Master's Degree in Computer Arts in Syracuse in USA

Find Masters Programs in Computer Arts 2019 in Syracuse in USA

Computer Arts

A Masters degree gives you the opportunity to either further your understanding of a particular question or take off in a completely different way using skills you have gained from your previous undergraduate degree.

Computer arts is a growing field of study that is slowly making its mark on the professional world. This program teaches students to work with new technology to create professional works of art suitable for the modern market and prepares them for work with movies, video games and other mediums.

The United States of America is a large country in North America, often referred to as the "USA", the "US", the "United States", "America", or simply "the States". American colleges are funded by "tuition" charged to the student, which is often quite expensive, very commonly reaching into the tens of thousands of dollars per year.

Syracuse is a city in upstate New York that has a population of around 150,000. However that population swells each year come school year when college students move into town. The campuses are the focal point of the city and are known around the United States and the world

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Master of Fine Arts in Computer Art

Syracuse University - College of Visual and Performing Arts
Campus Full time 3 years September 2019 USA Syracuse

The master of fine arts (M.F.A.) degree program in computer art is an artistic research and development program situated in the context of technology. The program is dedicated to a wide range of practices in art media where the computer plays a primary role. These art media may include computer-generated images, 3D computer animation, physical computing, creative computer programming, computer gaming, computer music, visual effects, multi-channel installation, and sonic art. [+]

Overview

The master of fine arts (M.F.A.) degree program in computer art is an artistic research and development program situated in the context of technology. The program is dedicated to a wide range of practices in art media where the computer plays a primary role. These art media may include computer-generated images, 3D computer animation, physical computing, creative computer programming, computer gaming, computer music, visual effects, multi-channel installation, and sonic art.

Students are expected to develop a strong record of professional practice in a variety of contexts, including exhibition, screenings, public intervention, installation, performance, workshops, gaming events, and viral media, among other forms of public engagement.... [-]