Part time Master's Degree in Interaction Design in South America

See Part time Masters Programs in Interaction Design in South America 2017

Interaction Design

In order to successfully obtain a Masters qualification, you will need to obtain a number of credits by passing individual modules. Most taught Masters will have a number of core modules which you must take and pass in order to obtain the qualification. The assessment of research Masters is almost always entirely by a single dissertation module or project.

Interaction design is a subject that focuses on the creation of digital systems, services, products, and environments. Interaction designers work to make the exchanges between human beings and digital machines easy, realistic, interesting, and engaging.

If you wish to increase your knowledge of social, cultural, administrative, and historical viewpoints of South America and the Latin world, this is the continent for you.

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Postgraduate Degree In Interaction Design

IED – Istituto Europeo di Design Sao Paulo
Campus 18 months September 2017 Brazil São Paulo

The purpose of the graduate degree in Interaction Design from the Istituto Europeo di Design - IED São Paulo is to train professionals able to know and deeply understand the skills, abilities and tools needed to develop interaction projects. [+]

Top Part time Masters in Interaction Design in South America. THIS PROGRAM IS IN PORTUGUESE Taught The purpose of the graduate degree in Interaction Design from the Istituto Europeo di Design - IED São Paulo is to train professionals able to know and deeply understand the skills, abilities and tools needed to develop interaction projects. Start Date: September / 2015 Days: Tuesdays and Thursdays (10 meetings) Time: 19h30 to 22h45 Duration: 18 months Hours: 400 hours Registration until: September / 2015 The Interaction Design is the area of ​​specialized design the interface design and interactive devices such as desktop applications, mobile and digital games. The field is not just the man-machine interfaces (Human Computer Interface), but also think about the use of computers as a means of communication between people. The activity involves multidisciplinary teams working together in research, planning, concept, idealization, navigation architecture, graphic refinement, prototyping, evaluation and discovery of new solutions. It is the interaction designer address the role of the end user, knowing the extent of their senses, their needs and expectations in relation to the object or environment. Interaction projects should guide experiences, taking into account the user's ethnography and its social, cultural and economic aspects. Its activity is in an area of ​​intersection between new technologies and human actions. COURSE The purpose of the graduate degree in Interaction Design from the Istituto Europeo di Design - IED São Paulo is to train professionals able to know and deeply understand the skills, abilities and tools needed to develop interaction projects. The axes that guide the program are: UX (User Experience); Game Thinking; and Hypermedia. Students learn the various ways to approach the design stages, making it suitable for the development of human-centered interfaces. DELIVERY The course graduate gives professionals the improvement in understanding the multiple facets of interaction design and its stakeholders, as stages of research, design thinking, mark treatment, marketing strategies and logic programming. The domain of just one project construction aspect impairs the ability to see how each design element (navigation, graphics, text, video etc.) influences others. The course seeks to develop the participant's look at the importance of these elements and moves him to design a better user experience. Best design allows for better interaction, which translates into a better user related to the product. Know how to manage the experience has become a competitive advantage for a new market full of creative and innovative demands. [-]

Graduate In Digital Projects

IED – Istituto Europeo di Design Rio de Janeiro
Campus Part time 400 hours March 2017 Brazil Rio de Janeiro

A graduate in Digital Project aims to encourage students to develop projects for digital media, including its limits and possibilities. [+]

THIS PROGRAM IS IN PORTUGUESE Taught A graduate in Digital projects It aims to enable the student to develop projects for digital media, including its limits and possibilities. 2nd Panel of Digital Projects Home: March Lessons: Monday and Wednesday - 19h30 to 22h30 Hours: 400 hours Portuguese language Description and Objectives: A graduate in Digital Project aims to encourage students to develop projects for digital media, including its limits and possibilities. During the course the student develops a series of exercises and projects that puts you in touch with ideas, methods and tools that promote innovative and creative results. Grounded in practice and collaboration as the primary means for understanding concepts and the absorption of content, this graduate aims to enable the student to participate in multidisciplinary teams to develop complex projects. Target Audience: Professionals in the areas of design, information technology and other stakeholders in the design and development projects for digital media, such as websites, applications, games, interactive exhibits. Course topics: - Design; - Programming; - Design methodologies; - Visual arts; - Data visualization; - Infographics; - Creativity and innovation. * The IED Rio reserves the right to postpone the course if they do not get a quorum. Coordinator: Peter Segreto Peter Segreto is director of Chaos! Video & Design studio that develops graphics and digital projects for cultural and corporate markets. Degree in architecture from FAU-UFRJ and master of design from PUC-RJ, where he developed the thesis "Microcinema - the impact of new digital technologies on audiovisual production," teaches about digital media and has participated in lectures and tables at universities and events in Brazil and abroad. Director of ADG Brazil, conceived and coordinates the Brazil Digital Award - BRIO. Periodization: 1st Semester (135h) Introduction to digital design (12h) - Marcelo Alt Introduction to Information Technology (12h) - Victor Fusco Project I (12h) - Peter Segreto Interface design I (12h) - Marcelo Alt Web development (12h) - Victor Fusco Project II (12h) - Peter Segreto Creative research (12h) - Eduardo Pucu Creativity laboratory (36h) - Renato Alarcão Thematic seminars (15h) 2nd Semester (135h) Design Interface II (12h) - Marcelo Alt Creative programming I (12h) = Victor Fusco Project III (12h) - Peter Segreto Design experience I (12h) - Marcelo Alt Creative programming II (12h) Victor Fusco Project IV (12h) - Peter Segreto Sustainability in design (12h) - Marco Maia Laboratory of physical interfaces (36h) - Henry Monnerat Thematic seminars (15h) 3rd Semester (130h) TCC (40h) - Peter Segreto and Isabel Xavier Design experience II (12h) - Marcelo Alt Creative programming III (12h) - Victor Fusco Connections (12h) Presentation techniques (18h) - Marcelo Alt Digital Prototyping Laboratory (36h) - Bernardo Alevato Ementário: Module I - Introduction to digital projects (36h) - Eduardo Pucu Introduction to digital design (12h) Revision of the basic concepts and graphic design bases and suaaplicação in preparing projects for digital media. Presentation skills, tools, and cases that illustrate and facilitate the architectural design exercise. Introduction to Information Technology (12h) Presentation of key technologies and languages ​​used in the development of digital projects and structural and basic knowledge about networks and computers. Project I (12h) Exercise Development facing the organization and presentation of information and data through interactive interfaces. Module II - Designing websites and mobile apps I (36h) - Victor Fusco Interface Design I (12h) Introduction to interface design for digital means. Information architecture, data modeling, development of wireframes and navigation flows. Web development (12h) Introduction to current technologies used in the development of websites, portals and mobile applications. Presentation of structural concepts of languages. Practical exercises realizable using HTML, CSS, Javascript. Project II (12h) website design and development application seeking the understanding of all projective steps and technologies involved. Conducted in collaboration with the Laboratóro of Creativity. Module III - Designing websites and mobile apps II (36h) - Victor Fusco Design Interface II (12h) Definition and development of interactions and transition according to the project assumptions. Development responsive interfaces. Creative programming I (12h) Presentation of the fundamental concepts of computational logic and design of algorithms using digital and analog tools. Project III (12h) website design or development oriented application for FDI River, your community or your surroundings. Application techniques of creative research in raising issues, opportunities and the definition and validation solutions. Module IV - Creative Programming and experimental projects (36h) - Peter Segreto I experience design (12h) Presentation of concepts of immersion, virtual reality, augmented reality, interactive spaces. Critical analysis and architectural design approach and success of applications. Presentation tools and technologies currently used in the market. Creative programming II (12h) Introduction to creative programming using Processing. Development of practical exercises to implement the concepts presented. Project IV (12h) Development of an experimental project in collaboration with Laboratory of physical interfaces. Module V - Experience and Immersion (36 hours) Peter Segreto Design experience II (12h) Application of the concepts discussed in chair design experience I using techniques such as mapping, applications for creating augmented reality, generation of immersive environments from photos and videos. Creative programming III (12h) Data visualization and infographics using Processign. Connections (12h) The connections chair holds meetings with market professionals, lectures by experts, special workshops, visits to companies and laboratories. Module VI - creativity Laboratory (36h) - Renato Alarcão Practical and theoretical exploration of the multiple paths of creativity and idea generation. Visual metaphors and the combination of text and images in the creative process. Sketchbook production as experimental tool and discovery. Module VII - Physical Interfaces Laboratory (36h) - Henri that Monnerat Concepts, practices and technical foundations in the development of man-machine interactive projects. Display cases and tools used in the creation of physical and interactive interfaces. Fundamental notions, hardware, boards, sensors. Development projects and practical exercises using the concepts presented. Module VIII - Digital Prototyping Laboratory (36h) - Bernardo Alevato Presentation techniques and tools that enable the prototyping and simulation of digital projects of diverse natures. The prototyping as a design methodology. Conducting usability testing and the generation of alternatives. The various prototyping stages and increase the complexity of the prototype. Collaboration and mentoring in the development of prototypes of course conclusion work. Module IX - Methods and techniques (42h) Eduardo Pucu Creative research (12h) Submission of dossiers and research methods from multidisciplinary umaabordagem inspired by ethnography, in order to feed new ideas. Analytical and creative techniques for each immersion step in the project. User-centric projects. Sustainability in design (12h) Concepts and definitions that approximate the sustainability ideas to the practice of design. Cases involving presentation of sustainability tools and digital media. Development of sustainable architectural design attitude. Presentation techniques (18h) Techniques and presentation methods. Critical analysis of notable cases. Construction speech and visual presentations. Digital and analog tools. Collaboration and mentoring in the development of the presentations of the course conclusion work. Thematic seminars (30h) Meetings with market professionals bringing transversal contents to all of FDI Rio postgraduate courses, in order to bring the students cause projects in collaboration and the creation of a community that can support the development of innovative and creative projects. TCC completion of course work (40h) - Isabel Xavier Completion of course work development aggregating the information, concepts and experiences shared by all current chairs in designing a complex project. We seek a final result of excellence to present the awareness of design practice, appropriate technical knowledge, clarity and objectivity exposure. [-]