Digital Humanities is a young field of research, focused on the use of computational techniques to support research in the Humanities, Social and Behavioral Sciences. One of the key drivers of the field is the recent availability of large digital repositories within many areas of the Humanities, Social and Behavioral Sciences. These repositories offer the prospect of applying computational visualization, querying and analysis techniques, leading to the discovery of new knowledge and insights. The field also applies new digital techniques to enhance approaches, processes, skills, and methods developed and applied in the Humanities, Social and Behavioral Sciences. This includes the use of digital techniques in instructional sciences, the use of digital games in social sciences or the use of digital techniques in online publishing.
What is the Master of Digital Humanities all about?
The Master of Science in Digital Humanities helps graduates from Humanities, Social and Behavioral Sciences programs to develop digital competencies that will allow them to add digital dimensions to their own domain expertise. It aims to explicitly link these competencies to research questions, case studies, and applications related to the domain expertise of the students.
Graduates of this program will be able to bring their own domain expertise to a significantly higher level of functionality, using digital tools and techniques. Building both on the expertise they obtained from the program and their prior expertise in Humanities, Social or Behavioral Sciences, graduates will be well placed to open many new digital applications to a much wider community. Moreover, those who wish to move to a professional profile involving more advanced digital competencies, are well prepared to do so.
This is a Master's program and can be followed on a full-time or part-time basis.
The program is organized around a number of clusters of course units. The central clusters are the Application Domains cluster and the Tools for the Digital World cluster. Supporting clusters are the Introductory Digitization Components cluster, the Advanced Digitization Components cluster and the Management Component. The heart of the research activities is situated in the Master’s thesis.
International and multidisciplinary
The Master’s Program is conceived as a one year, international and multidisciplinary advanced master program (master-after-master). The program is unique in Flanders and one of only a few in Europe. The program is firmly framed in an explicit collaboration between the Faculty of Arts, the Faculty of Psychology and Educational Sciences, the Faculty of Social Sciences and the Faculty of Sciences - Department of Computer Science. As such, it is supported by experts in Digital Humanities applications, who supply research expertise for the program, as well as by experts in digital techniques and tools, who provide a sound technical basis for the students.
- 1 March 2018 (for non-EEA citizens)
- 1 June 2018 (for EEA citizens)
KU Leuven uses an online application system. You can download and submit your application form via www.kuleuven.be/application. Students with a Flemish degree can consult www.kuleuven.be/studentenadministratie.
For more information about our tuition fees, please visit www.kuleuven.be/tuitionfees
Is this the right program for me?
Candidates have successfully completed a Master’s program in the Humanities, Social or Behavioral Sciences. Alternatively, candidates have successfully completed a Bachelor’s program in the Humanities, Social or Behavioral Sciences which has a normal duration of at least 4 years. For candidates with a 4- or 5-year Bachelor’s degree, we require that the applicant has obtained excellent academic results.
Admission to the program is granted on the basis of an application file. A good knowledge of the English language is required, i.e. a paper-based TOEFL score of at least 600, or equivalent. Other criteria for admission are based on the applicant’s academic results, his/her motivation and research objectives. Students will only be admitted to the program if the teaching staff has the required expertise to guide the student in his/her research objectives. Also, experience with computers is expected. Only applicants with very good qualifications are admitted to the program.
Academically, researchers in the Humanities, Social or Behavioral Science are confronted with the need to apply digital tools to facilitate and enhance their research. The program enables graduates to enhance their research in the Humanities, Social or Behavioral Sciences through non-trivial uses of digital tools and techniques. This may include modeling and querying databases, accessing data, interconnecting and querying web resources, extending tools with scripts to provide extra functionality, text-encoding, and e-publishing, mining repositories, data visualization, analyzing social networks, adopting, adapting and enhancing e-learning environments, improving the usability of human-computer interaction. As such, graduates are very well placed to take on the challenges that novel research positions require.
Professionally, graduates of the Humanities, Social or Behavioral Sciences enter professional environments where connecting the company’s business with digital tools and techniques has become standard. Here as well, the program enables its graduates to put to use non-trivial digital techniques in their professional occupations, including e-media, publishing, arts, history, culture, music, libraries, e-education or interactions for end-user applications. Thus, graduates who want to pursue a career in the usual sectors for graduates of the Humanities, Social or Behavioral Sciences will be much better prepared to cope with the digital techniques that are currently applied there.
More generally, graduates of this program provide society with professionals and researchers who are able to bring their own domain expertise to a higher level of functionality, using digital tools and techniques. Building both on the expertise they obtained from the program and their prior expertise in Humanities, Social or Behavioral Sciences, are well placed to take part in opening the digital world to a larger community.
Graduates of this program who wish to move to a job profile involving more advanced digital competencies, are prepared to do so and will help to close the gap in an IT-focused labor market. This will require extra training at the company and aims at positions such as project analysts, project managers, service managers.
Digitization affects in many ways how future scientists in Humanities and Behavioural Sciences will conduct their research. Also, graduates from Humanities and Behavioural Sciences programs enter a professional world in which digitization becomes the standard, be it in publishing, arts, libraries, teaching and many others.
The Master of Science in Digital Humanities program aims to prepare graduates from Humanities and Behavioural Sciences programs for these challenges. It aims to help such graduates to develop digital competencies that will allow them to add digital dimensions to their own domain expertise. It aims to explicitly link this knowledge and these competencies to case studies and applications related to the domain expertise of the students. It will train them to master information structures and functionalities of data, programming structures and technique to produce scripts for digital applications, tools for improving access and interactive use of data and the development of new digital applications. It will train them how to manage projects related to digitization and introduce them to emerging new digital technologies and their applications.
As an advanced master program (master-after master), it is assumed that the students entering this program have already achieved the general academic competencies defined for any master's program. Nevertheless, it is also within the aims of the program to further strengthen these competencies, within the specific context that Digital Humanities offers.
More specifically, graduates understand the basics of Digital Humanities, databases and query languages, scripting languages, the role of IT in management and of some of the emerging technologies in Digital Humanities. They are able to formulate research goals, determine trajectories that achieve these goals, collect and select information relevant to achieve the research goals and interpret collected information on the basis of a critical research attitude. They are able to communicate scientifically. They are able to model a database and use SQL, to use a scripting language, to apply tools for Digital Humanities and to study applications in Digital Humanities. They have the attitudes of valuing and fostering creative, critical and independent thinking, of applying an interdisciplinary and participative approach to innovative development and of striving towards opening the digital world to a broader society.
About the School
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