Master's Program in Visual Design in Europe

View all Masters Programs in Visual Design in Europe 2017

Visual Design

A masters is the first level of graduate coursework and can be obtained after you receive a bachelor’s degree. Earning a masters usually requires two years of full-time study, which amounts to 36 to 54 semester credits.

 

Students who study visual design may develop the skills to be able to communicate in a variety of visual and graphic aspects. Programs might vary, but common topics include layout, format, typography, composition and visual elements.

Europe, one of the world's seven continents, is usually known as the westernmost peninsula of Eurasia. Second smallest continent, with 10,180,000 (km2), the area regroups 50 countries.

View all Master Programs in Visual Design in Europe 2017

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Master in Urban Vision and Architectural Design

Domus Academy
Campus Full time 12 months September 2017 Italy Milan

In the Master in Urban Vision & Architectural Design program, you will learn strategies for transforming a city, from private developments to public space. You will envision future urban and architectural scenarios, according to complex dynamics and evolving requirements. [+]

Masters in Visual Design in Europe 2017. Envision. Adapt. Change. Cities are experimental laboratories where humans formulate and refine responses to our basic needs: for shelter, relationships, movement, commerce. In the Master in Urban Vision & Architectural Design program, you will learn strategies for transforming a city, from private developments to public space. You will envision future urban and architectural scenarios, according to complex dynamics and evolving requirements. Audience The program is designed for candidates with a first-level degree in urban planning and/or architecture, as well as those who have a first-level degree in economics, humanities, social sciences, communication, or other related disciplines. Outcome During this degree program, students will: Learn how to apply appropriate research and design methodologies to urban and architectural design projects Design projects from start to finish, using a systematic sequence of steps relating to form, structure, technology, and aesthetics. Conceive of, propose, and realize a research and design presentation at a professional level, selecting the best communication strategy and languages for a multicultural audience. Program In the Master in Urban Vision & Architectural Design program, you’ll learn to envision transformations of urban spaces. You’ll have a chance to propose innovative solutions to problems in the fields of contemporary architecture, landscape design, and urban planning. And you’ll come to understand the changing role of architects and urban designers in different contexts. The program is workshop-based, supported by seminars, lectures, tutorials, and fieldwork. Industry professionals, the course leader, and project leaders support students through individual coaching and project mentorship. The Master in Urban Vision & Architectural Design program has a unique structure among Domus Academy programs: It begins with two courses, followed by four workshops. It continues with the internship and concludes with a final master’s project. Courses In the courses, you will study critical research methods, design theory, strategic thinking, and historical and contemporary design practices—all within the broader context of urban and architectural design studies. You will then explore a broad range of methods, tools, and topics that define contemporary urban and architectural projects, examining the relationships between design practices and the cultures and contexts they serve. Workshops Guided by industry professionals and faculty project leaders, you will work in cooperation with leading companies on projects from concept to design, from micro to macro. You will also analyze your projects from an economic, marketing, social, and anthropological point of view. Some possible workshop challenges include the following: Develop a strategic vision for solving a specific urban issue, moving from a specific intervention to applications within a wider framework. Investigate the relationships between architecture and urban planning and related fields of study, such as product design, interaction design, and communication design. Experiment with cross-disciplinary languages, techniques, and modalities. Design parts of open spaces that are part of a natural or extra-urban context or that are placed in urban gaps. Critically evaluate the landscape elements that need to be maintained, re-designed, or regenerated; formulate a project proposal that considers spatial complexity, social and cultural implications, and environmental and energetic issues. Develop a proposal for an architectural intervention, taking into consideration the elements that make up the urban space around architecture, including physical, cultural, economic, and social factors. Final Project Working under the guidance of industry professionals if they choose, students must research and write a final report on a topic of their choice, optionally illustrated with 3D models. Students explore the role of their own work within the larger context of the field, apply the theories and methods they learned during their course of studies, and demonstrate their level of technical skill. Students present their final project to company representatives. Internship There is no better way for you to gain experience in your field than actually working in it. The internship is a chance for you to work onsite for a company or design studio in your field of interest—while applying all the strategies you learned in the classroom and in workshops. Alternatively, you can complete an intensive project in collaboration with a company on the Domus Academy campus. Either way, you’ll get an inside perspective on how your industry really works, and you can make important connections that will further your career. You complete your internship before your final project. 100% of our students participate in the internship, including non-EU students, who can extend their visas for up to one year to complete this portion of their studies. Companies Several prestigious companies and design studios collaborate with the Master in Urban Vision & Architectural Design program, actively participating in courses, workshops, internships, and international competitions organized by the department. Students have the opportunity to work directly with companies like these in their workshop projects and internships. This direct collaboration facilitates mentorship and gives students access to a wide network of professional connections. Companies include: Arup, Bayer MaterialScience, Castel Monastero, CNS spa (Tecnologia per l’ambiente), Hines Italia Srl, ING Real Estate Development Italy Srl, Legnolandia, Le Fonds Belval, Milano Metropoli Development Agency, MUVITA (Museo Vivo delle Tecnologie per l’Ambiente), Peverelli (Giardini e paesaggi d’autore), Prelios, Pirelli RE. Academic and institutional partners: California State University Florence, i2a international institute of architecture, the City of Milan. Accreditation Upon graduation from Domus Academy, you’ll earn a degree that’s recognized around Europe and the world—an Academic Master’s Degree (60 ECTS credits) accredited by the Italian Ministry of Education, Universities and Research (MIUR)*. You’ll also earn a second valuable qualification: the Domus Academy Master’s Diploma. Our accreditation has helped Domus Academy build relationships with prestigious companies, so you have the chance to gain practical work experience during your course of study. An accredited degree, plus the practical experience you gain through an internship, shows employers that you received a top-quality education and that you bring industry-relevant knowledge and skills to the table when you join their team. Our accreditation also means that the relevant academic credits you earn at Domus Academy will transfer to other institutions if you choose to work toward another master’s or a doctoral-level degree. Career Opportunities Graduates of the Master in Urban Vision and Architectural Design program may go on to become architects, urban planners, urban designers, or project managers. They may work as consultants or staff members for architecture, engineering, or design studios; territory development agencies; departments of public/urban planning; nonprofit organizations; research centers; or real estate or construction companies. [-]

Master in Photography and Visual Design

NABA - Nuova Accademia di Belle Arti, Milano
Campus Full time 1 year October 2017 Italy Milan

The one-year Master’s Program in Photography and Visual Design, integrates theoretical study with laboratories and project workshops. [+]

The one-year Master’s Program in Photography and Visual Design ,integrates theoretical study with laboratories and project workshops. Coursework is enriched by guided visits to research centers and performance spaces, audiovisual production facilities, publishing houses, theatres, artists’ studios, museums, and contemporary art galleries. Workshops simulating real assignments in real technologically-equipped studios are conducted in collaboration with a network of partner companies and institutions and focus on various project areas from photography exhibitions to magazines, photo/video interactions, and corporate projects. The second part of the program is dedicated to a period of internship at selected companies or institutions such as publishing companies, editorial offices, photo agencies, photo archives, museums, galleries, or photo studios that could help facilitate their entry into the job market. The combination of all these different aspects and approaches represent the tools through which this program prepares groundbreaking professionals to enter the world of photography, arts, and national and international communication. During the one-year Master’s Program in Photography and Visual Design, students have the opportunity to: Acquire a solid base of historical and cultural knowledge Develop the technical and practical skills necessary for success in national and international markets Learn a number of professional methods and presentation techniques that will be useful in the working environment PROGRAM CURRICULUM: Project and Set Design (Exhibition), Photography (Magazine), Photo Editing, History of Photography, Theory of Image, Photography System, Computer Graphics, Photography Technics, Visual Studies The course is recognized by Italian Ministry of Education and Research (MIUR) as an Academic Maste Degree (60CF) Career The one-year MA in Photography and Visual Design equips students with the necessary fundamentals to continue their studies or to enter the world of professional design and creative industries. This program is focused on training a wide variety of professionals who are involved in the production, management, and distribution of photographic images for both commercial objectives and artistic goals: Photographers in a variety of fields, including advertising, fashion, architecture, and the arts, curators and cultural operators, events managers for photographic exhibitions, festivals, fairs, and other cultural venues, Photo editors and image consultants for companies and publishing houses, Photo research specialists and archivists for image banks and stock photography agencies, Managers for cultural industries who are involved in the production and management of photographic materials Support The Stage & Placement office helps students and graduates identify and apply for internships and staff positions with prospective employers. 
 81% of NABA graduates find employment in positions related to their degree during the first year after graduation*. Students also receive advice and assistance in drafting their resumes, writing job search letters, and organizing their professional portfolios. *Data supplied by Demoskopea from NABA 2012 graduates. Internship & Placement NABA has developed strong relationships with leading companies which provide internships for NABA students. Among them are: Fondazione La Triennale di Milano, Fondazione Museion - Museo d'Arte Moderna e Contemporanea Bolzano, Form Content Londra, BAK, basis voor actuele kunst, Oliviero Toscani Studio, Sotheby's Italia, Skira Editore, Associazione Viafarini, Artshow Edizioni, Careof Organization for Contemporary Art,Open Care [-]

Master (MA) Communication Design

Ravensbourne
Campus Full time Part time 1 - 2 years August 2017 United Kingdom London + 1 more

The Ravensbourne MA Communication Design pathway explores skills in strategic business thinking, market research, creativity and problem-solving and technology to offer innovative communication [+]

MA Communication Design

The Ravensbourne MA Communication Design pathway explores skills in strategic business thinking, market research, creativity and problem-solving and technology to offer innovative communication solutions.

The Ravensbourne MA Communication Design pathway explores advanced practice in contemporary communication design, from visual identity, publishing and design authorship, to marketing communications and social engagement.

This broad-ranging discipline is concerned not only with developing the message and its aesthetic, but also with creating new media channels to ensure the message reaches its target audience effectively.

... [-]

Master in Global Design

IED – Istituto Europeo di Design Barcelona
Campus Full time 6 months January 2017 Spain Barcelona

The aim of the Master in Global Design is to acquire a global vision, open to collaborations with other design disciplines and gain sensitivity and predisposition towards working together with other professionals or join multidisciplinary teams. [+]

THIS PROGRAM IS TAUGHT IN ENGLISH Designers interested in developing their career in a global society should conceive design as a global practice. Day after day, the markets are becoming more competitive and ever changing, while the consumer is more demanding when it comes to quality and shows an increasing interest in cultural, ethical or environmental aspects that traditionally haven’t been properly noticed, until today. This context requires from companies and institutions an understanding of the complex market reality and the discovery of strategies that enable them to satisfy the consumer’s needs and demands, and outstand among their competitors. In the last few years, products (whether they are an object, a dress, a space) are no longer perceived for their physical dimension, but for every single detail surrounding them: they way they are shown (both in virtual and real life), their in-store presence, their packaging, the graphics and their visual communication. The experience of buying, using and consuming is increasingly related to the values associated with a product and the brand it belongs to (intangible values, such as symbols or emotions) that influence customer loyalty towards them. For all this, today we cannot comprehend the conception of a new product, space of service without the involvement and complicity of professionals from different disciplines. Those professionals with a global conception, capable of understanding together languages and ways to work will be able to collaborate with other designers or join multidisciplinary work teams, in addition to being those prepared to offer a solid professional response, keeping with the demands of the current market. Objectives The aim of the Master in Global Design is to acquire a global vision, open to collaborations with other design disciplines and gain sensitivity and predisposition towards working together with other professionals or join multidisciplinary teams. The course is a way to improve professional profiles that are performing in a particular discipline (product or fashion design, communication, interior design or marketing and business) by expanding their knowledge and skills, and facilitating the contact or even the development of projects within other design disciplines. In some cases, students will also acquire insights and knowledge of their fields of specialization. A chance to stay current in latest trends of their specialities and an opportunity to face new perspective through discussion with lecturers and professional colleagues. Acknowledgement of different project approaches, new work methods; conceptual, technical or material aspects that will make easier to collaborate with other designers or teams. At the same time, their own professional practice will be enriched. To provide an opportunity to research in fields that students have never approached, as well as in hybrid fields, bringing knowledge that will enhance the critical eye turning it a starting point to build new innovative proposals. Methodology Students will work intensively together with the teaching staff in sessions where different typologies will be combined. The curse lecturers, who are prestigious active professionals, transmit the most recent contents from their own everyday experiences. In order to properly develop the learning process of the course and guarantee a global design experience, the study plan has been conceived through the combination of different work methods: THEORETICAL LESSONS Professors will introduce different subjects that will not only provide methodological knowledge but also analyse practices and cases. To reinforce knowledge acquisition, the teaching staff will monitor the development of research and analysis projects through in-person tutorials. TRANSVERSAL TOOLS Students will be trained in using transversal tools that will back the whole design project, regardless of the field they will apply it to. IMMERSIONS IN DIFFERENT DISCIPLINES The methodology of IED Barcelona is based on the concept of “learning-by-doing”, by which students consolidate knowledge acquisition through the practice and experience in problem-solving and real professional challenges. With this philosophy in mind, students will be part of intensive two-week immersions in different design disciplines. In the first week there will be conferences, lectures and theoretical contents on the discipline. They will hear the voices of different professionals who will show their own work and offer their perspective on a particular subject related to the discipline. Students will develop their own research project on the topic. Once the theoretical immersion is over, students will go into a practice immersion in workshops where they will develop projects under the monitoring of a professor. During this process, while projecting ideas and experimenting with materials in the search for innovative solutions, they will put the acquired theoretical and technical knowledge into practice. This will enable them to gain in-depth knowledge and boost their personal approach. VISITS TO STUDIOS AND WORKSHOPS The opportunity of an enriching experience: a chance to gain first-hand knowledge about the reality of design, through visits to workshops, shops and spaces that have become benchmarks in design in Barcelona, discussing with designers in their own studios. To be in contact with the real market helps students to relate the contents provided during the Master with the reality of professional practice. MASTER’S FINAL PROJECT As consolidation of the new knowledge acquired during the course, students have to develop a Master’s Final Project, where all the experiences of the course will come together. Working in teams students are required to develop a whole global design process, from research to the final project presentation. This project is based on a real commission and developed in collaboration with a company. Student profile Graduates in any design discipline, architects, visual artists, professionals in the fields of marketing and communication. The Master in Global Design is conceived for professionals and recent graduates interested in developing their career in design projects of global nature with a multidisciplinary and transversal perspective; product, fashion, communication, interior designers or professionals in other disciplines who want to update their knowledge and acquire competences in other design areas beside their speciality. The course is also open to professionals in architecture and visual arts, and also in the fields of marketing, communication or business predisposed to acknowledge tools that enable them to include a global view of design in their previous knowledge. Requirements Applicants for the Master in Global Design should present a portfolio with their work. After having evaluated the portfolio, the prospective students will have a personal interview with the coordinators. Career opportunities Participants will be qualified to join different kinds of projects with tools that help them to interpret from an overall perception of design. They will be able to face the challenges posed by the current design market, broadening their knowledge to work with multidisciplinary teams and coordinate projects in which design is approached from a transversal perspective comprising different disciplines. They will be enabled to work in some of these areas / functions: Management of design projects, both in their own studios and small, medium or large companies; start up different types of business and new projects. Creative design direction. Incorporation in interdisciplinary design teams. Duration and frequency: Frequency: 6 months Timetable: Monday to Friday from 6.30 p.m to 10.30 p.m. [-]

Master of Arts in Visual Culture and Contemporary Art - Visual Culture and Contemporary Art (ViCCA)

Aalto University
Campus Full time 2 years August 2017 Finland Espoo

Visual Culture and Contemporary Art focuses on tutoring students to develop and contextualize their own artistic, curatorial or theoretical work. It is open to artists and practitioners with different backgrounds. [+]

Masters in Visual Design in Europe 2017. Visual Culture and Contemporary Art focuses on tutoring students to develop and contextualize their own artistic, curatorial or theoretical work. It is open to artists and practitioners with different backgrounds. The program explores new forms of artistic production and professional agency within the broader field of contemporary art and visual culture. Theory and practice are tightly interwoven, and emphasis is put on developing each student’s artistic, curatorial and theoretical thinking. The program has two majors: Visual Culture and Contemporary Art (ViCCA) and Curating, Managing and Mediating Art (CuMMA). The ViCCA major works through four focus areas: Sites, Senses and Situations; Words and Spaces; Beings and Things, and CuMMA, of which CuMMA is also a separate major. The CuMMA major focuses on the professional skills needed for curating and mediating art. In both majors some of the courses are also available for the students of the other major. Goal of education (Learning outcomes) ViCCA (Visual Culture and Contemporary Art) is a two-year major, which connects the worlds of art and non-art. Central for the program are new and emergent professional practices, which are born and developed in this new space of cultural production. In the major, art is made and new professional agencies are explored within the broader field of visual culture. Aalto University offers a very good multi-scholarly context for this. The art of our times works increasingly in interaction with research, planning, activism and public debate. The goal of the ViCCA major is to explore and develop systematically these new territories and modes of artistic work. Art in supermarkets, art claiming parks and experiments of artistic research are, for example, central for many artists of today. This motivates having teachers in the program not just from the arts but also from e.g. philosophy, social sciences and urban research. Sensing, experientiality, and experimentality have a key role in the studies as methods of gaining knowledge and creating art. The strong theoretical base together with a multi-artistic framing of creative work gives concrete tools for working in many new professions in contemporary society in addition to those in the fields of art, production and culture. Students also learn literacy and skills in other arts than the one they originally were experts in. The program offers holistic views and skills on how to extract knowledge out of professional experience. The Major is tailored for artists and professionals of arts and scholarship who want to develop their own professional agency and broaden their way of looking at the world and its phenomena by using artistic tools. It offers a study path for students to reflect on their professional role in new ways through arts and visual culture. The Major offers great opportunities to develop research abilities and a sense and taste for artistic and critical thinking. For artists, the program offers an opportunity to broaden their professional identity and to create new ways of working, and new forms of professionalism. ViCCA Major learning outcomes: Content outcomes: Students learn to rethink and reshape their relation to the world and lived environment through artistic means Students have a wide understanding of contemporary and emerging artistic practices Students comprehend visual culture beyond the visible and theory beyond the academic Students have a creative understanding of the possibilities of art as a tool in social contexts and environments Skill outcomes: Students learn to enrich their competence in their own practice, media or field Students learn to reflect on their own practice in relation to those of other fields Students acquire an experimental attitude and tools for utilizing it Students have concrete experience of projects where theoretical thinking and artistic practice merge Academic skills: Students have comprehensive research skills, which prepare them also for doctoral studies Education content Studying in ViCCA consists of theory workshops, experimental laboratories, concrete projects and a thesis. In the Major here are four different modules for advanced special studies: Sites, Senses and Situations, Words and Spaces, Beings and Things, and Curating, Managing and Mediating Art (CuMMA), of which CuMMA is also a separate major. The student can build her/his package of studies quite freely, choosing from different modules, or just focusing on one. Advanced Special Studies Sites, Senses and Situations offers a framework for exploring and discussing our lived environment, focusing on sensory perception and issues related to space, site and social context. Spaces and environments are studied through artistic practices from both contextual and experiential points of view. We observe our environment on multiple levels and seek to actively engage with it. Interventions in public spaces and institutions, participatory projects and spatial experiments are among the methods used. Through our multidisciplinary approach we encourage students to explore new forms of artistic practice and collaboration. Words and Spaces views theory beyond the academic and as something embedded within artworks. How can philosophy, adventures in artistic research, and working hands on with words and images be newly relevant in the changing world we live in? We experiment with the materiality, transparency and metaphorics of language and explore especially its role and potentials in contemporary art and artistic research. Criticism, fiction, experimental writing and textual performance are among the methods we use in exploring the margins, boundaries and contexts of artistic work. Beings and Things provides a platform for discussion and investigations into how we might rethink and reshape our connections to the living world – as part of that world. We probe, for example, the intersections of objects, microbes, resonances, human and non-human life forms. We focus on inter-relational and sensorial levels of life and on phenomena that are not necessarily consciously observed or sensed. We might talk about “aesthetics of atmosphere” and “sense-sphere”. Beings and Things trains the students to become facilitators of new modes of creative/artistic practice ranging from building to breathing, from fermentation to fragmentation. Curating, Managing and Mediating Art, CuMMA, provides a structure for reflection and acting, learning and organizing in art institutions and the public sphere. We aim to explore possibilities to understand and shift the paradigms of contemporary art and the world around us. Thus we understand curating, educating and organizing as ways of being active, of creating relations and of being open for unexpected encounters, thoughts and knowledges. The Major offers its student a broad variety of minor studies, which are available in the School of Arts, Design and Architecture and other schools of Aalto University. This combination of design, media, economics and technology as a part of the visual culture and contemporary art The Major opens up new professional career paths. Career opportunities Students that graduate from the program can work in a variety of already existing professions in the field of arts and culture. Besides this, the program encourages students to build their own creative positions and professional agencies in the multi-faceted, constantly changing and multi-disciplinary world. The students who have a background outside of visual culture and contemporary art enrich their own fields of expertise with a new point of view – and a broad array of new methods of working with it. Titles Students graduating from the ViCCA programme may work as artists, producers, researchers, scholars, third sector activists and in think tanks – and in a range of new professions yet to be imagined. Internationalisation The Major is international and the main language of teaching is English. The Major is well connected to international networks, which are constantly built up and developed. Through these networks students have a possibility to do a training abroad or to study a part of their diploma in other countries with the help of exchange agreements. Admission procedure Applicants for the Master’s Programme in Visual Culture and Contemporary Art; Visual Culture and Contemporary Art (ViCCA) apply in the Master’s level admissions in the field of Art and Design. The students are selected through a two-part examination, of which portfolios form part 1, and interviews/presentation part 2. Criteria for selection are skills and background knowledge, suitability for the program and the field of work the program is built for, and suitability for university studies. [-]

Master in Graphic Design

IED – Istituto Europeo di Design Milan
Campus Full time 10 months November 2017 Italy Milan

The graphic design field is constantly developing. The professional areas and their specializations, the communication market and the companies work in, rise and evolve are speedly changing, as well as the technological scenario. The Master trains professionals able to properly manage a team, effective in managing an integrated work flow. A professional who can build, manage and finalize a visual communication project: from strategy, to concept, up to the most correct realization for press or social media. [+]

THIS PROGRAM IS TAUGHT IN ITALIAN Target - As a matter of fact, the Master course is addressed to all those who studied communication, graphics and design and are looking for an advanced training to work in the field of graphics with ability and professionalism. Methedology and structure - The Master course - with its 10-month duration (7 months in classroom + 3 for stage/field project) and part time attendance - trains professionals in the communication field by developing managerial skills and a project culture rooted in the design history. But, most of all, it provides a method, a structure, and a process organized in a managerial way. The master consists of three steps. The first step is aimed at acquiring the knowledge concerning the communication project culture, at strengthening the technical-instrumental skills, and at developing the basic research through a frontal teaching methodology, guided project lab and individual study. The teaching is assigned to experts and professionals of the different disciplines. The second step of the pathway aims at managing the communication project in all its steps and takes place in collaboration with companies and/or external organizations. The last step of the Master course includes the stage/field project. Stages are realized as individual work periods - in Italy or eventually abroad – in one of the companies collaborating with IED. They last at least 3 months and allow the students to apply the developed tools and knowledge in a concrete experience by measuring with the professional procedure. Alternatively to the stage, the students can be involved in a Field Project. It consists of a consultancy/cooperation project realized by a group of students led by a teacher who acts as project tutor, and lasts at least 3 months. The teacher supports the team during the management of the relationships with the company-customer, during the project development and during the final realization and presentation of the results to the company as in a real professional situation. In the previous editions, students' projects have been developed in collaboration with:Fiat, Ferrero, Speedo, BMW, Nivea, Vodafone, RCS Sport, Garmin, ENI, Unipol, Heineken, Cantine Ferrari. [-]

Interior Design - 1st Level Master Degree

IED – Istituto Europeo di Design Rome
Campus Full time 1 year January 2017 Italy Rome

Interior design requires detailed knowledge of history, art, sociology, psychology, materials science, adequate training on regulations, systems and functional needs of the buyers. The goal of the Master in Interior Design is preparing professional to develop the various stages of a project, ranging from concept to completion of a product (from industrial design to the living space) assessing all the aspects of a project. The teaching methodology starts from the history of design and market (strategy & business) to the concept of a project characterized by a strong identity and the real chance of being carried out. [+]

Masters in Visual Design in Europe 2017. THIS PROGRAM IS TAUGHT IN ITALIAN Entry Requirements: This Master must include an Honours Degree in the fields of architecture, engineering, design, economics or humanities. Admission is subject to interview, presentation of CV and portfolios. Methodology and structure: The methodology of the Master in Interior Design is based on the project, with the participation of companies and professional firms whose representatives work as part of the faculty of the course. The Master in Design offers a training programme that, by integrating the methodological, technical and design aspects, gives participants the opportunity to enhance a complete professional approach, declinable and valid in various fields of work. The teaching methodology leads to concrete project experiences and a permanent research on themselves, with the aim of creating a strong and distinguishable identity. The Master in Interior Design is designed on the basis of a learning/teaching model reflecting the organizational structure of a design firm, serving as a context in which the multiplicity of prior knowledge represents a value. The tutor has a role of mediation and supports learning process while the student is an active part in the construction of his own skills especially those related to design world. All other disciplines, such as strategy, project communication, business and communication technology graft organically onto multiple project experiences. Teaching methodology is divided into a methodological phase, a design phase and a final moment of synthesis. In all the three phases, lessons include workshops aimed at building and sharing experiences and projects with students. The methodology phase is aimed at preparing students to moments of research and concepts in order to define the objectives and the real value of the project. A fundamental aspect of the course is the study of composition’s principles. The design phase of the Workshops allows students to get to the heart of the topics and catch the specificities of each subject (product design, interior design, landscape design) by providing the tools to become more familiar with the project. This is the point at which the methodological phase finds application in the practical sphere. The last phase is based on the development of the final project, a moment of synthesis of all the lessons where students develop the insights experienced during the course, always led by supervisors who guide them on this journey. At the end of the course, practitioners will be able to manage the complexity and coordinate the design project through an integrated approach including creative, cultural, productive, marketing and communication aspects. The course is recognised by MIUR (Ministry for Education, University and Research) as an Academic Master Level I [-]

International Master of Design

Academy of Art and Design FHNW, Visual Communication Institute
Campus Full time 4 semesters September 2017 Switzerland Basel

The MDes UIC/HGK addresses students who want to be part of an international program influenced by the tradition of <strong>Swiss Graphic Design</strong> and the current academic perspective and standards of the Visual Communication Institute, The Basel School of Design HGK FHNW. Of special interest for students is the opportunity to graduate with an internationally accredited Master of Design (MDes) from UIC and the Swiss equivalent, MAS in Graphic Design I– Iconicism and Graphic Design II– Mediality from the HGK. [+]

The Visual Communication Institute HGK FHNW, in Basel offers internationally accredited curricula on the Bachelor, Master and PhD level reflecting the rich tradition of the Basel School of Design in particular and Swiss Graphic Design in general. The City of Basel, located in the trinational Rhine river valley, is a unique cultural environment with easy access to France and Germany. While our Bachelor course focuses on the students’ ability to conduct a creative process, our Master programs strive to extend the students’ individual design vocabulary and to reach a higher level of reflection through the students’ ability to include knowledge and methodologies of scientific disciplines into the creative process. We offer a Master of Arts in Visual Communication and Iconic Research and an International Master of Design, which we conduct in collaboration with the University of Illinois at Chicago. Both Master programs are based on the following assessment: In the context of the digital flood of images, expanded qualifications are required. A design practice based purely on craftsmanship or technical skills no longer meets the demands of visual communication, nor does a reflection on visual messages entirely derived from theory. Connecting design practice with iconic- and media theory, generates new qualifications in the conception and design of visual messages for the context of a current, digitalized, iconic communication. International Master of Design UIC/HGK Basel The MDes UIC/HGK addresses students who want to be part of an international program influenced by the tradition of Swiss Graphic Design and the current academic perspective and standards of the Visual Communication Institute, The Basel School of Design HGK FHNW. Of special interest for students is the opportunity to graduate with an internationally accredited Master of Design (MDes) from UIC and the Swiss equivalent, MAS in Graphic Design I– Iconicism and Graphic Design II– Mediality from the HGK. Students are matriculated and registered at UIC with classes being held at the FHNW/HGK Visual Communication Institute in Basel. Graphic Design, Visual Communication and Media Design, give visual form to messages that become a part of our everyday lives. Although these disciplines contribute to the much discussed "image flood" in today’s societies, we find implicit knowledge about the meaning of images, the process of creating them and their media references of extreme importance. It is on this central theme that the MDes is focused. Therefore, the goal of the program is the deepening of process-oriented design skills through project oriented design work with enhanced analytical competence in image theory and the media sciences. Key Issues The international partnership between UIC and the HGK Basel generates a variety of opportunities for the participants of the program, such as international internships, studying in a foreign cultural environment, and an international group of students and professors. The unique methodology of The Basel School of Design, its tradition and its focus make the MDes program an extraordinary opportunity to achieve a high level of practical and theoretical design competence. The MDes program is involved in the current discussions of the internationally oriented design practice and its issues of design research. In combination with the strong practical background of The Basel School of Design, graduate students are given the opportunity to be at the cutting edge of discourse concerning image theory and design-oriented research. This can be found through our close collaboration with the Swiss Design Network (SDN) and eikones, The National Centre of Competence in Research (NCCR) "Iconic Criticism – The Power and Meaning of Images" Duration of Study
/Costs 4 semesters/120 ECTS
/60 US Credit Points. The master’s thesis is integrated into the fourth semester.
 Language of instruction: English Tuition MDes: USD $12’500.– per semester Application Dead Line The Master’s Program in Visual Communication and Iconic Research and the International Master in Design begin in September 2017. The application deadline for our MDes is March 31, 2017. Submitting applications in advance of this deadline is encouraged. [-]

Master in Graphic Design

IED – Istituto Europeo di Design Florence
Campus Full time 10 months January 2017 Italy Florence

The master in Graphic Design offers a path that is developed in a continuous relation between different fields, integrating the knowledge of the tools and technologies, the project culture and methodology with a sensibility towards Visual Communication and its representations. Particular attention will be given to the New Media aspects and to the new frontiers of web communication, in order to create professional figures capable of acting within an evolving scenario. The Graphic Designer figure, today, is particularly dynamic; being not only an expert in Visual Languages, but also a director of Communication Strategies based on the sign that is expressed on physical support in both real locations and virtual environments. The Graphic Designer works in Advertisement and Communication Companies, in Web Agencies, in Publishing Houses or as a Freelancer in his own facility; he is able to interact with multiple clients in different fields thanks to a developed versatility. This professional figure, in fact, has the necessary tools to keep updated and anticipate the times, offering innovative solutions to his clients. [+]

Masters in Visual Design in Europe 2017. THIS PROGRAM IS TAUGHT IN ENGLISH The Master in Graphic Design aims to fill the gap that is often created between available study paths and the ever-more demanding professional world, particularly in terms of acquired experiences and skills. Target The master is tailored for graduates or professionals in the areas of Graphics, Architecture, Design, Fine Arts and Advertising. Participants with an adequate (two years) experience in the fields of management, communication, marketing, public relations or visual communications (graphic, product, interior, advertising, photography, web or social) are also welcome. Method and Structure The Master has a complete and articulate program thanks to a balanced didactic structure, organized in three main areas: Cultural, Tools and Techniques and Project. The Cultural area's main objectives include the acquisition of notions and an effective method of communication of several types of projects. This area includes lectures, classes, workshops and individual studies. The second area of Tools and Techniques aims at the application of graphic design in diverse contexts with particular attention to developing areas (video, social communication, mobile UI/UX, interface design and digital publishing). The Project area is mainly practical and strategic and aims at the complete management of a communication project in all of its phases in collaboration with companies or other external partners. Lessons and classes are all structured as working briefs and workshops. Participants will work on the basis of real briefs which are inserted from the start in a context that reconstructs the dynamics of working companies and studio in multiple contexts such as communication studios, companies or visual departments within institutions. Professors are selected from experts and professionals in the respective fields of teaching. [-]

Master in Visual Design

Scuola Politecnica di Design SPD
Campus Full time 15 years October 2017 Italy Milan

From identity to editorial design, from information graphics to digital communication: the designer is called on to take care of all the graphic and visual aspects in the communication process. The programme of the Master’s course caters for the complexity of this scenario and allows profound experiences in the various areas of graphic design. The programme develops in an ongoing relation among these disciplines... [+]

From identity to editorial design, from information graphics to digital communication: the designer is called on to take care of all the graphic and visual aspects in the communication process. The programme of the Master’s course caters for the complexity of this scenario and allows profound experiences in the various areas of graphic design. The programme develops in an ongoing relation among these disciplines in order to promote a higher level of professionalism and enhance the technical proficiency of the designers. The studio classes draw up the students’ design thinking and their graphic abilities by reproducing the challenging dynamics which are peculiar to the professional practice. Format, layout and composition, typography and visual elements are closely investigated as key elements of the language of the graphic representation. The plan of studies includes advanced training into all the professional tools and up-to-date technologies. ADMISSION Upon selection the Master admits graduates in Visual Communication, Graphic Design, Advertising or their equivalents and students from Fine Arts Academies with graphic orientation; candidates who have gained significant professional experience in the field. The program has a limited number of places available. Applicants will be admitted upon selection based on the student’s CV, portfolio and on an interview. DURATION The Master lasts 15 months (from October to December of the following year, with a summer break in August). Attendance is compulsory and full time. The total workload of the course corresponds to 1500 hours/student encompassing lessons, class exercises, internship and individual study. INTERNSHIP At the end of lessons, students start a three-month internship at companies or professional firms in the field. LANGUAGE The Master’s course is held in English. QUALIFICATION After passing the final exam, eligible students will obtain a Master’s Degree from IULM and SPD. The Master corresponds to 60 ECTS credits. [-]

Master in Animation

Estonian Academy of Arts
Campus Full time 2 years August 2017 Estonia Tallinn

Estonian Academy of Arts is offering a 2-year Master of Animation programme to postgraduate students interested in animation directing and filmmaking. [+]

Masters in Visual Design in Europe 2017. Master in Animation Estonian Academy of Arts is offering a two-year Master of Animation programme to postgraduate students interested in animation directing and filmmaking. If you are an ambitious and determined artist, with the talent, motivation and desire to create unique work, form new directions and realise your career aspirations as an animation director, this course is ideal. The course combines several disciplines e.g. animation, scriptwriting, history of animation and media theory, making the background of this MA programme trans-disciplinary. The coursework mainly concentrates on classical and experimental techniques i.e. drawing animation, stop motion, cut-outs, sand animation, painting under the camera etc. In the professional sense, students will direct and produce animated films. An important part of the study are collaboration projects with local companies and organisations. The programme has a unique teaching and learning framework where students receive abundant individual attention and mentoring from highly experienced animation professionals. Students of the animation department organise the annual festival Animated Dreams, which is part of POFF, the Dark Nights Film Festival, held in Estonia during the dim evenings of Autumn. Curriculum Structure Lectures, seminars, intensive modules and projects are intertwined in the two-year MA programme. Essay writing, script writing, animating, directing, editing, sound engineering and research are core activities to be learnt and practiced throughout the courses, leading to a final diploma-film project. The courses are taught in English. Courses taught Philosophy Ethics and aesthetics Film theory Film history Animation history Animation technique Creativity Film production Film industry Animation projects 1 and 2 [-]

Master in Motion Graphics Design

IED – Istituto Europeo di Design Madrid
Campus Full time 1 year October 2017 Spain Madrid

The Master of Motion Graphics Design is concluded with the production of a reel in which students compile all the work they have carried out during the course, becoming a faithful reflection of their skills as motion graphics designers, as well as their letter of introduction as future professionals. [+]

THIS PROGRAM IS TAUGHT IN SPANISH The Master of Motion Graphics Design provides the necessary technical training to create motion graphics. The programme combines tools, techniques, an understanding of audiovisual language, workshops and projects that offer a comprehensive view of current demands. In the last few decades, Motion Graphics have revolutionised the field of audiovisual disciplines. We have witnessed a creative explosion that is expressed in the use of resources and language, as well as in the way of understanding narratives. Additionally, technological advances force the sector to constantly develop, making it necessary for professionals to permanently be updating their knowledge. The Master of Motion Graphics Design is concluded with the production of a reel in which students compile all the work they have carried out during the course, becoming a faithful reflection of their skills as motion graphics designers, as well as their letter of introduction as future professionals. Professional Opportunities: Students who study this master, can take up their professional career as: • Motion Designer in audiovisual producers of TV and cinema, producers working in post-production and Visual Effects (VFX), design studios, advertising agencies, creative studios, communication or event agencies • Motion Designer in departments of communication, marketing and advertising • Animator in animation studios • Graphic designer in TV channels • Art director for all types of audiovisual graphic design • Freelancer. The Master of Motion Graphics Design trains professionals in this sector with a high level of specialization, enhancing their knowledge and skills in this discipline. On the basis of it, the main objectives of the program are: - To get the basis and foundations of the audiovisual language and to learn to handle its codes. • To acquire a plural and multidisciplinary vision with respect to the cultural models that allow students to position themselves before the current scenario. - To provide them with the necessary ability to carry out visual projects through the main techniques of motion graphics design. - To understand the culture of the audiovisual project: the professional dynamics regulating processes and professionals who integrate them. - To adopt the appropriate attitudes and decisions for the achievement of the project. Methodology: This Master relies on a theoretical-practical teaching methodology that is applied as to the specific content of the program as to the Transversal Area common to the 4 schools of the IED Master (Design, Fashion, Visual Communication and Management Lab). In this way, students will live a complete training experience, promoting the relationship with other disciplines, making the most of the exchange of knowledge, ideas, opinions and experiences as part of a stimulating and enriching training for their later career plan. This methodology is mainly based on: - Theoretical-practical classes; - Lectures, - Visits, - Trips, - Workshops. Aimed at: graduates and professionals of the graphic design, illustrators, animators, professionals of assembly and video editing, visual design, new media, advertising or related careers, who want to increase their education in this field or to make a career change and immerse themselves in this sector. [-]

MA Design

Iceland Academy of the Arts
Campus Full time 2 years August 2017 Iceland Reykjavik

We now use the term “design” about thinking that reaches far beyond the traditional area of design, as design revolves first and foremost around shaping the space inside the human mind and spotting new possibilities. [+]

Masters in Visual Design in Europe 2017. Thinking Shapes the World We now use the term “design” about thinking that reaches far beyond the traditional area of design, as design revolves first and foremost around shaping the space inside the human mind and spotting new possibilities. Design is research, transformative force and political action. Nothing is irrelevant to it, be it education, politics, business or society as a whole. The idea of designing things to sell in shops is now rather outdated, as the stated aims of design have become to lead thinking, to change attitudes and to have a positive influence on how people live. The demand is made of contemporary designers that they are aware of their responsibility and power in a world that has reached the utmost limits of materialism. Designers are important advocates of sustainability and responsible conduct, in built areas or in nature. They should be able to make out patterns as they appear in society, rearrange these and utilise for good work. Main focus A systematic understanding of the relationship between design and the environment. Students should know about the conceptual premises of design and be able to take a responsible stance towards the environment and society. Deeper knowledge and increased skill to engage with complex design projects. The gaze is directed towards urgent contemporary issues. A change for good in society by using the methodology of design to increase the quality of life and efficiency - and to create value. Encouraging students to constantly seek new solutions and to cultivate their originality, imagination and critical thinking. The integration of ingenuity and aesthetics, technology, science and ethics for the creation of material and subjective value. Discourse on design is enhanced by deepening knowledge of the field and placing the methods of designers in a wider context. Practical information 120 ECTS two-year full-time study Interviews with applicants take place in May Admissions will be announced in May Programme begins August 25 Maximum number of students for MA Design is 12 students per year Teaching is in English Tuition was ISK 796.000 for the academic school year 2016-17. It is open for applications for the academic school year 2016-2017 from January 20th- May 13th 2016. PROFILE AND OBJECTIVES OF THE STUDY PROGRAMME The Masters Programme in Design creates a platform to deepen knowledge and enhance competence to undertake complex design projects concerning urgent issues of our times. The programme emphasises the integration of ingenuity and aesthetics, technology, science and ethics for the creation of tangible and intangible values.Emphasis is placed on tackling unusual circumstances in light of the smallness of a society in a vast country of magnificent nature, with the aim of moulding solutions that may be of use to a bigger whole. The biggest challenge of contemporary design is sustainable development.Design always entails collaboration and consultation and the Masters Programme in Design creates an opportunity for extensive collaboration across disciplines. The programme creates a platform for students to develop methodologies and processes to implement ideas where the effects of design promote increased quality of life. The programme places emphasis on: Collaboration: To develop collaborative processes and integration of design, technology and science in collaboration with the business community, universities, institutions and other groups in society. Society: To effect positive change on society by using the methodology of design to increase quality of life, efficiency and create value. Sustainability: To research and develop sustainability by using the methodology of design and thereby promote improved coexistence of humans and nature. Research: To promote increased knowledge creation and dialogue on design. Students are trained in independent and critical working methods in an interdisciplinary, research-related programme where great emphasis is placed on projecting design thinking onto real challenges in society. CONTENT AND STRUCTURE The Masters Programme in Design is a full-time two-year course, 120 ECTS, which culminates in an MA degree in Design. Students are expected to complete 30 ECTS of theoretical and applied courses each term. Applied courses are divided into the Design team, thematic group workshop and Individual project(s)s in connection with Research lab(s). Theoretical courses are divided into design-related courses, seminars and elective courses. In the Design team workshop, urgent challenges of current times are taken on and students define projects collaboratively by analysis and data gathering, work on proposal-making which effects a positive change to a current condition, develop project plans and implement proposals. The project needs to have an obvious link to society, collaboration needs to be structured, project implemented and experience of the work process and its effect disseminated. In the Design team, emphasis is placed on teamwork, where students in their first and second year work together on the overall goals of a larger thematic project and develop their own or communal project activity, in individual or systematic solutions. Individual projects are developed with regard to specialised knowledge creation of individual discipline areas within the Department with the guidance of teachers in Research labs, e.g. Research lab in Type and media, Research lab in Photographic studies, Research lab in Visual communication, and Research lab in Spatial analysis. Alongside Individual projects and Design team projects, students participate in seminars where specialised subjects of the discipline are discussed. Theories and methodologies are introduced through lectures and discussions in seminars and students’ theoretical base is enhanced to develop their own projects. Through communal departmental seminars within the Academy of the Arts, regular discussions take place between students and teachers, where special emphasis is placed on research in the arts and the integration of art creation and research. In these seminars, emphasis is placed on students from different art forms working on communal projects. In design-related theoretical courses, there is an emphasis on dissemination and to increase students’ understanding of thought, theories and methods which may throw new light on and deepen design processes. The emphasis is on interdisciplinary thought, cultural and social analysis. Throughout the course, there is an emphasis on the integration of theoretical courses and creative design courses. The theoretical courses are divided into three parts: Design-related theoretical courses Academy of the Arts communal Masters students’ seminar Elective courses Through research training, theoretical courses, participation in seminars, individual projects and collaborative projects, students are trained in initiating projects and managing them, actively participating in collaboration, shouldering responsibility and sharing their competencies, ideas and knowledge in different circumstances. Teaching Teaching takes place in the studio, in lectures, in seminars, in group discussion classes and during reviews of projects under the guidance of instructors who work as professionals inside and outside the Academy. Students gain understanding and experience of the importance of team work, within the school and in larger interdisciplinary collaborative projects. Students have work facilities in a communal studio for Masters students in Design. The studio is a platform for knowledge creation, art creation, collaboration and dissemination. The studio creates an environment that promotes independent work where creative thought and critical view on the challenges of the current times is encouraged in students. Assessment Assessment is based on the student’s progress each term. In the assessment, the entire design process is reviewed; the gathering of data, research, analysis, project plan, idea development, dissemination, processing and presentation and how all parts of design are undertaken; from idea to implementation. Communal reviews and critique of students’ projects take place at the end of courses, with teachers and external specialists. The assessment looks at the quality and presentation of projects according to each projects status within the relevant timeframe. The MA project The subject of the MA project is based on the initiative of the student. There, his own interests, feelings and intuition are paramount. A student defines and structures the project’s design process (see image) in collaboration with his instructor. The project must have social context; local or international. It must be considered, demonstrate relevant technical abilities, aesthetic understanding and ethical awareness. The MA project may issue from research and design work created in students’ Individual project(s) and or Design team. At the beginning, the student makes a situation analysis of the project and explicitly states why the choice of subject is urgent. The student needs to be able to explain the social significance and context of the project and make a plan for a design process. Research and context is part of the design process. It is always directed at going beyond what the student knows and creating new knowledge. This work is directed at what it is possible to teach and what needs to be discovered. The work process is documented and made explicit along with data collection and ideological context. The aim is to awaken and mature forces that lie unused or dormant. It is important to develop daring, to find and define countercurrents to a project as well as assessing and taking risks in the progression of the project. The student shall be aware of the larger context. Conclusions (proposal / thesis) are then presented in the final exhibition which is open to the public. These shall be considered and demonstrate independent and critical AdmissionThe Masters Programme in Design offers a platform for individuals who want to work across disciplines with an open and critical mind. Such a platform is pressing in order to meet the various challenges of our times. Learning outcomes On completion of their studies, students should be able to: Understand theories, ideology, concepts and methods of design and related academic studies in an international context. Demonstrate originality in practice, use intuition and imagination in artistic creation / design Make independent decisions in the structuring, processing and implementation of projects and state their case on professional grounds. Be able to understand and undertake complex projects and develop these in a professional context. Be able to make use of their knowledge, understanding, intuition in design and professional approach in their work. Be able to take initiative on and to manage projects, take active part in collaborations, shoulder responsibility for the effects of projects and disseminate their competencies, ideas and knowledge to specialists and the general public. Be able to analyse and assess ethical challenges in artistic and academic context. TEACHING The programme emphasises the integration of inspiration, ingenuity, aesthetics, technology, science and ethics for the creation of tangible and intangible values. Students are trained in independent and critical working methods in an interdisciplinary, research-related programme where great emphasis is placed on projecting design thinking onto real challenges in society. The core of the 2 years Master course takes place in the students’ studios. Emphasis is placed on practice and research involving a systematic construction of the conceptual context of their work through individual and design team projects. The aim is to deepen knowledge and enhance competence to undertake complex projects, which direct the student‛s gaze towards the urgent issues of our times. The foundation is laid from the beginning of the course with the student’s study proposal. The students then work steadily on further implementation and development of their work in consultation with their supervisors and visiting lecturers. Theory courses are intended to increase students’ ability and knowledge in applying critical thought; emphasis is placed on tackling unusual circumstances in light of the smallness of a society in a vast country of magnificent nature, with the aim of moulding solutions that may be of use to a bigger whole. The biggest challenge of contemporary design is sustainable development. Students attend an interdisciplinary seminar that is mandatory for all MA students of the IAA. In the seminar, research and research methods are discussed with special thought given to the integration of artistic practice and research, along with academic procedures. Design always entails collaboration and consultation and the programme creates an opportunity for extensive collaboration across disciplines. The programme creates a platform for students to develop methodologies and processes to implement ideas where the effects of design promote increased quality of life. Programme emphasis: Collaboration: To develop collaborative processes and integration of design, technology and science in collaboration with the business community, universities, institutions and other groups in society. Society: To effect positive change on society by using the methodology of design to increase quality of life, efficiency and create value. Sustainable development: To research and develop sustainability by using the methodology of design and thereby promote improved coexistence of humans and nature. Research: To create synergy between theory, research and design through practice based writing and informed critical dialogue. For their MA project, students are to hold a public presentation / exhibition. Art practice takes first place but the student is also to submit a thesis. Assessment of the project is based on the integration of artistic presentation and critical analysis. [-]

Masters In Design And Art Direction

ELISAVA Barcelona School of Design and Engineering
Campus Full time September 2017 Spain Barcelona

At a time when ideas are conveyed through images, art director becomes the principal creator of the messages. The Master in Design and Art Direction is articulated by two graduate degrees, the Postgraduate Diploma in Design and Communication Strategies, and the Postgraduate Diploma in Art Direction. [+]

Masters in Design and Art Direction Certificate issued by the University Pompeu Fabra (UPF) and ELISAVA School of Design and Engineering of Barcelona At a time when ideas are conveyed through images, art director becomes the principal creator of the messages. Different disciplines such as typographical languages, video, illustration, art, photography and music merge into one body, expanding current graphic design practices and providing the visual creation of the necessary efficiency to communicate in the complex current market. In the very near future all companies require an art director, responsible for the aesthetic strategy, combining the corporate messages and helps the company to connect with your customer in the most sensitive and direct as possible. The Master in Design and Art Direction is articulated by two graduate degrees, the Postgraduate Diploma in Design and Communication Strategies, and the Postgraduate Diploma in Art Direction. Its main objective is to train professionals to take a strategic overview of communication and mastery of skills and functions of art director to create and manage projects in the field of visual messages. GOALS Highlight the central role of strategic communication as factor analysis, differentiation and positioning for both organizations in the private sector and the public sector. Train new professionals with a vision and strategic thinking to communication and design, to achieve real and efficient solutions to problems. Stimulate the skills of students and give them tools so you can design a global, multichannel strategic activities. Introduce the latest practices and trends in communication and design. Train professionals to theoretical and practical level within the creation and management of projects in the visual field, in order to master the skills and functions of art director. Encourage immersion in visual culture, promoting multidisciplinary and interrelation of languages ​​and creative platforms (music, theater, cinema, photography, mapping, performance, etc.). Establish different lines of theoretical and practical work for the analysis and control of the efficiency of audiovisual persuasive message. Encourage reflection on the changes and trends that new media are incorporated in communication and design. TARGET Graduate superior in design. Graduates in Communication and Advertising. Fine Arts graduates. Professional or academic with proven experience. START DATE Two editions are made annually starting in September and February [-]

International Master In Animation 2d / 3d

L'Idem Barcelona
Campus Full time 1 year September 2017 Spain Barcelona

Every year there are more companies concerning the 2D / 3D animation that want to welcome our trainees, trained for a successful and immediate incorporation into the labor market sector. Also each year more working professionals want to join our teaching team and contribute their bit to our educational project. [+]

Masters in Visual Design in Europe 2017. L'IDEM, The School of Animation professionals who choose 2D / 3D Every year there are more companies concerning the 2D / 3D animation that want to welcome our trainees, trained for a successful and immediate incorporation into the labor market sector. Also each year more working professionals want to join our teaching team and contribute their bit to our educational project. But why L'Idem is the school they choose professionals? They themselves explain you! Juan Carlos Garcia Blanco, CG & supervisor Project in B-Water Animation Studios "The most important thing is L'Idem is that imparts a college four-year degree where students are trained from A to Z: classes in drawing, painting, design, anatomy, animation, software ... the advantage as compared to other school is coming boys and girls who are already professionals in power. " OBJECTIVE: Provide students with the knowledge and skills stimulate own animated film to achieve specialization as animators with a solid and effective technique. Similarly, a vision of the office of animation as art and / or industry is given, using traditional animation tools and their adaptation to new digital technologies. POTENTIAL AUDIENCE: Final year students of higher education with a good base drawing. METHODOLOGY: Theoretical and practical sessions. Regular conferences and meetings with international experts from industry and the art of animation recognized. Advice and supervision of the processes of creation of drawing and animation technique CONTENT: 1. The production processes of animation: Understanding the production chain from planning to project completion. 2. Drawing on the move: Perfecting the technique. 3. Techniques and principles of animation: complete and detailed basis for creating the illusion of movement and interpretation study. 4. Infographic: Using the Photoshop tool and animation applications. 5.Animación 2d - Toon Boom: Comprehensive training on the most comprehensive software on the market designed specifically for the production of 2D animation. 6. 3D animation - Autodesk Maya: Introduction to 3D from the concrete vision of the coordinator. 7. Final Project: Students make a short film group, developing all phases of production. 8. Practices (200h00): 7 weeks. From 10 June to 27 July / 6 hours per day: Total 200h. SELECTION: Applicants must make a prior interview with principals and teaching staff of the school to show their work book. Upon completion of the Master students will: - Clips with technical animations - Clips with character animations - A demoreel work with personal presentation. - Short film a minute. SOFTWARE: Adobe Photoshop - Autodesk 3D MAYA - Toon Boom Studio - Nuke - 3D Studio Max - After Effects - Flash - Première - Final Cut [-]