The Master in Web Design and Programming Multidevice covers all aspects necessary for the student to acquire the skills and knowledge to enable it to undertake, manage, design and implement projects, services and Internet applications.
Online Masters in Digital Design in Barcelona in Spain. Have you thought about the amount of visual impacts that you receive daily from the web environment through their multiple devices?
Permanently we seek, we learn, share, relate, interact, analyze, discard information provided on the Internet. And as important as the adequacy and reliability of the information they are the way we are introduced.
It is therefore indispensable professionals able to understand the constantly changing mediumAnd understand the user to send you with guarantees of social and economic penetration of information and the message of each of the information providers in the network. He Master in Web Design and Programming Multidevice It covers all aspects necessary for the student to acquire the skills and knowledge to enable it to undertake, manage, design and implement projects, services and Internet applications.
Throughout the program, students will be able to better understand and address the needs, technology and the real possibilities of each client or project to respond effectively to its objectives, as well as being able to provide the creative contributions made graphics the site of a unique and innovative piece.
In this context they will be as important keys digital design and development of skills and guidelines for monitoring a project from capturing customer requirements to the presentation of the final product.
With this training the student will have a detailed overview of all the process of creating an interactive project where the vision of business, user experience (UX) technology and interface design are at the center.
The main objectives of this program are:
Knowing the philosophy, mechanisms and dynamics of Internet to understand this space of creation and technology as a language.
Acquiring a work process assimilating each of its phases: from the briefing, concept and strategic definition based on customer requirements, to design development and production of mock-ups for delivery to production.
Being able to manage, design and implement a project for Internet autonomously and be able to participate in a specialized team.
Develop site design under the premises of the UX (User Experience), develop
To acquire the knowledge necessary to develop projects to create websites and web apps functional user-centric and needs.
Understanding the importance of the user experience as a discipline that gives meaning to all technology and interaction design work.
Understanding the characteristics of Internet technology to implement interactive prototypes to undertake presentations to customers characteristics, applying all of that on different media (web and webApp) in a multiplatform environment (screen, tablet and smartphone).
Acquiring the ability to define web client strategy, plan the project on which to work, position both organically and through the web payment (SEO and SEM).
Introduce new business models, promoting the entrepreneurial spirit of the environment and establish new professional opportunities.
Graduates in Design
Graduates in Communication Sciences
Graduates in Telecommunications Engineering and / or Computer
Graduates in Audiovisual Communication
Professionals: In cases where the student proves a previous higher education accreditation process of university degree, the Academic Committee will evaluate the candidate's CV and portfolio and completed the curriculum, which must maintain a reasonable equivalence with existing studies degree from the same area.
People who pass the program evaluation will obtain Double Degree: Course at ESdesign - Superior Design Barcelona Course at the International University of Valencia, who credited them as professionals in the specialty studied School.
Students taking this course can develop their careers in the following areas:
Departments web advertising agencies
Marketing, communication and design of large companies
Free-lance professionals, entrepreneurs, startups, startup company ...
Teachers specializing in each of the thematic areas of the program, through case study and the realization of practical projects, students get a multidisciplinary but absolutely related training.
We committed to an international faculty that brings different views on the world of communication, each from their professional perspective.
Therefore we have professionals who master the complexity of the process from a global perspective, with strong fundamentals in global campaigns across multiple channels / media communication.
Program / Content
The Master in Web Design and Programming Multidevice is structured around the following areas that are integrated into a cross-project developed along the length of the course:
Digital media strategy and project management
In this module, the student faces the understanding of new ways of seeing the present and the future in an online environment. To do this you must assimilate new concepts (interface design, usability, interaction or positioning) and bring others already known from graphic design to this environment.
Learning methods and processes for developing a suitable product strategy, defining objectives and success metrics, analyzing the current business reality in the middle, as well as planning and strategy development.
The purpose of this module is to synthesize architecture, usability and strategy of a multimedia project by designing your GUI. It affects fundamental aspects of interactive visual communication and the student is introduced to the inclusion of elements of interaction and navigation in multiple media (eg web interfaces for mobile and desktop). It will work from conceptualization through sketching visual to performing mockups and the definition of a library of design patterns.
User Experience (UX)
The student must master the key concepts that ensure a rich user experience. Explores factors such as interaction design, information architecture, accessibility, navigation flows, usability. We will work on all tasks applied in the development of specific outcomes (for example wireframes or prototypes) that advance product development and validation of these results.
Programming languages (I and II)
This module aims to raise awareness and experience in responsive web design projects: How do they adapt to different devices? How and what contents are displayed in each? For this purpose are defined all the new options, both the potential and requirements such as graphics software tools. At the end of the module will be designed, developed and implemented (a mock up level) output web solutions platform. Focus on issues of code (bootstrap) affecting development for multiple devices (responsive) will be used.
Design in new digital environments and mobile devices
WebApp, native application and hybrid application, adaptive design.
In this block we will learn and we will implement all aspects of creating projects for new digital environments: from conceptualization, functional definition and design of wireframes, to visual design and prototyping of the App's, WebApps's and see the adaptive design.
We deepen in a special way in the graphics and usability decisions and discover new professional tools (Sketch, Framer, Origami), new work processes and methods that will get our digital projects have the necessary quality and finishes for travel and market success.
CMS S and Servers
A set of tools for content management (CMS), each specialized in a certain purpose (social, commercial, communication) will be. It will deepen the use of Wordpress and Drupal, trying detailed installation, configuration, using extension modules and plugins
One aim of the module is that students understand the dynamics of development in client / server environments. Learn issues domains, hostings, server, ftp, ..
Metrics, positioning, Social Networks
The module introduces students to the methodologies and measurement tools, analysis of the operation of an online presence, such as a web. It will work on obtaining different types of metrics and data to optimize results using tools available on the market.
APIs popular web services (YouTube, Yahoo, Google, etc) and creating mashups, ending with the most used social networks (like Facebook, Twitter, etc) will be discussed.
Project management and business
The design process and communication with the companies will be approached from the standpoint of management, a conceptual and practical level. Des contact with the company until the output of the product to market, the student through the different phases of the project, legal nuances and guide economic conditions.
Being familiar with the steps of the project, the student will have the ability to manage time and resources.
Besides overcoming the credits of the various modules, all students must develop a final master project, consisting of a group project from the content taught during the program. Tutorials to choose and plan will be established under study, and during its development, to maintain the objectives and achieve the desired results.