A master's degree is a postgraduate academic degree. One must already have an undergraduate degree to apply for a master's program. Most master's degree program would require students to complete a master's thesis or research paper.
Computer arts courses prepare students for the growing word of digital media by teaching them to work with the latest and greatest technology on the market and how to use professional-grade work within movies and television shows, advertising campaigns and much more.
Spain (Spanish: España) is a diverse country sharing the Iberian Peninsula with Portugal at the western end of the Mediterranean Sea. Spain is considered an exotic country in Europe due to its friendly inhabitants and relaxed lifestyle. The normal duration for University courses in Spain is 4 years, except Medicine and the double degrees, which are 6. Madrid and Barcelona are well known cities around world for its cuisine, vibrant nightlife, and world-famous folklore and festivities.
Top Master Programs in Computer Arts in Spain 2017/2018
The Master in Digital Art Curatorship serves the needs of professional and academic training in curating exhibitions, art theory and design, criticism or cultural management, with the particularity of being specialized in the creation and use of new technologies. [+]
The proliferation of new technologies has increased the presence of screens full of powerful elements needed and attractive content. At this point it makes sense the Master in Motion Graphics Design of Seeway program orbiting the specific importance of movement in the transmission of information and offers a practical approach to bring together the latest technologies moving image, its design, typography and audiovisual creation. [+]
The character animation is a profession that bases its secret in giving life and soul into inanimate elements priori. This ability is what generates a railway connection between the character in the animated piece and the public. [+]
In the Master of 3D Animation and VFX discover that the line between real images and artificially generated content is increasingly thin, both traditional film and film animation. [+]
With the entry of the XXI century the use of three-dimensional images of synthesis in the field of audiovisual animation has become a phenomenon not to be habitual longer exciting. Much of the most outstanding animated films that have been made with 3D animation have become film history as rotundas masterpieces. Movies like Wall-E, UP, The Incredibles, Finding Nemo, [+]
The Master in Multimedia Creation (MCM) focuses on three disciplines: Transmedia (Narativa, Serious Games and Gamification), Interaction (HCI, free people-objects) and entertainment (rigging, motion capture). the student the knowledge needed to create multimedia projects from these perspectives are provided. [+]
In this title we propose an academic program, with a solid technical and artistic training, in which the student can develop his creative potential and become a 360º professional in the different branches of visual communication: graphic design, web design, advertising, UX Design ... [+]
Every year there are more companies concerning the 2D / 3D animation that want to welcome our trainees, trained for a successful and immediate incorporation into the labor market sector. Also each year more working professionals want to join our teaching team and contribute their bit to our educational project. [+]
The illustration is one of the most bullish disciplines within the graphic, artistic and business world, becoming an essential tool in many professional projects related to graphic design and communication. [+]
The goal is for students to advance their knowledge specializing in 3D video game art. It will work on modeling, texturing and animating creatures, advanced animation, facial animation and Oculus. [+]
Teach students to control the entire creative and technical process to generate a 3D game from scratch working environments, character design, modeling, sculpting, texturing, rigging, animation, visual effects exportable, creating tools for production, creation detail end and optimization of all the material for use in the 3D graphics engine to the advanced modeling and animation (creatures) facial animation and Oculus. [+]
The aim is to teach students to control the entire creative and technical process to generate a 3D game from creating environments, to character design, modeling, sculpting, rigging, texturing, animation, visual effects exportable, creating tools for production, creating extreme detail and optimization of all the material for use in the 3D graphics engine in real time using the latest techniques in the industry as low poly modeling, rigging by geometry, normal mapping, LOD (level of detail), light mapping and shading. [+]
The goal is for students to advance in their knowledge of animals and encouraging 3D animation and advanced rigs make animations with professional quality. [+]
The goal is for students to learn from scratch to master biped character animation, animals and creatures, learning from the principles of animation to animation and rigging end. [+]
The goal is to train students as character animators. They dominate not only the principles and techniques of animation but develop their talent for their creations expression necessary to convey emotions. [+]