THIS PROGRAM IS TAUGHT IN ENGLISH
The Master of Animation Design welcomes students with an Honours degree or diploma of I or II level or equivalent in Illustration, CG Animation of academic disciplines (painting, stage designing, Multimedia) or a diploma awarded by schools of specialization within comics and animation design. It also welcomes professionals, with at least two-year experience, interested in gaining a greater degree of specialization and update.
Structure and methodology:
The Master in Animation Design aims first of all to consolidate and upgrade skills in animation concept design with a focus on the topics, contents and styles that characterize the current production. It identifies some points that focuses on the evolution of the production work flow, presented by larger studies that are currently introducing new artistic solutions and techniques (Emerging Tools) for the production of series and feature films: 2D/3D integration, Cut-out (Puppet Animation), Frame-by-Frame Paperless Animation, Post-production, VFX.
On these "nodes" students will find also the search for style, as a synthesis between the premises of the concept - expressive and aesthetic intents - and the choices of realization.
Teaching methodology is divided into three main areas: design, technical and instrumental and production-marketing.
The programme initially provides some useful modules to examine and specialize expertise within the concept design, pre-production (from the subject to the storyboard) and animation, alongside the courses that provide the necessary expertise on the technical instrumental perspective.
The course covers subjects such as Concept Design for animation (at the base of the short film), Ambient Design (study set design applied to the different animation techniques), Character Design (screenplay), pre-visualization techniques (from videoboard to lay out Settings Set 3D), Director, Soundtrack, development of interactive digital content.
Teachers follow personally the formulation and implementation of various projects. The students make a dossier of the project, individual or in team, to be presented to the pitch of the most important festivals worldwide (Appel à Projects in Annecy; Pitch Me! At Cartoons on the Bay).
There will be then a communication project (in simulation purchasing) on social issues or education and the creation of a personal show reel (self-presentation) updated to the latest projects.
The final Project may be a short film, a pilot for a TV series or a cross-media project, done individually or in team.
This school offers programs in:
Last updated October 5, 2016