Masters Programs in Graphic Design

Compare 45 Masters Programs in Graphic Design

Graphic Design

A masters degree in graphic design imparts graphic design knowledge to students enrolling for the program. The program is offered in several universities across the world. Graphic design is a process that requires creativity and a host of many other skills.The field of graphic design is growing in importance everyday; such as illustrations in textbooks as well as making advertisements more appealing and effective. Therefore, the role of a graphic designer is central to any product and in determining how a specific product will perform in the market. Graphic design encompasses visual art, typography and illustrations and how to manipulate all these aspects to make the product as visually appealing as possible.

A master in graphic design student gets to learn the various aspects that play complementary roles in making graphic design such an effective tool as far as the promotion of a product is concerned. Various types of typography such as manual, experimental, web and art; editorial design, the packaging of products, designing of logos, and the branding of the product are just some of the aspects that students of the program are taught.

Students of a masters program in design gets hands on experience while still undertaking the program; they get a chance to undertake many projects as part of the program and get to work with real clients. This presents them with an opportunity to get exposure and to learn practical skills important in the building of their careers. Probable careers for graduates include jobs in such fields as: typography, graphic, print, identity design, entertainment industry, and package industry.

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Masters Degree In Graphic Design And Publishing Projects

Escuela Superior de Diseño de Barcelona
Online Full time 12 months November 2017 Spain Barcelona

Specialize in Graphic Design and discover in depth all the elements that compose it. [+]

Masters in Graphic Design. Speaking of graphic design and different spheres of influence-confluence, not spend more than 10 seconds to start thinking about what their most complex and important disciplines are. And as you go along this stream thinker in your head, increasingly entrenched in it is the idea that the Editorial Design is 100% graphic design. We look at other disciplines and we see a series of cross that lead us to her ways; but when we get in front of the editorial discipline, we know that it is part of graphic design. From design or choice of typeface to work until submission of the final art, through discussion with the art direction on which photo or illustration must accompany that or another layout, any decision taken is pure graphic design. Today, any decision taken lightly can be a complete failure of the project. Each of the options chosen must be thought out, designed and programmed for optimum results. Therefore, in this Master in Graphic Design and Editorial Projects we will teach you to calibrate each of these decisions that will make your publishing project a successful project. Supports both analog and digital. Typography work at the micro level, sailing from the start of writing, why the whimsical shapes of some characters and the drawing of the letter itself. We will see how to start designing a typeface and what tools we will use for scanning. We study the evolution of the publishing world through the use of typography throughout history. We will see how to conceptualize a project that needs a certain way. To do this, we will work on decisions to consider to develop attractive content that later give the right shape. We'll see what leads us to choose a particular layout, why the choice of one or several different models, which is convenient flow reading to our consistent and attractive publication. We enter fully into the use indicated for the editorial design software and advanced form of work each and every one of the tools provided such software. Both print and digital level. We will make our computer work for us, not the other way around. And having tried the publishing project as a whole, try to give birth to the new publishing markets based on digital media as well as print production. We will investigate in new media publishing, digital kiosks and production of electronic journals. GOALS The main objectives of this program are: Assimilate historical, theoretical and practical knowledge for a correct understanding of the editorial project from the choice and content development to production. Being able to develop creativity and ability to find original and functional solutions. Learn to make decisions to achieve optimal results. Gain mastery of digital tools aimed at publishing. Mastering the language used in the middle and discipline. Learn each of the methodologies employed in achieving good publishing project. Acquiring the ability to be critical and to choose between a good publishing project and one that is not. Dominate stages of production and be able to develop good planning as well as to calculate fees and budgets. CURRICULUM The Master in Graphic Design and Editorial Projects are structured from the following subject areas are integrated into a cross-project developed over 11 subjects: History of Design Editorial Study of the evolution of the editorial process, design and market, through the use of typography in magazines, books and electronic publications. The project Editorial and content Analysis of the characteristics of the editorial project from parameters set as basis for the publication of the information and / or preset content (magazines, newspapers, etc.). Dimensioning of structures, fonts, editing, rhythm. It is assessing the versatility of the process will make the reading and understanding of the information published. Design and publishing project I After defining the contents of the publishing project, it is getting narrow each of the decisions to be taken in order to create a coherent work in finding graphic solutions. Choice of formats, typography, grid, photography, illustration, etc. Tools - I InDesign InDesign as the flagship of the editing software; the most powerful, comprehensive and dedicated program used to design. Not only is a layout and page makeup software: it is a tool to make our lives easier designers. Illustration art direction, photography and infographics An important aspect is editorially sometimes misnamed Art Direction. Knowing what to say and how to say is fundamental to the society in which we live and know how to do in the publishing environment is a must, no more. Therefore, we focus the content of this module in the right choice for all those objects that accompany the strictly graphic elements we design. We will work as a workshop in these three areas, so we end up managing and controlling the trends that mark the passage of time in these disciplines. Design and publishing project II After defining the contents of the publishing project, it is getting narrow each of the decisions to be taken in order to create a coherent work in finding graphic solutions. Choice of formats, typography, grid, photography, illustration, etc. Tools - InDesign II InDesign as the flagship of the editing software; the most powerful, comprehensive and dedicated program used to design. Not only is a layout and page makeup software: it is a tool to make our lives easier designers. publishing The publishing today has undergone numerous changes due to the evolution of technology. But in essence, the philosophy is the same. This module issues related to printing on reproduction and printing of graphic product, which supports and characteristics of each can tell, what colors and inks we use, etc., and also see how to carry out will be addressed budget calculation as accurately as possible; tools and methods of cost optimization, basic rules to get to the good understanding with our customers and suppliers. The digital publishing project I Speaking of publishing projects, we can not ignore the importance of new digital media in the use and consumption of the same project. We help students to think about these new media, where the receiver itself decides what kind of information you want and when you want. The designer must anticipate new forms of editorial product tailored to the new digital media; it is the right choice of font, color, image, structure, etc., besides knowing the limits of enlargement, consultation and research of the contents, getting an innovative, intuitive and attractive user usability. It will address the digital book in its various types. Book reading (fiction, scientific and referential), Book object (piece of communication). Book production - Print vs Ebook. Electronic digital publications for iPad and Android tablets. The digital publishing project II Speaking of publishing projects, we can not ignore the importance of new digital media in the use and consumption of the same project. We help students to think about these new media, where the receiver itself decides what kind of information you want and when you want. The designer must anticipate new forms of editorial product tailored to the new digital media; it is the right choice of font, color, image, structure, etc., besides knowing the limits of enlargement, consultation and research of the contents, getting an innovative, intuitive and attractive user usability. It will address the digital book in its various types. Book reading (fiction, scientific and referential), Book object (piece of communication). Book production - Print vs Ebook. Electronic digital publications for iPad and Android tablets. Master Thesis Besides overcoming the credits of the above modules, all students should develop a comprehensive Master Project, consisting of a personal project of editorial design from the content taught in the course. Workshop and Learning units Writing, calligraphy, lettering and typography Locate in the historical moment of the appearance of writing and the alphabet, through manual and typographic writing, typography typographic lead and the various types. We discuss the relationship between writing, calligraphy, lettering and typography. We will practice sessions Lettering and redraw the letter with different tools. typographic design (I) Introduction to the analysis and design of the letter. It will work on the creation of alphabetic characters from different perspectives, considering their final application in the environment of graphic design. typographic design (II) Production of digital typography. The curriculum is divided into four modules. The materials that make up the curriculum are distributed as follows: SUBJECTS ECTS History of Design Editorial 4 The project Editorial and content 6 Design and publishing project (I) 5 Tools - InDesign (I) 5 Illustration art direction, photography and infographics 5 Design and publishing project (II) 5 Tools - InDesign (II) 5 publishing 5 The digital publishing project (I) 5 The digital publishing project (II) 5 Master Thesis 10 TOTAL ECTS 60 Requirements  Recommended profile This Master is aimed at people who meet the following profile: Graduates in Design Graduates in Communication and Advertising Fine Arts graduates Graduates in Journalism Graduates in Advertising and Public Relations Graduates in Audiovisual Communication In cases where the student proves previous higher education to a process of accreditation of university degree, the Academic Committee will evaluate the candidate's CV and portfolio and completed the curriculum, which must maintain a reasonable equivalence with existing studies degree the same area. Degree People who pass the program evaluation will obtain a double degree: Course at ESdesign - Superior School of Design Barcelona Course at the International University of Valencia, who credited them as professionals in the specialty studied. Career prospects Students taking this Master can develop their career in the following areas: Graphic design studios DTP departments in Magazines and Publishing Creative departments of advertising agencies Free-lance professionals, entrepreneurs, startups, startup company ... [-]

Master (MA/MSc) Interactive Digital Media

Ravensbourne
Campus Full time Part time 1 - 2 years United Kingdom

MA/MSc Interactive Digital Media is a vibrant, interdisciplinary, collaborative and challenging postgraduate pathway focusing on the practical and theoretical study of interactivity in digital media [+]

MA/MSc Interactive Digital Media

MA/MSc Interactive Digital Media is a vibrant, interdisciplinary, collaborative and challenging postgraduate pathway focusing on the practical and theoretical study of interactivity in digital media production; and strives to create designers with the potential to innovate and influence interaction design practice who can realise relevant and elegant design proposals with commercial potential.

This MA/MSc Interactive Digital Media is of particular relevance to you as a practitioner or designer who wishes to develop and refine your practice in interaction design, installation, projection mapping, digital games and user-centred product design.... [-]


Master of Design (MDes) Interaction Design

HK PolyU School of Design
Campus Full time 1 year September 2017 Hong Kong Kowloon

The Interaction Design specialism is directed at students with a passion for people and technology, who have curiosity about the future and want to shape how information is accessed and used, how environments might change based on need, or how embedded information in products support use. [+]

Masters in Graphic Design. The Interaction Design specialism is directed at students with a passion for people and technology, who have curiosity about the future and want to shape how information is accessed and used, how environments might change based on need, or how embedded information in products support use. Those with a Bachelor’s degree in design (visual communication, product, digital media, or environmental design), communication, information technology, or even psychology may find interaction design to be the next step in their professional development. Aims This specialism seeks to enhance human ability and life through the design of innovative, interactive and experiential ideas, based on a synthesis of human thought patterns and habits with technical means. A combination of theory, planning strategies, research, and technical skills provide the foundation for workshops that explore emerging aspects of interaction design, based on human needs and pleasures as well as technological development. Objectives This specialism seeks to join theory and action by: putting people first in the people/technology equation — explore human-centredness understanding active communication processes on which interactivity is built learning methods for analysis and construction of interaction design working across communication technology, product interface, and service systems focusing on one of the above as an alternative focus developing a holistic approach to human-centred interaction that includes problem or opportunity identification, research, prototyping and execution Entrance Requirement A Bachelor’s degree in design or the equivalent in a related discipline is required. Candidates with other tertiary qualifications complemented by substantial relevant professional experience will be considered on a case-by-case basis. Scholarships Scholarships for Graduates of QS Top Design Schools (2017) To off-set 10% or 15% (holder of a First Class bachelor’s degree) of tuition, regardless of which MDes programmes students are admitted to – applicable to graduates of QS world’s top universities for art & design - 2016. Scholarships (offered by MDes full-time specialisms) On a competitive basis, to off-set 25%–50% of tuition – applicable to all non-local students and PolyU Design alumni who accepted an admission offer. Admission Dates for September 2017 Entry Application Period Starts: 22 Nov 2016 First Round Review: 20 Jan 2017 Application Deadline: 28 Apr 2017 Interview: Mid Feb to May 2017 Announcement of result: 2 weeks after interview [-]

International Master of Design

Academy of Art and Design FHNW, Visual Communication Institute
Campus Full time 4 semesters September 2017 Switzerland Basel

The MDes UIC/HGK addresses students who want to be part of an international program influenced by the tradition of <strong>Swiss Graphic Design</strong> and the current academic perspective and standards of the Visual Communication Institute, The Basel School of Design HGK FHNW. Of special interest for students is the opportunity to graduate with an internationally accredited Master of Design (MDes) from UIC and the Swiss equivalent, MAS in Graphic Design I– Iconicism and Graphic Design II– Mediality from the HGK. [+]

The Visual Communication Institute HGK FHNW, in Basel offers internationally accredited curricula on the Bachelor, Master and PhD level reflecting the rich tradition of the Basel School of Design in particular and Swiss Graphic Design in general. The City of Basel, located in the trinational Rhine river valley, is a unique cultural environment with easy access to France and Germany. While our Bachelor course focuses on the students’ ability to conduct a creative process, our Master programs strive to extend the students’ individual design vocabulary and to reach a higher level of reflection through the students’ ability to include knowledge and methodologies of scientific disciplines into the creative process. We offer a Master of Arts in Visual Communication and Iconic Research and an International Master of Design, which we conduct in collaboration with the University of Illinois at Chicago. Both Master programs are based on the following assessment: In the context of the digital flood of images, expanded qualifications are required. A design practice based purely on craftsmanship or technical skills no longer meets the demands of visual communication, nor does a reflection on visual messages entirely derived from theory. Connecting design practice with iconic- and media theory, generates new qualifications in the conception and design of visual messages for the context of a current, digitalized, iconic communication. International Master of Design UIC/HGK Basel The MDes UIC/HGK addresses students who want to be part of an international program influenced by the tradition of Swiss Graphic Design and the current academic perspective and standards of the Visual Communication Institute, The Basel School of Design HGK FHNW. Of special interest for students is the opportunity to graduate with an internationally accredited Master of Design (MDes) from UIC and the Swiss equivalent, MAS in Graphic Design I– Iconicism and Graphic Design II– Mediality from the HGK. Students are matriculated and registered at UIC with classes being held at the FHNW/HGK Visual Communication Institute in Basel. Graphic Design, Visual Communication and Media Design, give visual form to messages that become a part of our everyday lives. Although these disciplines contribute to the much discussed "image flood" in today’s societies, we find implicit knowledge about the meaning of images, the process of creating them and their media references of extreme importance. It is on this central theme that the MDes is focused. Therefore, the goal of the program is the deepening of process-oriented design skills through project oriented design work with enhanced analytical competence in image theory and the media sciences. Key Issues The international partnership between UIC and the HGK Basel generates a variety of opportunities for the participants of the program, such as international internships, studying in a foreign cultural environment, and an international group of students and professors. The unique methodology of The Basel School of Design, its tradition and its focus make the MDes program an extraordinary opportunity to achieve a high level of practical and theoretical design competence. The MDes program is involved in the current discussions of the internationally oriented design practice and its issues of design research. In combination with the strong practical background of The Basel School of Design, graduate students are given the opportunity to be at the cutting edge of discourse concerning image theory and design-oriented research. This can be found through our close collaboration with the Swiss Design Network (SDN) and eikones, The National Centre of Competence in Research (NCCR) "Iconic Criticism – The Power and Meaning of Images" Duration of Study
/Costs 4 semesters/120 ECTS
/60 US Credit Points. The master’s thesis is integrated into the fourth semester.
 Language of instruction: English Tuition MDes: USD $12’500.– per semester Application Dead Line The Master’s Program in Visual Communication and Iconic Research and the International Master in Design begin in September 2017. The application deadline for our MDes is March 31, 2017. Submitting applications in advance of this deadline is encouraged. [-]

Image morphology and visual art experiment

Universitatea De Vest Din Timisoara
Campus Full time 2 years September 2017 Romania Timisoara

The Image morphology and visual art experiment Masters Programme, taught în English, offers the frame for researching and developing contemporary art conceptions and to experiment inter-medium forms of visual expression and comunication through creativity, theoretical and technical skills, inbetween instalation, graphic arts, sculpture and painting areas. [+]

Masters in Graphic Design. The Faculty of Arts and Design is now the most important pivot of the dynamics of education, field research and artistic creation in the west of the country through its own development strategy, aiming at a constantly updated curriculum, consistent with the universities from the European space. The curriculum offered coveres all the three levels of higher education that meet the requirements of the strategic plan of Bologna continuing education program: Bachelor's Degree studies (six semesters), Master's Degree studies (four semesters) and Doctoral studies (six semesters), regarding the fine arts, applied arts and design domains. The Image morphology and visual art experiment Masters Programme, taught în English, offers the frame for researching and developing contemporary art conceptions and to experiment inter-medium forms of visual expression and comunication through creativity, theoretical and technical skills, inbetween instalation, graphic arts, sculpture and painting areas. Main course titles Marks of the two-and threedimensional drawing Installation and Ambient Visual experiment between ludic and authentic Colour and volume Plastic sign and object Practical Research Potential labour market positions following graduation Visual artist, organizer of cultural events în private or state institutions, art director, director of art festivals, curator, artistic adsvisor [-]

Master in Web Design

Scuola Politecnica di Design SPD
Campus Full time 1 year March 2017 Italy Milan

The Web Design Master’s course consists of theory lessons, workshops and web design courses. Technical training offers XTML, CSS design, dreamweaver, motion design ... [+]

Master in Web Design

 

The Web Design Master’s course consists of theory lessons, workshops and web design courses. Technical training offers XTML, CSS design, dreamweaver, motion design, flash and photoshop classes. In this way students will acquire professional skills combined with a methodological awareness of the entire design process.

 

 

Duration

The Master in Web e Multimedia Design lasts for one year (from October to December, with a summer break in August).There will be a minimum of 20 hours of lessons per week. Attendance is compulsory and full time.

 

 

Internship

At the end of lessons, students will start an internship in companies or studios of the sector... [-]


Master's Degree In Graphic Design And Interface For New Devices

Universidad Pontificia De Salamanca
Online & Campus Combined Full time 1 year October 2017 Spain Salamanca

The primary objective of this official Master is to train professionals specialized in graphic design new digital media that are able to respond to communication demands required by metamorphic socio-cultural environment in which we live. [+]

Masters in Graphic Design. Program Description The primary objective of this official Master is to train professionals specialized in graphic design new digital media that are able to respond to communication demands required by metamorphic socio-cultural environment in which we live. As Icograda points out, (Ico-D) graphic design is an intellectual, technical and creative activity involved not only with the production of images, but with the analysis, organization and methods of presentation of visual solutions to problems Communication. Being an intensive master (class late Thursday and Friday all day), students can make practices between October and September if they wish. The practices are not part of the curriculum. That is, it is not a subject, but the possibility of a labor dive and a learning experience. The type of companies we work with are in the fields of Communication and Design or Software Development. GOALS Encourage reflective, analytical and critical capacity. Distinguish, meet and integrate the different phases of the processes of ideation, planning and development of a communication project. Encourage creativity and innovation. Produce messages and visual solutions for new communication devices. Professional profiles Professional profiles that are directed the Master are basically two: Creative Director oriented design and use of new technologies. graphic and interface for devices with screens designer. Although, depending on the orientation that each student can be better targeted to one of these forms: Designer mobile and tablet publications. Designer for mobile application projects and tablets Designer multimedia projects for digital signage Designer for digital signage projects Designer multi-platform advertising pieces. User interface designer mobile phones and tablets. Designer for web projects. CURRICULUM 1. Visual Communication Functional Module (6CR.) Module 2 Tools for Visual Communication in Digital Media (21cr.) Module 3. Visual Communication and Design Interface on new devices (27CR.) Module 4. Work to master (6CR.) 1. Visual Communication Functional Module 1. Visual Communication and Strategic Communication 4 ECTS 2. History and general principles of Visual Communication 2 ECTS Module 2 Tools for Visual Communication in Digital Media 3. Creative Thinking 2 ECTS 4. Drawing and illustration 2 ECTS 5. Information Display 2 ECTS 6. Composition, layout and typography 4 ECTS 7. Photography, lighting and digital retouching 4 ECTS 8. To install and video editing 2 ECTS 9. Animation and digital postproduction 5 ECTS Module 3. Visual Communication and Design Interface on new devices 10. Context, features and future possibilities of new media 4 ECTS 11. Interface and User Experience 3 ECTS 12. Programming Basics 4 ECTS 13. Design for web 4 ECTS 14. Design for smartphones 4 ECTS 15. Design for tablets 4 ECTS 16. Design for digital signage 4 ECTS Module 4. Work to master 17. Work to master 6 ECTS Methodology BLENDED (Presencial 75% - 25% Online) 60 ECTS Lecture: presentation of a structured to facilitate media on the subject under study in an organized matter. Case Study: Analysis of a problem or real event for meeting him, I interpret it , solve it , generate hypothesis, contrast data, reflect, complete knowledge, diagnose and find solutions. Exercise and Problem Resolution: Exercise, test and implement prior knowledge. Often it used to supplement the lecture. Learning through projects. Students, guided by a teacher, carry out the implementation of a project to solve certain problems and communication objectives in a stipulated by planning, design and implementation of a series of activities in order to achieve a goal time. Self - learning from online tutorials and video tutorials: Materials developed for learning basic software needed for the projects. Duration and price Start Date: October 2016 One academic year: From October to mid-May Price: 110 € / credit (€ 6,600) places available: 20 Location: Salamanca Contact: jrmartinsa@upsa.es designonscreens@upsa.es www.designonscreens.com [-]

Mastère Professionnel Design Management

ESMAC : École Supérieure des Métiers des Arts appliqués et de la Culture
Online Part time 2 years Open Enrollment Belgium Belgium Online Reunion (Fr.) Reunion Online Guadeloupe (Fr.) Guadeloupe Online Switzerland Switzerland Online Democratic Republic of Congo Congo DRC (Zaire) Online Martinique (Fr.) Martinique Online Luxembourg Luxembourg Online Congo Congo ROC (Brazzaville) Online Morocco Morocco Online Canada Canada Online Niger Niger Online Tunisia Tunisia Online Lebanon Lebanon Online Senegal Senegal Online Algeria Algeria Online French Polynesia French Polynesia Online Côte d'Ivoire Cote d'Ivoire Online France France Online Mauritius Mauritius Online French Guiana French Guiana Online + 38 more

Le MASTERE PROFESSIONNEL SDS® DESIGN MANAGEMENT est un diplôme européen délivré par l’INSHED. La formation permet d’être professionnellement opérationnel dès le début de votre carrière et de bénéficier d’une bonne employabilité, au-delà même de votre pays d’origine. [+]

FORMATION Suivre une formation online. Elaborer un projet personnel. Savoir concevoir toutes les étapes de l’organisation d’un projet design. Prendre la mesure des réalités économiques et des enjeux de la fonction managériale. Pouvoir se positionner comme un manager d’une équipe projet. Obtenir un bon niveau d’anglais professionnel. Choisir sa spécialisation parmi les 3 proposées : Graphic Design, Industrial Design, Interior Design. DÉBOUCHÉS PROFESSIONNELS Le MASTERE PROFESSIONNEL SDS® DESIGN MANAGEMENT est un diplôme européen délivré par l’INSHED. La formation permet d’être professionnellement opérationnel dès le début de votre carrière et de bénéficier d’une bonne employabilité, au-delà même de votre pays d’origine. Admission Pour amorcer votre projet de formation, rien de plus simple, il vous suffit de télécharger la présentation détaillée de la formation qui vous intéresse. A partir de ce moment-là : Nous vous accompagnons dans votre réflexion, Nous réfléchissons avec vous sur l’adéquation de votre parcours avec la formation choisie, Nous validons avec vous tous les aspects pratiques (stage, examens, emploi, alternance…), Nous vous conseillons également sur les différents financements possibles, Et bien sûr, nos conseils, comme la prise en charge de votre dossier, sont gracieux. [-]

Master of Design and Crafts

Estonian Academy of Arts
Campus Full time 2 years August 2017 Estonia Tallinn

The Estonian Academy of Arts offers a Master's programme in Design and Crafts, delivered in English. The students enter a common programme but also select a discipline: ceramics, glass art and design, jewellery and blacksmithing, textile design, leather art and accessory design, or fashion design. [+]

Masters in Graphic Design. The Estonian Academy of Arts' two-year Design and Crafts MA programme prepares students for professional practice and helps them identify their own positions as artists — within their communities, society, design field, global economy, natural environment and other contexts. The programme provides students with as many real-world, hands-on situations as possible by giving them access to practising professionals and diverse opportunities. The programme also develops and changes with the students. With each new group, we start with roundtable discussions to find out what you actually want. What experiences do you value? What is the focus of your interests? What are your professional dreams? The students enter a common programme but also select a specialisation. Students who commence studies in the Design and Crafts programme will remain closely connected with their chosen discipline. Regardless of the specialisation, the MA programme focuses on collaboration. This includes group tasks that cross disciplines, where students with different backgrounds and study experience work together. A significant part of the coursework takes the form of workshops (supervised by international lecturers), which aim to break routine and provide inspiration. Design and Crafts specialisations: ceramics glass art and design jewellery and blacksmithing textile design leather art and accessory design fashion design Material-based design and craft disciplines have a unique outlook and philosophy, and the Estonian Academy of Arts is one the few places in the world where it is possible to study in some of these fields at the MA level. Each MA graduate should be the best in the world in something — whether this be in producing an ingenious product, having a unique artistic position or demonstrating in-depth, materials-based research. The Design and Crafts MA programme is also an ideal entry point for international students wishing to continue their studies in the EAA doctoral programme. Tuition per year: 1500 EUR / 1640 USD ADMISSION REQUIREMENTS Application (submitted through Dream Apply by May 1st) 50€ application fee (paid via bank transfer) Bachelor’s degree Official transcript of records (translated into Estonian, English or Russian and notarised) Proof of English proficiency: FCE or CAE, IELTS 5.5+ or TOEFL 70+ Copy of the data page of your passport or ID card CV A relevant portfolio (for your chosen specialisation) Essay about your Master’s thesis project or vision Interview [-]

Master in Graphic Design

IED – Istituto Europeo di Design Milan
Campus Full time 10 months November 2017 Italy Milan

The graphic design field is constantly developing. The professional areas and their specializations, the communication market and the companies work in, rise and evolve are speedly changing, as well as the technological scenario. The Master trains professionals able to properly manage a team, effective in managing an integrated work flow. A professional who can build, manage and finalize a visual communication project: from strategy, to concept, up to the most correct realization for press or social media. [+]

THIS PROGRAM IS TAUGHT IN ITALIAN Target - As a matter of fact, the Master course is addressed to all those who studied communication, graphics and design and are looking for an advanced training to work in the field of graphics with ability and professionalism. Methedology and structure - The Master course - with its 10-month duration (7 months in classroom + 3 for stage/field project) and part time attendance - trains professionals in the communication field by developing managerial skills and a project culture rooted in the design history. But, most of all, it provides a method, a structure, and a process organized in a managerial way. The master consists of three steps. The first step is aimed at acquiring the knowledge concerning the communication project culture, at strengthening the technical-instrumental skills, and at developing the basic research through a frontal teaching methodology, guided project lab and individual study. The teaching is assigned to experts and professionals of the different disciplines. The second step of the pathway aims at managing the communication project in all its steps and takes place in collaboration with companies and/or external organizations. The last step of the Master course includes the stage/field project. Stages are realized as individual work periods - in Italy or eventually abroad – in one of the companies collaborating with IED. They last at least 3 months and allow the students to apply the developed tools and knowledge in a concrete experience by measuring with the professional procedure. Alternatively to the stage, the students can be involved in a Field Project. It consists of a consultancy/cooperation project realized by a group of students led by a teacher who acts as project tutor, and lasts at least 3 months. The teacher supports the team during the management of the relationships with the company-customer, during the project development and during the final realization and presentation of the results to the company as in a real professional situation. In the previous editions, students' projects have been developed in collaboration with:Fiat, Ferrero, Speedo, BMW, Nivea, Vodafone, RCS Sport, Garmin, ENI, Unipol, Heineken, Cantine Ferrari. [-]

Master degree in Digital Effects

NFTS - National Film and Television School
Campus Full time 2 years August 2017 United Kingdom London

This course commences in January each year. During this extremely practical modular course, you will spend a lot of time learning techniques “on set”, in addition to learning in front of a computer. You will work closely with students from all the other NFTS MA disciplines, creating 2D/3D VFX, CG 3D FX or Colour Grading and Onlining the entire production, on a diverse range of NFTS film and television projects – many of... [+]

Masters in Graphic Design. Digital Effects This course commences in January each year. During this extremely practical modular course, you will spend a lot of time learning techniques “on set”, in addition to learning in front of a computer. You will work closely with students from all the other NFTS MA disciplines, creating 2D/3D VFX, CG 3D FX or Colour Grading and Onlining the entire production, on a diverse range of NFTS film and television projects – many of which go on to become international award-winners. This course shares a common first year, allowing you to specialise in the second year in one of three areas: COLOUR: For those who aspire to be: Digital Film Colourists (Baselight/Nucoda/Scratch) and/or Online Editors (AVID|DS/Symphony/Smoke) COMPOSITING: For those who aspire to be: VFX Artists/ 2D/3D Compositors (Nuke/Flame/Adobe CS6) CG: For those who aspire to be: CG 3D Artists or CG TDs (Maya modelling/lighting/texturing/rendering) Ultimately the course will provide the backbone for a career in 2D VFX or 3D VFX or Colour Grading/Online editing. The NFTS holds a unique position within the film and television industries, whereby it can offer an invaluable “Bridge to Industry” that attempts to help graduates establish themselves in a new career. At the time of writing, all the previous Digital FX graduates are in employment from Soho to São Paulo. Some are 3D CG TDs at Framestore, Double Negative and MPC in London, others SFX producers at Millennium FX, others 2D/3D compositors at The Mill, Cinesite and The Senate, others working in software development and as product specialists at Filmlight, Image Systems, Assimilate and The Foundry, and others as freelance conform editors and colourists. ALUMNI Graduate credits include: CG VFX on projects such as The First Avenger, Kick-Ass, Doctor Who, 2012, Harry Potter, Inception, Captain America and Avatar, Compositing VFX on Harry Potter and the Deathly Hallows, The Tree of Life, John Carter, Paul, Iron Man 2, War Horse, Sherlock Holmes, The Dark Knight Rises, Clash of the Titans 2 and The Pirates! In an Adventure with Scientists, conform/grading on Generation Kill, The Chronicles of Narnia, & Jack and the Giant Killer, as well as SFX on Being Human, Torchwood, Prometheus and Frankenweenie. CURRICULUM This unique modular course has been designed to keep pace with changes in technology and Industry practice. You’ll control many of your own projects from start to finish. You learn by ‘doing’ as well as understanding theory, developing a variety of practical and creative skills from planning, budgeting, storyboarding and pre-visualisation through filming, CGI creation, VFX creation and finally post production and delivery. Several modules are shared with other departments within the NFTS - such as the popular Take One Painting project - and the Digital FX students participate individually, or as teams, on many of the other NFTS students’ film and TV projects. You learn what to do and then get a chance to do it for real. Problem solving is paramount. ENTRY REQUIREMENTS The course covers such a diverse range of subjects that there is no typical candidate. Your background may be in the arts or other media or you may be a recent graduate or Industry professional looking to fast-track or switch your career. Although not strictly necessary, you are likely to have some Industry experience or training in your chosen field and you must already understand the basic technical and operational use of computers. An ideal candidate should have a mixture of creative and technical skills. Communication, people and management skills are also desirable. Your application should be supported by a brief outline of your particular interests in the Compositing, Colour Grading or CG 3D fields including any relevant experience, either academic or practical. You must indicate in your application which specialism you wish to study during the second year: either Compositing or CG 3D or Colour. APPLY WITH A critical analysis of the use of visual effects or colour grading in a film or television programme of your choice, no more than two sides A4 typed. A brief outline of your particular interests in the Compositing, Colour Grading or CG 3D fields including any relevant experience, either academic or practical. One side A4 maximum. A DVD or portfolio containing samples of your work. This need not demonstrate experience in effects. For applicants not from a film or television background, this item is optional. [-]

Interior Design - 1st Level Master Degree

IED – Istituto Europeo di Design Rome
Campus Full time 1 year January 2017 Italy Rome

Interior design requires detailed knowledge of history, art, sociology, psychology, materials science, adequate training on regulations, systems and functional needs of the buyers. The goal of the Master in Interior Design is preparing professional to develop the various stages of a project, ranging from concept to completion of a product (from industrial design to the living space) assessing all the aspects of a project. The teaching methodology starts from the history of design and market (strategy & business) to the concept of a project characterized by a strong identity and the real chance of being carried out. [+]

THIS PROGRAM IS TAUGHT IN ITALIAN Entry Requirements: This Master must include an Honours Degree in the fields of architecture, engineering, design, economics or humanities. Admission is subject to interview, presentation of CV and portfolios. Methodology and structure: The methodology of the Master in Interior Design is based on the project, with the participation of companies and professional firms whose representatives work as part of the faculty of the course. The Master in Design offers a training programme that, by integrating the methodological, technical and design aspects, gives participants the opportunity to enhance a complete professional approach, declinable and valid in various fields of work. The teaching methodology leads to concrete project experiences and a permanent research on themselves, with the aim of creating a strong and distinguishable identity. The Master in Interior Design is designed on the basis of a learning/teaching model reflecting the organizational structure of a design firm, serving as a context in which the multiplicity of prior knowledge represents a value. The tutor has a role of mediation and supports learning process while the student is an active part in the construction of his own skills especially those related to design world. All other disciplines, such as strategy, project communication, business and communication technology graft organically onto multiple project experiences. Teaching methodology is divided into a methodological phase, a design phase and a final moment of synthesis. In all the three phases, lessons include workshops aimed at building and sharing experiences and projects with students. The methodology phase is aimed at preparing students to moments of research and concepts in order to define the objectives and the real value of the project. A fundamental aspect of the course is the study of composition’s principles. The design phase of the Workshops allows students to get to the heart of the topics and catch the specificities of each subject (product design, interior design, landscape design) by providing the tools to become more familiar with the project. This is the point at which the methodological phase finds application in the practical sphere. The last phase is based on the development of the final project, a moment of synthesis of all the lessons where students develop the insights experienced during the course, always led by supervisors who guide them on this journey. At the end of the course, practitioners will be able to manage the complexity and coordinate the design project through an integrated approach including creative, cultural, productive, marketing and communication aspects. The course is recognised by MIUR (Ministry for Education, University and Research) as an Academic Master Level I [-]

Master in Graphic Design

IED – Istituto Europeo di Design Florence
Campus Full time 10 months January 2017 Italy Florence

The master in Graphic Design offers a path that is developed in a continuous relation between different fields, integrating the knowledge of the tools and technologies, the project culture and methodology with a sensibility towards Visual Communication and its representations. Particular attention will be given to the New Media aspects and to the new frontiers of web communication, in order to create professional figures capable of acting within an evolving scenario. The Graphic Designer figure, today, is particularly dynamic; being not only an expert in Visual Languages, but also a director of Communication Strategies based on the sign that is expressed on physical support in both real locations and virtual environments. The Graphic Designer works in Advertisement and Communication Companies, in Web Agencies, in Publishing Houses or as a Freelancer in his own facility; he is able to interact with multiple clients in different fields thanks to a developed versatility. This professional figure, in fact, has the necessary tools to keep updated and anticipate the times, offering innovative solutions to his clients. [+]

Masters in Graphic Design. THIS PROGRAM IS TAUGHT IN ENGLISH The Master in Graphic Design aims to fill the gap that is often created between available study paths and the ever-more demanding professional world, particularly in terms of acquired experiences and skills. Target The master is tailored for graduates or professionals in the areas of Graphics, Architecture, Design, Fine Arts and Advertising. Participants with an adequate (two years) experience in the fields of management, communication, marketing, public relations or visual communications (graphic, product, interior, advertising, photography, web or social) are also welcome. Method and Structure The Master has a complete and articulate program thanks to a balanced didactic structure, organized in three main areas: Cultural, Tools and Techniques and Project. The Cultural area's main objectives include the acquisition of notions and an effective method of communication of several types of projects. This area includes lectures, classes, workshops and individual studies. The second area of Tools and Techniques aims at the application of graphic design in diverse contexts with particular attention to developing areas (video, social communication, mobile UI/UX, interface design and digital publishing). The Project area is mainly practical and strategic and aims at the complete management of a communication project in all of its phases in collaboration with companies or other external partners. Lessons and classes are all structured as working briefs and workshops. Participants will work on the basis of real briefs which are inserted from the start in a context that reconstructs the dynamics of working companies and studio in multiple contexts such as communication studios, companies or visual departments within institutions. Professors are selected from experts and professionals in the respective fields of teaching. [-]

Intensive Master in Graphic Design

IED – Istituto Europeo di Design Madrid
Campus Full time 1 year February 2017 Spain Madrid

The Intensive MA in Graphic Design offers not only the most up-to-date and innovative training, but also an understanding of the foundations of graphic design, the basis of visual communication and the corporative identity of any institution or company. [+]

THIS PROGRAM IS TAUGHT IN SPANISH The Intensive MA in Graphic Design offers not only the most up-to-date and innovative training, but also an understanding of the foundations of graphic design, the basis of visual communication and the corporative identity of any institution or company. Nowadays, a graphic designer must be resourceful in any of the specific realms in which he might work: packaging, editorial and website design, identity and brand design, advertising and communication. All of this training is given by important professionals who are active in the sector. The Intensive MA in Graphic Design shares with students the sensibilities required in the everyday work and trade of a graphic designer, combining professional knowledge and academic rigour in a formula for success which boasts the experience of four previous editions of this programme. The course program will enable the students to create, develop and communicate their graphic design projects, right from the moment of creativity and innovation. The students’ objective is to apply conceptual resources and optimal techniques, playing off graphic parameters such as the shape and colour, and other even more concrete parameters, in the graphic expression of an idea for an image or identity. The spirit of the Master is to transmit the know-how and skills vital for the professional design world through a series of theoretical and practical classes. As part of the academic course all students will prepare an end of course project in a team, making the project a reality. The presentation will be at the end of the course. Selection: based on the student’s Curriculum Vitae, project portfolio and a letter of motivation. For professionals from other fields to be admitted their interest in learning will be evaluated. [-]

Master in Graphic Information Design and Media Branding

IED – Istituto Europeo di Design Barcelona
Campus Full time 6 months January 2017 Spain Barcelona

The Masters Course in Graphic Information Design and Media Branding intends to tackle the changes in reading methods brought about by the emergence of new platforms and devices and by new reading and writing habits. [+]

Masters in Graphic Design. THIS PROGRAM IS TAUGHT IN SPANISH In today's scenario, designers are faced with a major challenge brought on by the need to quickly and easily understand excessive amounts of information. In addition to growing quantities of data and shorter processing times comes a constant pursuit for new devices, maps and codes. The Masters Course in Graphic Information Design and Media Branding intends to tackle the changes in reading methods brought about by the emergence of new platforms and devices and by new reading and writing habits. The course aims to explore new paths so as to conceive visual communication strategies with which to render content (information) in a clearer, more efficient and more attractive way on different platforms. The practical possibilities this masters course offers are so vast and (happily) undefined that Graphic Information Design and Media Branding rises as a tool with huge potential for use in today's world. With this in mind, the end-of-masters project is geared towards a TV channel and the multimedia devices that make up its content and branding. More and more companies and institutions are creating specific Graphic Information Design departments with specialists in the field in order to enhance and improve communication and a better understanding of their products and services. For instance, Barack Obama's US Government Recovery Independent Advisory Panel added Eduard Tufte to its team so that he could apply Graphic Information Design to the prevention of fraud and bad investment of gains, as well as to promote transparency and clarity in the information issued and make the decision-making process easier for US citizens. Objectives The main goal is for students on the masters course to learn how to design visual communication elements containing large amounts of data, create layouts that make content easier to understand and apply those elements to TV and multimedia: the key is to transmit more with less. The priority is to build on the designer's skills and broaden their scope of application. The course focuses on information design bearing in mind conceptual, aesthetic and functional aspects, balancing all three in order to see it as the visual solution achieved after a process of analysing, understanding and organising content. Students focus their efforts on developing layouts that are capable of expressing: visual impact, non-sequential readings, and the designer's aim of drawing the readers' attention and simplifying their reading priorities. The masters programme intends to equip students with a variety of stylistic, technical and artistic resources to render information in a visually attractive and efficient way. The course is divided into three modules: Graphic Information Design and Media Branding. Easy reading means more reading. Methodology The masters programme combines theory and practice in preparation for a final project. Core subjects focus on two major aspects: Content of information: Students build on their skills to conduct research with the aim of gathering, analysing and organising data in order to then create specific content for a piece of communication or device. Visualisation of information: Exploring layout architecture in order to provide visual solutions for content, which is further enhanced by a good grasp of design resources. The knowledge acquired in the core subjects is reinforced with several specific workshops. These workshops speed up the learning process and break away from the routine of the core subjects by providing professional input from a variety of perspectives and through various channels and platforms, where information design plays a key role. The workshops are short and highly intensive, exploring specific topics in great depth. The final project is the focus point of the course, where everything the student has learnt on the masters is called into play. They have to be capable of applying their results in different channels. A good example is National Geographic: It started out as a magazine, then went on to become a TV channel and is now seen as a multimedia phenomenon (magazine, TV channel, web page, app and potentially a theme park, which in turn requires instructions, maps and signage), therefore posing a variety of challenges on several information transmission channels. Information is everywhere in every single field and discipline, and it needs to be organised and represented in a way that proves visually efficient and attractive. This makes graphic information design an essential tool that can adapt to any profession or field, but its success depends directly on the quality and quantity of content, and also on the visual solution created by the visual communicator. Skills acquired As explained in the general objectives, students will learn to: - Develop a method for researching and processing data in order to visualise information (research, theoretical elaboration and critical thinking applied to visual results). - Use writing signs (colour, form and typography) to intensify what the recipient sees and reads, drawing attention by using different equations to make information more visual. - Develop easily understandable layouts that contain large amounts of information and are efficient in terms of visual communication. - Provide a visual solution for vast quantities of information by organising content in an attractive, efficient, functional and aesthetic way using a variety of visual, technical and artistic resources. - Develop the ability to design information in the right setting, with a style that matches its context and is suitable for the target audience. - Apply Graphic Information Design to a TV channel and its multimedia platforms. Methodology The masters programme combines theory and practice in preparation for a final project. Core subjects focus on two major aspects: - Content of information: Students build on their skills to conduct research with the aim of gathering, analysing and organising data in order to then create specific content for a piece of communication or device. - Visualisation of information: Exploring layout architecture in order to provide visual solutions for content, which is further enhanced by a good grasp of design resources. The knowledge acquired in the core subjects is reinforced with several specific workshops. These workshops speed up the learning process and break away from the routine of the core subjects by providing professional input from a variety of perspectives and through various channels and platforms, where information design plays a key role. The workshops are short and highly intensive, exploring specific topics in great depth. The final project is the focus point of the course, where everything the student has learnt on the masters is called into play. They have to be capable of applying their results in different channels. A good example is National Geographic: It started out as a magazine, then went on to become a TV channel and is now seen as a multimedia phenomenon (magazine, TV channel, web page, app and potentially a theme park, which in turn requires instructions, maps and signage), therefore posing a variety of challenges on several information transmission channels. Information is everywhere in every single field and discipline, and it needs to be organised and represented in a way that proves visually efficient and attractive. This makes graphic information design an essential tool that can adapt to any profession or field, but its success depends directly on the quality and quantity of content, and also on the visual solution created by the visual communicator. Duration and frequency: Frequency: Monday to Friday Timetable: 6.30 p.m to 10.30 p.m * The educational planning for all IED Master courses is aligned with the criteria established by the European Higher Education Area (EHEA). The IED Master program has adopted a credit structure that follows the European Credit Transfer System (ECTS). The IED Master issues private degrees. [-]