Master of Arts (MA) in Photography
In the studios, there are realized topics related to photography as an autonomous expression referring to tradition as well as photography being a dialogue with other media: intermedia and computer photography. Students are also prepared to work in the advertising photography market. Practice completes lectures on the history of photography, photography techniques, contemporary photography and new media. Students have at their disposal: laboratory, darkrooms, flashlight studio, continuous light studio, a computer studio, and library.
Studio of Spatial Performance
Head: dr Mirosław Bałka
Assistant: Karolina Kubik
The objective of the studio is to assess the status of the spaces around us and make an attempt at forming them in a creative manner. By defining our own place and exchanging views with the individuals who represent other places, the students establish zones of communication and can assess their interaction. The students perform both at the school itself and in city spaces. Their intention is to draw the attention of the public to the social and political issues that affect their environment. Objectives: the students will acquire the ability to undertake artistic quests, the scope of which will be subject to their unique preferences and skills. They will gain the ability to manage public space without detriment to their autonomous artistic environment. They will also learn not to be frightened by the spaces of others.
Studio of Video Art
Head: professor Marek Wasilewski
Assistant: Hubert Czerepok
The curriculum is aimed at studying the diversity of contemporary arts and structures so as to spark discussion on the definition of arts in the face of the cultural, social and technical changes underway. The goal of the studies is to permit the students to learn of the unique features of intermedia video art and to encourage them to actively form art media with respect of their artistic and social appeal and to be able to critically assess the events and processes in such video art.
Defining attitudes to reality has been one of the guidelines of our activities. Emphasis is given to developing a personalized, unique image of the world of arts, thereby attempting to create a picture of the world around us. Video art itself constitutes an attempt to investigate the structure of the real world and be able to record its attributes. This way the video can modify the relevant paradigms, creating a new artistic reality.
During the course the students should:
- Learn about the milestone events of video art in Poland and abroad.
- Master the use of simple video equipment.
- Learn the basics of film editing.
- Comprehend the basic foundations of video art aesthetics.
- Understand the unique features of the video media and their artistic and social context.
- Be able to justify and present the content of their own work.
- Develop the skill of undertaking independent artistic quests.
- Enhance the capabilities of assessing one's own work.
Studio of Spatial Transformation and Development
Head: professor Andrzej Syska
Assistant: Piotr Bosacki
The studio investigates the definitions, as well as the methods of perceiving, mapping, designing and forming space, including all the possible transformations. We aim at approaching the concept of space both in a conventional way, in which various objects and events (including artistic ones) intertwine in a 3D environment, and in an alternative way, featuring a “virtual” approach to investigate the various opportunities and consequences of status in space (including non-artistic ones). Graduates will gain the skills to use a set of specific tools to map space and will be able to offer a unique approach to space forming acts. Students will be able to develop projects in which space, both real and in the virtual realm, will be utilized in a unique, creative way.
Studio of Interactive Performance
Head: professor Sławomir Sobczak
Assistant: Jakub Jasiukiewicz
Stimulating the committed involvement of the artist and the audience in forming a media and social environment is the focus of the curriculum. Interactive performances include the use of electronic media, multimedia, unique interfaces, software, applications, and tools, as well as a range of activities to overcome the barrier between the artist and the audience and to critically assess their relationship. The curriculum is aimed at teaching the students to prevent the objects or events from being too greatly detached from the audience, and instead to encourage the students in using games as their main strategy in artistic performances, with the game covering the procedures, communication, non-linearity, hyper-textuality, navigation, telemetry, provocativeness etc.
Projects can be carried out in the following areas:
- interpersonal communication,
- public communication,
- virtual communication.
Graduates will be able to develop active artistic relationships in communication, both in the field of electronic media and indirect social interactions. The students will learn how to create interactive artistic messages.
Studio of Performance Art and Multimedia
Head: professor Izabella Gustowska
Assistant: Raman Tratsiuk
The chief focus is the interface – human – reality relationship. Emphasis is placed on referring to the message of the public or private space and to the artist as the performing medium (in video-performance or interactive performance acts). Ongoing research and day-to-day experience are important references as well, with the crucial role for the artist being to comment, intervene, provoke, build and deconstruct the status quo by happenings, performances, flash mobs etc. in public or private spaces. The objectives of the course include providing the students with the abilities to act through performance art, multimedia, and public space actions. The students will learn how to create media messages and how to record such acts.
About the School
The Poznan University of Arts has been in existence for over 90 years. It was established in 1919 as the School of Decorative Arts and was later transformed into the State Institute of Art.