Master Degree in Digital Design in Europe

Compare Masters Programs in Digital Design in Europe 2017

Digital Design

A Masters degree gives you the opportunity to either further your understanding of a particular question or take off in a completely different way using skills you have gained from your previous undergraduate degree.

Digital design professionals make use of programs, algorithms and data as well as traditional design skills to tool tailored objects and processes for a wide variety of applications. The corporate sector, educational institutions, governmental bodies and charity organizations call upon their talents to visualize and create unique products and concepts.

There are more than four thousand higher education organizations in Europe, from leading research institutions to small, teaching-focused universities. Europe itself is not as much different than other continents, reaching from the Arctic Circle to the coast of Africa.

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Official Master In Creating And Developing Digital Projects

FDModa - LCI Barcelona
Campus Full time 1 year September 2017 Spain Barcelona

The main objective of the Master in creation and development of digital projects is to offer advanced training and specialized nature that will prepare students competitively to provide innovative solutions and new value propositions to a market that, from a technological point of view It is exponentially active and is booming. [+]

Masters in Digital Design in Europe 2017. Master in Digital Creation and Development Projects The main objective of the Master in creation and development of digital projects is to offer advanced training and specialized nature that will prepare students competitively to provide innovative solutions and new value propositions to a market that, from a technological point of view It is exponentially active and is booming. The digital designer is now at the center of different families and professional sectors such as Audiovisual Communication, the Graphic creation Graphic Arts Advertising Public Relations and interactions design sectors, and showing increasing synergies often encompassed within the industry calls experiences and increasingly geared towards digital media as well point the various sectoral studies and local and state reports. Unlike most training offers in the field of digital design, the differentiating factor of this Masters in Digital Creation and Development Project is to form what is known as Front End Designer (Front End or Frontend Designer) in the professional world . The Front End consists of everything that has to do with what you see and interact in a digital project, it is the professional who is able to devise, plan and also carry out all the development necessary before final production so that ensures the feasibility, efficacy and optimizing designed projects. Also, students may choose to specialize in two areas, a more experimental and more oriented to the world of creation, entertainment and culture, to experience the smart citizen and smart cities, and the other more focused on strategy persuasion, branded content, more developed and oriented sectors of products and consumer services. Objectives: To train professionals specializing in the creation and development of advanced digital projects with choice of specialization in: Projects for advertising and strategic communication: Students will form on the ideation and prototyping of digital communication strategies for brands and organizations. As for practical training, students can opt for web design and mobile application design interaction design projects into space: The student will be formed in the conception and development of interaction design applied to space in general that is, retail, entertainment, monuments, museums, infrastructure and public space ... As for practical training, students can opt for interactive design for smart cities or to carry out a pilot project of interaction. Studies Programme: Data Sheet Credits: 66 ECTS Duration: 1 year Qualification: Masters in Design and Development of Digital Projects Language: Spanish and English offer specialty itineraries face: Digital Projects Advertising and Strategic Communication Projects interaction design interactive space First semester Module I - Theoretical framework and context (8 ECTS) Module II - Methodology and advanced design processes for interactive websites and apps (12 ECTS) Module III - Programming, development and prototyping of digital interfaces (12 ECTS) Second semester Module IV - Managing digital design (6 ECTS) Specialty 1: strategic communication projects and advertising (10 ECTS) Specialty 2: interaction design projects for the space (10 ECTS) Master final thesis (12 ECTS) External Practices (6 ECTS) [-]

Master (MA/MSc) Interactive Product Futures

Ravensbourne
Campus Full time Part time 1 - 2 years August 2017 United Kingdom London + 1 more

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports [+]

MA/MSc  Interactive Product Futures

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports your continued development and will refine your practice in interaction and user-centred product design.

The course explores academic theories as well as industry practice within interactive media, digital arts, entertainment and product design; and is a combination of two separate fields: product design and interactive media.

In Interactive Product Futures you will focus on user-centred design processes and research and analyse “user interaction” as your primary focus. The emphasis is on technology-mediated communication between humans and objects or spaces, allowing you to apply design and apply technological solutions to people’s infinite needs. You will also examine how technology gives personality to objects, and thereby how to ensure technology and design are more empathetic to people and their behaviours.... [-]


International Master of Design

Academy of Art and Design FHNW, Visual Communication Institute
Campus Full time 4 semesters September 2017 Switzerland Basel

The MDes UIC/HGK addresses students who want to be part of an international program influenced by the tradition of Swiss Graphic Design and the current academic perspective and standards of the Visual Communication Institute, The Basel School of Design HGK FHNW. Of special interest for students is the opportunity to graduate with an internationally accredited Master of Design (MDes) from UIC and the Swiss equivalent, MAS in Graphic Design I– Iconicism and Graphic Design II– Mediality from the HGK. [+]

Masters in Digital Design in Europe 2017. The Visual Communication Institute HGK FHNW, in Basel offers internationally accredited curricula on the Bachelor, Master and PhD level reflecting the rich tradition of the Basel School of Design in particular and Swiss Graphic Design in general. The City of Basel, located in the trinational Rhine river valley, is a unique cultural environment with easy access to France and Germany. While our Bachelor course focuses on the students’ ability to conduct a creative process, our Master programs strive to extend the students’ individual design vocabulary and to reach a higher level of reflection through the students’ ability to include knowledge and methodologies of scientific disciplines into the creative process. We offer a Master of Arts in Visual Communication and Iconic Research and an International Master of Design, which we conduct in collaboration with the University of Illinois at Chicago. Both Master programs are based on the following assessment: In the context of the digital flood of images, expanded qualifications are required. A design practice based purely on craftsmanship or technical skills no longer meets the demands of visual communication, nor does a reflection on visual messages entirely derived from theory. Connecting design practice with iconic- and media theory, generates new qualifications in the conception and design of visual messages for the context of a current, digitalized, iconic communication. International Master of Design UIC/HGK Basel The MDes UIC/HGK addresses students who want to be part of an international program influenced by the tradition of Swiss Graphic Design and the current academic perspective and standards of the Visual Communication Institute, The Basel School of Design HGK FHNW. Of special interest for students is the opportunity to graduate with an internationally accredited Master of Design (MDes) from UIC and the Swiss equivalent, MAS in Graphic Design I– Iconicism and Graphic Design II– Mediality from the HGK. Students are matriculated and registered at UIC with classes being held at the FHNW/HGK Visual Communication Institute in Basel. Graphic Design, Visual Communication and Media Design, give visual form to messages that become a part of our everyday lives. Although these disciplines contribute to the much discussed "image flood" in today’s societies, we find implicit knowledge about the meaning of images, the process of creating them and their media references of extreme importance. It is on this central theme that the MDes is focused. Therefore, the goal of the program is the deepening of process-oriented design skills through project oriented design work with enhanced analytical competence in image theory and the media sciences. Key Issues The international partnership between UIC and the HGK Basel generates a variety of opportunities for the participants of the program, such as international internships, studying in a foreign cultural environment, and an international group of students and professors. The unique methodology of The Basel School of Design, its tradition and its focus make the MDes program an extraordinary opportunity to achieve a high level of practical and theoretical design competence. The MDes program is involved in the current discussions of the internationally oriented design practice and its issues of design research. In combination with the strong practical background of The Basel School of Design, graduate students are given the opportunity to be at the cutting edge of discourse concerning image theory and design-oriented research. This can be found through our close collaboration with the Swiss Design Network (SDN) and eikones, The National Centre of Competence in Research (NCCR) "Iconic Criticism – The Power and Meaning of Images" Duration of Study
/Costs 4 semesters/120 ECTS
/60 US Credit Points. The master’s thesis is integrated into the fourth semester.
 Language of instruction: English Tuition MDes: USD $12’500.– per semester Accredited by the British Skill Funding Agency (PCDL listed institution). Application Dead Line The Master’s Program in Visual Communication and Iconic Research and the International Master in Design begin in September 2017. The application deadline for our MDes is March 31, 2017. Submitting applications in advance of this deadline is encouraged. [-]

Master in Web e Digital Design

Scuola Politecnica di Design SPD
Campus Full time 15 months October 2017 Italy Milan

The aim of the Master’s course in Web and Digital Design is the creation of different professional profiles within the web media design area which are able to plan, produce and share through the online communities a new generation of content and services in an effective way. The program offers an experimental pathway at the forefront of design, marketing and technology. Students blend sound design... [+]

The aim of the Master’s course in Web and Digital Design is the creation of different professional profiles within the web media design area which are able to plan, produce and share through the online communities a new generation of content and services in an effective way. The program offers an experimental pathway at the forefront of design, marketing and technology. Students blend sound design competence with strategic vision, knowledge of technical aspects and project management skills in order to coordinate all the different stages in the development process. The plan of studies blends art direction and design contents with solid technical skills and an in-depth background in digital marketing and communication. The programme develops in the interplay between theoretical teaching and practical tasks. Project-based activities in particular are central to the learning experience and leverage abilities and information acquired in the other courses. The projects follow a professional workflow encompassing the definition of the digital strategy, the interaction model and user’s journey, the design of the interface and its look and feel, the creation of a prototype using front/back end programming tools. As the user experience is increasingly developing through social media, companies are changing their business accordingly: this new and thrilling scenario is deeply investigated with specific regard to the integration of content and navigation flow between websites and search/social platforms and viceversa. The overall didactic experience provides the students with professional abilities that allow them to engage in dialogue with the different figures involved in digital media projects. ADMISSION Upon selection, the Master admits graduates in Media Studies, Communication and Graphics, IT Sciences, Design or Architecture and their equivalents or candidates who have gained significant professional experience in the field. The program has a limited number of places available. Applicants will be admitted upon selection based on the student’s CV, portfolio and on an interview. DURATION The Master lasts 15 months (from October to December 2015, with a summer break in August). Attendance is compulsory and full time. The total workload of the course corresponds to 1500 hours/student encompassing lessons, class exercises, internship and individual study. INTERNSHIP At the end of lessons, students start a three-month internship at companies or professional firms in the field. LANGUAGE The Master’s course is held in English. QUALIFICATION After passing the final exam, eligible students will obtain a Master’s Degree from IULM and SPD. The Master corresponds to 60 ECTS credits. [-]

Master of Arts - Media, Art, Design & Tech​​nology

Hanze University of Applied Sciences - Groningen, the Netherlands
Campus Full time 2 years September 2017 Netherlands Groningen

What is MADTech (Media, Art, Design & Technology) all about? In a nutshell this is it: artists doing strange things with technology. This means you will embark on a master where anything is possible. You will view and create art in ways you can hardly imagine beforehand. You will carry out experiments, tinkering and playing with technology, ideas and media. [+]

Masters in Digital Design in Europe 2017. Fine Arts – Media, Art, Design & Technology (MADtech): www.hanzegroningen.eu/madtech What is MADTech (Media, Art, Design & Technology) all about? In a nutshell this is it: artists doing strange things with technology. This means you will embark on a master where anything is possible. You will view and create art in ways you can hardly imagine beforehand. You will carry out experiments, tinkering and playing with technology, ideas and media. You will explore the most outrageous possibilities the combination of art and technology have to offer. Central to this master are your artistic development and attitude towards research. By combining a critical reflective attitude and conceptual skills, you will discover unexpected perspectives, resulting in exciting multimedia works of art. Order our brochure here . Throughout this master you will explore viewpoints from the past, present and future, broadening the way you think and look at the world. You will discover connections between art and science, laboratory and applied research, stable and unstable media, old and new technology, local and global forms of society. This is a collective process: you will share ideas and insights with your fellow students, learning how others see the world. Inspiring each other to look beyond borders and to venture away from the beaten track. At the same time you will extend your knowledge, master new skills and reflect on your role as an artist. This master attracts students from a lot of different backgrounds, countries and cultures. This variety enriches your experience, not only broadening your personal perspective but also giving you the opportunity to build a valuable international network. You will develop your own artistic vision, working in a hybrid practice and taking the opportunity to share your art with the world. Structure Before you are admitted to the master programme MADTech, you will draw up a broad outline of the artistic research you want to carry out. What is it that fascinates you about art and technology? What experiments would you like to carry out? During the admissions procedure you will discuss your ideas with us. Once admitted, your ideas form the start of the next two years. The first year of this master programme is mostly about exploring your chosen field. You will carry out your own experiments, tinker with new technology during creative programming and explore research possibilities in art practices. This is how you will improve your skills and knowledge, getting to know the art practice, creating new concepts and finding out the possibilities of artistic technology research. In your first year you will spend a lot of time in Hybrid Arts Lab, where you will devise and carry out your own experiments. In addition you will attend theory and research courses at the University of Groningen and take part in a joint research course 'Image & Experience in a technologically charged society' with master students of the University of Groningen. There is also plenty of time to discuss the results of experiments, workshops, research projects and your own progress with fellow students, experts and public. Furthermore, you will visit relevant institutions, festivals, workplaces and centres of research: individually or as a group. During your first year you will gradually focus on what you really want to do in the second year. You will develop and refine your research plan, which you will carry out in your second year and which will be the basis of your master thesis. At the end of your first year an assessment of your work will determine whether you are ready to enter the second year. After the 1st year At the start of your second year you will start working on your final project. You will devote most of your time working on this project. You will spend a lot of time in the lab, working on your research project. There will be classes, but less than in the first year. Supervisors will advise and guide you and encourage your progress. Your goal is to realise your research project and write your final thesis. There will be plenty of opportunities to share what you have learned and experienced with others during sessions, discussions and presentations. Depending on what you need, we will ask guest lecturers to contribute to the supervision of your research project. During a series of public dialogues second year students will discuss their work with guest lecturers and others, helping you to improve your work and take it to a next level. During your time with us you will be part of a community where education, research and the artistic practice meet and reinforce each other. For the theoretical component of this master you will attend lectures on relevant subjects like history of art, psychology of art and art philosophy at the University of Groningen. Additional subjects and projects In addition to the regular sessions and classes you will have the opportunity to attend a series of lectures at the University of Groningen about history, art, psychology of art and art philosophy. You will also take part in a joint research course on Research & Development/New Media Art Practices with master students of the University of Groningen. You can also carry out projects of the Centre of Applied Research and other Hanze partners. During your second year you can apply for prestigious awards for excellent students of fine arts, like the George Verberg Scholarship International possibilities In addition to the focus on your final project, you will visit international festivals, like Ars Electronics in Linz and the Transmediale in Berlin. You will also go on an intensive study trip to New York. After graduation As a master of Fine Arts you can continue to set up your own artistic practice, individually or as a member of an artistic collective. [-]

MA in Technologies and Codes of Communication

Link Campus University
Campus Full time 2 years November 2017 Italy Rome

The formative programs are characterized by a strong experimental component, the result of the various workshop activities aimed at [+]

A good technical knowledge is the basis for successfully deal with planning and creativity. Digital media and the speed of evolution of ICT (Information and Communication Technologies) in fact challenge continuously new professionals. Three years Bachelor’s Degree and the Master’s Degree programs are conceived to provide essencial tools necessary to engage these challenges. A free Italian language course will be offered to all students who pre-apply by the first week of June. Through continuous research and study, then, you will master the digital world to use it as a tool for creating cutting-edge products and to design new and more exciting services to users. Course of study The formative programs are characterized by a strong experimental component, the result of the various workshop activities aimed at "making real", in collaboration with research centers within the university and with other entities related to it, the theoretical aspects discussed during the lessons. Another unique feature of the course is the presence of a highly qualified faculty and represented by leading figures from the world of ICT and interaction design, which have significant experience both nationally and internationally. These can thus ensure the transfer of experiences, expertise and knowledge accumulated during their career for students enrolled. FIRST YEAR Methodology and Techniques of Social Research Sociology of communication languages Sociology of new media and social networks Semiotics artifacts and image theory Interaction Design I Elements of Programming I (Web and mobile) Integrated course of communication Cognitive Psychology Analysis and visualization databases SECOND YEAR Laboratory of computer graphics, modeling and 3D printing Interaction Design II and Design Lab Interfaces English for multimedia communication Materials to be chosen Skills [-]

MASTER DIGITAL ART DIRECTION

LISAA Paris
Campus Full time 1 - 2 years September 2017 France Paris

This course trains students to become experts in digital media. Students on the graphic design course will further their knowledge and will learn to use video, motion design, interactive animation, web development, mobile design and UX design via a comprehensive programme covering all aspects of multimedia. [+]

Masters in Digital Design in Europe 2017. This course trains students to become experts in digital media. Students on the graphic design course will further their knowledge and will learn to use video, motion design, interactive animation, web development, mobile design and UX design via a comprehensive programme covering all aspects of multimedia. The course is taught by working professionals who are recognised in their field, and links theoretical and practical courses with several work placements at the school’s partner companies. The quality of teaching at LISAA has resulted in the course being recognised by the Ministry of Culture and Communication. MASTER-EQUIVALENT QUALIFICATION The advanced course in Digital Art Direction is a two-year course, equivalent to a master’s, and is accessible to students who have already completed studies in graphic designto a bachelor’s level. Advantages of the Course Courses taught by professionals in the relevant field who are up-to-date with current technological concerns and industry developments A vast network of alumni and prestigious partner companies (Canal+, Vente Privée…), who play a role in advancing the careers of graduates Classes in workshops, based around real projects in order for students to acquire practical skills Individual student follow up for the construction of their portfolio, work placement reports and professional project Links between different disciplines in order for students to understand the complementary relationship of different areas of expertise A course programme which comprehensively covers digital media: video, motion design, web, mobile Careers Data visualist Digital designer Art director 2-D/3-D Layout Artist Motion designer Compositing operator / editor Film director Story-boarder Web designer Entry Requirements & Application Admission to LISAA Paris is subject to both the presentation of a portfolio of work and an oral interview. The objective of these conditions is not merely to assess the candidate’s level but also — and above all — to gauge his or her motivation. [-]

Master Interaction Design

Harbour.Space
Campus Full time 1 year Open Enrollment Spain Barcelona

The Harbour Space Interaction Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. [+]

This program is taught in ENGLISH. The Harbour Space Master of Interaction Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyse, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. Projects, which are often speculative and critical, aim to inspire debate about the human consequences of different technological futures and explore the strategic role of interaction design in shaping everyday life while highlighting the increased relevancy of design to business and society. Graduates go on to work for corporations, design agencies or consultancies, academic and industrial research labs, and to set up their own design studios. Courses are a mixture of lectures and hands-on experimentation Regular opportunities for industry collaborations with companies Access to a network of world-leading experts working in computer science Teachers who are leading practitioners in their field Frequent guest lecturers across a variety of topics in Design and Technology Practical business courses preparing students for real-life situations Multi-disciplinary collaboration in group and applied year-end projects Connection to the real discipline of design and real companies in the industry PROGRAM STRUCTURE This Master of Interaction Design degree contains an extensive number of real interaction design cases moving through which the students will gain a solid understanding of the creative and decision making process in the design department of a real company or a design agency. All courses are electives, yet we strongly recommend students to take courses marked as core. In total 1 year Master's consist of 15 modules including 1 module of workshops & seminars, 1 client and 1 capstone projects. Our professors are not academic teachers – they are accomplished design professionals that have launched thousands of successful products and services and made many winning strategic decisions. Modules Emerging Technologies for Physical Spaces Mobile Physical Computing User Experience Design Entrepreneurial Design Cybernetics Smart Objects Innovation in Service Design Future Wearables Content Strategy Storytelling, Narrative and Interactivity Design Management Selling & Presenting Design Data Visualization Audio & Video Motion Graphics Projection Mapping Programming Interfaces for Disabled People Seminars & Workshops Client Project Personal Project MATH AS A SECOND LANGUAGE (MSL) A Harbour.Space major requirement for all students in tech is a very good level of math. Anyone who lacks the strong math foundation they need for a career in tech, but is eager to learn has a home in our foundation course (link). Students acquire all the basic tools they need to continue studies in Computer Science, data Science or Cyber Security. Graduating from MSL means opening the doors to apply for a place at Harbour.Space University and any other top-rate tech university in the world. Program Leadership Irene Pereyra Co-founder, Anton & Irene Anton Repponen Co-founder, Anton & Irene Career Path Junior Designer Mid-Weight Designer Senior Designer Art Director Creative Director LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]

Master in Video Game Enterprise and Production

Birmingham City University Faculty of Art, Design and Media
Online & Campus Combined Full time 1 year August 2017 United Kingdom Birmingham

Gamer Camp: Biz is a year-long masters level course for the next generation of games industry entrepreneurs and producers. The games industry is full of project managers, entrepreneurs and associate producers, who all need serious managerial and business know-how to lead a game production to completion, be it a 79p iOS app or a £30m AAA console release. [+]

Biz, MSc in Video Game Enterprise and ProductionGamer Camp: Biz is a year-long masters level course for the next generation of games industry entrepreneurs and producersThe games industry is full of project managers, entrepreneurs and associate producers, who all need serious managerial and business know-how to lead a game production to completion, be it a 79p iOS app or a £30m AAA console release.Although these people will not be coding or designing art assets on a daily basis, it is vital that they have a comprehensive and realistic understanding of the game development process, and how all the disparate elements operate and come together to produce the polished game you see on the shelf or in an App StoreOn Gamer Camp: Biz, we give people who want to work in games, an in-depth experience of the full game development process combined with all the hard-edged business skills they need to run a small games business or manage a studio production. Gamer Camp: Biz is suitable for both those in the games industry and graduates with an appropriate degree who are keen to strike out on their own.This very practical approach is mirrored by Facebook, when new a new staff member starts at Facebook they go through a “Bootcamp” to ensure they understand the code base and how the programming team works.“To make sure all our engineers share this approach, we require all new engineers — even managers whose primary job will not be to write code — to go through a program called Bootcamp where they learn our codebase, our tools and our approach. There are a lot of folks in the industry who manage engineers and don't want to code themselves, but the type of hands-on people we're looking for are willing and able to go through Bootcamp." – Mark Zuckerberg.We believe an understanding of how games are made will help you build a successful game development company. We'll show you how games are developed, designed, produced, commissioned, concieved and sold - prepare to get stuck in and get your hands dirty because Gamer Camp is a hands-on experience.... [-]


Master in Graphic Design

Polytechnic of Leiria
Campus Full time 24 months October 2017 Portugal Leiria

The programme aims to provide students with the conceptual and practical skills of a high professional level in specific areas of graphic design and communication for multiple platforms. [+]

Master in Graphic Design The Masters in Graphic Design ESAD.CR aims to provide students with the conceptual and practical skills of a high professional level in specific areas of graphic design and communication for multiple platforms, which feature contemporary visual culture. Access conditions Holders of a bachelor’s degree or legal equivalent in Communication Design, Graphic Design, Multimedia Design, Product Design, Fine Arts, New Media, interested in pursuing studies in the area of Graphic Design; Holders of a foreign academic bachelor’s degree following a 1st cycle of studies organized according to the principles of the Bologna process in Graphic Design and related areas; Holders of a foreign bachelor’s degree that is recognized as meeting the objectives of a degree by the Scientific-Technical Council of ESAD in Graphic Design and related areas; Holders of an academic, scientific or professional curriculum which is recognized as attesting the capacity to carry out this cycle of studies by the Scientific-Technical Council of ESAD. Study plan The Master of Graphic Design ESAD.CR focuses on preparing students with a set of theoretical and practical studies in contemporary graphic design, typography applied, graphic design for contemporary means of communication and branding. Courses are complemented by seminars and research methodologies that explore the communication design conceptually and operationally, approaching simultaneously experimental and professional dimensions. The last two semesters focus on the preparation of sustained practical design work that could be replaced by an internship. Other information Graduates in the Master of Graphic Design may work in the areas of editorial design, packaging, typography, information design, generic design for television or cinema, illustration, art direction, branding, multimedia design and production of graphic design. In the advertising industry can be a creative pairs, for print advertising or television. In the audiovisual industry, these skills can also be applied in the conduct of generic or other products where typography is applied. The teaching profession is also a professional output as well as academic research in the area of graphic design. Fees APPLICATION FEE: 60€ ENROLMENT FEE: 500€ for International Student Contingent TUITION FEE: I. General Contingent: 1.140€ /per year II. International Student Contingent: 3.000€/per year [-]

Master in Design for 3D Printing and Digital Fabrication

IED – Istituto Europeo di Design Barcelona
Online & Campus Combined Full time April 2017 Spain Barcelona

The Master's Course in Design for Digital Fabrication provides the necessary perspective and tools to implement new production possibilities in different professional fields. [+]

Masters in Digital Design in Europe 2017. THIS PROGRAM IS TAUGHT IN SPANISH Digital fabrication opens up the gates towards the world of production so that almost anyone can design and build spaces, objects and devices. Designers and professionals whose work defines the objects that surround us can harness the advantages of digital fabrication in order to create new business opportunities and apply the benefits of new technologies to develop new solutions. The Master's Course in Design for Digital Fabrication provides the necessary perspective and tools to implement new production possibilities in different professional fields. It is a test-bed that provides students with certain abilities and competences that build on their professional background, giving them the skills to design, develop and implement creative projects by using techniques such as 3D-printing and numerical control cutters. Objective To equip students with digital fabrication methodologies and tools in order to become key players in implementing this knowledge in different design areas, adding value to the corporate environment and to their careers. Students are also encouraged to develop critical judgement in order to decide how and when to implement different tools in an innovative way, and to understand the possibilities of applying digital fabrication in product design, interior decoration, fashion and visual communication, by identifying the best way to bring their ideas to fruition and by appraising their impact on business benefits. They will also learn how to use digital fabrication tools by combining creativity, management and entrepreneurial spirit within actual businesses, where the aim is for them to become key figures in creating sustainable value with their proposals. Methodology IED Barcelona proposes an innovative methodology in its intensive courses, where both face-to-face and distance learning are put together. This allows students to spend a 3-month period in Barcelona and take the rest of the course from home. Lectures are held in two environments and teachers coordinate these two spaces so as to offer students the best workspace in which to develop their knowledge in design towards digital fabrication. - IED Barcelona: Theory and project lectures are held on the premises of IED. The multicultural and interdisciplinary environment of IED Barcelona is the perfect place for designing projects and developing innovation. - Ateneu de Fabricació de Ciutat Meridiana: Technical lectures, where students learn and implement digital fabrication techniques, are held on the premises of the Ateneu de Fabricació de Ciutat Meridiana. This digital fabrication lab belongs to the Red de Ateneos de Fabricación (cultural centre network) driven by Barcelona City Council, within the strategic framework of SmartCities. These cultural centres are spaces for creation and learning and are linked to social innovation, new technologies and, particularly, to digital fabrication. Students are provided with all the necessary technologies in order to learn and implement the different processes and techniques of digital fabrication, with a view to transforming their ideas and concepts into actual products that are useful for society. Student profile The programme is geared towards graduates in product design, interior decoration, graphic design and visual communication, architects, fashion designers, engineers, artists and professionals who design, develop and bring to fruition all sorts of goods and products. Professionals interested in fostering and driving the success of digital fabrication are also welcome. In order to participate in the admission process, candidates must submit the following: Graduate diploma Curriculum Vitae Covering letter Career options Students can add value to their professional background by including digital fabrication on their list of skills. They will become digital fabrication strategists, who are able to work in businesses, innovation consultancies and design studios, and join multidisciplinary teams or develop their own projects as businesspeople. The course also helps students to build a career in design innovation, strategy, product and brand design and social enterprise. Coordinator BERNAT CUNÍ Bernat is an expert designer, researcher and manager in several fields of industrial, ecological and entrepreneurial design. He is currently involved in generative design, creative encoding and fast fabrication experiments. He is particularly interested in the future of design and popularising the design process and tools. Undertake new ventures based on innovation as a distinguishing feature. Conceptualization of new products. Creative development and business management. They will acquire the necessary skills to work in multidisciplinary teams, take leadership positions and investigate in the field. Duration and frequency: Frequency: 7 months - 3 onsite - 4 online Timetable: Monday to Friday from 9.40 a.m. to 14.30 p.m. and from 3.00 p.m. to 6.10 p.m. * The educational planning for all IED Master courses is aligned with the criteria established by the European Higher Education Area (EHEA). The IED Master program has adopted a credit structure that follows the European Credit Transfer System (ECTS). The IED Master issues private degrees. [-]

Master of Arts in New Media - Sound in New Media

Aalto University
Campus Full time 2 years August 2017 Finland Espoo

Are you passionate about discovering and widening the scope of sound design in the digital era? Welcome to study Sound in New Media Major Subject. The education is project-oriented, joining practice with theory. It combines art, design and media driven aspects of sound, covering a wide range of disciplines from concept design to live performance and from storytelling to programming. [+]

Are you passionate about discovering and widening the scope of sound design in the digital era? Welcome to study Sound in New Media Major Subject. The education is project-oriented, joining practice with theory. It combines art, design and media driven aspects of sound, covering a wide range of disciplines from concept design to live performance and from storytelling to programming. Teaching is fully in English, and students can write their Master's thesis in Finnish, Swedish or English. Learning Outcomes The general learning objectives of Sound in New Media are the following core competences, which the students will develop during their studies: project management skills, design skills, transdisciplinary and teamwork skills, musical competence and creative use of software The studies at Media Lab emphasise interdisciplinary and collaborative work, while individual skills are studied in workshops and through tutored studio work according to a personal study plan. You will also learn the theory related to sound design and music culture. Academic communication and writing are a part of the studies, and more research courses can be chosen if you are planning to become a researcher. Students are encouraged to network internationally and have an option to spend a part of their studies abroad. The curriculum contains some essential software and programming courses, but in general we expect students to be either proficient in using the tools of the trade, or willing to set aside time for self-study. For this, we provide a library of tutorials, as well as one-on-one coaching. We work in close collaboration with the best units and faculties in various universities in the Helsinki region, for example Centre for Music and Technology in the Sibelius Academy, as well as the Department of Computer Science and the Department of Acoustics and Signal Processing in Aalto University. The curriculum is designed in co-operation with other academic institutions and the industry, which supports the students' career planning. Career opportunities During your studies, you can specialise according to your personal skills and motivation. Your future careers can relate to the various fields of sound and music design both in private industries and public sector (academia, museums etc.), including game audio and music, sonic interaction design, sound design for animation and sound in media art. Aalto University supports entrepreneurship in various ways, and many graduates work as entrepreneurs. Across the wide range of positions, Sound in New Media graduates are independent professionals who have the capacity to lead and manage the development of their field internationally. Admission procedure and criteria The programme is targeted for students who have completed their BA, BSc or similar degree in sound design or music, or have gained basic sound design skills through other kind of activities. The selection process is aiming at a diverse and well-balanced group of students with different backgrounds, i.e. the chances to get selected depend also on other applicants' profiles. The selection to the MA in New Media, Major in Sound in New Media happens in the ARTS Aalto master's students admission process. The criteria includes strong professional interest towards sound design and/or music in the context of new media insight into new media design and/or new media production and/or related research some proven musical competence and talent fluent oral and written English language skills Deciding factors are demonstrated talent and suitability within the field of study. The selection is based on application documents, the applicant's personal aims and motivation as a student, an interview and possible entrance test assignments, prepared in advance, as well as work presented during the interview. [-]

Master in Graphic Design

IED – Istituto Europeo di Design Florence
Campus Full time 10 months January 2017 Italy Florence

The master in Graphic Design offers a path that is developed in a continuous relation between different fields, integrating the knowledge of the tools and technologies, the project culture and methodology with a sensibility towards Visual Communication and its representations. Particular attention will be given to the New Media aspects and to the new frontiers of web communication, in order to create professional figures capable of acting within an evolving scenario. The Graphic Designer figure, today, is particularly dynamic; being not only an expert in Visual Languages, but also a director of Communication Strategies based on the sign that is expressed on physical support in both real locations and virtual environments. The Graphic Designer works in Advertisement and Communication Companies, in Web Agencies, in Publishing Houses or as a Freelancer in his own facility; he is able to interact with multiple clients in different fields thanks to a developed versatility. This professional figure, in fact, has the necessary tools to keep updated and anticipate the times, offering innovative solutions to his clients. [+]

Masters in Digital Design in Europe 2017. THIS PROGRAM IS TAUGHT IN ENGLISH The Master in Graphic Design aims to fill the gap that is often created between available study paths and the ever-more demanding professional world, particularly in terms of acquired experiences and skills. Target The master is tailored for graduates or professionals in the areas of Graphics, Architecture, Design, Fine Arts and Advertising. Participants with an adequate (two years) experience in the fields of management, communication, marketing, public relations or visual communications (graphic, product, interior, advertising, photography, web or social) are also welcome. Method and Structure The Master has a complete and articulate program thanks to a balanced didactic structure, organized in three main areas: Cultural, Tools and Techniques and Project. The Cultural area's main objectives include the acquisition of notions and an effective method of communication of several types of projects. This area includes lectures, classes, workshops and individual studies. The second area of Tools and Techniques aims at the application of graphic design in diverse contexts with particular attention to developing areas (video, social communication, mobile UI/UX, interface design and digital publishing). The Project area is mainly practical and strategic and aims at the complete management of a communication project in all of its phases in collaboration with companies or other external partners. Lessons and classes are all structured as working briefs and workshops. Participants will work on the basis of real briefs which are inserted from the start in a context that reconstructs the dynamics of working companies and studio in multiple contexts such as communication studios, companies or visual departments within institutions. Professors are selected from experts and professionals in the respective fields of teaching. [-]

Master in Digital Solutions Development

BARCELONA TECHNOLOGY SCHOOL
Campus Full time 9 months October 2017 Spain Barcelona

The Master in Digital Solutions Development is ideal for those who want to enter the Digital industry with a solid base on which to start a new career in IT. Aligned with the technology and programming skills that the digital companies need to develop creative technology solutions. [+]

The Master in Digital Solutions Development is ideal for those who want to enter the Digital industry with a solid base on which to start a new career in IT. Aligned with the technology and programming skills that the digital companies need to develop creative technology solutions. WHAT WILL I LEARN? The skills that you will gain will qualify you for a diverse range of job roles across the IT industry. You will learn all aspects of the IT business system cycle including the analysis, design, development, implementation and evaluation of systems to increase business efficiencies. In addition, you will learn to design, create, document and implement computer programs in a range of different languages. Barcelona Technology School ensures to all the participants a professional experience after the Master. DURATION The Master in Digital Solutions Development offers you an university accreditation with 60 ECTS. The completion of the full time program takes 9 months, it starts on October 2016. Barcelona Technology School is an international institution, being all the programs taught in English and in the sunny and innovative city of Barcelona. A key part of the program is project-based learning, where participants will either generate and develop their own digital projects & solutions. READY FOR A BIG DIGITAL CAREER Tech industry is exploding and the key digital companies need your talent. Barcelona Technology School connects your career with the digital industry while brings you the most demanded digital knowledge & skills. INTERNSHIPS & JOBS OPPORTUNITIES Thanks to our agreements with the digital industry, you will have the chance to live a professional experience in some of the top technological companies that have a partnership with the Barcelona Technology School ecosystem. HOW TO APPLY If you are passionate about the software development and you would like to access job opportunities, develop the best IT talent and have a master experience in Barcelona… we just ask you for 4 requirements: 1 APPLICATION FORM Download, fill in & sign the application form. 2 MOTIVATION LETTER Candidates must send to the admissions office the application form, their CV as well as a motivation letter explaining how they think the digital industry will be in the next five years and how they could contribute to the digital transformation. 3 INTERVIEW Our admission officers, as well as the director of the program, will analyze your candidature and if you meet the profile of Barcelona Technology School, we will call you to have a chat. 4 PAYMENT To ensure you place on the Master, you must secure it by making the reservation payment. In the acceptance letter we tell you how. You must then pay the enrolment fee and you can pay the rest in cash or in instalments. [-]

Master in Accessories Design and Digital Fabrication

Haute Future Fashion Academy
Campus Full time October 2017 Italy Milan

The Creative Director of Accessories and Luxury Products is an extremely important figure whose task is a very delicate one: that of combining the essence and uniqueness of a brand with the creativity and functionality of a Luxury accessory, exalting the quality and power of seduction. [+]

Masters in Digital Design in Europe 2017. Master in Accessories Design and Digital Fabrication The Creative Director of Accessories and Luxury Products is an extremely important figure whose task is a very delicate one: that of combining the essence and uniqueness of a brand with the creativity and functionality of a Luxury accessory, exalting the quality and power of seduction. With the help of digital modeling and fabrication all the students will be able to produce some pieces with the highest technology and machines for fabrication such as Laser cut, 3D Printer and wearable technology Arduino. During the course the students will develop their skills in 3D modeling thanks to the Opensource program Blender under the supervision of highly educated masters and professionals. The Creative Director is responsible for leading the creative staff in the creation of accessories lines that meet the definition of Luxury goods, combining creative abilities, design skills and craftsmen’s expertise. This is a strategic role, especially in the context of a Fashion Brand, which often owes a substantial portion of its own revenues and image to these product lines. The aim of the Master course is to train future Creative Directors specialized in the Luxury sector, highly specialized figures who are able to create things which stand out as true icons of style and elegance, enchanting entire generations, thanks to their sophistication and their essential uniqueness. The course program is structured so that students may develop creative and design capabilities, acquire the necessary skills to analyse and interpret consumer trends and consolidate their knowledge in the fields of Fashion, Design, Luxury and Lifestyle. At the end of the Master course, students will have acquired advanced design skills, developed a deep aesthetic sense and obtained a solid education in Design, Photography and Contemporary Art. An all- round know-how that shall allow you to anticipate trends and to design successful collections at an international level. This course is aimed at: Students who have already acquired a good preparation in Fashion Design. Professionals in the sector who wish to perfect their skills. Students who do not have a relevant background, but who can fill in their cultural and operational shortcomings by attending the Extension Courses. STUDY PLAN High-End Luxury & Haute Couture Design Concept Luxury & Haute Couture Accessories Project Collection Luxury Gadget Project Collection 3D Modeling Digital Fabrication Lab Fashion History [-]