MSc in Computer Science - Augmented and Virtual Reality

General

Program Description

The new MSc in Computer Science has a common set of entry criteria and leads to a Master's degree in Computing specializing in one of four exciting areas: Data Science, Intelligent Systems, Augmented and Virtual Reality and Future Networked Systems.

The course is designed and taught by staff who are renowned research leaders in their fields. The course content is inspired by their cutting-edge work as well as their contacts with leading industry researchers around the globe.

In the first semester, students gain the necessary skills in Research Methods (to enable students to produce their own dissertation), Innovation (to equip students with skills in company formation or innovating within a large company) and Machine Learning (a foundational technique for each of the specializations). In addition, students will make a start on their specialist modules in their chosen strand.

During the 2nd semester, students will begin foundational work on their dissertation and immerse themselves in modules of their chosen strand.

The 3rd semester will be exclusively focussed on the Dissertations, doing experimental work, building prototypes and writing up the work.

We expect our graduates to be in high-demand for top-end research and development positions within leading multi-national companies and from startup-companies alike. There will also be opportunities to progress to PhD study with many funded positions available locally.


The Augmented & Virtual Reality strand equips students with the theoretical and practical knowledge to enable them to participate in the design and development of the technology that underpins fast-moving video game market as well as providing transferable skills relevant for careers in the wider industries of interactive entertainment, new media and communication. This strand is a modified version of the well established and successful M.Sc in Interactive Entertainment Technology and is built on research expertise in the Trinity Centre for Creative Technologies. This Centre is based on a unique collaboration of Computer Science, Engineering, Drama and the Arts; The focus is on creative technologies including film, interactive multimedia, games, and simulation.


Tuition

  • Non-EU Full-Time: €23.252
  • EU Full-Time: €7.746


Duration

  • Full-time: 1 year

This programme is available to Non-EU students only as a full-time course with a 1-year duration.


The MSc programme aims to produce very high-quality graduates that can become leaders in high-tech industry and academic research. It will be intensive, demanding and rewarding.

For entry to the course, we require the following:

  • A II.1 (60-69%) grade or higher from a reputable university in Computing or strongly related discipline
  • A standard of English language competence that will allow full participation in coursework, classwork and other activities - this means an IELTS level of 6.5. For further details on this please visit the International Students Entry Requirements website
  • You need to be able to be fully competent in programming in C, C++ or Java [for Graphics and Vision Technologies, you will need to have or acquire competence in C++]
  • A strong work ethic and the resolve to strongly engage with the demanding programme. This means, for example, that it will be extremely difficult to do the course while holding part-time employment.
Last updated April 2019

About the School

Trinity College Dublin, the University of Dublin, founded in 1592, is Ireland’s premiere university and consistently ranks as one of the worlds’ most prestigious universities.

Trinity College Dublin, the University of Dublin, founded in 1592, is Ireland’s premiere university and consistently ranks as one of the worlds’ most prestigious universities. Read less