Part time Master's Degree in Design in North America

View all Part time Masters Programs in Design in North America 2017

Design

A masters is the first level of graduate coursework and can be obtained after you receive a bachelor’s degree. Earning a masters usually requires two years of full-time study, which amounts to 36 to 54 semester credits.

 

Skilled design professionals are needed in many organizations to tool custom solutions for common problems. Because the design field encompasses a broad variety of environments and applications, specialists are needed in small business, large corporations, education, non-profits, and government.

 

The United States of America is a large country in Northern America, often known as the "USA", the "US", the "United States", "America", or simply "the States". It also gathers over 310 million people which is the world's third largest population. It includes densely populated cities with sprawling suburbs, and vast, uninhabited and naturally beautiful areas at the same time.

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Master in Visual Brand Design

Domus Academy
Campus 12 months September 2017 Italy Milan

In the Master in Visual Brand Design, you will gain the skills to identify a company’s core assets. To cultivate a deep understanding of the product and the best way to communicate its values, both in the physical and the social media worlds. To bring it all together into a consistent brand vision, voice, and environment. [+]

Top Part time Masters in Design in North America. Imagine. Symbolize. Synthesize. The concept of branding has evolved far beyond company logos and colors. Today, branding incorporates several disciplines, from visual design to sound design; from storytelling to consumer psychology to marketing. Branding is the creation of a rich and attractive environment that grabs the consumer’s attention and brings him or her into the brand’s world to share its values and become an informal sponsor of the brand. It is a voice, a tone, an integrated vision formed by the synergy of research, design, narration, graphics, music, and more. In the Master in Visual Brand Design, you will gain the skills to identify a company’s core assets. To cultivate a deep understanding of the product and the best way to communicate its values, both in the physical and the social media worlds. To bring it all together into a consistent brand vision, voice, and environment. Audience The program is designed for candidates with a first-level degree in visual and graphic design, design, communication, marketing, or related disciplines. Outcome During this degree program, students will: Demonstrate the ability to create innovative visual branding concepts, scenarios, and solutions for a variety of diverse companies, industries, and organizations. Effectively communicate concepts, methods, and design proposals through a variety of techniques, including visual, verbal, and prototyping. Program The Master in Visual Brand Design aims to form visual brand designers and dynamic brand managers who are innovative, visionary, versatile, direct, and effective. The program is workshop-based, supported by seminars, lectures, tutorials, and fieldwork. Industry professionals, the course leader, and project leaders guide students via individual coaching and project mentorship. The program consists of four main modules, each of which includes a two-week course and six-week workshop. The modules are followed by a two-month internship period and a final portfolio presentation. The modular structure is customizable, allowing flexibility and variety to better serve each student’s needs and goals. Courses Coursework focuses on: Exploring the nature, languages, and values of the contemporary design scene Analyzing new aesthetic and behavioral trends in the marketplace Gaining hands-on experience with a wide range of visual design techniques Investigating methods and tools for research and design Exploring the factors that determine the economic performance of a brand or company Branding your own work Workshops Guided by industry professionals and faculty project leaders, you will work in cooperation with leading companies on practical projects relating to visual brand design. Some possible workshop topics include the following: Use a mix of communication strategies and design tools in order to develop the global brand identity of a small to medium-sized company, a product line, and/or a startup. Develop a proposal that combines design approaches in a new, innovative, and surprising way. Your project might involve an established brand, an emerging company, a company that wishes to reposition its business, or a new venture. Analyze user activity and social behavior to solve product design problems; use narrative design tools, such as storytelling, storyboards, and video. Explore the design process from the point of view of people and their activities in everyday contexts. Learn to decipher people’s needs, expectations, and desires; develop use scenarios; and create and validate solutions. Portfolio The final element of the program is the portfolio review. You will present your portfolio of work completed during the year in front of an exam board for evaluation. Internship There is no better way for you to gain experience in your field than actually working in it. The internship is a chance for you to work onsite for a company or design studio in your field of interest—while applying all the strategies you learned in the classroom and in workshops. Alternatively, you can complete an intensive project in collaboration with a company on the Domus Academy campus. Either way, you’ll get an inside perspective on how your industry really works, and you can make important connections that will further your career. The internship lasts two months and comes at the end of your year of studies. 100% of our students participate in the internship, including non-EU students, who may extend their visas for up to one year to complete this portion of their studies. Companies Several prestigious companies and design studios collaborate with the Master in Visual Brand Design program, actively participating in courses, workshops, internships, and international competitions organized by the department. Students have the opportunity to work directly with companies like these in their workshop projects and internships. This direct collaboration facilitates mentorship and gives students access to a wide network of professional connections. Companies and organizations involved in this program include: Bastard, Danone, Forevermark, Fundación Escultor Berrocal, Glamour, Mondadori, Park Hyatt, Royal Rose, Smartbox, Unieuro. Accreditation Upon graduation from Domus Academy, you’ll earn a degree that’s recognized around Europe and the world—an Academic Master’s Degree (60 ECTS credits) accredited by the Italian Ministry of Education, Universities and Research (MIUR)*. You’ll also earn a second valuable qualification: the Domus Academy Master’s Diploma. Our accreditation has helped Domus Academy build relationships with prestigious companies, so you have the chance to gain practical work experience during your course of study. An accredited degree, plus the practical experience you gain through an internship, shows employers that you received a top-quality education and that you bring industry-relevant knowledge and skills to the table when you join their team. Our accreditation also means that the relevant academic credits you earn at Domus Academy will transfer to other institutions if you choose to work toward another master’s or a doctoral-level degree. Faculty The Master in Visual Brand Design program relies on the collaboration of a network of visiting professors, designers, and company representatives, coming from various sectors of industry, to lead hands-on workshops and involve students in international initiatives. Career Opportunities The Master in Visual Brand Design program trains visual brand designers and brand managers to design and manage brand identity for companies in various sectors of industry on both a local and international scale. Graduates may launch their careers in fields such as fashion, design, events, trade shows, services, digital media, or public administration. They may work for the marketing department of any company or for graphic design or advertising agencies. Or they may choose an entrepreneurial path. [-]

Master of Science in Strategic Design and Management (Global Executive)

Parsons School of Design at The New School
Online & Campus Combined Part time 18 months July 2017 France Paris China Shanghai USA Greenwich Village + 4 more

The New School's Parsons School of Design, one of the world’s leading design institutes, has created an alternative management program for emerging leaders seeking to be at the forefront of innovation in their organizations. This program provides an accessible, rigorous pathway for working professionals to lead change and apply real-world, 21st-century best business practices that have immediate and future impact on today's global economy. [+]

The New School's Parsons School of Design, one of the world’s leading design institutes, has created an alternative management program for emerging leaders seeking to be at the forefront of innovation in their organizations. This program provides an accessible, rigorous pathway for working professionals to lead change and apply real-world, 21st-century best business practices that have immediate and future impact on today's global economy. In a complex global economy characterized by rapidly evolving standards for the production and management of information, services, and experiences, leaders must exhibit flexibility and a capacity for innovation. Academically rigorous and industry focused, the Global Executive M.S. is specially designed for working professionals, preparing them to confidently create, manage, and lead design process–driven organizations. As one of our fellows, over the course of about 18 months you will join a select group of approximately 25 peers in a series of three-day seminars held at Parsons Paris, combined with online learning, hands-on studios, and global experiences in New York and Shanghai. Through this program, requiring only about 18 days away from the office, you will gain in-depth practical knowledge of Design thinking and its power to create positive change globally Sustainable business models Key principles of the evolving global economy Design innovation and leadership Management skills for creative projects and teams Governance, regulations, and how both are transforming today’s global economy In addition, you will build lifelong professional and personal relationships with your classmates, program faculty, and industry leaders. Program Details The Evolving New Global Creative Economy The Global Executive Master of Science in Strategic Design and Management responds to the major restructuring of developed and emerging economies worldwide. Unlike traditional master's degrees in design and management, this program incorporates design thinking, service design, and sustainability frameworks. As a Strategic Design and Management graduate student, you focus on the evolving global economy and are exposed to sophisticated real-world perspectives on business, operations, sustainability, management, leadership, entrepreneurship, design innovation, and design research. Design and Management Online and on the Global Campus A 36-credit program, the Global Executive Master of Science in Strategic Design and Management combines business, management, and leadership coursework with design-centered studio work. The program is a uniquely global and modern experience, combining weekend intensives at our Parsons Paris campus and convenient, flexible online learning modules that continue for seven weeks after each intensive. Classes are taken one at a time — allowing you to easily balance school, work, and life. Coursework is complemented by weeklong studio intensives based in Paris, New York City, and Shanghai, giving you firsthand access to today’s accelerating global economy in some of its premier hubs. New Business Models Coursework incorporates cutting-edge analyses of the digital information-based economy, which help students develop new business models and organizational designs for the creative industries. Many classes are structured to replicate real-world industry scenarios. These classes provide hands-on experience in designing, managing, and improving design-intensive and creative firms — and help students develop their capacity to inspire and lead creative teams. Industry Focus The Global Executive Master of Science in Strategic Design and Management program seeks students who will be the game changers of the new economy and its new actors — digital firms, social information networks, and co-producing individuals. It is well suited for early- to mid-career professionals interested in advancing in their chosen fields and companies, positioning themselves as leaders of sustainable industry. This program is custom designed for today’s high-potential emerging leaders and career changers seeking to complement their design and business skills with professional application. Students are exposed to new industry contexts and practices, both within and outside of design-intensive industries. Designed for Working Professionals This program is specially crafted to suit the needs of working professionals by working from a “cohort model,” in which all students start the program at the same time, take the same courses in the same order — one course at a time — and graduate together. In addition, the blended format of online and on-campus intensive learning is specially designed to allow for maximum flexibility in balancing class, work, and life. Connection to The New School The program's connections with industry are matched by its place in the intellectual communities of Parsons, Parsons Paris, and The New School. Modeled on the highly successful MS-SDM program at Parsons, the Global Executive Master's draws on The New School’s strengths as a leader in global and online education, offering weeklong integrated studio sections in Paris, New York, and Shanghai, paired with six three-day intensives that kick off each course and continue online from the convenience of your own home — on your own schedule. Scholarships are not available. U.S. citizens may qualify for federal financial aid. [-]

Master of Professional Studies in Interior Lighting Design

New York School of Interior Design
Campus September 2017 USA Lower East Side

The MPS in Interior Lighting Design (MPS-L) is a one-year, post-professional degree that provides rigorous professional education in the area of natural and artificial illumination for the interior environment. [+]

Top Part time Masters in Design in North America. NYSID is ranked #2 graduate program in the US by Design Intelligence The MPS in Interior Lighting Design (MPS-L) is a one-year, post-professional degree that provides rigorous professional education in the area of natural and artificial illumination for the interior environment. As any interior designer or architect can tell you, imaginative and cost-effective interior illumination is critical to the success of any interior space. Changing technologies, new laws that mandate energy efficiency and the demand for inspired, innovative solutions have created a strong need for specialists in interior lighting design. NYSID has responded to this need with a program that exposes students to a range of knowledge and skills that provides graduates with a balance of conceptual and practical techniques for successful design execution. The course work addresses the history and theory of lighting design, principles of sustainability as they relate to the discipline, natural and artificial lighting and control systems, integrated systems design, as well as financial analysis, code compliance, and project maintenance. The program includes lighting design studio courses that integrate acquired knowledge and research, while exploring residential, commercial, and institutional environments. Graduates are prepared to sit for the certification exam given by the NCQLP (National Council on Qualifications for Lighting Professionals). The program requires full-time study All classes are in the evenings and on weekends Applicants must have a degree in interior design, architecture, engineering, or a closely related field and an advanced portfolio [-]

Graduate Architecture Degrees

NewSchool of Architecture and Design
Campus 2 - 3 years October 2017 USA San Diego

NewSchool offers multiple graduate programs in architecture to address the unique needs of our industry. Many of our programs are NAAB accredited. NewSchool can choose to focus their studies in either Neuroscience for Architecture or Healthy Urbanism. [+]

NewSchool offers multiple graduate programs in architecture to address the unique needs of our industry. Many of our programs are NAAB accredited. Upon requesting more information our Enrollment Specialist can explain the different program offerings in more detail to help you find the path that is right for you. The Master of Architecture I degree is a NAAB accredited degree that prepares students to pursue state architecture licensure. The program is divided into two tracks depending on the student’s educational background. Students who have a bachelors in architecture from a program that was not NAAB accredited can complete the program in two years. Students who have a bachelor’s degree in an unrelated field will spend an additional year learning the foundations of architecture and complete the degree in three years. The Master of Architecture II degree gives students who have already completed a NAAB accredited bachelor’s degree the opportunity to develop a deeper understanding of design principles and theory. Students gain the academic credentials and practical experience it takes to pursue a rewarding career in teaching as well as similar occupations. Master of Science in Architecture From urban planning to interior design, many professions today benefit from in-depth study of architecture. The Master of Science in Architecture at NewSchool is designed for students who want to enrich their knowledge of the field but don’t plan to pursue architectural licensing. The program is open to students who have completed a bachelor’s degree in any field. [-]

M.S. in Entrepreneurship & Design (ENTD)

University of Delaware, Alfred Lerner College of Business and Economics
Campus 11 months September 2017 USA Newark

The M.S. in Entrepreneurship & Design (ENTD) is a graduate degree program of the Lerner College of Business & Economics and involves partnerships between the Horn Program in Entrepreneurship, the College of Engineering's Department of Mechanical Engineering and the College of Arts & Sciences. The program includes interdisciplinary, experiential courses focused on entrepreneurship, creativity & design and prototyping & new product development. Courses are augmented by enrichment opportunities such as funding competitions, mentoring programs, networking events and a variety of useful resources. Completion of required courses and participation in enrichment activities provides students with the knowledge, skills, connections and access to resources needed to manifest innovation and thrive in a rapidly changing world. [+]

Top Part time Masters in Design in North America. The M.S. in Entrepreneurship & Design (ENTD) is a graduate degree program of the Lerner College of Business & Economics and involves partnerships between the Horn Program in Entrepreneurship, the College of Engineering's Department of Mechanical Engineering and the College of Arts & Sciences. The program includes interdisciplinary, experiential courses focused on entrepreneurship, creativity & design and prototyping & new product development. Courses are augmented by enrichment opportunities such as funding competitions, mentoring programs, networking events and a variety of useful resources. Completion of required courses and participation in enrichment activities provides students with the knowledge, skills, connections and access to resources needed to manifest innovation and thrive in a rapidly changing world. The program utilizes a cohort model wherein a select group of students is admitted each year. These students take most of their courses together in a standard sequence which allows for a cohesive learning experience as well as the development of strong relationships with fellow students and program faculty. We are looking forward to welcoming our first cohort of ENTD students for the 2015 - 16 academic year. The ENTD program is designed for full-time participation. This enables completion of the program in 11 months. The first 2 months, July - August, are spent completing online coursework; the remaining 9 months, September - May, are spent on campus to take full advantage of the University’s physical resources. The program is ideal for recent graduates with business, engineering, art, and other degrees who are interested in gaining valuable experience in entrepreneurship and design. Content and deliverables for required courses aim to prepare students to launch startups, drive innovation in established companies, and develop sustainable solutions to social problems. Elective options allow for the exploration of individual interests. The deadline to apply is May 31 or until the cohort is filled. Admission decisions are being made on a rolling basis. [-]

Master in Animation & Visual Effects

Academy of Art University
Campus or Online 2 - 3 years September 2017 USA San Francisco

The MFA in Animation & Visual Effects program focuses on developing skills in any one of the many areas of expertise within the animation and visual effects industry. The program educates students in all aspects of animation and visual effects, from ideation to post production. [+]

The MFA in Animation & Visual Effects program focuses on developing skills in any one of the many areas of expertise within the animation and visual effects industry. The program educates students in all aspects of animation and visual effects, from ideation to post production. Communication, collaboration, and time management skills are emphasized throughout the program to ensure graduates are acclimated to the intense professional culture that awaits them. MFA Animation & Visual Effects Unit Requirements Major 27 units Directed Study 18 units Graduate Liberal Arts 12 units Electives* 6 units TOTAL 63 units *Per director approval MFA Animation & Visual Effects Degree Requirements Successful completion of Final Thesis Project Minimum 2.0 cumulative GPA Minimum grade of C in all required 63 units MFA Program Learning Outcomes Graduate students will meet the following student performance criteria: MFA Thesis Project Present an original thesis concept worthy of the MFA degree Demonstrate the feasibility of the thesis project Produce a professional-standard project, with topical content for the industry, showcasing technical and artistic ability. Technical Skills Demonstrate facility with animation technology and software. Presentation Skills Clearly discuss work and workflow process with a review committee, using industry terminology. Effectively pitch ideas to the review committee Create visually compelling, professional quality presentation materials Preproduction Skills (Project Development) Execute projects that demonstrate attention to: research, analytical thinking, detail, flexibility in problem solving, and revision. Collaboration Collaborate effectively to produce creative projects Professional Readiness Present a comprehensive demo reel / portfolio demonstrating professional-level achievement of specialty skills Demonstrate accountability for planning complex projects, prioritizing tasks and meeting project milestones. Document project workflow. Specialty Skills: Traditional Animation Demonstrate strong drawing skills and facility with anatomy, proportion, figure, animals, perspective, color and design, and composition Develop visual stories that support comedic or dramatic situations Stage stories through effective camera placement choices Draw convincing characters, layouts, storyboards, and animatics Apply the principles of animation to create animated movement and performances Specialty Skills: Storyboarding Demonstrate strong drawing skills and facility with composition, and color and design Create value studies that set the mood for each scene, applying an understanding of light source. Demonstrate continuity in visual storytelling through effective camera placement choices Specialty Skills: 3D Animation Apply the major principles of animation Create pieces that showcase expression and emotion Stage stories through effective camera placement choices Specialty Skills: Modeling Convincingly model forms in 3-dimensions that demonstrate a thorough understanding of anatomy and sculptural form. Display a range of modeling skill sets including hard surfaces and organic. Create textures that will be applied to the surface of models. Produce industry-standard turnarounds and wireframes Specialty Skills: Visual Effects Design digital effects that meet the needs of the imagery. Create believable images by combining elements from different sources Compose shots for narrative power Academy of Art University Learning Outcomes Graduates of the Academy of Art University will demonstrate the ability to: Produce a body of work suitable for seeking professional opportunities in their chosen field of art and design. Solve creative problems within their field of art and design, including research and synthesis of technical, aesthetic, and conceptual knowledge. Communicate their ideas professionally and connect with their intended audience using visual, oral, and written presentation skills relevant to their field. Execute technical, aesthetic, and conceptual decisions based on an understanding of art and design principles. Evaluate work in their field, including their own work, using professional terminology. Recognize the influence of major cultural and aesthetic trends, both historical and contemporary, on art and design products. Learn the professional skills and behaviors necessary to compete in the global marketplace for art and design. Visit www.academyart.edu to learn more about total costs, median student loan debt, potential occupations and other information. Accredited Member WSCUC, NASAD, CIDA (BFA-IAD, MFA-IAD), NAAB (B.ARCH*, M.ARCH), CTC (California Teacher Credential). Acting degree program is currently not offering online courses. **B.ARCH is currently in candidacy status. [-]

Master of Fine Arts in Digital Arts

DigiPen Institute of Technology
Campus Part time 2 - 4 years September 2017 USA Redmond

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture [+]

Top Part time Masters in Design in North America. Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture, and art history, with a practical approach to studio art production that helps students develop both their personal skill and artistic voice. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information Applicants to the Master of Fine Arts in Digital Arts program should have experience in the following areas: drawing, figure drawing, art history, composition, 3D modeling, animation, sculpture, color theory, and digital painting. Candidates must also provide an art portfolio of 15 to 20 samples of artwork to be considered for admission. Topics Covered By the time they graduate, students in the MFA program will possess the following qualifications: - Extensive 3D production experience, including the ability to use the most current 2D and 3D graphics applications in the industry, as well as traditional fine arts skills such as drawing, sculpting, and painting. - A deep understanding of the creative process and the 3D graphics production pipeline, including the ability to manage projects from brainstorming to completion. - Strong research skills, especially as they relate to art history, character design references, and anatomy. - A specialization in modeling, sculpting, or character art, as well as a unique and highly developed personal voice as demonstrated by their thesis. Career Outlook Graduates of the MFA program will be qualified to pursue a range of entry- and intermediate-level roles in both art production and academia, including: - 3D Modeler - Animator - Character Artist - Technical Artist - Texture Artist - Senior Artist - Senior Animator - Senior Character Artist - Professor of Fine Arts [-]

Master of Digital Media

The Centre for Digital Media - The CDM
Campus 1 year September 2017 Canada Vancouver

The Master of Digital Media program is an internationally recognized, research informed, and industry relevant professional master [+]

The Master of Digital Media program is an internationally recognized, research informed, and industry relevant professional master's program. What is common between a weather app on your phone, a racing game on your console and a state-of-the-art imaging tool in a hospital? All of these are digital media products, and to build them requires teams of digital media professionals. Digital media is content that is stored in digital formats and usually distributed online. The world we live in today is populated by digital media products, and the shift from traditional media has taken place in many industries, including industries that aren’t typically associated with digital media—such as health, government and education. Digital media products can be found in: eCommerce Games – console, online and mobile Websites and mobile applications Animation Social media Video Augmented reality Virtual reality Data visualization Location-based services Interactive Storytelling Digital media can include these industries: Entertainment Technology eCommerce Non-Profit Health Education Marketing and advertising Government Sports Environment Television Publishing Scholarships There are many scholarship opportunities available to new and returning students of the Master of Digital Media program. More than 60% of incoming September 2014 students received a scholarship or other financial assistance. [-]

Master in Design Management

University of Bridgeport
Campus 2 years September 2017 USA Bridgeport

Encompassing courses in design thinking and business management, the Master of Professional Studies in Design Management (M.P.S.) degree at the Shintaro Akatsu School of Design (SASD) prepares design managers to lead creative teams in a variety of design-based industries. The outstanding faculty – both resident and visiting – help develop disruptive thinking using design as the fulcrum for increasing customer delight. [+]

Top Part time Masters in Design in North America. Encompassing courses in design thinking and business management, the Master of Professional Studies in Design Management (M.P.S.) degree at the Shintaro Akatsu School of Design (SASD) prepares design managers to lead creative teams in a variety of design-based industries. The outstanding faculty – both resident and visiting – help develop disruptive thinking using design as the fulcrum for increasing customer delight. Design represents a valuable strategic asset – the tools and the processes to problem-solve and innovate. The management of that asset, the ability to understand, optimize, and steer that energy is becoming vital to an organization’s internal and external success. Category-leading companies like Apple, GE, Johnson & Johnson, Bose, and Schick know this to be a marketable truth. The MPS in Design Management program at SASD is a two-year intensive program for design professionals of all disciplines. Courses are specifically tailored to real-world issues facing designers and are taught by leading design management professionals. The team-based assignments focus on practical and actionable problem solving, preparing students to immediately use the information and skills they learn. Design Managers who graduate from SASD leave with the core skills and tools to apply design thinking to solve the most pressing business issues of our time: sustainability, social responsibility, and profitability. About the program Design Management uses right brain processes to solve left brain problems. This is a screen grab of the top results of an online search for “design management.” There are more report-like documents than pretty designs, suggesting the outcome of a Design Management project is a report rather than an object. Design Management incorporates design thinking, service design, and sustainability. It produces and manages information, services, and experiences. DM advocates and promotes design as a key differentiator and driver of organizational success. Rethink expertise. It’s very easy to think that you are the expert on your own product. But that’s a myth: the true experts are your customers. Jamie Wong (Vayable) Design Management incorporates design thinking, service design, and sustainability. It produces and manages information, services, and experiences. DM advocates and promotes design as a key differentiator and driver of organizational success. DM links design, innovation, technology, management, and customers to provide a competitive advantage across the “triple bottom line”: social/cultural, environmental, and economic. Who are design managers? Design managers lead design firms and design teams in creative industries. Design managers are brand managers, creative directors, design directors, heads of design, design strategists, design researchers, and managers and executives responsible for making decisions on how design is used throughout an organization. Design department managers, brand managers, creative directors, design directors, heads of design, design strategists, design researchers, and managers and executives responsible for making decisions on how design is used in an organization. The importance of accurately perceiving and assessing quality Design managers work with and lead others to develop superior business solutions. To be an effective leader, it is necessary to have two things: a refined and elevated sense of excellence, and a refined and elevated sense of mediocrity (average, unremarkable). The best way to learn relative quality is to compare your work to others’ in your immediate environment, that is, comparing it to your classmates’ work. Our students learn about assessment, responsibility, and comparative, relative quality. By these means, you will be most able to improve the quality of your own thinking. [-]

Master In Interior Design

Universidad Europea de Madrid (UEM)
Campus Part time 9 months December 2017 Spain Alcobendas

Fórmate where the main tools are creativity, technology and communication. [+]

Home December 11 Weekend Schedule campus Alcobendas Differential aspects: Fórmate where the main tools are creativity, technology and communication. Acquires skills needed to design, coordinate, manage, integrate and coordinate all processes involved in creating your space powers. Professional and important studies: Rockwell Group, A-cero, Steelcase, Studio TS, DIMAD / Matadero, Studio line between others. WHY STUDY DESIGN IN THE EUROPEAN UNIVERSITY As a content adapted to the reality of the sector. Faculty consists of professionals and important studies. The best facilities with Digital Manufacturing Workshop - recognized by the MIT FabLab, a hub for working with digital and multimedia equipment with classrooms equipped with all the software and hardware resources that usually design departments. Our students get a real insight into the world of design and connected with major studios. It provides the ability to start your career with our practices studies. [-]

Master of Design

Kilroy Norway
Campus Part time 3 - 6 semesters January 2017 Australia Victoria

This program allows designers to sharpen their professional practice, and further their marketing, business and analytical skills at an advanced level. Graduates of the Master of Design will have [+]

Master of Design

Awarding Body:

Monash University

This program allows designers to sharpen their professional practice, and further their marketing, business and analytical skills at an advanced level. Graduates of the Master of Design will have enhanced, highly developed capabilities, which will place them at the forefront of their field of design practice. Through the completion of sustained design projects, students are required to demonstrate high-level planning, resourcing, implementation, completion and evaluation, culminating in an expert understanding of the professional design process. The program consists of three units of design studio, taken over three semesters. Through the completion of seven coursework units, students hone their skills in planning, conducting and evaluating innovative design projects; relating technical excellence to conceptual aspirations; business processes relevant to design practice; and contemporary issues relevant to their chosen field of design. Students select one of the following streams for the duration of the degree:... [-]


Master in Sequential Art

SCAD - The Savannah College of Art and Design
Campus September 2017 USA Atlanta Savannah

As a sequential art student at SCAD, you will learn to wield the power of narrative in every medium: comic books, graphic novels, cartoons, comic strips, Manga, children's books and storyboards. [+]

Sequential artists are telling today's stories As a sequential art student at SCAD, you will learn to wield the power of narrative in every medium: comic books, graphic novels, cartoons, comic strips, Manga, children's books and storyboards. And you'll do it in a department so highly revered that it's been called "the Harvard of comics," recognized by USA Today, and named among the three institutions from which Marvel Comics recruits the most editors. M.A. in sequential art Available at: - Savannah SEQA 501 Drawing Strategies for Sequential Art* SEQA 502 Visual Story Development* SEQA 503 Sequential Art Production Methods* ARTH 701 Contemporary Art SEQA 701 Theories and Practices for Sequential Art SEQA 707 Anatomy and Perspective for Sequential Art SEQA 716 Studio I: Sequential Art Methods SEQA 717 Exploring the Narrative SEQA 731 Digital Design Issues in Sequential Art SEQA 741 Inking Techniques† SEQA 745 Writing for Sequential Art† SEQA 749 Sequential Art M.A. Final Project — 500- to 700-level elective Total course of study: 45 hours* M.F.A. in sequential art Available at: - Atlanta - Savannah SEQA 501 Drawing Strategies for Sequential Art* SEQA 502 Visual Story Development* SEQA 503 Sequential Art Production Methods* ARTH 701 Contemporary Art ARTH 702 Art Criticism SEQA 701 Theories and Practices for Sequential Art SEQA 707 Anatomy and Perspective for Sequential Art SEQA 712 Concept Design in Sequential Art SEQA 716 Studio I: Sequential Art Methods SEQA 717 Exploring the Narrative SEQA 726 Studio II: Sequential Art Applications SEQA 731 Digital Design Issues in Sequential Art SEQA 741 Inking Techniques† SEQA 745 Writing for Sequential Art† SEQA 756 Studio III: Sequential Art Professional Practices SEQA 770 Sequential Art Self-promotion SEQA 779F Graduate Field Internship‡ SEQA 779T Graduate Teaching Internship‡ SEQA 790 Sequential Art M.F.A. Thesis — 500- to 700-level elective — 500- to 700-level elective — 500- to 700-level elective — 500- to 700-level elective Total course of study: 90 hours* Careers in sequential art Become a comic book artist. Become an inker. Become a colorist. Become a graphic novelist. The sequential arts combine the narrative talents of the writer with the drawing abilities of the illustrator to tell the stories that define generations. Launch your career as a professional: Cartoonist Penciler Storyboard and concept artist Animator for film and television Colorist Concept illustrator Inker Comic book letterer Syndicated comic artist And get recruited and hired by the best of the best: DC Comics Marvel Comics Walt Disney Imagineering Dark Horse Comics Fisher-Price Image Comics Archaia Press Comic Book Resources Comics Bulletin [-]

Master of Design

Media Design School
Campus 30 weeks February 2017 New Zealand Auckland

The Master of Design is suitable for recent graduates in a design-related discipline or industry professionals who have six or more years in the creative industry. [+]

Top Part time Masters in Design in North America. The Master of Design is suitable for recent graduates in a design-related discipline or industry professionals who have six or more years in the creative industry. Working in a simulated industry environment, our postgraduate students will be challenged to research relevant ideas, problem-solve, and create design solutions in response to a variety of real-world briefs. These briefs require our students to work collaboratively with others in order to create a broad range of digital and creative products, services and approaches across a multitude of media platforms. This project-based interdisciplinary approach means that graduates will complete the programme with an impressive portfolio filled with practical and relevant work experience to show to their current or prospective employers. Career Pathways Possible career pathways for graduates of the Postgraduate Diploma in Design include both strategic and design positions within design studios, companies and consultancy agencies: Design project manager; Systems designer; Merchandising and branding developer or strategist; Sustainability designer; Interactive designer; Mobile technologies designer; User experience designer; Design analyst; Screen designer; Digital animator; Information designer; Product designer and developer; Service designer; Transmedia designer; Packaging designer; Marketing and communications executive; Creative director; Advertising studio director; Media manager; Publisher; Secondary design teacher; Design consultant; Design manager. Course Components During the Master of Design, you will undertake the following course work: Two (30 credits each), NZQF Level 8. Master Proposal (15 credits), NZQF Level 9. Master Project (45 credits), NZQF Level 9. One (not-for-credit) Postgraduate Toolbox component. Eligibility To be eligible for the Master of Design, applicants must: Hold an honours degree that is relevant to design (e.g Design - Graphic, Fine Arts, Industrial, Product, Cognitive Science/Psychology, Software Engineering, Computer Science, Computer Engineering; OR A Postgraduate Diploma that is of relevance to design; OR An undergraduate degree and professional experience in a design-related field as approved by the Media Design School Academic Board. [-]

Graduate Program in Sustainable Landscape Planning and Design

The Conway School
Campus September 2017 USA Conway

The Conway program is a lively mix of classroom instruction, applied studio work, student and visitor presentations, field work, site visits, and informal discussions in the collective kitchen. [+]

The Conway program is a lively mix of classroom instruction, applied studio work, student and visitor presentations, field work, site visits, and informal discussions in the collective kitchen. Sketching in the field Students learn from faculty, from each other, from guests, and from their explorations of their project sites and the communities where those projects are embedded. The environment is personal, collaborative, and rigorous—learning is driven by motivated students working for real communities to solve real and pressing problems. The Conway program is built around those real projects for real clients. The projects raise issues, questions, and challenges—from technical questions about site engineering, to ethical issues about community involvement or wise use of resources, to practical questions about how resilience can be built into systems in the face of uncertain futures—that drive the classes, discussions, and field and studio work that make up the rest of the fully integrated, multidisciplinary program. Class assignments—graphic, technical, and written—support project work. A Typical Week at Conway We’re small. That means we can change the schedule on a moment’s notice–load up the van and go on a field trip to see what happens when a dam collapses; visit a project site during a community street festival; add a class to introduce new software that suddenly became available. We do, though, have a regular weekly schedule. Projects Each Conway student works on three projects, one per term. In the fall, students have their own site design project, typically a couple of acres or less—one student siting a new home on an undeveloped site, adapting a built site to new owners or uses, designing an educational center or market garden for a small farm, or working on a pocket park or small land trust property. Through this first project, students learn the basics of the design process: site reconnaissance and assessment, defining/refining the project goals and client needs, and exploring solutions that work with the natural systems on site. Small teams of students work on—and are responsible for managing—winter and spring projects. Winter projects are larger land use planning projects, such as a food security plan for a town or region, a management plan for a land trust property or regional park, a campus master plan, or a farmland preservation strategy. Spring projects are also at the community scale, but with greater detail, such as a streetscape design, a park or recreational facility, or a restoration plan for a former industrial site. Students also learn from their regular exposure to other student projects—30 to 35 different projects at three distinct scales. All are real projects for real clients. Students are also exposed in this way to potential employers in land trusts, town and regional planning departments, community organizations and non-profit agencies. Classes Classes in design theory, graphics, computer skills (such as InDesign and GIS), site engineering, and humanities support and draw from students’ experiences in the projects. Student Presentations Students give weekly presentations to faculty and classmates, becoming more and more comfortable articulating the narrative of their projects and making compelling arguments for particular design and planning solutions. Near the end of each term, students give formal presentations before a jury of three outside professionals—experienced designers, planners, and ecologists—who offer advice that students can then incorporate in the last two weeks of the term. Studio Faculty go from desk to desk on studio days for individual and team consultation. After the faculty go home, students continue to learn in the studio from each other. Visitors At least once a week, an outside expert in a relevant topic–for example, environmental law, green building design, wildlife habitat, or environmental justice–gives a lecture at the school. They often stay for the group meal that follows, and sometimes spend time in the studio to talk with students about projects. Field Work The week ends with a trip in the van–to a constructed wetlands, a regional planning office, a quaking bog, an innovative parking lot–or with field work, to learn about stonework, green roof construction, or pond building. [-]

Master in Exhibition Design

Fashion Institute of Technology
Campus September 2017 USA New York

In the Master of Arts program in Exhibition Design, you’ll learn to create environmental experiences that inform, entertain, and inspire. You’ll focus on the designer’s role and relationship to other members of the exhibition team while considering the exhibition [+]

Master in Exhibition Design

In the Master of Arts program in Exhibition Design, you’ll learn to create environmental experiences that inform, entertain, and inspire. You’ll focus on the designer’s role and relationship to other members of the exhibition team while considering the exhibition from the perspectives of communication, design, and fabrication.

This one-year intensive program is designed for candidates with professional experience as well as for recent graduates. Drawing on a range of disciplines including interior design, graphic design, industrial design, exhibit production, architecture, and lighting, you will explore the methods, techniques, and technologies needed to create exhibitions for a variety of venues, from museums to trade shows to public spaces.... [-]