In the Master of 3D Animation and VFX you will discover that the line between real images and artificially generated content is getting finer, both in traditional films and in animated films.
The Master in 3D animation and VFX will turn you into a content developer and VFX in 3D both technically and artistically.
The working methodology of the Master in 3D Animation and VFX will allow you to learn and master the processes and mechanics of professional production work, orienting both film and advertising projects based on 3D animation.
You will generate scenarios and give them life, you will integrate them into real movies and from this work you will go through the profession from the most artistic points of view to the most technical, and all this by developing your own personal style.
- Qualification: Master's Degree from San Jorge University
- Credits: 60 ECTS
- Schedule: Tuesday and Thursday from 5:30 p.m. to 9:30 p.m.
- Modality: Presencial Barcelona
- Class period: October to June.
- Face-to-face training.
- 100% practical guidance.
- Small groups.
- Access to job bank.
In the Master of 3D Animation and VFX, you will learn to generate scenarios and give them life, integrate them in movies and real environments and jump the boundary between the real and the artificially generated.
Throughout the program you will work both 3D animation software and Maya and all its technical possibilities, such as the generation of effects on animations. At the end of the course you will be able to produce and generate 3D animations from start to finish.
This training is aimed at professionals and students of art, advertising, graphic design and animation who, like you, wish to guide their professional career towards the realization of 3D and VFX animations in a professional and practical environment.
To access the Master, knowledge of Maya and Adobe Photoshop is necessary.
01 foundations and technical principles
- Cinematic language.
- Conceptual illustration
- Maya: the tool.
02 conceptual bases
- 3D modeling
- The human figure in 3D animation.
- Matte painting.
- Textured and rig.
- Workshop: videogames
03 VFX and integration
- Effects and particles.
- Workshop: animation.
04 final project
- Realization of the final project.
- Composition and edition.
Program taught in: