Master's Degree in Games in Madrid in Spain

Find Masters Programs in Games 2017 in Madrid in Spain

Games

A masters refers to the completion of a graduate study program that prepares students to further their knowledge of a specific subject or advance their careers. The majority of masters are granted by state or public universities.

Gaming has recently taken an important role in our society, and a Masters degree is a great start to enter the industry. It will help you enter a career where you can be a part of the entertainment industry and experience leaps in computer software and hardware development.

Spain, officially the Kingdom of Spain, is a sovereign state and a member state of the European Union. It is located on the Iberian Peninsula in southwestern Europe. Spanish universities regulate access to their own degrees and they fix the academic fees. They can also offer unofficial postgraduate degrees. The capital city Madrid has possibly the largest number of bars per capita of any European city and a very active nightlife.

Madrid City is the capital of Spain. It is a metropolitan area with over 3 million residents. It has an arena called Las Ventas that hosts the annual bullfighting event. The city has many public and private universities.

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Master’s Degree in Videogame Programming

U-Tad Centro Universitario de Tecnología y Arte Digital
Campus Full time 600 hours September 2017 Spain Madrid

The U-tad's Master's Degree in Videogame Programming covers all essential knowledge needed for programming videogames, providing students with all they need to know to dive into this exciting professional world... [+]

Masters in Games in Madrid in Spain. Master’s Degree in Videogame Programming The U-tad's Master's Degree in Videogame Programming covers all essential knowledge needed for programming videogames, providing students with all they need to know to dive into this exciting professional world. Through this program, students will learn to work with 3D objects and environments, created game entities with behaviors and movement of varying complexity and capture and manage entry data from a player through the wide range of available devices. On finishing the program, students will carry out an End of Master’s Degree Project, where they will go through the whole process of creating, designing and programming a real videogame where they will have to prove all the knowledge acquired during the program. This End Project will be carried out together with other students from the Master’s Degree in Game Design and Master’s Degree in Art & Visual Design for Videogames. Student profile The U-tad's Master's Degree in Videogame Programming is especially geared towards: Software Engineering, Industrial Engineering, Mathematics or Physics Graduates Self-taught people with prior knowledge of programming, mathematics and/or physics People with experience in C, C++, Java or other similar programming languages with a passion for videogames Course Content Fundamentals of Videogame Programming Graphic programming I Introduction to specialization areas I Graphic programming II Artificial Intelligence I Interactivity programming Introduction to specialization areas II Artificial Intelligence II Interactivity programming Introduction to specialization areas III Management Skills workshops Master's final Project Learning Outcomes Work in professional development environments using the most common trade tools, such as the "integrated design environment", "version control systems" or "de-bugging tools". Work in both 2D and 3D environments, understanding the mathematical principles behind each of them and the different transformations needed to reflect graphical content on the screen. Work with 3D objects, both rigid and skeletized, reproducing animations and managing transitions between them to achieve fluid movements. Create audio systems capable of managing and reproducing sounds and music on demand, working, both on a low level, and with external libraries, with 3D positioning and effects. Create game entities with behavior and movement of varying complexity, from simple static patterns, to complex environment-based reactions. Model the physical behavior of game entities in order to make game-play more believable for the player. Create tools so other people on the videogame development team can create and modify content. Capture and manage entry data from a player through the wide range of available devices Program communications systems to provide a multi-player experience in a videogame. Design, develop and install a complete environment around the game on-line: game servers, persistent storage, event web-portal, forums, clans, etc. Create rich and varied game experiences, providing players with attractive character control. Develop videogames for mobile devices, being fluent in the whole process necessary, from legally registering as a developer, to delivery and approval Integrate the different systems on a mobile device into a videogame, such as the accelerometer or the camera. Campus and equipment The U-tad classrooms are equipped with the latest technology, both hardware and software, that companies use day-in day-out to carry out their activities. The Master's Degree in Videogame Programming classes at the U-tad use the most innovative programs and technology so students can develop all of their budding potential. [-]

Master’s Degree in Art & Visual Design for Videogames

U-Tad Centro Universitario de Tecnología y Arte Digital
Campus Full time 600 hours September 2017 Spain Madrid

The U-tad's Master's Degree in Art & Visual Design for Videogames provides students with all the knowledge they need to dive into a the professional sector as videogame artists, to be responsible for creation, art and visual design of videogames. [+]

Master’s Degree in Art & Visual Design for Videogames The U-tad's Master's Degree in Art & Visual Design for Videogames provides students with all the knowledge they need to dive into a the professional sector as videogame artists, to be responsible for creation, art and visual design of videogames. Students will carry out and present an End of Master’s Degree Project that will go through the whole process necessary for creating diverse visual materials, using all the Learning Outcomes they have acquired throughout the Master’s Degree program and subject to simulated conditions, such as budget, timing and resources. This End Project will be carried out together with other students form other videogame-related Master’s Degrees at the U-tad: Master’s Degree in Game Design & Master’s Degree in Videogame Programming. Student profile The U-tad's Master's Degree in Art & Visual Design for Videogames is aimed at: University Students or graduates, especially with Fine Art, Graphic Design and Visual Communications studies Professionals in the videogame industry that want to further specialize in the graphic area Self-taught people with game experience knowledge that are interesteed in videogames, new technologies, art and design Course Content Foundations Modelling and Texturing Animation 2D Images and Interfaces Art Direction Environment and character design Story-boarding & visual narrative Management Skills workshops Master's final Project Learning Outcomes This Master's Degree in Art & Visual Design for Videogames specializes students in: Create next-generation graphic material in a wide range of categories through cutting-edge hardware and technology. Present a realistic picture of projects they participate in, so as to be able to correctly plan and execute them. Be fluent in the narrative that makes a digital entertainment project possible. Define and execute the graphic section of a corporate entity and visually explore their intellectual property. Compose and organize the different elements needed produce the material needed for a videogame. Manipulate processes and tools to adapt them to the needs of the project. Specialization and application fields After finishing the U-tad's Master's Degree in Art & Visual Design for Videogames program, students will be qualified to work under different professional profiles: Environment and character modeler 2D Content designer Technical artist Art Director Animator Concept artist Graphic artist Campus and equipment The U-tad classrooms are equipped with the latest technology, both hardware and software, that companies use day-in day-out to carry out their activities. The Master´s Degree in Art & Visual Design for Videogames classes at the U-tad use the most innovative programs and technology so students can develop all of their budding potential. [-]