Why study MA/MSc Creative Technology at Middlesex University?
Technology is becoming increasingly important to art, design and culture and the skills associated with the once-separate creative and technical worlds overlap more and more. We welcome students from any background onto this course– it's an unusual opportunity for students with diverse skills to work together, and it's this variety that gives it so much character.
This is a highly practical course, assessed entirely through project work, with an emphasis on collaboration and experimentation. We want you to benefit from our creative, academic and technical expertise, and we like nothing more than to see you step out of your comfort zone and tackle something new. You'll work with your peers on group projects – recent students have made an interactive cushion, explored Kinect hacking, created apps and designed an interactive breakfast table that showed the news.
Never mind thinking outside the box – you'll be inventing 1,001 new things to do with it.
Our staff are active in research and industry; areas of expertise include music and sound technology, social media, interactive and haptic technology, visual and digital imagery and gaming.
You'll benefit from the cutting-edge facilities in our £80 million Art, Design and Media building, equipped with TV, radio and sound studios, workshops for digital image processing and a digital publishing suite.
You'll learn computer programming as part of the course, and will have access to cutting-edge haptic technology and a graphics and games programming laboratory.
The university is home to the Human Interactive Systems Laboratory, a centre of research into haptic technology, and the Lansdown Centre for Electronic Arts.
Students often work on real industry briefs, most recently with Sony and designer and engineer Moritz Waldemeyer.
- As a student of this course, you'll receive a free electronic textbook for every module.