Part time Master's Degree in Computer Arts

Search Part time Masters Programs in Computer Arts 2017

Computer Arts

A master's degree is a postgraduate academic degree. One must already have an undergraduate degree to apply for a master's program. Most master's degree program would require students to complete a master's thesis or research paper.

Computer arts assists students in honing their artistic skills in a medium that allows them to better integrate their work into the modern market. Learning to use this new technology may help students find work in the film, video game or advertising industries.

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Master (MA / MSc) 3D Stereoscopic Media

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

This course takes advantage of Ravensbourne's advanced technical resources and strong industry connections to enable you to work collaboratively across disciplines in 3D stereoscopic applied [+]

MA/MSc 3D Stereoscopic Media

This course takes advantage of Ravensbourne's advanced technical resources and strong industry connections to enable you to work collaboratively across disciplines in 3D stereoscopic applied research and work with cutting-edge media technologies to develop and deliver immersive 3D media to new platforms.

The MA/MSc 3D Stereoscopic Media cuts through much of the hype and media glamour associated with 3D Stereoscopic to provide you with a grounded and deep exploration of the area. Working with industry professionals and specialist S3D technology and platform providers, the course encourages the examination of all sides of the Stereoscopic 3D story. This includes an examination of the perceptual science and human vision theory as well capture and display technologies looking at the biology, psychology and the technologies behind the current wave of innovation.... [-]


Master (MA) Visual Effects

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

The landscape of visual effects is changing at a lightning speed. The technological advances over the last decade have brought us fast communication links ... [+]

The landscape of visual effects is changing at a lightning speed. The technological advances over the last decade have brought us fast communication links that are enabling global, cloud-based and remote workflow, opening the possibilities of a looser, more flexible network of artists based in different countries creatively collaborating on visual effects projects. This, combined with the ever increasing demand for both film and video content means that there is a growing need not just for VFX artists but also VFX producers, post-production coordinators and project managers that have a deep understanding of the whole workflow in the creation of visual effects and the post-production in general. Ravensbourne’s course reflects these changes and follows Skillset guidance on the entry skills required to meet VFX industry’s needs that encompass not only specialised industry skills but also soft skills required for a successful career in the VFX and post-production industry be it in the creative or project management spectrum. In addition six modules in the form of group tutorials are given on the whole process in the creation of VFX including pre-production meetings, VFX acquisition, scheduling, budgeting, organisation and shoot supervision. These modules also place VFX in the wider context of post-production and give an overview of the post-production workflow from brief to delivery that includes transcoding, editing and deliverables. Ravensbourne gives students access to all the necessary equipment, including cameras, the use of green screen studios with complete lighting rigs and the relevant software. Students will have the opportunity to visit a major post-production facility through Ravensbourne’s many industry partnerships. Entrants are likely to have previously studied arts, media, public relations, marketing, editing, post-production, motion graphics or 3D animation at undergraduate level. [-]

Master (MA) Moving Image

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with [+]

MA Moving Image

MA Moving Image is designed to develop creative conceptual thinkers, who can deliver ideas across media using a variety of methods. The project work undertaken is underpinned with research, analysis and evidence of strategic thinking as well as self reflection.

On this course you will be able to devise new means of attracting audiences, whether in the areas of promotion and advertising or within the exhibition and corporate sector, moving image for mobile devices, the web, and in every area of motion design and the world of moving image.

The course has been designed if you’re looking for innovative, creative and critical learning, as you will engage with video, environmental, digital editing, sound and animation to develop your creative ideas and build a strong conceptual and technical basis for your development.... [-]


Master (MA/MSc) Interactive Product Futures

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports [+]

MA/MSc  Interactive Product Futures

This is a creative, project-based course focusing on the practical and theoretical study of product design and its relationship to interaction. As an advanced product designer, this course supports your continued development and will refine your practice in interaction and user-centred product design.

The course explores academic theories as well as industry practice within interactive media, digital arts, entertainment and product design; and is a combination of two separate fields: product design and interactive media.

In Interactive Product Futures you will focus on user-centred design processes and research and analyse “user interaction” as your primary focus. The emphasis is on technology-mediated communication between humans and objects or spaces, allowing you to apply design and apply technological solutions to people’s infinite needs. You will also examine how technology gives personality to objects, and thereby how to ensure technology and design are more empathetic to people and their behaviours.... [-]


Master (MA) Environment Design

Ravensbourne
Campus Part time 1 - 2 years August 2017 United Kingdom London

The Ravensbourne MA Environment Design investigates spatial design in its real-virtual, and macro-micro scales. [+]

Best Part time Masters in Computer Arts 2017. The Ravensbourne MA Environment Design investigates spatial design in its real-virtual, and macro-micro scales. Encompassing interior, architecture, cities and natural environments the programme analyzes a series of different perspectives of theory and practice from art, science, and technology towards an understanding of a cultural sustainability. Systems - Every year the course aims to produce new research that takes forward questions inherent in Modernity. Currently focused on natural ecological systems (earthquakes, tectonic plates, deltas and shorelines), (re)contruction and war, cosmographies and cultures of outerspace, and bio-tech materials ; the course encourages you to explore your own field of research and practice. Technologies - The Environment Design operates with a multidisciplinary team where knowledge exchange is one of the core points to focus. From: applied technologies, visual effects, interactive digital media, moving image, communication design and fashion, the programme aims to deploy students with methods and techniques from different perspectives embracing new possibilities offered by new technology and the creative processes involved in designing. Modeling and simulation - with a hands on training in the use of the scientific instruments and computational tools, Ravensbourne offers you with full access to digital facilities for digital imaging and prototyping; where you will be able to experiment and innovate through technical, user and interaction workshops based upon strategies deployed by leading practitioners within the field. You will be encouraged to engage with advanced practice within a global context and explore the similarities and key differences and emphases of different centres across the world and to put your learning and design solutions into context. Here you will expand your own research and practice, by developing and managing an individual programme of enquiry and creative development in environment design culminating in the realisation of a final major project fully informed by professional and industrial contexts and multi disciplinary perspectives. [-]

Master of Fine Arts in Digital Arts

DigiPen Institute of Technology
Campus Part time 2 - 4 years September 2017 USA Redmond

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture [+]

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture, and art history, with a practical approach to studio art production that helps students develop both their personal skill and artistic voice. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information Applicants to the Master of Fine Arts in Digital Arts program should have experience in the following areas: drawing, figure drawing, art history, composition, 3D modeling, animation, sculpture, color theory, and digital painting. Candidates must also provide an art portfolio of 15 to 20 samples of artwork to be considered for admission. Topics Covered By the time they graduate, students in the MFA program will possess the following qualifications: - Extensive 3D production experience, including the ability to use the most current 2D and 3D graphics applications in the industry, as well as traditional fine arts skills such as drawing, sculpting, and painting. - A deep understanding of the creative process and the 3D graphics production pipeline, including the ability to manage projects from brainstorming to completion. - Strong research skills, especially as they relate to art history, character design references, and anatomy. - A specialization in modeling, sculpting, or character art, as well as a unique and highly developed personal voice as demonstrated by their thesis. Career Outlook Graduates of the MFA program will be qualified to pursue a range of entry- and intermediate-level roles in both art production and academia, including: - 3D Modeler - Animator - Character Artist - Technical Artist - Texture Artist - Senior Artist - Senior Animator - Senior Character Artist - Professor of Fine Arts [-]

Master in Animation

SCAD - The Savannah College of Art and Design
Campus or Online Part time September 2017 USA Atlanta Savannah

We give you the opportunity to collaborate with and take electives in other majors, such as visual effects, motion media, interactive design and game development, sound design, film and television, and sequential art. [+]

Best Part time Masters in Computer Arts 2017. The art of animation 2-D. 3-D. Stop-motion. Digital modeling. Rigging. Lighting. Look development. As an animation student at SCAD, you will master it all. We give you the opportunity to collaborate with and take electives in other majors, such as visual effects, motion media, interactive design and game development, sound design, film and television, and sequential art. The result? You graduate as a dynamic, multifaceted animator, extremely marketable and ready to take the industry by storm. M.A. in Animation Available at: - Savannah - eLearning ANIM 501 Animation Context and History* ANIM 504 Character Animation Basics* ANIM 505 Animation Character Set-up* VSFX 501 Digital 3-D Effects* ANIM 705 Animation Aesthetics and Practice ANIM 709 Computer-generated Modeling and Design ANIM 713 Drawing in Motion ANIM 714 3-D Cartoon Character Animation† ANIM 715 Character Look Development† ANIM 724 3-D Naturalistic Character Animation‡ ANIM 725 Environment Look Development‡ ANIM 737 Collaborative Project ANIM 748 Animation M.A. Final Project ARTH 702 Art Criticism CLC 580 Collaboration§ — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SFDM, SNDS, THED or VSFX elective§ Total course of study: 45 hours* M.F.A. in Animation Available at: - Atlanta - Savannah - eLearning ANIM 501 Animation Context and History* ANIM 504 Character Animation Basics* ANIM 505 Animation Character Set-up* VSFX 501 Digital 3-D Effects* ANIM 705 Animation Aesthetics and Practice ANIM 709 Computer-generated Modeling and Design ANIM 713 Drawing in Motion ANIM 721 Storyboarding and Previsualization ANIM 737 Collaborative Project ANIM 753 Animation M.F.A. Thesis Exploration and Research ANIM 775 Animation M.F.A. Thesis Visual Component Production ANIM 779F Graduate Field Internship† ANIM 779T Graduate Teaching Internship† ANIM 790 Animation M.F.A. Thesis Completion ARTH 702 Art Criticism CLC 580 Collaboration‡ SFDM 719 Media Theory and Application — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SFDM, SNDS, THED or VSFX elective‡ — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SFDM, SNDS, THED or VSFX elective — 700-level ANIM, DWRI, FILM, ITGM, MOME, PERF, PROD, SFDM, SNDS, THED or VSFX elective — 500- to 700-level elective — 500- to 700-level elective — 500- to 700-level elective — 500- to 700-level elective Total course of study: 90 hours* * Up to three intensive courses may be assigned upon admission. Intensive courses are only available at the Atlanta and Savannah locations. † Choose one of these two courses. ‡ Choose one course. Consult your faculty adviser in selecting elective courses. Course numbers and titles are subject to change. Careers in animation Become a character designer. Become a 2-D or 3-D animator. Become a 3-D previz artist, a stop motion animator, or storyboard and concept artist. Today's animators are the storytellers who drive an entire industry, employing their unique artistic prowess in film, television and online media. Isn't it time you joined them? Launch your career as a professional: 2-D traditional/digital cel animator 3-D animator 3-D previz artist Art director Character designer Digital modeler Storyboard or concept artist Stop motion animator Texture/lighting technical director And get recruited and hired by the best of the best: Bento Box Entertainment Digital Domain Disney Fisher-Price Make Visual Studios MovieStop Ronin Film Vicarious Visions Zenimax Online Studios [-]