The 3D Master with a degree from the UCAM have a marked practical nature. The idea is to bring the student closer to the reality of the emerging 3D industry. For this in Coco School we have professors of the likes of Juan Carlos Navarro (Lead Animator in PIXAR), Graham Gallagher (Director of animation and VFX in FRAMESTORE), Aurelio Pozas (3D Generalist in Game of Thrones, Warcraft, A Monster comes to see me), Jose Manuel Linares (Blur Studio) and Salva Espin (Marvel cartoonist) among others.
In the 3D Master, the dynamics of the classes and the permanent communication with the teaching staff allow the student to progressively assimilate the whole syllabus. In addition, the proposed exercises continue to provide the student with the necessary ease for the performance of their future profession.
With all this the student is acquiring the necessary skills to, once finished the Master, go into any of the many branches of 3D.
- Master in Modeling, Textures and Shading for Videogames
- 3D Master in Modeling and Animation of Characters. Bodymechanics Advanced For Video Games
- 3D Master in Modeling, Character Animation and Visual Effects (vfx)