects your career with the digital industry while brings you the most demanded digital knowledge & skills. INTERNSHIPS & JOBS OPPORTUNITIES Thanks to our agreements with the digital industry, you will have the chance to live a professional experience in some of the top technological companies that have a partnership with the Barcelona Technology School ecosystem. HOW TO APPLY If you are passionate about the software development and you would like to access job opportunities, develop the best IT talent and have a master experience in Barcelona… we just ask you for 4 requirements: 1 APPLICATION FORM Download, fill in & sign the application form. 2 MOTIVATION LETTER Candidates must send to the admissions office the application form, their CV as well as a motivation letter explaining how they think the digital industry will be in the next five years and how they could contribute to the digital transformation. 3 INTERVIEW Our admission officers, as well as the director of the program, will analyze your candidature and if you meet the profile of Barcelona Technology School, we will call you to have a chat. 4 PAYMENT To ensure you place on the Master, you must secure it by making the reservation payment. In the acceptance letter we tell you how. You must then pay the enrolment fee and you can pay the rest in cash or in instalments. [-]

Master in Human Computer Interaction and Design (HCID)

EIT Digital Master School
Campus Full time 2 years September 2017 Spain Madrid

The programme in Human Computer Interaction and Design focuses on study, design, development and evaluation of novel user interfaces and interactive systems taking into account human aspects, at the cognitive and sensory-motor levels, technological aspects, as well as business aspects. [+]

Best Masters in Design in Spain 2017. Why study the EIT Digital Human Computer Interaction and Design programme? The EIT Digital HCID programme offers: Front line technical content within the field Studies at two of Europe´s foremost technical universities leading to a double degree. A good integration with tailored Business courses in Innovation and Entrepreneurship A thesis work well grounded in industrial problems Access to the competence of eight EIT Digital innovation action lines at least through a summer school between the two years. Access to the co-location centers and innovation ecosystems of the nine EIT Digital nodes. What is the programme all about? The programme in Human Computer Interaction and Design focuses on study, design, development and evaluation of novel user interfaces and interactive systems taking into account human aspects, at the cognitive and sensory-motor levels, technological aspects, as well as business aspects. The HCID programme is an interdisciplinary programme that offers courses on design and evaluation of interactive systems with a strong emphasis on user-centered design techniques: understanding the human capacities and consequences of using information technology as a tool for solving work related tasks, and developing and evaluating the systems by putting the user at the center of the design process. In addition, the program will create a business thinking in terms of user profiles, user segments, house style, branding, and market development and product introductions. What are the career opportunities for graduates from the programme? Graduates from the HCID master’s programme will qualify for jobs in international and local organizations in both technical and business roles. Typical titles are: interaction designer or user experience designer, interactive systems engineer, human factors expert, usability engineer, business developer, product manager, or consultant. Through their multidisciplinary attitude graduates are valuable in open innovation settings where different aspects (market, users, social aspects, media technologies) come together. They will easily find jobs within companies that provide value-added products and services, such as telecom companies, game companies, e-learning, web developers, and entertainment. An alternative path would be to start your own company to provide product or technology development, media content, business development or consultancy services. How is the programme structured? The programme is a double degree programme with studies at a university in one country the first year (entry) and studies at a university in another country the second year (exit). The program has an integrated technical content (Technical major) and business content (Innovation & Entrepreneurship – I&E minor). The I&E minor is shared between all programs (link). An integral part of the second year is a Masters thesis (30 ECTS). The structure and content of the technical major is given below. Where can I study If I choose HCID? Entry - 1st year KTH UPS Aalto Twente Exit - 2nd year, specialisation Mobile and ubiquitous interaction (KTH - Stockholm) User modeling (Aalto - Helsinki) Situated interaction (UPS - Paris) Multimodal interaction (TU Berlin) Intelligent systems (Univ. of Twente) Affective computing (UCL - London) Cognitive interaction (UniTN - Trento) Specific Admission Requirements A B.Sc. degree in computer science, electrical engineering, computer engineering or information systems is required. In special cases students from industrial design, media technology, computational linguistics, and cognitive sciences with sufficient skills in mathematics, software design and programming can be considered. [-]

Master Degree in Architecture - Interior Design and for Autonomy

The Second University of Naples (SUN)
Campus Full time 2 years

The course represents the corresponding course in english of the second level degree course in Architettura - Progettazione degli lnterni e per I'Autonomia, and is offered as part of the initiatives for international promotion in accordance with Ministerial Decree 50/2010 which makes it possible to set up corresponding courses in English [+]

The course represents the corresponding course in english of the second level degree course in Architettura - Progettazione degli lnterni e per I'Autonomia, and is offered as part of the initiatives for international promotion in accordance with Ministerial Decree 50/2010 which makes it possible to set up corresponding courses in English for the academic year 2012-13. The course, which will be held entirely in English, is open both to Italian and foreign students. lt is designed as part of the initiatives for international promotion with the aim of increasing numbers of international students, encouraged by the attraction of a geographical- cultural area of the highest quality both in terms of the tradition of scientific and disciplinary skills in the fields of architecture and design, and due to the fact that the Campania region has five UNESCO World Heritage sites and two area UNESC0 Man&Biosphere. Curriculum First year Structure Design Indoor Sustainable Technologies History of Architecture and Design Architectural Design Public Law Laboratory of Urban and Environmental Design and Restoration Urban Design Pedotechnologies and environmental restoration Computer Skills (qualifying examination) Training Course (qualifying examination) Second year Architectural Design City Design Design of Built Environment Control and Energetic Systems Evaluation Management Evaluation of urban plan Decision theory Restoration Design ESP (English for Special Purposes) (qualifying examination) Optional Exam (exam) Materials and Technologies to Design Sustainability (optional exam) Architectural Design II (optional exam) Interior Design (optional exam) Final Exam(qualifying examination) [-]

Master Interaction Design

Harbour.Space
Campus Full time 1 year Open Enrollment Spain Barcelona

The Harbour Space Interaction Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. [+]

Best Masters in Design in Spain 2017. This program is taught in ENGLISH. The Harbour Space Master of Interaction Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyse, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. Projects, which are often speculative and critical, aim to inspire debate about the human consequences of different technological futures and explore the strategic role of interaction design in shaping everyday life while highlighting the increased relevancy of design to business and society. Graduates go on to work for corporations, design agencies or consultancies, academic and industrial research labs, and to set up their own design studios. Courses are a mixture of lectures and hands-on experimentation Regular opportunities for industry collaborations with companies Access to a network of world-leading experts working in computer science Teachers who are leading practitioners in their field Frequent guest lecturers across a variety of topics in Design and Technology Practical business courses preparing students for real-life situations Multi-disciplinary collaboration in group and applied year-end projects Connection to the real discipline of design and real companies in the industry PROGRAM STRUCTURE This Master of Interaction Design degree contains an extensive number of real interaction design cases moving through which the students will gain a solid understanding of the creative and decision making process in the design department of a real company or a design agency. All courses are electives, yet we strongly recommend students to take courses marked as core. In total 1 year Master's consist of 15 modules including 1 module of workshops & seminars, 1 client and 1 capstone projects. Our professors are not academic teachers – they are accomplished design professionals that have launched thousands of successful products and services and made many winning strategic decisions. Modules Emerging Technologies for Physical Spaces Mobile Physical Computing User Experience Design Entrepreneurial Design Cybernetics Smart Objects Innovation in Service Design Future Wearables Content Strategy Storytelling, Narrative and Interactivity Design Management Selling & Presenting Design Data Visualization Audio & Video Motion Graphics Projection Mapping Programming Interfaces for Disabled People Seminars & Workshops Client Project Personal Project MATH AS A SECOND LANGUAGE (MSL) A Harbour.Space major requirement for all students in tech is a very good level of math. Anyone who lacks the strong math foundation they need for a career in tech, but is eager to learn has a home in our foundation course (link). Students acquire all the basic tools they need to continue studies in Computer Science, data Science or Cyber Security. Graduating from MSL means opening the doors to apply for a place at Harbour.Space University and any other top-rate tech university in the world. Program Leadership Irene Pereyra Co-founder, Anton & Irene Anton Repponen Co-founder, Anton & Irene Career Path Junior Designer Mid-Weight Designer Senior Designer Art Director Creative Director LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]

Masters In Meetings, Incentives, Conventions & Events, Mice

ESODE
Campus or Online Full time Part time Open Enrollment Spain Madrid

The Master in Meetings, Incentives, Conventions & Exhibitions, MICE program will equip you with the necessary to specialize in an area of ​​great demand nowadays tools: business tourism. [+]

Early registration discount The program Master in Meetings, Incentives, Conventions & Exhibitions, MICE it will provide the necessary to specialize in an area of ​​great demand nowadays tools: business tourism. This type of tourism is actively developing worldwide, is increasingly common as it is a unique opportunity for business development. Thus the student of this Masters will be qualified to perform from start to finish planning and development of business meetings, conferences, conventions, incentive trips and other similar actions to them (conferences, meetings, conferences, symposia, forums seminars, courses) called for different purposes and sizes. Starting dates: Face: November 2016 Part-time: October 2016 Online: February, June and November 2016 GOALS Provide theoretical and practical training necessary to deal with guarantees of success all activities linked to the MICE industry and business tourism, both from the field of private enterprise, and public societies. DRIVING techniques to efficiently operate and manage each operational phase of the different types of events and solve eventualities with a comprehensive and integrated vision, subject to criteria of effectiveness, efficiency and profitability. Develop the skills necessary for the deep industry knowledge in its diversity and strengthen essential skills in carrying out leadership roles in professional organization of congresses, conventions, incentives, fairs and other events. ADDRESSED TO University graduates interested in the management and organization of events. Professionals linked to the tourist sector (responsible department events in hotels, travel agencies specializing in business tourism and incentives, fairgrounds, bureau conventions, congress, etc.) interested in strengthening their training in the MICE field. Enthusiastic professional event organization wishing to become experts able to manage the different activities of the MICE industry. * In the case of not providing a university degree will be required to certify three years of work experience. Modules 1. 2 Introduction to MICE sector. Classification of the market; 3 types of events. Strategic management in the MICE sector 4. Factors and players in the MICE segment 5. Marketing and communication in the June MICE sector. Protocol in the organization of events in July. Coordination and management of teams 8. Production MICE industry events 9. The post-event. Measurement and performance management METHODOLOGY AND METHOD ESODE offers this Masters in three ways: in person, and SEMIPRESENCAIL ONLINE, providing alternatives to the older student. Thus, under the face or blended format, students receive: SESSIONS theoretical and practical: Led by the most renowned industry professionals. The theoretical training includes case studies whose methodology allows the student to approach the reality of the moment. TRAINING IN VIRTUAL CAMPUS: Continuous monitoring through a training platform and open consultation 24 hrs. TECHNICAL VISITS TO LOCATIONS AND PLACES OF INTEREST: The student will have the opportunity to visit places of interest (Convention Bureau, unique places, fairgrounds, etc.) In the online mode the student will receive all the information and advice through the Virtual Classroom and will have a tutor for their development. PRACTICES Classroom: Curriculum Practices paid € 7,990 for 4 months in the best event agencies in Spain. Blended: 4.900 € Possibility of requesting practices. Online: 2.450 € Possibility of requesting practices. Students who decide to pursue the Master made under the modality Curriculum Practices Paid agencies and guaranteed great impact on the MICE industry. Students who decide to choose the ONLINE or blended format, will be able to apply practical, but they are not compulsory. So, always thinking of a comprehensive training always seek comprehensive training that combines the theoretical to the practical. * Students who are working in companies in the sector could validate their practices. CERTIFICATION ESODE students once completed the training program, obtained the degree of Master of Meetings, Incentives, Conventions and Events, MICE. [-]

Master in Design for 3D Printing and Digital Fabrication

IED – Istituto Europeo di Design Barcelona
Online & Campus Combined Full time April 2017 Spain Barcelona

The Master's Course in Design for Digital Fabrication provides the necessary perspective and tools to implement new production possibilities in different professional fields. [+]

Best Masters in Design in Spain 2017. THIS PROGRAM IS TAUGHT IN SPANISH Digital fabrication opens up the gates towards the world of production so that almost anyone can design and build spaces, objects and devices. Designers and professionals whose work defines the objects that surround us can harness the advantages of digital fabrication in order to create new business opportunities and apply the benefits of new technologies to develop new solutions. The Master's Course in Design for Digital Fabrication provides the necessary perspective and tools to implement new production possibilities in different professional fields. It is a test-bed that provides students with certain abilities and competences that build on their professional background, giving them the skills to design, develop and implement creative projects by using techniques such as 3D-printing and numerical control cutters. Objective To equip students with digital fabrication methodologies and tools in order to become key players in implementing this knowledge in different design areas, adding value to the corporate environment and to their careers. Students are also encouraged to develop critical judgement in order to decide how and when to implement different tools in an innovative way, and to understand the possibilities of applying digital fabrication in product design, interior decoration, fashion and visual communication, by identifying the best way to bring their ideas to fruition and by appraising their impact on business benefits. They will also learn how to use digital fabrication tools by combining creativity, management and entrepreneurial spirit within actual businesses, where the aim is for them to become key figures in creating sustainable value with their proposals. Methodology IED Barcelona proposes an innovative methodology in its intensive courses, where both face-to-face and distance learning are put together. This allows students to spend a 3-month period in Barcelona and take the rest of the course from home. Lectures are held in two environments and teachers coordinate these two spaces so as to offer students the best workspace in which to develop their knowledge in design towards digital fabrication. - IED Barcelona: Theory and project lectures are held on the premises of IED. The multicultural and interdisciplinary environment of IED Barcelona is the perfect place for designing projects and developing innovation. - Ateneu de Fabricació de Ciutat Meridiana: Technical lectures, where students learn and implement digital fabrication techniques, are held on the premises of the Ateneu de Fabricació de Ciutat Meridiana. This digital fabrication lab belongs to the Red de Ateneos de Fabricación (cultural centre network) driven by Barcelona City Council, within the strategic framework of SmartCities. These cultural centres are spaces for creation and learning and are linked to social innovation, new technologies and, particularly, to digital fabrication. Students are provided with all the necessary technologies in order to learn and implement the different processes and techniques of digital fabrication, with a view to transforming their ideas and concepts into actual products that are useful for society. Student profile The programme is geared towards graduates in product design, interior decoration, graphic design and visual communication, architects, fashion designers, engineers, artists and professionals who design, develop and bring to fruition all sorts of goods and products. Professionals interested in fostering and driving the success of digital fabrication are also welcome. In order to participate in the admission process, candidates must submit the following: Graduate diploma Curriculum Vitae Covering letter Career options Students can add value to their professional background by including digital fabrication on their list of skills. They will become digital fabrication strategists, who are able to work in businesses, innovation consultancies and design studios, and join multidisciplinary teams or develop their own projects as businesspeople. The course also helps students to build a career in design innovation, strategy, product and brand design and social enterprise. Coordinator BERNAT CUNÍ Bernat is an expert designer, researcher and manager in several fields of industrial, ecological and entrepreneurial design. He is currently involved in generative design, creative encoding and fast fabrication experiments. He is particularly interested in the future of design and popularising the design process and tools. Undertake new ventures based on innovation as a distinguishing feature. Conceptualization of new products. Creative development and business management. They will acquire the necessary skills to work in multidisciplinary teams, take leadership positions and investigate in the field. Duration and frequency: Frequency: 7 months - 3 onsite - 4 online Timetable: Monday to Friday from 9.40 a.m. to 14.30 p.m. and from 3.00 p.m. to 6.10 p.m. * The educational planning for all IED Master courses is aligned with the criteria established by the European Higher Education Area (EHEA). The IED Master program has adopted a credit structure that follows the European Credit Transfer System (ECTS). The IED Master issues private degrees. [-]

Master's Degree In Graphic Design And Interface For New Devices

Universidad Pontificia De Salamanca
Online & Campus Combined Full time 1 year October 2017 Spain Salamanca

The primary objective of this official Master is to train professionals specialized in graphic design new digital media that are able to respond to communication demands required by metamorphic socio-cultural environment in which we live. [+]

Program Description The primary objective of this official Master is to train professionals specialized in graphic design new digital media that are able to respond to communication demands required by metamorphic socio-cultural environment in which we live. As Icograda points out, (Ico-D) graphic design is an intellectual, technical and creative activity involved not only with the production of images, but with the analysis, organization and methods of presentation of visual solutions to problems Communication. Being an intensive master (class late Thursday and Friday all day), students can make practices between October and September if they wish. The practices are not part of the curriculum. That is, it is not a subject, but the possibility of a labor dive and a learning experience. The type of companies we work with are in the fields of Communication and Design or Software Development. GOALS Encourage reflective, analytical and critical capacity. Distinguish, meet and integrate the different phases of the processes of ideation, planning and development of a communication project. Encourage creativity and innovation. Produce messages and visual solutions for new communication devices. Professional profiles Professional profiles that are directed the Master are basically two: Creative Director oriented design and use of new technologies. graphic and interface for devices with screens designer. Although, depending on the orientation that each student can be better targeted to one of these forms: Designer mobile and tablet publications. Designer for mobile application projects and tablets Designer multimedia projects for digital signage Designer for digital signage projects Designer multi-platform advertising pieces. User interface designer mobile phones and tablets. Designer for web projects. CURRICULUM 1. Visual Communication Functional Module (6CR.) Module 2 Tools for Visual Communication in Digital Media (21cr.) Module 3. Visual Communication and Design Interface on new devices (27CR.) Module 4. Work to master (6CR.) 1. Visual Communication Functional Module 1. Visual Communication and Strategic Communication 4 ECTS 2. History and general principles of Visual Communication 2 ECTS Module 2 Tools for Visual Communication in Digital Media 3. Creative Thinking 2 ECTS 4. Drawing and illustration 2 ECTS 5. Information Display 2 ECTS 6. Composition, layout and typography 4 ECTS 7. Photography, lighting and digital retouching 4 ECTS 8. To install and video editing 2 ECTS 9. Animation and digital postproduction 5 ECTS Module 3. Visual Communication and Design Interface on new devices 10. Context, features and future possibilities of new media 4 ECTS 11. Interface and User Experience 3 ECTS 12. Programming Basics 4 ECTS 13. Design for web 4 ECTS 14. Design for smartphones 4 ECTS 15. Design for tablets 4 ECTS 16. Design for digital signage 4 ECTS Module 4. Work to master 17. Work to master 6 ECTS Methodology BLENDED (Presencial 75% - 25% Online) 60 ECTS Lecture: presentation of a structured to facilitate media on the subject under study in an organized matter. Case Study: Analysis of a problem or real event for meeting him, I interpret it , solve it , generate hypothesis, contrast data, reflect, complete knowledge, diagnose and find solutions. Exercise and Problem Resolution: Exercise, test and implement prior knowledge. Often it used to supplement the lecture. Learning through projects. Students, guided by a teacher, carry out the implementation of a project to solve certain problems and communication objectives in a stipulated by planning, design and implementation of a series of activities in order to achieve a goal time. Self - learning from online tutorials and video tutorials: Materials developed for learning basic software needed for the projects. Duration and price Start Date: October 2016 One academic year: From October to mid-May Price: 110 € / credit (€ 6,600) places available: 20 Location: Salamanca Contact: jrmartinsa@upsa.es designonscreens@upsa.es www.designonscreens.com [-]

Communication Design Labs

IED – Istituto Europeo di Design Madrid
Campus Full time 11 months January 2017 Spain Madrid

The Master of Communication Design Labs offers the keys to managing the complexity of the interconnected disciplines that are explored during the creative process. Students will learn to master linguistic resources and applications, to lead interdisciplinary teams in communication projects. The Master aims to raise the professional profile of students so that they can be part of new business structures, where concepts and language are ever closer. The near constant exchange between students and teachers (active professionals with wide experience in the field of communication) enhances the processes of innovation and creativity that characterise this master. [+]

Best Masters in Design in Spain 2017. THIS PROGRAM IS TAUGHT IN ENGLISH What is the Master of Communication Design Labs? The role of creative / communicator in a company is undergoing a process of transformation that demands a new profile. Companies in all sectors are starting to need a different kind of creative director, a person who is able to coordinate and deal with several specialists in the same environment and manage the processes that drive creativity and business strategies. The Master of Communication Design Labs creates favourable conditions to achieve, over a year of learning and experience, the following objectives: - Conceptualize, develop and communicate innovative ideas. - Lead multidisciplinary teams. - Build and communicate timeless concepts. - Establish personal contacts with a range of professionals from the creative environment. - “De-specialise” and unlearn to gain a broader view. The contents covered in the course are organized into modules: - Foundation (critical historical analysis, methodology, sustainability, visual communication...) - Specific (audiovisual language and production, anthropology, storytelling, copywriting, new communication strategies, briefing, advertising copywriting, branding, global trends, content marketing strategies, commercial communication projects…) - Transverse (design culture, applied creativity, team building, design research, design thinking, job placement…) - Thesis / research project (concept, idea, development, production, prototyping, display...) Why study the Master of Communication Design Labs? - Because we learn by doing: only then is it possible to really learn. - Because we foster research and delve into the boundary between design, strategy and communication. - Because the multicultural environment between students and professionals from different places enriches their personal experience. - Because we offer the chance to network with companies and professionals of national and international renown. - Because the programme is based on an innovative and transverse learning methodology. - Because travel and visits enrich the knowledge areas. - Because the cultural activity during the course is intense and helps to complement the experience. - Because it takes place in Madrid, a European capital that is home to major institutions and companies, with intense cultural activity and highly accessible and multicultural. How do students learn in the Master of Communication Design Labs? Project culture is the basis of the work dynamic and students learn by conceptualizing, developing, producing and communicating. The course is methodologically developed on the basis of: - Creative workshops - Activities and workshops during international trips to institutions, firms and companies. Previous editions have included visits to such diverse destinations as San Francisco, Silicon Valley, China, Milan, London, Denmark, Portugal, Barcelona and Paris-Boisbuchet. - Seminars and lectures - Case Studies - Conferences - Activities and cultural events - Tutorials for the development of specific projects - Thesis research carried out throughout the master's program At whom is the Master of Communication Design Labs aimed? Professionals and graduates in any of the disciplines of the world of commercial communication, from traditional to interactive advertising, public relations, marketing, graphic design and product design. This programme has been devised with a multidisciplinary and international approach, set in the border between design and production. [-]

Master Of Specialization In Design And Art 3d Games

FX ANIMATION Barcelona 3D & Film School
Campus Full time 13 months Open Enrollment Spain Barcelona

The goal is for students to advance their knowledge specializing in 3D video game art. It will work on modeling, texturing and animating creatures, advanced animation, facial animation and Oculus. [+]

Next call: October 2016 - REGISTRATION OPEN Duration: 10 months + 3 months of final project. Sleeps: 10-12 Headquarters: Barcelona Description and purpose The goal is for students to advance their knowledge specializing in 3D video game art. It will work on modeling, texturing and animating creatures, advanced animation, facial animation and Oculus. Students will complete a final project and as part of other training classes 3D will participate in a workshop production. It is aimed at both experienced 3D professionals and students in the sector to have a solid knowledge in 3D. Requirements  3D demonstrable knowledge and experience in the sector. It is recommended to have an interview with the teacher and the presentation of demo reel. Seminars and master classes - Training on a real production project: 4 hours a day outside school hours. Career prospects High-level specialized in video game design and 3D art, interactive applications, modeling of characters, environments and props, character animator, technical texturing. Dip into employment This training is recognized by the leading industry producers at international level and Kerad Moonbite Games, among others. [-]

Marketing And Creative Design (ms Mdc)

Audencia Business School
Campus Full time 12 - 15 months

The Master spécialisé® Marketing, Design and Creation together managers, designers and engineers. It teaches them to work hand in hand to the company's services through design thinking. Students also learn to work in a cross with other departments, while occupying strategic management functions. [+]

Best Masters in Design in Spain 2017. The Master spécialisé® Marketing, Design and Creation together managers, designers and engineers. It teaches them to work hand in hand to the company's services through design thinking. Students also learn to work in a cross with other departments, while occupying strategic management functions. The program's strengths A program that has almost 10 years experience 3 prestigious schools met: Audencia Nantes, Nantes and the Central School of Design The first training associate managers, engineers and designers to learn to work together at company service Students from various backgrounds (training, professional experience or nationality) An annual educational partnership with customized Groupe SEB leading to the realization of a concrete project with the collaboration of marketing managers, R & D and design Familiarization with the most advanced technical and technological tools on the market: CAD / CAM, rapid prototyping, virtual immersion ... An important alumni network for better professional integration Exploration 360 design The Spécialisé® Master program in Marketing, Design and Creation harmonizes throughout the curriculum to balance theory and applied transversal projects. The purpose of the company (30%) Being able to analyze the business environment and to deduce recommendations in terms of positioning and brand design marketing. Strategic Marketing of creation Design oriented marketing theory Consumer behavior Representations and commission the product stage The interaction of the components (20%) Understand the terms of innovation management and design teams. Knowing develop and protect intellectual capital of the company. Know the design market and its actors Design Practices Project Management Product Development Creativity methods Industrial protection and filing of trademarks and designs The company's design (50%) Knowing how to analyze the interactions of a customer with a product or service, and value attributes. Understanding and using the tools of creation and development. Ergonomics and functionalism Theory of Forms Graphics, CAD, CAD Materials, processes and lifecycles Virtual reality State of the art of NTI Sensory design Create with new technologies 4 to 6 months corporate internship The field studies Ongoing Marketing, Design and Creation are applied and cross-annual basis during missions to two companies: SEB, a strategic partner of the training, and a company that differs each year, selected according to criteria of innovation strategy severe.   Students are encouraged to interact strongly with the company and offer a realistic prototype: Dorel project with the theme of the bath: ethnographic study, market research, creation of user scenarios, recommendations, prototyping and mockups New product development for Philips in line with the business strategy The professional thesis: a guarantee of expertise for employers The graduation of Master Spécialisé® assumes defense of a professional thesis. This is an in-depth personal work of analysis and reflection on a problem related to international news and constructed from concrete information collected. Each will focus this study in relation to its own path and its interests. Finally, it relies on the mission of 6 months in business that is in the logic of the professional project. This expertise significantly enhances the industry knowledge of each student and greatly facilitates the integration of graduates into the workforce.   Some examples of professional thesis:     Sound design in retail: motor brake or team performance The evolution of the energy sector and its impact on service stations The design-thinking the rescue of the Weberian bureaucracy: the case of the reform of support to armed Ethno-Marketing: proactive study of consumer insights at the service of product innovation. Case of application: food nomadism The market for boutique hotels: effective and sustainable response to the weariness of hotel standards? Sensory marketing at the time of digital: the screen to the senses Consumption and food preparation in a Chinese nursing home Some skills covered Market analysis Definition needs Mastering of strategic and operational tools design Encouragement of creation Strategic positioning of the company Adapting design tools based on objectives Anticipation of market developments Strategic Decision Making Repositioning corporate branding Customer retention Acquisition of new knowledge and new skills within the company (technology, marketing ...) Some examples of job opportunities Design Manager Product Manager Project manager Innovation Manager Art director Innovation Project Manager [-]

MArch Design

The University of Nottingham - Faculty of Engineering
Campus Full time 1 year

This course focuses on specialist architectural knowledge and advanced design techniques and technologies. [+]

The 12 month MArch Design course focuses on the development and application of specialist architectural knowledge and advanced design techniques and technologies. This course was originally established to respond to the increasing competition in the professional procurement of buildings and the growing demand for specialist knowledge and skills in the pursuit of architectural excellence. It offers the opportunity to concentrate on architectural or urban design, humanities, environmental design and technology to a high level of sophistication without the need to work within a single specialist area. During this course, you will spend some time on studio-based exploration and innovation across a broad range of options, working alongside architects, urban designers and technologists in the design studios, seminars and lectures. The MArch Design does not convey professional accreditation in the UK. Key facts As part of its remit, the Department of Architecture and Built Environment will develop your vocational skills and the environmentally responsible attitude necessary in today's rapidly changing world. The department enjoys strong collaborative links with overseas institutions. This interdisciplinary programme shares modules with other postgraduate courses within the department. This course does not convey professional accreditation in the UK. Presessional English for Academic Purposes The Centre for English Language Education (CELE) runs a 5-week Built Environment English language and study skills course. This course is designed in collaboration with the Department of Architecture and Built Environment to prepare students going onto Architecture and Built Environment programmes. If you are close to the English language level you need to go on to your MSc course and you meet the entry requirements for the relevant CELE course, you may be eligible for a joint offer. This means that: you only need one TIER 4 visa and CAS you take a 10 or 5-week English Language and Academic Skills preparation course, and then go onto your MSc course you have a guaranteed place on the MSc course your progression to the MSc is automatic, provided you attend and complete all the coursework Course details This course centres around the development and application of specialist architectural knowledge and advanced architectural design techniques. Through a range of specialist lectures, seminars and design studio modules you will explore current and future issues facing urban designers, architects and technologists, and develop the skills, knowledge and awareness required in the fast-moving world of contemporary architectural research and practice. The MArch Design is offered on a full-time basis over one year. In the autumn and spring semesters, you will complete 120 credits worth of modules. This will include a major research-led design 'package' in one of the specialist areas offered in each semester, consisting of a studio project and seminar series, as well as an additional lecture/seminar module. Over the summer semester you will complete a 60-credit written dissertation. Careers The Department of Architecture and Environment has an international reputation for its teaching and research, and collaborates with leading institutions worldwide in the fields of architecture, urban design and sustainable energy technology. It is renowned for its commitment to interdisciplinary teaching and research, and therefore our postgraduates are internationally recognised as having the skills needed to meet the contemporary challenges facing the built environment professions. The MArch Design provides the foundation for advanced career opportunities in architectural practice and academia. Students are encouraged to consider continuing to study for a higher degree by research - MPhil or PhD. Average starting salary and career progression Availability for employment and salary data for this department is not attainable due to a small sample size.* *Known destinations of full-time home and EU postgraduates, 2013/14. Career Prospects and Employability The acquisition of a masters degree demonstrates a high level of knowledge in a specific field. Whether you are using it to enhance your employability, as preparation for further academic research or as a means of vocational training, you may benefit from careers advice as to how you can use your new found skills to their full potential. Our Careers and Employability Service will help you do this, working with you to explore your options and inviting you to attend recruitment events where you can meet potential employers, as well as suggesting further development opportunities, such as relevant work experience placements and skills workshops. [-]

Máster Universitario En Diseño Y Fabricación

Jaume I University (Universitat Jaume I)
Campus Full time 3 semesters October 2017 Spain Castellón

El objetivo del máster es mejorar y complementar la formación de los titulados de grado de los ámbitos de la ingeniería industrial y del diseño, en los campos del diseño y la [+]

Best Masters in Design in Spain 2017. El objetivo del máster es mejorar y complementar la formación de los titulados de grado de los ámbitos de la ingeniería industrial y del diseño, en los campos del diseño y la fabricación de productos industriales y del diseño y fabricación de maquinaria, campos con numerosas salidas profesionales. El enfoque es fundamentalmente práctico y orientado al desarrollo de proyectos y el uso de las tecnologías CAD/CAM/CAE. El acceso al máster se contempla para diferentes perfiles de entrada: titulados de los futuros títulos de grado en el ámbito de la ingeniería industrial, titulados en Ingeniería Industrial o ingenierías técnicas de los actuales títulos y titulados extranjeros con perfil de formación similar a los anteriores. El enfoque del máster es fundamentalmente de tipo profesional, aunque también se contempla como un posible acceso al doctorado de los futuros titulados de grado, dado que los 75 créditos ECTS del máster, unidos a los 240 créditos ECTS del título de grado habilitan para el desarrollo de una tesis doctoral en el ámbito de competencias del máster. Tipo de enseñanza Enseñanza presencial Duración y calendario Duración: tres semestres (octubre 2014 / noviembre 2015). Docencia presencial: octubre 2014 / junio 2015. Créditos e importe 75 Créditos ECTS (European Credit Transfer System). Según tasas oficiales pendientes de publicar. Precio en el curso 2013/14: 46,20 €/crédito. Requisitos de acceso obligatorios Fundamentalmente el Máster se dirige a: - Profesionales del ámbito industrial que deseen mejorar su formación en el campo del diseño y la fabricación de productos o de equipamiento industrial. - Titulados en Ingeniería Técnica en Diseño Industrial. - Titulados en Ingeniería Técnica Industrial en cualquier especialidad. - Titulados en Ingeniería Industrial. - Graduados en Ingeniería Mecánica - Graduados en Ingeniería de Diseño Industrial y Desarrollo de Productos - Graduados en Ingeniería Eléctrica - Graduados en Ingeniería en Tecnologías Industriales [-]

Masters In Advanced Digital Video And 3D Motion With C4d

CEI Escuela de Diseño
Campus Full time 360 hours September 2017 Spain Madrid

The demand for a professional profile that dominates dimensional graphics and motion video is growing in the audiovisual world. Being the profile defendant when hiring creative or technical workers in agencies and producers. In short: it is one of the profiles of expertise that the market's needs; and one of the most desired specialization profiles for ... [+]

The demand for a professional profile that dominates dimensional graphics and motion video is growing in the audiovisual world. Being the profile defendant when hiring creative or technical workers in agencies and producers. In short: it is one of the profiles of expertise that the market's needs; and one of the most desired by the students of degrees of Advertising and Communication specialization profiles. These students are likely to remain outside the labor market to the detriment of others who know precisely the domain of the software, which ultimately is what will make you a brilliant technician. This Master offers a detailed and accompanied by daily practices supervised study. Some of the blocks being studied are: audiovisual narrative, curves of interest in cinematic storytelling, image composition, image theory, color theory, formats, compression, timeline animation, kinetic typography and motion graphics, All accompanied by the latest 3D software. CONTENT Video Editing: Adobe Premiere Pro Video compositing and motion design: Adobe After Effects Audio Editing: Adobe Audition 3D motion design: Cinema 4D Introduction to 3D design Organic Modeling Texturing and rendering engines Image theory Cinema 4D integration with Photoshop and After Effects CC CC. Blender. Design and animation. CHARACTERISTIC Contact classes Small groups Computer per student Internet connection Support material PDF for each of the materials. DURATION 360 hours (280 h. Face + 80 h. Projects end) [-]

University Master User Experience For Designing Digital Products And Services *

ESNE - Escuela Universitaria de Diseño, Inovación y Tecnología
Campus Part time 10 months October 2017 Spain Madrid

The Master in User Experience and Product Design Digital Services wants to be qualified in one of the most sought disciplines within the industry of digital content and usability professionals. ESNE and Telefónica I + D, a pioneer in the creation of teams of user experience (UX) have jointly developed the structure and program of the Master, with which it seeks to respond to the growing demand for trained professionals specific in UX. [+]

Best Masters in Design in Spain 2017. * Pending verification The Master in User Experience and Product Design Digital Services wants to be qualified in one of the most sought disciplines within the industry of digital content and usability professionals. ESNE and Telefonica R & D, A pioneer in the creation of teams of user experience (UX) have jointly developed the structure and program of the Master, with which it seeks to respond to the growing demand for professionals with specific training in UX. This Master is aimed primarily at designers and researchers users, as well as engineers, computer or marketers. With an innovative and practical methodology that encourages active participation, multidisciplinary teams have been created by mixing different profiles, in order to develop a common project that can deepen user experience from different professional perspectives. In this sense, it has two workspaces designed for the practice of co-working where students can work on the development of projects and cutting-edge technology areas. Specifically, the User Experience Lab Telefonica and CEEIC- Entrepreneurship and Employment Center for Creative Industries ESNE. Competencies Apply design techniques based on user experience, product design and digital services. Ability to improve usability, accessibility and, in general, the experience of users in the products or services you contribute to develop. Adapt all design skills to the digital environment making the experience of users of the products or services you develop provide a better user experience. Demonstrate an advanced understanding of the principles and design methodologies based on user experiences, applying them effectively and creatively. Improve customer acquisition and retention of your company through improving its products and services, based on incorporating user experiences design. Being able to find innovative solutions to problems of usability, accessibility or other detected by the experience of users of products or services. Leading design tasks products and services on projects in multiple business areas, both in the public sector and companies. Understanding the social, environmental, business context in which various products and services are developed, to apply this knowledge in innovative user experiences. Understanding the influence of design of user experiences in the process of product innovation and services. Analyze and implement emerging technologies and resources (RRSS, internet of things, audiovisual resources ...) from functional and business prospects, aesthetic. Being able to model the behavior of users and develop patterns of use and consumption, to improve the design of products and services. You will use techniques and appropriate means to communicate and testing and projects. Develop business skills to communicate professionally with potential customers, being able to express the value of the proposals for those business needs. Develop management skills and collaboration, participating as an active, thoughtful and responsible for a team in which different disciplines involved, and different academic and business cultures member. Curriculum Module 1. Foundations of UX Design | 6 ECTS 1.1. History and background. social, economic and technological fundamentals (What is and how it arises). Different schools, different nomenclatures and their evolution towards a common corpus. 1.2 State of the art. UX challenges and opportunities. The industry of digital products and services 1.3.- The UX professional context. organizational models (start ups, consulting, integrated departments in companies, etc.). The different disciplines involved in the process, associated profiles, skills and knowledge. UX department of Telefónica i + d. 1.4.- introductory workshop projects. 2. Research Module | 6 ECTS 2.1 Investigate UX. Inherited own methodologies and methodologies from other disciplines. Phases of the process, user types and appropriate methodologies. 2.2 Objectives of research in the different phases of project development. Research teams and specific methodologies. 2.3. - Data interpretation and hypothesis conversion projects. 3. Service and Product Design Module | 6 ECTS Annual material focused on project development, through which the project methodology and analysis and implementation of concepts and techniques and methodologies for each phase of it will be addressed. 3.1 Historical introduction to the design of products and services. The role of the designer in relation to the other phases. The relationship between product design and service design. The cultural influence on ways to approach projects. 3.2 The design process: exploration and concept. Tools, techniques and methodologies. 3.3 The design process: Conceptualization. Facilitation techniques, ideation and creation. Co-creation and co-ideation. Prototyping as a model of thought. Tools and prototyping techniques. 3.4.- The design process: Development: Multidisciplinary workflow, QA (Quality Assurance) methodology. functional prototype. Review of tools and techniques that enable the creation of a digital prototype. Validation projects. The iterative method: refinement, simplification, changes during project implementation. 3.5.- The design process: Launch and evolution. Communication and marketing strategies. The user experience as a sales pitch and marketable value. 3.6.- The design process: monitoring behavior and evolution of the product on the market. Research methods of using the product or service: quantitative and qualitative data, analytics, usability analysis, user interviews, etc .; analytical behavior for informed design. 3.7.- Analysis of equipment and interdisciplinary collaboration in each project phase. Skills and roles. 4. UX management module | 6 ECTS 4.1.- Management teams. Talent recruitment, selection processes and support career development. Teambuilding and its connection with other related professionals. 4.2.- equipment models and organizational structures. Skills, profiles and different skills. Team's KPIs and Company's KPIs Project Management 4.3. Planning time and resources. 4.4.- project communication strategies. 5. Innovation Module | 3 ECTS 5.1 Introduction to innovation: Marcos and approaches. evolutionary innovation and disruptive innovation. 5.2 Innovation in products and services. 5.3 Innovation in processes and business models. 5.4 Social Innovation. Module 6. Business strategy | 3 ECTS 6.1 Review of business perspective in the development of products and services. 6.2 Design of business strategy. 6.3 Business Models. Approximation of business models in environments of uncertainty. Evolution of business models. 6.4.- success metrics and performance of company and product / service. Module 7. Emerging Technologies | 6 ECTS 7.1 Review of technological developments and their role in creating innovative products and services. functional perspective, aesthetic, commercial and criticism. 7.2.- The social, cultural and ethical impact on society and human behavior. 8. Module Design Foundations | 6 ECTS 8.1.- General principles of graphic design and product and its application to design user experiences: identity design, information architecture and interaction design. 8.2.- From data to design: Metrics and usability studies to evaluate the design. 8.3.- Design and project communication: Techniques for effective communication. 9. Professional Practice Module | 6 ECTS Professional practice. 10. Master's Thesis Module | 12 ECTS Ideation and development of an innovative design project in an area of ​​interest using all the knowledge and skills acquired in the master, both intellectual and technical and professional. Training and career Professional outings The area of ​​action of these professionals is vast and growing. In private companies and the public sector, and in virtually all sectors of activity; in fact, it is applicable to any area where goods and / or services for people believe. From banking to mobile apps, or review and redesign the services of a hospital. According to a recent report by Nielsen Norman Group User Experience Careers, jobs UX experts are mainly in the computer industry (23.3%) and in those sectors where many transactions are made or offer key content online such as: financial companies (10.6%), health services (6%), education (6%), marketing (6%), government (5.6%). On the other hand, 16.5% of jobs are located in UX consulting firms, and serving industries of various kinds. It should be added that the overall objective of the master is to train professionals able to work in any of the above mentioned models, ie, lead teams or join teams UX established for creating design projects innovative products and services and relevant for the people. Thus, in the curriculum both profiles are analyzed and deepens the competencies needed in each case. Business Practices Telefónica I + D Mormedi [-]