Masters in Visual Arts in Spain

View all Masters Programs in Visual Arts in Spain 2017

Visual Arts

A Masters degree is an academic degree awarded to individuals who successfully denote a higher level of expertise. There are two main types of Masters - taught and research.

Visual arts courses often cover skills in aesthetic arts. However, there are many applied art forms included in visual arts courses. These programs can cover graphic design, fashion design, decorative art and industrial design. These can help students prepare for a position in a particular field.  

Spain (Spanish: España) is a diverse country sharing the Iberian Peninsula with Portugal at the western end of the Mediterranean Sea. Spain is considered an exotic country in Europe due to its friendly inhabitants and relaxed lifestyle. The normal duration for University courses in Spain is 4 years, except Medicine and the double degrees, which are 6. Madrid and Barcelona are well known cities around world for its cuisine, vibrant nightlife, and world-famous folklore and festivities.

Top Master Programs in Visual Arts in Spain 2017

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Master In Multi-device Web Design And Programming

Escuela Superior de Diseño de Barcelona
Online Full time 12 months November 2017 Spain Barcelona

Domina any means so that the message reaches the user optimally adapted to each of the devices. [+]

Best Masters in Visual Arts in Spain 2017. Have you thought about the amount of visual impacts that you receive daily from the web environment through their multiple devices? We continually inform, seek, share, relate, interact, analyze, discard, ... information provided on the Internet. So important is the reliability of information, such as how it is presented and adapts to each of the devices. The market is essential to have professionals capable of understanding the constant transformation of the environment, understand the user to send you information and message. The Master in Web Design and Programming Multidevice covers all aspects necessary for the student to acquire the skills and knowledge to enable it to undertake, manage, design and implement projects, services and Internet applications. Throughout the course, students will be able to better understand and address the needs, technology and the real possibilities of each client or project to provide an effective response to its objectives, as well as being able to offer graphic creative contributions made it is a unique and innovative piece. In this context they will be as important keys digital design and development of skills and guidelines for monitoring a project from capturing customer requirements to the presentation of the final product. With this training the student will have a detailed overview of the entire process of creating an interactive project where the business vision, the user experience (UX) technology and interface design are at the center. GOALS The main objectives of this program are: Understanding the new ways of seeing the present and the future in an online environment. Acquiring skills and knowledge of new concepts (interface design, usability, interaction or positioning) and adapt other already known graphic design to this environment. Being able to manage, design and implement an Internet project autonomously or be able to participate in a specialized roles defined for each participating team. Acquire a work process taking in every phase of the project: briefing, concept creation, strategic / objective definition based on customer needs, GUI development, prototyping, programming front-end. Learning to synthesize the site architecture, usability and strategy of a multimedia project by designing its graphical interface and work with wireframes. Understand the importance of user experience (User Experience) as a discipline that gives meaning to the joint work of technology, design and interaction. Learn communication protocols and proprietary technologies of multi-device projects and internet to better understand what requirements need each applying all of that on different media (web and webApp) in a multiplatform environment (screen, tablet and smartphone). Acquiring the ability to define web client strategy, plan the project on which to work, position both organically and through the web payment (SEO and SEM). Promote entrepreneurship, strengthen business skills to manage projects at the level of budgets, organizational charts, supplier management and planning. Professionals to share with the daily life of a professional studio, see how they tackle projects and the best way to solve the problems encountered in the development of a multidispositvo product. At the end of the course, students will have material generated to develop a digital portfolio, enabling them to promote themselves in the workplace. CURRICULUM The Master in Web Design and Programming Multidevice is structured from the following subject areas are integrated into a cross-project developed over 10 subjects: Digital media strategy and project management In this module the student faces the understanding of new ways of seeing the present and the future in an online environment. To do this you must assimilate new concepts (interface design, usability, interaction or positioning) and adapt others already known from graphic design to this environment. Learning methods and processes for developing a suitable product strategy, defining goals and success metrics, analyzing the current reality of business in the middle, as well as planning and strategy development. User Experience (UX) The student must master the key concepts that ensure a rich user experience. Explores factors such as interaction design, information architecture, accessibility, navigation flows, usability. We will work on all tasks applied in the development of specific outcomes (for example wireframes or prototypes) that advance product development and validation of these results. GUI design The purpose of this module is to synthesize architecture, usability and strategy of a multimedia project by designing your GUI. It affects fundamental aspects of interactive visual communication and the student is introduced to the inclusion of elements of interaction and navigation in multiple media (eg web interfaces for mobile and desktop). It will work from conceptualization through sketching visual to performing mockups and the definition of a library of design patterns. Frontend development The purpose of this module is to learn communication protocols own web projects and deepen the HTML5, CSS3, jQuery languages ​​... Responsive Design This module aims to raise awareness and experience in responsive web design projects: How do they adapt to different devices? How and what contents are displayed in each? For this purpose are defined all the new options, both the potential and requirements such as graphics software tools. At the end of the module will be designed, developed and implemented (a mock up level) output web solutions platform. Focus on issues of code (bootstrap) affecting development for multiple devices (responsive) will be used. Prototyping and End Arts The submission of proposals is one of the crucial points of the project, the module objective is to expand the resources and provide tools for submitting proposals to customers, improve argumentario, quality and finish more real (InvisionApp and Marvel). On the other hand it is essential to contextualize the various processes in a digital project and the various actors involved. We will give special attention to step between the original equipment design and programming, for a smooth passage between designers and programmers, minimize errors and save time (Zeplin). Managing a CMS A set of tools for content management (CMS), each specialized in a certain purpose (social, commercial, communication) will be. It will deepen the use of Wordpress, trying detailed installation, configuration and extension using modules and plugins. Finally, the student will know the dynamics of development in client / server environments and understand issues related domains, hostings, etc. Design in new digital environments and mobile devices WebApp, native application and hybrid application, adaptive design. In this block we will learn and will implement all aspects of creating projects for new digital environments: from conceptualization, the functional definition and design of wireframes, to the visual design and prototyping of Apps and WebApps and see the adaptive design. We deepen in a special way in the graphics and usability decisions and discover new professional tools (Sketch), new work processes and methods that will get our digital projects have the quality and the necessary finishes for travel and market success . Digital Analytics: metrics to optimize a website One of the great advantages of digital environments is the ability to measure any interactions made by users. This allows us to obtain valuable information about their type and behavior to optimize site performance and make decisions more successful business. The aim of the module is to understand the working methodology when designing a measurement system, learn how to deploy and configure the basic functionalities and obtain the necessary KPIs. Project management and business Detail the production phases of a digital project, from customer contact to the product launch. We identify the different roles and tools used in the management of a digital project. We will give an overview of the implications and requirements of the management of a digital project, so that students can be aware of them and take into account all the factors to successfully carry out the project. Master Thesis In addition to overcoming the credits of the various modules, all students must develop a final master project, consisting of a personal research project from the content taught during the program. Although most of the TFM is done individually, group and personal tutorials will be established at the beginning, to choose and plan the object of study, and during its development, to maintain the objectives and achieve the desired results. Workshop and Learning units Through industry experts, workshops where they acquire new knowledge, develop skills and exchange impressions will be delivered. Backend workshop This workshop will delve into issues related to the backend. It means the file structure issues and special attention will be given in languages ​​such as PHP, Javascript and jQuery. RRSS Establish strategies to maximize the power of social networks and increase the success of multimedia products. case studies will be presented. Sketch workshop Sketch is becoming the benchmark for your multimedia designs; the most versatile, comprehensive and dedicated software used to design in online environment. Not only is a web layout software: it is a tool to make our lives easier designers. The curriculum is divided into four modules. The materials that make up the curriculum are distributed as follows: SUBJECTS ECTS Digital media strategy and project management 5 User Experience (UX) 5 GUI design 5 Frontend development 5 Responsive Design 5 Prototyping and End Arts 5 Managing a CMS 5 Design in new digital environments and mobile devices. WebApp, native application and hybrid application, adaptive design 5 Digital Analytics: metrics to optimize a website 5 Project management and business 5 Master Thesis 10 TOTAL ECTS 60 Requirements  Recommended profile This Master is aimed at people who have the following profile: Graduates in Design Graduates in Communication Sciences Graduates in Telecommunications Engineering and / or Computer Graduates in Audiovisual Communication In cases where the student proves previous higher education to a process of accreditation of university degree, the Academic Committee will evaluate the candidate's CV and portfolio and completed the curriculum, which must maintain a reasonable equivalence with existing studies degree the same area. Degree People who pass the program evaluation will obtain a double degree: Course at ESdesign - Superior School of Design Barcelona Course at the International University of Valencia, who credited them as professionals in the specialty studied. Career prospects Students taking this Master can develop their career in the following areas: Graphic studios Departments web advertising agencies Departments of marketing, communication and design of large companies Accounts departments of advertising agencies Free-lance professionals, entrepreneurs, startups, startup company, etc. [-]

Master In Fiction Script For Film And Tv

Universidad Pontificia De Salamanca
Campus Part time 1 year September 2017 Spain Salamanca

The Master of fiction script for film and television is the most prestigious graduate Spain in its specialty, for the formation of writers for film and TV. [+]

Program Description The Master of fiction script for film and television is the Spain's most prestigious graduate in his field, for the formation of film and TV writers for. Its commitment to the professional world allows you to bring to their classrooms to more than 40 leading industry professionals: scriptwriters, directors and executive producers of film and television. In addition to the team of professors from the Faculty of Communication at the UPSA leading the project, the master has the best university teachers and researchers specializing in the field of film and television narrative (Universidad Complutense de Madrid, Universidad Rey Juan Carlos University Pompeu Fabra). Their collaboration half dozen publications specialized in the craft of screenwriting and various research papers have emerged. It maintains a close relationship with the professionals responsible for the fiction and entertainment of the major television networks (TVE, Telecinco, Cuatro, laSexta, Antena 3, Canal +) and the most important audiovisual producers (Globomedia, Competition productions, Bamboo productions, Telecinco Cinema, Rebellion Land, Mediator). The recognition of the quality of the master shown by the film industry and TV, and the prominent place in the university field of audiovisual communication, make him the best choice graduate specialty. GOALS Form writers to work on writing feature films Form writers, creators and executive producers to work in fiction series and entertainment programs on television professional profiles Scriptwriter TV Writer Executive producer Responsible for fiction in chains and producers CURRICULUM The course is divided into two modules (Film and Television) who can not attend separately. MODULE I: CINE (36 ECTS) Narrative Film (6 ECTS) feature film workshop (13 ECTS) Workshop short film (5 ECTS) Writing Workshop scenes (6 ECTS) Film Industry (3 ECTS) Meeting with professionals (3 ECTS) MODULE II: TELEVISION (24 ECTS) television narrative (3 ECTS) Creation workshop series (9 ECTS) script workshop in entertainment programs (4 ECTS) Writing Workshop scenes (4 ECTS) Workshop development from the chain (2 ECTS) Meeting with professionals (2 ECTS) TOTAL: (60 ECTS) Methodology classes: Thursday and Friday. writing workshops Meetings with professionals Duration and price Start date: September 2016 Duration: From September to June Price: 5,600 € Places available: 24 Location: Salamanca Contact: masterguion@upsa.es www.masterguion.com [-]

European Fine Art Photography

IED – Istituto Europeo di Design Madrid
Campus Full time Part time 12 months April 2017 Spain Madrid + 1 more

The European Master of Fine Art Photography is, at present, the most ambitious training proposal in the field of art photography and aims to become meeting point for artists and professionals, enriching this field in Spain. Practical and innovative, it is a unique programme based on the excellence of its faculty (Martin Parr, Elger Esser, Joan Fontcuberta and Alejandro Castellote, among others). It emerged on the basis of the premise that there exists a European conceptual and creative identity, which can and should be an important reference point in the fields of academia, culture and the art market. In this sense, the participation of students from a range of continents is especially interesting and enriching. [+]

Best Masters in Visual Arts in Spain 2017. THIS PROGRAM IS TAUGHT IN ENGLISH OBJECTIVES: • To become familiarized with present day photographic production, its subjects and repertoires, artistic practice, cultural value, roots in historic photography and art history, its discourses and limitations, from the perspective of important photographers and theorists. • To learn the main current theories on European photography. • To learn directly and personally from the most prestigious masters ineach area. • To become familiarized with curatorial practices, collectionism, conservation and ways of presentation/dissemination of contemporary artistic photography. • To reflect on the role of photographers in the art market, the field of European photography, the business of leisure, and the world of entertainment. • To experience, through a personal project, what it’s like to create an original work that is appropriate and worthy of being presented in a photography exhibition. • To exhibit and publish the final project in an internationally renowned prestigious center/magazine, through our European partners.• To break into the world of art, through the network formed by the Master’s professors and students, collaborating institutions, curators and directors. METHODOLOGY: We rely on three types of professors: Masters, who are major figures in the European photography scene; professors, who are international artists and theorists of renowned academic quality in the field of photography and visual arts; andtutors, who represent a new generation of photographers with academic and project experience. A fundamental element of the Master’s academics is its orientation towards personal projects and exhibition, as well as personalized assistance. Throughout the process, the close experience with professors and tutors is one of the most enriching aspects of the program. The program’s academics are characterized by their nature of encompassing and concretizing a subject from an initial idea, promoting research, reflection and discussion, and materializing the entire process of creating an artistic piece to be presented in a collective exhibit and catalog. As well, three students will opt to exhibit their work in one of the European centers and festivals connected with the course. Classes include the discussion of texts; projections of the authors’ images and videos; visits to exhibits and artists’ studios; and individual and group exercises. The importance of the personal project in the Master’s requires the participation of specialized tutors to help students develop their work in a personalized way. Technical tutoring involves large-scale, digital laboratories, analog laboratories, printing, and coaching in research and communication of the artistic process. FOR: Photographers with a professional career, as well as artists in the photography industry who want to break into the art world. People with degrees in Fine Arts, Audiovisual Communications, Advertising, Journalism, Art History or Humanities who want to deepen their knowledge of artistic photography. An upper intermediate level of English is required. [-]

Master Specialization In 3D For VFX Houdini

FX ANIMATION Barcelona 3D School
Campus Full time 10 months July 2017 Spain Barcelona

This Master is aimed at professionals with 3D experience, students of Master 3D VFX and postproduction for similar formations or students who want to master the most advanced technologies to create high-level visual effects tools. [+]

Next call: January 2017 - OPEN ENROLLMENT Duration: 10 months + 3 months of final project. Places: 12 Headquarters: Barcelona Description and purpose To train students in advanced unobtainable with other software VFX. This training (endorsed by SideFX) is estructuradasegún demand of the most prestigious visual effects studios in the world and is designed to create visual effects tools with Houdini, the standard software industry VFX and complemented with Real Flow simulation fluids and Python script language essential in pipelines senior post. Geometry and travel tools, particle effects and dynamics will be developed; fire, smoke, fluids ... The ultimate goal is the integration of students work as VFX specialist. This Master is aimed at professionals with 3D experience, students of Master 3D VFX and postproduction for similar formations or students who want to master the most advanced technologies to create high-level visual effects tools. In this Master students can perform a project Training in Hollywood (Space Command, feature film saga created by one of the writers of the Star Trek series, Marc Zeecre) Requirements  Demonstrable knowledge of 3D and postproduction. Interview with Professor. Monitoring and masterclasses Seminar Arnold Render. Training in actual production. Career prospects Senior technical specialist in VFX for film, advertising and TV.Nuestros students have worked to finish his training, in films like Guardians of the Galaxy (MPC) and currently in The Jungle Book (Disney) This training is supported by the most outstanding professionals internationally and Pablo Gimenez (Captain America, Iron Man 2, Skyfall ...) among others. [-]

Master In Gamification And Transmedia Storytelling

IEBS - Escuela de Negocios de la Innovación y los Emprendedores
Online Full time 750 hours October 2017 Spain Barcelona

The Master in Gamification and transmedia storytelling is presented as a complete training program that unites two complex and absolutely contemporary areas: Gamification and transmediality. [+]

Best Masters in Visual Arts in Spain 2017. The gamification and application of methods gaming world in no recreational environments is increasingly more applications and benefits in the field of business and marketing, health, education, people, etc. Why are more and more companies that bet and apply this discipline. The Master in Gamification and transmedia storytelling is presented as a complete training program that unites two complex and absolutely contemporary areas: Gamification and transmediality. In these virtual collaborative environments are the games that comes with various disciplines around the 4 axis design memorable experience: good stories based on decisions made by users are counted; powerful visual aesthetic chords are designed to "target group"; game elements are assembled and final implementation platform is decided. With the Master in Gamification and transmedia storytelling you learn to know the basics of gamification and the laws of Game Design and its applications to the world of business, create scripts transmedia and finally to plan, prototiparlo and run. What will I learn? Upon completion of the Master in Gamification and transmedia storytelling you will be perfectly able to: Design and implement a technical plan in Gamification and Transmedia. Implement loyalty campaigns on all platforms, both analogue and digital. Know the laws of "Game Design" to ensure the implementation of "memorable experiences". Leading innovative projects in the gamification and the achievement of objectives based on rewards. Increase the participation of customers and users through game mechanics. Innovate and lead change within an existing business. To whom it May concern? The Master in Gamification and transmedia storytelling provides training specifically geared to the following profiles: Entrepreneurs who want to develop new business models, trends and apply specialize in the field of gamification. Marketing professionals, ux, communication, design development and seeking new models and practices integrate loyalty. Managers and consultants who are seeking new business models and applying new techniques to existing. Technicians and engineers who want to expand their training and knowledge fields. Professional digital environment. Curriculum The structure and materials of the Master in Gamification and transmedia storytelling is organized as follows: Module 1. Game Design Play and play. What is this about? Not just video games. 4 axes Qualities and skills of the game. Players and people Metrics. Onboarding and balancing Player types. User person. Target group and taxonomy Metrics. Flow, Maslow and interest curve Monomyth and uncanny valley More metrics. Pleasures, mechanical, rules and goals The game design to gamification. Protocol. Rewards. ROI Module 2. Environments Transmedia Transmedia narratives keys Structure and cases of a transmedia narrative Transmedia tools to build your architecture The consumer in the transmedia era media and media innovation Architecture Transmedia Bible your final application of transmedia narrative Module 3. Guion Nonlinear Dramaturgy and script The open method. The fundamental mechanisms The open method. The structural mechanisms A closed method. The stages of the journey of the hero and the archetypes From idea to storyboard The practical construction of the script Module 4. Game Design Pro What I bring marketing What brings me the gaming Module 5. Psychology, serendipity and creativity Moments of insight. Attitudes creativity Opening the can. Ideation techniques Food for creativity. What do I need to continue being creative? And now that? Evaluation of ideas Emotion as a creative process and objective product Motivations. What determines my motivation and my users? Gamification as learning process and conditioning Module 6. Game Storytelling and analog game Logic and game engines Module 7 UX Essentials DCU techniques I techniques II User experience I User Experience II iterative design gameplay 8. Practical Applications module. gamification Trends in gamification. Some concepts and tools Gamification in the fields of medicine, physiotherapy, sport and wellness Gamification in the field of Human Resources Gamification in the field of education and training Gamification in the field of marketing Gamification in the fields of solidarity, the environment and social awareness Gamification in the field of culture 9. Playful Learning Module Gamificando in training for HR What is that the "game-based learning"? 10. Prototyping Module and Playtest Introduction to prototyping Basic tools What, when and how? advanced tools Low cost prototyping maximum performance Conclusions and recommendations for the final project Module 11. Accessibility Essentials regulations Design for all Tools Dispositives Master Final Project [-]

MA In Production Of Feature Films For Cinema And Television (Mecit)

IDEC - Pompeu Fabra University
Campus Full time 15 months September 2017 Spain Barcelona

The MA in Feature Film Production Film and Television (Mecit) seeks to master the tools for the best film production (from any ... [+]

MA in Feature Film Production Film and Television

Production styles, types of producers and media forms of film production are changing, also systems for film and television production. Production companies and producers (executives, officers, partners, co-producers) are looking for new positions on the television, markets, institutions and new technologies.

Working tools for producers to analyze the projects, finance, manufacture and sell, they do grow at the same time to the film, those who have made and propulsion companies are increasingly sophisticated. Already beginning to be a theoretical body that produce a worthy subjects and instruments to be "apprehended." ... [-]


Master's Degree In Film And Television Script

Carlos III University of Madrid
Campus Full time 1 year September 2017 Spain Madrid

The Masters is aimed at those interested in audiovisual writing, scholars of film and television and in general people interested in writing fiction ... [+]

MA in Writing for Film and Television

 

The Masters is aimed at university graduates interested in audiovisual writing, scholars of film and television and in general interested in writing fiction, as the art of the script is the best learning for the construction of stories.

OBJECTIVES

 

The Masters is aimed at "writing for the screen," the theory and practice of fiction script for film and television ..

 

 

TEACHING

 

Three major themes run through the master:

writing the form of the story characters

These topics are added, also with a long run, the Television Workshop that covers both the specific features and TV script writing routines for drama series. Screenwriter training is completed with the help of theoretical and practical disciplines from:... [-]


Master's in Motion Graphics Design

Bau Design College of Barcelona
Campus Full time 1 year October 2017 Spain Barcelona

The Master's in Motion Graphics Design of 60 ECTS is obtained by completing the two postgraduate degrees of 30 ECTS each. These postgraduate degrees may be done either in one academic year or in different years. [+]

Master's in Motion Graphics Design The Master's in Motion Graphics Design of 60 ECTS is obtained by completing the two postgraduate degrees of 30 ECTS each. These postgraduate degrees may be done either in one academic year or in different years. Alternatively, all postgraduate degrees which form part of a master can be done independently. PRESENTATION From the pioneering credits of Saul Bass and the visual experiences of Norman McLaren to the modern creations of Michel Gondry and Danny Yount, today graphics in movement has found a new audiovisual space – film, television, internet...- new challenges and opportunities. Identity and packaging for TV, Series and Movie headings, video clips, video projections, advertising, corporate audiovisual elements, audiovisual training support..., a workspace in expansion for the new audiovisual designer. An atmosphere in which the professional, in addition to competently managing tools and resources, needs the knowledge of media and competence in language and audiovisual resources, in order to successfully connect with the spectator / user of the 21st century. GENERAL AIMS OF THE TRAINING To immerse the designer in a process of reflection and experimentation around animated graphics and audiovisual creation projects, providing in-depth knowledge of digital editing and composing tools which must not only serve as an immediate solution to the basic problems of creative production but also assist and support the designer as he works in the world of ideas. SYLLABUS This postgraduate course is organised in 4 modules and is completed upon handing in the Final Project. Module I - Technologies (After Effects and Final Cut) Module II - Workshops Module III – Projects Module IV - Audiovisual Culture FACT SHEET Edit: 11th Edition Qualification: Postgraduate Degree in Motion Design accredited by the Universidad de Vic-UCC. Students without university degrees will receive a University Extension Studies Diploma. Credits: 30 ECTS School period: From October 7th 2015 to June 2016. Final Project Presentation: June 2016 Timetable: Mondays and Wednesdays from 19h to 22h Mode: On-site Language: Spanish Postgraduate's price: 3480 € Master's price: 6600 € Access: Graduates. Undergraduate degrees in Fine Arts and Design, and those related to the following professional categories: interior design, graphic design, industrial design and arts applied to clothing. Professionals from the sector without specific training but who can demonstrate professional expertise. Applicants will undergo a selection process for acceptance on the course. Observations: Intensive Spanish course for foreign students willing to apply to the Master degree (optional course). From Sept. 10th to October, 2nd; from Monday to Friday (4h/day) – 395€. [-]

Master in Photography

ERAM Crossmedia College
Campus Full time Part time 1 - 2 years September 2017 Spain Barcelona + 1 more

The advent of photography and digital retouching has encouraged a revival along with an increased interest and demand for people with skills in the field of photography [+]

Master in Photography

The advent of photography and digital retouching has encouraged a revival along with an increased interest and demand for people with skills in the field of photography.

Every day more people have professional cameras and want to know how to get the most of them, in both creative and technical aspects.

Professionals with their own equipment are needed, and they have to take care of the concept, the photographic production and the digital retouching, to be able to work as freelancers or linked to media and communication agencies.

Requirements relating to the qualification... [-]


Professional Master Cue - Filmmaking

Campus Universitario Europeo
Online Full time Part time 6 months September 2017 Spain Málaga + 1 more

With CUE Professional Master in Filmmaking, we will endow our students a global and inclusive of all the processes that make up the eloboración of an audiovisual work, movies, video clips, TV spots ... [+]

Professional Master CUE - Filmmaking With CUE Professional Master in Filmmaking, we will endow our students a comprehensive and inclusive of all the processes that make up a work eloboración audiovisual movies, video clips, TV spots ... Also help you develop the skills needed for the management and direction of an audiovisual technical team. The Master Professional provides a solid professional training and gives them the tools for problem solving and decision making both creative as techniques, opening a market much broader professional, thanks to training quality.

To whom is it addressed?

College graduates: - Audiovisual communication - Fine Arts or other college-level degrees related to image and sound - Sector Professionals ... [-]


Masters - Graphic And Interactive Design: Identity, Editorial And Web

Idep Barcelona
Campus Full time 1 year October 2017 Spain Barcelona

The advance of new technologies has led to major changes in all areas of graphic design and communication. No longer serves offline just be a graphic designer, but must also give the highest level in the digital and online environment to provide complete solutions to customers. [+]

Best Masters in Visual Arts in Spain 2017. The advance of new technologies has led to major changes in all areas of graphic design and communication. No longer serves offline just be a graphic designer, but must also give the highest level in the digital and online environment to provide complete solutions to customers. Therefore, knowledge of the process of building brand image or product and creating an editorial support, add new skills with the graphic designer is to become a creative capable of generating communication pieces in a web environment that are differential and attractive, while keeping the environment and audiences. For this, a graphic designer who wants to be competitive on a professional level must also deepen the methodological processes and graphic resources for the development of print projects tailored to each client briefing, understanding the needs, technology and the real possibilities of digital graphics area to offer creative contributions made a site a unique and innovative piece. GOALS The Master is designed as a specialized course in order to provide students with skills necessary to develop construction projects print identity and creation of media editorial skills, and a thorough training in the digital and interactive design professional environment, focusing attention on the development of static and dynamic web projects. Thus, the present curriculum provides a practical way a complete overview of the main areas of editorial design and brand (corporate identity, strategy, naming and packaging) as well as the necessary steps to direct and design skills building projects websites and webapps. At the end of the program each student will develop a material that allows book promoted in the workplace and also will help you optimize your projects for submission to contests and competitions. Addressed to Graduates and graduates with experience in graphic design and software creditable academic curriculum and / or portfolio. Otherwise, you must take the Graduate / Basic Course in Graphic Design. Access and Degree Access university degree (BA, degree or graduate) and internal selection process. own master's degree awarded by the Universitat Abat Oliva CEU is obtained. Curricular Itinerary This Master is the result of combining the academic curricula of the Graduate: Advanced Graphic Design Digital and interactive design for Web [-]

Master in Photography, Art and Technique

Universitat Politecnica de Valencia - UPV Photography
Campus Full time 4 semesters Spain

In consonance with current developments in professional and creative photography, the university is fully committed with the education of future professionals in both fields. [+]

Master in Photography, Art and Technique

 

Open Registration In Spain, training in the field of photography continues to have little presence in the official curriculum/studies.

With regard to vocational studies, art schools have adopted this training, but with regards to photography studies for artistic creation are nonexistent both historically and theoretically-practically level.

In line with current developments in professional photography and the role assumed by the artwork with photographic medium in contemporary art, the Polytechnic University of Valencia made ​​the decision in 2004 to engage in the future professionals’ training of both fields, creating the Master in Photography, Art and Technique.... [-]


MFA In Photography Copyright And Professional Projects

Lens - Fotografía
Online & Campus Combined Full time Part time 9 months October 2017 Spain Madrid + 1 more

LENS announces the 4th edition of the Master in Fine Art Photography and Professional Projects, which will begin in October [+]

Best Masters in Visual Arts in Spain 2017. WHAT IS THE MASTER OF PHOTOGRAPHY? LENS announces the 4th edition of the Master in Fine Art Photography and Professional Projects, starting in October 2014. A flexible training program in photography that combines lectures, workshops, tutorials and online classroom, visits to international photography festivals, professional practice and the performance of a group exhibition. Master students will master the tools to make photography a career based on the quality of your photo projects, developing a flexible itinerary that fits easily into your concerns and abilities and prepares them to identify opportunities for continuous professional context state of change. Master Classes Photography occur in classrooms LENS in central Madrid and are taught in Spanish. TARGET University graduates evidencing their photo-preferably knowledge in the field of Fine Arts, Communication, Advertising, Journalism, Architecture and Design, and wish to complement their studies and broaden their career prospects with an intensive theoretical and practical training in photography. Other professionals evidencing sufficient experience in the field of photography and other visual arts. Students who have passed the Intermediate Photography Course and / or the Advanced Course on Contemporary Photography LENS. METHOD Small groups allow customization of the educational process: Maximum 12 students per group. A flexible range of workshops that can adapt course content to student needs. An individual educational plan for each student. An online tutor and a virtual community that facilitates the flow of communication between students and teachers. Track each student by a tutor. Tutors are renowned photographers and teaching vocation who bring their experience and guide students in the development of a photographic project that will culminate in an exhibition in June 2015. An open learning system alternating lectures with intensive workshops and experiences that facilitate the understanding of the photographic medium: visits to international photography festivals, meetings with emerging photographers, professional practices, etc.. BECA Lens School of Visual Arts held annually the Lens Photography Scholarship with the aim of making accessible his Master of Photography photographers talent and facilitate the development of quality projects for the same. This scholarship covers the tuition fees of the said Master - valued at 7250 euros. TURN DAILY Monday to Friday from 10 to 14 h. From October 2014 to March 2015 + 6 workshops weekend until June 2015. SHIFT WEEKENDS Friday from 16 to 22 h. The weekend workshops will take place Saturday and Sunday, with a total duration of 14 hours. Classes take place in the classrooms of LENS in central Madrid. From October 2014 to June 2015 + 18 workshops weekends until June 2015. Price LENS Masters in Fine Art Photography and Professional Projects (700 hours): - Monthly payment: € 805 (9 monthly) + € 750 registration. - Quarterly Payment: € 2415 (three installments) + € 500 registration. - SPS: € 7250 (registration is free). Have a 10% discount if you make your registration before June 30, 2014. Other discounts (not cumulative): - Unemployed: 15%. - Graduate / Graduate in Fine Arts, Communication Studies, Journalism, Advertising, Architecture, Art History and Design: 15% [-]

Máster Especializado En Vfx De Efectos Especiales 3d Con Houdini. Mhx

CICE La Escuela Profesional de Nuevas Tecnologías
Campus Full time October 2017 Spain Madrid

La vida de los VFX en el cine y la televisión es ya antigua, pero la aparición de Software permitió recrear situaciones y simulaciones que en la realidad serían costosas o difíciles de lograr [+]

La vida de los VFX en el cine y la televisión es ya antigua, pero la aparición de Software permitió recrear situaciones y simulaciones que en la realidad serían costosas o difíciles de lograr. El Máster Profesional Especializado en Efectos Especiales 3D con Houdini. MHX tiene como objetivo formar en el conocimiento y la implementación de estos efectos: Fuegos, Explosiones, Apariciones Mágicas, y un sin fin de ellos que engrandecerán la historia visualmente. El Máster Profesional Especializado en Efectos Especiales 3D con Houdini. MHX forma a operadores de la industria tanto del cine 3d como de imagen real y televisión para poder desarrollar todos aquellos efectos especiales que, tanto por coste como por tiempo, serían poco viables de cubrir en una producción de manera real. El desarrollo de estos efectos digitales da más libertad y creatividad a la producción, así como un aspecto visual mejorado. CICE, Centro de Formación Oficial de Side FX, Autodesk y Next Limit, las Compañías líder del sector FX, ha diseñado el Máster Profesional Especializado en Efectos Especiales 3D con Houdini. MHX tanto para operadores con conocimientos previos de Autodesk Maya, ya que las herramientas nacen de la misma, así como conocimientos básicos de composición y render con Nuke para la integración del propio efecto con el plano, como para exalumnos de CICE de dicha materia. Programa - Módulo 1: Arnold - Módulo 2: Maya Fx - Módulo 3: Houdini - Módulo 4: Real Flow - Módulo 5: Integración con Nuke - Módulo 6: Vue X-Stream - Proyecto Final [-]

Master’s Degree in 3D Character Animation

U-Tad Centro Universitario de Tecnología y Arte Digital
Campus Full time 600 hours September 2017 Spain Madrid

The Master's Degree in 3D Character Animation specializes students in the art of Acting, learning to transform animations into real character actors. The program also provides all the artistic and technical knowledge needed for being part of an animation studio's team... [+]

Best Masters in Visual Arts in Spain 2017. Master’s Degree in 3D Character Animation The Master's Degree in 3D Character Animation specializes students in the art of Acting, learning to transform animations into real character actors. The program also provides all the artistic and technical knowledge needed for being part of an animation studio's team. This Graduate program is focused on training animators from a multidisciplinary perspective, preparing them to join all kinds of productions: feature-length films, publicity, TV series, and a long et-cetera. Ilion Animation Talent Scholarships Students on the program will carry out 150 hours practical work at Ilion Animation Studios, working directly on a new international Hollywood production that will premiere in 2016. Plus, they’ll be able to compete for 8 scholarships of between 50% and 40% for the Master’s Degree. Course Content Animation Introduces the student to the basic tools and technologies needed for carrying out their job, such as the appropriate language, tools and skills in the art of animation. During this module, students will be able to make the leap and turn into professional animators, applying Body Language and Non Verbal Communication as fundamental resources to obtain a good performance from their characters. Cinematography Animation is part of a specific creative and expressive process that requires its own codes and language. In this module we’ll understand different concepts of cinematography, such as Cinematographic Language, Audiovisual Narrative or Script in order to be able to apply them to animation. Production This module teaches the students the relationship between the animation department and the rest of the studio. It offers a global vision of the whole elaboration process in an animation project, the workflow and necessary and specific tasks that the animator carries out within the pipeline. Master's final Project Students will carry out an End of program Project based on real-world work that animators do in a studio Students will have to face producing several animation shots that will make up a short. It will be directed by an animation director and it will follow the steps covered in the program, presenting the different shots in the agreed timeframes and handling criticism and suggestions to obtain the final approval of each shot. Learning Outcomes The U-tad's Master´s Degree in 3D Character Animation specializes students in: Communicating through character animation. Using body language as a means of communication and expression. Learning to interpret the guidelines for animating a creature. Acquiring artistic and technical knowledge for animating non-humanoid characters. Have the capacity to create and direct an animation project. Know and apply technology and software tools in animation processes. Create audiovisual animation products. Manage audiovisual animation projects. Investigate and analyze audiovisual communication in the field of animation. Know the Theory and History of Animation. Know the creation and production techniques in animation. Know the audiovisual technologies applied to the animation industry. Know animation studio management models. Know investigation and analysis methods in animation. Know the main audiovisual message codes. Have the capacity to analyze audiovisual stories. Specialization and Areas of Expertise After finishing the U-tad's Master's Degree in 3D Character Animation program, students will be qualified to work under different professional profiles: Environment and character modeler 2D Content designer Technical artist Art Director Animator Concept artist Graphic artist Career and Professional Development Service (PDS) The U-tad bases its teaching on methodology that stands out for its practical vision of education, where students learn working on real projects. Thus, the U-tad's Career and Professional Development Service is a link between students and companies in the sector. Campus and equipment The U-tad classrooms are equipped with the latest technology, both hardware and software, that companies use day-in day-out to carry out their activities. The Master´s Degree in 3D Character Animation classes at the U-tad use the most innovative programs and technology so students can develop all of their budding potential. [-]