Overview

In the game design and development masters, students explore the entertainment technology landscape as well as other related areas. The program simultaneously covers the breadth of the game design and development landscape through study in topics such as computer graphics, game engines, interactive narrative, and game world design. The program is characterized by a clear focus on development, but also educates developers in the design process. The degree is intended specifically for students who aspire to hold careers within the professional games industry or a related field such as simulation, edutainment or visualization.

The program's curriculum consists of required courses, a choice of five advanced electives, and a capstone experience. This is a two-year, on-campus, cohort-based program in which students are admitted through a portfolio review process. During the second year, students form development teams that construct a working game engine and software title as the program capstone experience. This requirement includes both individual and group expectations. The capstone culminates in a defense before program faculty, as well as a public exhibition. Combined, these requirements provide a unique and comprehensive educational experience for individuals who aspire to a career in the game development industry.

Capstone experience

During the second year, students complete a team-based capstone experience where students present and defend their work. This presentation includes a faculty review, which constitutes the capstone defense, a public presentation, and a demonstration.

Industries

  • Internet and Software
  • Electronic and Computer Hardware
  • Movies, TV, and Music
  • Defense

Typical Job Titles

  • Game Developer
  • Game Designer
  • Mechanic Designer
  • Level Designer
  • Programmer
  • Modeler
  • Audio Programmer
  • Producer
  • Quality Assurance Tester
  • Technical Artist
  • User Interface Programmer
  • Tools Programmer
  • Network Programmer
  • Graphics Programmer
  • Artificial Intelligence Programmer
  • Lead Programmer
  • Developer
  • Software Engineer
  • Mobile Engineer
  • Interactive Developer

Curriculum

Game design and development, MS degree, typical course sequence

First Year

  • IGME-601 Game Development Processes
  • IGME-602 Game Design
  • IGME-603 Gameplay and Prototyping
  • IGME-695 Colloquium in Game Design and Development
  • IGME-795 Game Industry Themes and Perspectives
  • Advanced Electives

Second Year

  • IGME-788 Capstone Design
  • IGME-695 Colloquium in Game Design and Development
  • IGME-789 Capstone Development
  • Advanced Electives

Admission Requirements

To be considered for admission to the MS in game design and development, candidates must fulfill the following requirements:

  • Complete a graduate application.
  • Hold a baccalaureate degree (or equivalent) from an accredited university or college in a relevant field such as information technology, computer science, software engineering, or computer graphics. Students with undergraduate degrees in related disciplines such as digital media or human-computer interaction may be considered.
  • Submit official transcripts (in English) of all previously completed undergraduate and graduate course work.
  • Have a minimum GPA of 3.25 (or equivalent) or a first-class international degree with distinction.
  • Submission of a portfolio and/or scores from the Graduate Record Exam (GRE) is required. If you choose to submit a portfolio it should include evidence of individual and group projects (clearly marked as such) relevant to the area you wish to study within the degree program.
  • International applicants whose native language is not English must submit scores from the TOEFL, IELTS, or PTE. A minimum TOEFL score of 88 (internet-based) is required. A minimum IELTS score of 6.5 is required. The English language test score requirement is waived for native speakers of English or for those submitting transcripts from degrees earned at American institutions.
  • International applicants are required to submit scores from the GRE.
  • Due to the cohort nature of the program, students are admitted for the fall semester. Admission to the program is highly competitive. While GRE scores are not required for domestic applicants, students may submit scores to strengthen their application. Those applicants with a GPA below 3.25 are required to submit GRE scores.

Prerequisites

Students are expected to have at least one year of significant programming experience in a current object-oriented language—preferably C++ or Java—and a solid working knowledge of website development and interactive multimedia concepts. If students do not have these prerequisites, additional course work may be recommended to bridge any educational gaps.

Program taught in:
  • English
Rochester Institute of Technology (RIT)

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Last updated July 8, 2019
This course is Campus based
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Duration
2 years
Full-time
Price
47,522 USD
Annual tuition (12-18 credit hours). Additional fees may apply. Scholarships and aids are available.
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