MSc in Digital Media Production

Oxford Brookes University, Faculty of Technology, Design and Environment

Program Description

MSc in Digital Media Production

Oxford Brookes University, Faculty of Technology, Design and Environment

MSc in Digital Media Production

This course is run by the School of Arts

The MSc Digital Media Production will provide you with the skills and professional level expertise in the industry standard tools that are needed for the creation of contemporary media products. As a student with a first degree in a discipline other than a technically-based media subject, you will learn to operate digital equipment and manipulate data to produce finished products for the creative industries.

This course covers video and audio production, computer graphics and animation, and the making of interactive products for distribution via new media platforms, as well as the longer established media of television, video and audio. You will work on the award-winning Brookes TV, making and producing broadcasts. There are also opportunities to work on live projects for external clients, producing promotional materials, a fast expanding area of employment.

The course will enhance your career prospects and will offer you the opportunity to acquire the skills needed to work in the media industry.

Why choose this course?

While studying on the MSc in Digital Media Production, you will:

  • be taught by lecturers with experience of working in the media industry with links to the vast network of professionals in the Oxford area.
  • enjoy an excellent academic education coupled with practice-based learning, using industry-standard hardware and software.
  • gain numerous practical skills that will enhance your portfolio and improve your employment prospects.
  • be part of the award-winning Brookes TV and learn the art of news production.
  • be part of a large faculty with a variety of research interests and extensive industrial experience.

A feature of this programme at Brookes is that it is open to students from any academic background. Students join us from first studies in areas such as arts, literature, business, computing and engineering, among others.

This course in detail

The course is structured around three time periods: Semester 1 runs from September to December, Semester 2 from January to May, and the summer period runs through until the end of September.

To qualify for a master’s degree you must pass all taught modules and the dissertation, together with the research and study methods module. The outline content of these modules is as follows:

  • Video Production is intended to give you an understanding of, and the ability to apply the skills required for sound and video recording, including the techniques used to design, author and produce electronic media. It will take you through the entire process of making interactive video-based multimedia products. This includes pre-production planning, production phase involving industry standard tools for recording and post-production using the latest techniques of data manipulation.
  • Web Media provides you with an understanding of the processes and practices needed to generate and manipulate web content. You will develop a blog and build an online portfolio of work including digital text, images and audio material.
  • Creating Character Models provides you with a systematic understanding and experience of techniques used in 3D character modelling, using PC based systems that are used in the CGI (computer generated imagery) industry. You will produce 3D character models and rendered images.
  • Creating Digital Animation and Visual Effects covers the techniques used in 3D animation and motion capture. You will animate 3D character models including fluids, fabrics, skin, hair and fur. The emphasis is on understanding how complex animations are created using studio software. You will produce animations using studio packages. Motion capture will be used to emulate life-like graphics. You will also look at future developments such as markerless motion capture and augmented reality.
  • Newsroom Operation covers the entire workflow for a broadcast TV newsroom from an original news story, through the write-up, planning and capturing footage, to editing and broadcasting. Using the latest industry-standard equipment in a fully operational newsroom, you will gain an understanding of the creative and technical processes involved in TV production.
  • Professional Media Production aims to provide you with a comprehensive understanding of management techniques relevant to video/multimedia production. Working in teams, you will acquire the knowledge required to plan, organise, finance, produce and evaluate media materials for external customers.
  • Research and Study Methods is designed to introduce you to the research and study methods that will underpin work carried out for your dissertation. The module, delivered in a seminar style, will provide you with research skills, planning techniques, progress management and review, and ability to use ICT support materials. You will be given guidance on the analysis and technical presentation of research material.
  • The Dissertation is an individual research and development project of 10,000-15,000 words on a topic closely related to your course of study. The work may be undertaken in close co-operation with a research, industrial or commercial organisation.

The course benefits from the rigorous validation and review processes at the University, and the external examiners are very positive about the course.

Teaching and learning

Learning methods include lectures, directed reading, workshops, seminars, and practical and project work.

Teaching is organised on a module-credit basis, involving approximately 200 hours of student input and approximately 36 hours of staff contact, normally delivered through a weekly three-hour teaching block over a 12-week period.

Each course module is assessed individually, generally on the quality of written or design work, and to some extent on verbal presentations. Assessment methods may include essays, seminar papers, class tests, project work, design and oral presentations, workshops, simulations, and practical exercises.

Teaching and learning also draws on the diverse professional backgrounds, experience and knowledge of academics and visiting lecturers from industry.

Specialist facilities

We have excellent facilities to support your learning and use the latest industry standard tools, such as Avid, Maya, After Effects, DaVinci Resolve and ProTools. Teaching is based primarily at the Headington Campus and at the purpose-built building on the Wheatley Campus. Facilities include sound and video recording studios, post-production studios, motion capture studio and a fully operational TV newsroom. Students have access to these facilities 24/7. In addition, students can borrow equipment such as cameras, lights, microphones, tripods, etc. to work on their projects. They can also book studios for private or group work.

Sample work

Entry requirements

You should normally hold a first degree equivalent to at least a British lower second class bachelor’s degree in any discipline other than those very closely related to media technology. If you have relevant professional qualifications or work experience you can also be considered.

English language requirements

This school offers programs in:
  • English

Cost & Fees

Home / EU full-time on-campus fee: £5,480

Home / EU part-time on-campus fee: £2,790

International full-time on-campus fee: £13,730

Where part time fees are quoted this is for the first year only. Fess will increase by approximately 2% each year.

Last updated August 28, 2016
Duration & Price
This course is Campus based
Start Date
Start date
Sept. 2017
12 - 24 months
Part time
Full time
5,480 GBP
Start date Sept. 2017
United Kingdom Oxford, England
Application deadline Request Info
End date Request Info
Duration 12 - 24 months
Price 5,480 GBP
- UK and EU; £13,730 - Non-EU