Master's in Redmond USA

Top Masters Programs in Redmond USA 2016/2017

Master

The benefits of a Masters extend beyond improving your earning potential. They can provide you with personal and professional skills to accelerate your development. They are also an opportunity to differentiate yourself from your peers, many of whom will have similar A-level and undergraduate qualifications.

Earning a Master requires two years of education after earning a Bachelor. This advanced degree may help students to achieve their educational and professional goals, as the rigors of a Master’s program help train students in the skills and knowledge they need to land the career of their dreams.

 

The United States of America is a large country in North America, often referred to as the "USA", the "US", the "United States", "America", or simply "the States". American colleges are funded by "tuition" charged to the student, which is often quite expensive, very commonly reaching into the tens of thousands of dollars per year.

Compare Master's Degrees in Redmond in USA 2016/2017

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Master of Fine Arts in Digital Arts

DigiPen Institute of Technology
Campus Full time Part time 2 - 4 years September 2016 USA Redmond + 1 more

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture [+]

Masters 2016/2017 in Redmond USA. Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture, and art history, with a practical approach to studio art production that helps students develop both their personal skill and artistic voice. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information Applicants to the Master of Fine Arts in Digital Arts program should have experience in the following areas: drawing, figure drawing, art history, composition, 3D modeling, animation, sculpture, color theory, and digital painting. Candidates must also provide an art portfolio of 15 to 20 samples of artwork to be considered for admission. Topics Covered By the time they graduate, students in the MFA program will possess the following qualifications: - Extensive 3D production experience, including the ability to use the most current 2D and 3D graphics applications in the industry, as well as traditional fine arts skills such as drawing, sculpting, and painting. - A deep understanding of the creative process and the 3D graphics production pipeline, including the ability to manage projects from brainstorming to completion. - Strong research skills, especially as they relate to art history, character design references, and anatomy. - A specialization in modeling, sculpting, or character art, as well as a unique and highly developed personal voice as demonstrated by their thesis. Career Outlook Graduates of the MFA program will be qualified to pursue a range of entry- and intermediate-level roles in both art production and academia, including: - 3D Modeler - Animator - Character Artist - Technical Artist - Texture Artist - Senior Artist - Senior Animator - Senior Character Artist - Professor of Fine Arts [-]

Master of Science in Computer Science

DigiPen Institute of Technology
Campus Full time Part time 2 - 4 years September 2016 USA Redmond + 1 more

The Master of Science in Computer Science allows students to further their understanding of computer science while focusing on its applications in video game and simulation software development [+]

The Master of Science in Computer Science allows students to further their understanding of computer science while focusing on its applications in video game and simulation software development. Geared toward professional software engineers and candidates with a B.S. in Computer Science or a related field, this program provides the knowledge and skills to produce cutting-edge software technology in a demanding professional environment. Students have the option of enrolling in this program full time for two years or enrolling part time and spreading their course load over four years. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information The ideal candidate for the Master of Science in Computer Science program will have either a Bachelor of Science in Computer Science or a related field, or a more general degree and a strong background in professional game development. Topics Covered The curriculum of the Master of Science in Computer Science program covers the following subjects, depending on the student’s interests and chosen degree completion track: - Mathematics and physics, including implicit curves and surfaces, theory and applications of quaternions, computational geometry, fuzzy logic and sets, number theory, and cryptography. - Advanced computer science, including advanced animation and modeling algorithms, advanced rendering techniques, artificial intelligence, game engine design, physically-based modeling algorithms, and ray tracing. - Game creation, including advanced game design, documentation, project management, marketing, networking, streaming media testing, and working with external contractors. Career Outlook Graduates of this program are prepared to pursue a number of intermediate-level roles in a professional game company, including: - Senior Software Engineer - Game Graphics Programmer - Engine and Tools Programmer - Artificial Intelligence Programmer - Networking Programmer - Solutions Architect - Gameplay Programmer - Audio Programmer - Web Developer [-]