Online Master's Degree in Costume Design in Europe

View Online Masters Programs in Costume Design in Europe 2017

Costume Design

The benefits of a Masters extend beyond improving your earning potential. They can provide you with personal and professional skills to accelerate your development. They are also an opportunity to differentiate yourself from your peers, many of whom will have similar A-level and undergraduate qualifications.

The Master of Costume Design trains professionals capable of understanding costumes that are a part of visual expression of the proper language of theatre, opera, audiovisual shows and cinema. The main role of the designer is to dress up a character from dramaturgy and analysis of its psychological behavior, also taking into account dramatic and actor’s characteristics.

Europe is the sixth largest continent and includes 47 countries and assorted dependencies, islands and territories. It is bordered by the Mediterranean Sea to the south, Asia to the east, and the Atlantic Ocean to the West.

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MASTER IN FINE ART - STAGE DESIGN (LIGHTING DESIGN, SET DESIGN AND COSTUME DESIGN)

The Lir National Academy of Dramatic Art at Trinity College Dublin.
Campus Full time Part time 12 - 24 months September 2017 Ireland Dublin + 1 more

The Stage Design programme is purposely designed to allow students to either specialise on one area of stage design (set, costume OR lighting design) or to combine disciplines as desired (set AND costume design for example, or set AND lighting design). [+]

Top Online Masters in Costume Design in Europe. The Stage Design programme is purposely designed to allow students to either specialise on one area of stage design (set, costume OR lighting design) or to combine disciplines as desired (set AND costume design for example, or set AND lighting design). The course is designed to complement the existing Master in Fine Art (Playwriting) and the Master in Fine Art (Theatre Directing). Students on all three programmes will work together in collaboration, developing a shared understanding of contemporary theatre practice and a collective appreciation of the dedication and commitment required to make innovative performances happen. In addition to the core classes and workshops, individual and group tuition from The Lir’s Head of Design will be a key feature of the training. In addition, master classes by visiting practitioners will supplement the student experience. Professional placements are a key feature of the programme and all students will showcase their work in public productions at the culmination of the course. Students can opt to take this course either part-time (24 months) or full-time (12 months). Full-time and part-time students will take three concurrent modules in the first two terms. The final module (Production Design) will be taught in the third term and subsequent summer months (for full-time students) or in the second year of the course (for part-time students) and will culminate with a professional production staged in one of The Lir’s performance studios. Term Three will be supplemented by an ongoing series of master classes from professional directors and theatre makers. Students on the Master in Fine Art (Stage Design) will take two compulsory modules and choose two of four elective modules. On completion of this postgraduate degree, you will qualify and graduate from Trinity College Dublin, The University of Dublin Application Details THE APPLICATION PROCESS FOR ENTRY IN 2017 HAS NOW OPENED. In addition to the information required on the online form, you are also required to upload a copy of each of the following: a) A letter that outlines the applicant’s theatre education and highlights the applicant’s stage design experience to date. b) A ‘statement of purpose’ that refers to the applicants ambitions in terms of stage design. c) A résumé (CV) d) A portfolio of your work e) Two references/testimonials from those familiar with your work and/or third level education f) personal statement with a financial plan which indicates clearly how you intend to finance yourself if successful in gaining a place on the course. Compulsory Modules: Contemporary Theatre Practice This compulsory module will introduce students to a range of contemporary theatre practices. It will focus on Irish and international artists and companies, with a particular emphasis on contemporary productions staged in the theatres of Dublin. The principal aim of the course is to enable students to become conversant in the styles, forms, theories and practices that constitute contemporary theatre making in Ireland and across the world. The Contemporary Theatre Practice module is shared by all Master in Fine Art students (directors, designers and playwrights). Production Design The aim of this compulsory module is to enable students to apply the skills acquired in their elective design modules to the development of their individual creative voice and practice, and in the design of one the final MFA productions. This module will be taught in the third term and over the summer months through individual supervision of two placements as assistant to a professional designer, and in the realisation of a design for public viewing in one of The Lir studios. Elective Modules: Set Design Workshop This module aims to develop the student’s set design skills through weekly workshops exploring a range of dramatic and post-dramatic texts from various historical periods, as well as nurturing technical competence in the realisation of the student’s own design. The module will be taught over two terms in a series of workshops led by a professional designer. It aims to nurture the student’s design skills through project based learning devised to develop the student’s creative practice. These workshops will introduce students to the processes of historical research as well as the technical skills in the realisation of a design, including drawing, model-making, computer assisted design (CAD), and communication with other theatre professionals in the production process. Students will present their own practice in weekly tutorials for discussion and critique. In addition students will maintain a weekly journal of reflective practice in which they will analyse their process. In addition students will maintain a weekly journal of reflective practice in which they will analyse their process. Costume Design Workshop Similar to the Set Design Workshop this module aims to develop the student’s costume design skills through weekly workshops exploring a range of dramatic and post-dramatic texts from various historical periods, as well as nurturing technical competence in the realisation of the student’s own design. This module will be taught over two terms in a series of workshops led by a professional designer. It aims to nurture the student’s design skills through workshops aimed at developing the student’s creative practice. Those workshops will introduce students to the processes of historical research as well as the technical skills in the realisation of a design, including wardrobe maintenance, and communication with other theatre professionals in the production process. Students will present their own practice in weekly workshops for discussion and critique. In addition students will maintain a weekly journal of reflective practice in which they will analyse their process. Lighting Design Workshop This module will be taught over two terms in a series of workshops by a professional lighting designer. It aims to nurture the student’s design skills through workshops aimed at developing the student’s creative practice. Those workshops will examine the nature of light and its qualities, together with the functions of stage lighting, the role of lighting in theatre, with particular emphasis on the engagement of a director with stage lighting. Students will explore the relationship between lighting design and other design elements, e.g. costume design, set design. The mechanics of stage lighting will be covered in detail to include the principles of electricity, optics, light sources and theatre lanterns. Students will learn how to choose lighting instruments, calculate lighting angles, control light distribution etc., and will learn the basic principles of scale drawing, and how to produce a lighting plan. Other topics covered will include control systems, computer aided design, colour, and special effects. Students will maintain a weekly journal of reflective practice in which they will analyse their process. Dramaturgy for Stage Design This module will be taught over two terms a professional dramaturge and aims to introduce students to a range of dramatic texts with an emphasis on the dramaturgical composition of those texts. An understanding of the contexts within which those dramaturgical strategies were produced will also be fostered. This seminar and workshop based module requires students to examine key problems related to the creation and structure of play scripts in relation to scenography. Students will consider a variety of theories regarding dramatic structure, style and form, explore different approaches to text analysis from a designer’s perspective and learn to apply a scenographic vocabulary to a number of case studies. Classes will be in the form of workshops and seminars that will be in part practical in order for the practitioner to better understand how the play works in addition to what it means, as well as to engage with the lighting and spatial demands and possibilities of the dramaturgical structure of playtexts. [-]

Master The Art and Craft of the Costume Designer for Opera and Ballet

Accademia Costume e Moda
Campus Full time 1 year October 2017 Italy Rome

Opera was born in Italy. Gioacchino Rossini, Vincenzo Bellini, Gaetano Donizetti, Giuseppe Verdi, Giacomo Puccini all played the part of dictating the rules and in the development of the opera, from the playful and romantic to melodramatic or realistic The costume designer is the artist who knows the history, traditions, anthropological origins, psychological interpretations, emotional suggestions and the craftsmanship of the costume. The costume designer is a contemporary creative talent, a master of craftsmanship, dexterity and design. [+]

Opera was born in Italy. Gioacchino Rossini, Vincenzo Bellini, Gaetano Donizetti, Giuseppe Verdi, Giacomo Puccini all played the part of dictating the rules and in the development of the opera, from the playful and romantic to melodramatic or realistic The costume designer is the artist who knows the history, traditions, anthropological origins, psychological interpretations, emotional suggestions and the craftsmanship of the costume. The costume designer is a contemporary creative talent, a master of craftsmanship, dexterity and design. The I Level Masters Degree The Art and Craft of the Costume Designer for Opera and Ballet is meant to be an intensive theoretical and practical path of studies, with scientific research and hands-on laboratories offering tools for the design, modelling and application of costume-making: tailoring techniques focusing on costumes and their accessories, wigs, make-up, masks and jewellery, footwear, headgear. This is all offered in laboratories using practical techniques and applications, seeking to achieve organizational, design and operational skills. Professional Opportunities This Master’s Course trains professionals as assistant costume designers, consultant costume designers, professional costumiers able to work at both national and international levels in Opera and Ballet since graduates are able to analyse and creatively interpret the theme, perform in-depth historical research; realize the sketches of costumes, sample fabrics, follow the manufacturing, design accessories, makeup and wigs needed for a production. To Whom This Master is aimed at those who have successfully completed a recognised first degree, in a subject area relevant to this course, and wish to study with the aim to seriously focus on a career towards costume design. Students who have successfully completed an undergraduate degree in Artistic / Design or a subject area linked to the Master’s Course: YES Humanistic and Liberal Art degree students who have successfully completed an undergraduate course not linked to the specialist area of the Master’s: YES, if accepted by the Course Committee Industry Professionals of the sector and students who have not completed a recognised undergraduate degree but private courses within the subject area of the course: YES, if accepted by the Course Committee and will only be eligible to receive a certificate of participation. Duration The course duration is one academic years and attendance is mandatory however to be accepted at the final assessments students must have at least 80% proven attendance. Educational approach Theoretical classes, seminars with field experts, set designers, dancers, actors, directors, laboratorial workshops and exercises, individual guided studies, visits to theatres, costume shops, museums, art collections and galleries. Due to demand and a closed number of places available (to maintain the quality at this high level of study) to gain access to the course it is required the successful completion of an admission assessment, interview and presentation of a Portfolio. At the end of the Master the students will receive the I Level Academic Master Diploma given by the Accademia Costume & Moda and recognized by the Italian Ministry of Education. [-]

MA Design

Iceland Academy of the Arts
Campus Full time 2 years August 2017 Iceland Reykjavik

We now use the term “design” about thinking that reaches far beyond the traditional area of design, as design revolves first and foremost around shaping the space inside the human mind and spotting new possibilities. [+]

Top Online Masters in Costume Design in Europe. Thinking Shapes the World We now use the term “design” about thinking that reaches far beyond the traditional area of design, as design revolves first and foremost around shaping the space inside the human mind and spotting new possibilities. Design is research, transformative force and political action. Nothing is irrelevant to it, be it education, politics, business or society as a whole. The idea of designing things to sell in shops is now rather outdated, as the stated aims of design have become to lead thinking, to change attitudes and to have a positive influence on how people live. The demand is made of contemporary designers that they are aware of their responsibility and power in a world that has reached the utmost limits of materialism. Designers are important advocates of sustainability and responsible conduct, in built areas or in nature. They should be able to make out patterns as they appear in society, rearrange these and utilise for good work. Main focus A systematic understanding of the relationship between design and the environment. Students should know about the conceptual premises of design and be able to take a responsible stance towards the environment and society. Deeper knowledge and increased skill to engage with complex design projects. The gaze is directed towards urgent contemporary issues. A change for good in society by using the methodology of design to increase the quality of life and efficiency - and to create value. Encouraging students to constantly seek new solutions and to cultivate their originality, imagination and critical thinking. The integration of ingenuity and aesthetics, technology, science and ethics for the creation of material and subjective value. Discourse on design is enhanced by deepening knowledge of the field and placing the methods of designers in a wider context. Practical information 120 ECTS two-year full-time study Interviews with applicants take place in May Admissions will be announced in May Programme begins August 25 Maximum number of students for MA Design is 12 students per year Teaching is in English Tuition was ISK 796.000 for the academic school year 2016-17. It is open for applications for the academic school year 2016-2017 from January 20th- May 13th 2016. PROFILE AND OBJECTIVES OF THE STUDY PROGRAMME The Masters Programme in Design creates a platform to deepen knowledge and enhance competence to undertake complex design projects concerning urgent issues of our times. The programme emphasises the integration of ingenuity and aesthetics, technology, science and ethics for the creation of tangible and intangible values.Emphasis is placed on tackling unusual circumstances in light of the smallness of a society in a vast country of magnificent nature, with the aim of moulding solutions that may be of use to a bigger whole. The biggest challenge of contemporary design is sustainable development.Design always entails collaboration and consultation and the Masters Programme in Design creates an opportunity for extensive collaboration across disciplines. The programme creates a platform for students to develop methodologies and processes to implement ideas where the effects of design promote increased quality of life. The programme places emphasis on: Collaboration: To develop collaborative processes and integration of design, technology and science in collaboration with the business community, universities, institutions and other groups in society. Society: To effect positive change on society by using the methodology of design to increase quality of life, efficiency and create value. Sustainability: To research and develop sustainability by using the methodology of design and thereby promote improved coexistence of humans and nature. Research: To promote increased knowledge creation and dialogue on design. Students are trained in independent and critical working methods in an interdisciplinary, research-related programme where great emphasis is placed on projecting design thinking onto real challenges in society. CONTENT AND STRUCTURE The Masters Programme in Design is a full-time two-year course, 120 ECTS, which culminates in an MA degree in Design. Students are expected to complete 30 ECTS of theoretical and applied courses each term. Applied courses are divided into the Design team, thematic group workshop and Individual project(s)s in connection with Research lab(s). Theoretical courses are divided into design-related courses, seminars and elective courses. In the Design team workshop, urgent challenges of current times are taken on and students define projects collaboratively by analysis and data gathering, work on proposal-making which effects a positive change to a current condition, develop project plans and implement proposals. The project needs to have an obvious link to society, collaboration needs to be structured, project implemented and experience of the work process and its effect disseminated. In the Design team, emphasis is placed on teamwork, where students in their first and second year work together on the overall goals of a larger thematic project and develop their own or communal project activity, in individual or systematic solutions. Individual projects are developed with regard to specialised knowledge creation of individual discipline areas within the Department with the guidance of teachers in Research labs, e.g. Research lab in Type and media, Research lab in Photographic studies, Research lab in Visual communication, and Research lab in Spatial analysis. Alongside Individual projects and Design team projects, students participate in seminars where specialised subjects of the discipline are discussed. Theories and methodologies are introduced through lectures and discussions in seminars and students’ theoretical base is enhanced to develop their own projects. Through communal departmental seminars within the Academy of the Arts, regular discussions take place between students and teachers, where special emphasis is placed on research in the arts and the integration of art creation and research. In these seminars, emphasis is placed on students from different art forms working on communal projects. In design-related theoretical courses, there is an emphasis on dissemination and to increase students’ understanding of thought, theories and methods which may throw new light on and deepen design processes. The emphasis is on interdisciplinary thought, cultural and social analysis. Throughout the course, there is an emphasis on the integration of theoretical courses and creative design courses. The theoretical courses are divided into three parts: Design-related theoretical courses Academy of the Arts communal Masters students’ seminar Elective courses Through research training, theoretical courses, participation in seminars, individual projects and collaborative projects, students are trained in initiating projects and managing them, actively participating in collaboration, shouldering responsibility and sharing their competencies, ideas and knowledge in different circumstances. Teaching Teaching takes place in the studio, in lectures, in seminars, in group discussion classes and during reviews of projects under the guidance of instructors who work as professionals inside and outside the Academy. Students gain understanding and experience of the importance of team work, within the school and in larger interdisciplinary collaborative projects. Students have work facilities in a communal studio for Masters students in Design. The studio is a platform for knowledge creation, art creation, collaboration and dissemination. The studio creates an environment that promotes independent work where creative thought and critical view on the challenges of the current times is encouraged in students. Assessment Assessment is based on the student’s progress each term. In the assessment, the entire design process is reviewed; the gathering of data, research, analysis, project plan, idea development, dissemination, processing and presentation and how all parts of design are undertaken; from idea to implementation. Communal reviews and critique of students’ projects take place at the end of courses, with teachers and external specialists. The assessment looks at the quality and presentation of projects according to each projects status within the relevant timeframe. The MA project The subject of the MA project is based on the initiative of the student. There, his own interests, feelings and intuition are paramount. A student defines and structures the project’s design process (see image) in collaboration with his instructor. The project must have social context; local or international. It must be considered, demonstrate relevant technical abilities, aesthetic understanding and ethical awareness. The MA project may issue from research and design work created in students’ Individual project(s) and or Design team. At the beginning, the student makes a situation analysis of the project and explicitly states why the choice of subject is urgent. The student needs to be able to explain the social significance and context of the project and make a plan for a design process. Research and context is part of the design process. It is always directed at going beyond what the student knows and creating new knowledge. This work is directed at what it is possible to teach and what needs to be discovered. The work process is documented and made explicit along with data collection and ideological context. The aim is to awaken and mature forces that lie unused or dormant. It is important to develop daring, to find and define countercurrents to a project as well as assessing and taking risks in the progression of the project. The student shall be aware of the larger context. Conclusions (proposal / thesis) are then presented in the final exhibition which is open to the public. These shall be considered and demonstrate independent and critical AdmissionThe Masters Programme in Design offers a platform for individuals who want to work across disciplines with an open and critical mind. Such a platform is pressing in order to meet the various challenges of our times. Learning outcomes On completion of their studies, students should be able to: Understand theories, ideology, concepts and methods of design and related academic studies in an international context. Demonstrate originality in practice, use intuition and imagination in artistic creation / design Make independent decisions in the structuring, processing and implementation of projects and state their case on professional grounds. Be able to understand and undertake complex projects and develop these in a professional context. Be able to make use of their knowledge, understanding, intuition in design and professional approach in their work. Be able to take initiative on and to manage projects, take active part in collaborations, shoulder responsibility for the effects of projects and disseminate their competencies, ideas and knowledge to specialists and the general public. Be able to analyse and assess ethical challenges in artistic and academic context. TEACHING The programme emphasises the integration of inspiration, ingenuity, aesthetics, technology, science and ethics for the creation of tangible and intangible values. Students are trained in independent and critical working methods in an interdisciplinary, research-related programme where great emphasis is placed on projecting design thinking onto real challenges in society. The core of the 2 years Master course takes place in the students’ studios. Emphasis is placed on practice and research involving a systematic construction of the conceptual context of their work through individual and design team projects. The aim is to deepen knowledge and enhance competence to undertake complex projects, which direct the student‛s gaze towards the urgent issues of our times. The foundation is laid from the beginning of the course with the student’s study proposal. The students then work steadily on further implementation and development of their work in consultation with their supervisors and visiting lecturers. Theory courses are intended to increase students’ ability and knowledge in applying critical thought; emphasis is placed on tackling unusual circumstances in light of the smallness of a society in a vast country of magnificent nature, with the aim of moulding solutions that may be of use to a bigger whole. The biggest challenge of contemporary design is sustainable development. Students attend an interdisciplinary seminar that is mandatory for all MA students of the IAA. In the seminar, research and research methods are discussed with special thought given to the integration of artistic practice and research, along with academic procedures. Design always entails collaboration and consultation and the programme creates an opportunity for extensive collaboration across disciplines. The programme creates a platform for students to develop methodologies and processes to implement ideas where the effects of design promote increased quality of life. Programme emphasis: Collaboration: To develop collaborative processes and integration of design, technology and science in collaboration with the business community, universities, institutions and other groups in society. Society: To effect positive change on society by using the methodology of design to increase quality of life, efficiency and create value. Sustainable development: To research and develop sustainability by using the methodology of design and thereby promote improved coexistence of humans and nature. Research: To create synergy between theory, research and design through practice based writing and informed critical dialogue. For their MA project, students are to hold a public presentation / exhibition. Art practice takes first place but the student is also to submit a thesis. Assessment of the project is based on the integration of artistic presentation and critical analysis. [-]

Master Design And Production Of Costumes For The Performing Arts, Cinema And TV

Idep Barcelona
Campus Full time 1 year October 2017 Spain Barcelona

In addition to the familiar power of film, the world of television drama series, contemporary and vintage, is growing both at home and abroad, and have become the main argument of the programming of the big chains national and international. [+]

In addition to the familiar power of film, the world of television drama series, contemporary and vintage, is growing both at home and abroad, and have become the main argument of the programming of the big chains national and international. The same applies to the circus, contemporary dance, music or theater, all creators of dream worlds and individual and sophisticated designs scenery and costumes. Given this reality, the professional required for Costume Design and Production must be highly skilled in the art. A professional management requirements translate into an attractive and appealing to the viewer, who can translate to a garment psychology of a character and the dramatic evolution from a script design, but at the same time produce knowledge from a thorough knowledge of the techniques of more specific and creative pattern and can perform tests that costumes for actors and dancers with a physiognomy and very specific needs. For if the designer-duo patronista combination is a booming within the fashion world, it is almost essential when we enter the world of the performing arts. GOALS This Master aims at forming a highly qualified professional, both creatively and technically, focusing in-depth on specific subjects and practices of design and pattern making costumes for shows and movies. Students learn to work on a screenplay for fiction, character creation and use of clothing as a vehicle of communication, and not as an end in itself. Yet they reach a high level of fashion from a technical point of view of the construction of the garment, a fact that allows us to explore and understand the basic rules of court, using the most current approaches in this area, adding value to decisions creative. The contents range from training in creating designs that respond to the needs of each type of production, whether of stage area (theater and opera), audiovisual (cinema and television fiction) or special shows (dance and circus) to technical mastery of very specific specialties pattern (tailoring, corsetry and experimental) that are essential for a profession that must care as much detail of costume design, stressing the importance of teamwork and the interaction with other creative professionals ( set designers, stage directors, cinematographers ...). Addressed to Graduates and graduates with experience in fashion design, textile, pattern or other creative areas linked by creditable academic curriculum and / or portfolio. Otherwise, you need to attend graduate school / course of Fashion Design and Image. Access and Degree Access university degree (bachelor or graduate degree) and internal selection process. own master's degree awarded by the Universitat Abat Oliva CEU is obtained. Curricular Itinerary This master's degree is the result of combining the academic curricula of postgraduate Costume Design for Performing Arts, Film and TV and Advanced Pattern and Creative. [-]

Masters In Design And Art Direction

ELISAVA Barcelona School of Design and Engineering
Campus Full time September 2017 Spain Barcelona

At a time when ideas are conveyed through images, art director becomes the principal creator of the messages. The Master in Design and Art Direction is articulated by two graduate degrees, the Postgraduate Diploma in Design and Communication Strategies, and the Postgraduate Diploma in Art Direction. [+]

Top Online Masters in Costume Design in Europe. Masters in Design and Art Direction Certificate issued by the University Pompeu Fabra (UPF) and ELISAVA School of Design and Engineering of Barcelona At a time when ideas are conveyed through images, art director becomes the principal creator of the messages. Different disciplines such as typographical languages, video, illustration, art, photography and music merge into one body, expanding current graphic design practices and providing the visual creation of the necessary efficiency to communicate in the complex current market. In the very near future all companies require an art director, responsible for the aesthetic strategy, combining the corporate messages and helps the company to connect with your customer in the most sensitive and direct as possible. The Master in Design and Art Direction is articulated by two graduate degrees, the Postgraduate Diploma in Design and Communication Strategies, and the Postgraduate Diploma in Art Direction. Its main objective is to train professionals to take a strategic overview of communication and mastery of skills and functions of art director to create and manage projects in the field of visual messages. GOALS Highlight the central role of strategic communication as factor analysis, differentiation and positioning for both organizations in the private sector and the public sector. Train new professionals with a vision and strategic thinking to communication and design, to achieve real and efficient solutions to problems. Stimulate the skills of students and give them tools so you can design a global, multichannel strategic activities. Introduce the latest practices and trends in communication and design. Train professionals to theoretical and practical level within the creation and management of projects in the visual field, in order to master the skills and functions of art director. Encourage immersion in visual culture, promoting multidisciplinary and interrelation of languages ​​and creative platforms (music, theater, cinema, photography, mapping, performance, etc.). Establish different lines of theoretical and practical work for the analysis and control of the efficiency of audiovisual persuasive message. Encourage reflection on the changes and trends that new media are incorporated in communication and design. TARGET Graduate superior in design. Graduates in Communication and Advertising. Fine Arts graduates. Professional or academic with proven experience. START DATE Two editions are made annually starting in September and February [-]

Master's Degree In Stage Design

ELISAVA Barcelona School of Design and Engineering
Campus Full time 1 year September 2017 Spain Barcelona

Many of the innovations in the scenic area at the international level in recent years have emerged from the theatrical development. The contribution of the design is key and opens a field of artistic and technical exploration focused on producing shows frontline. [+]

MA in Set Design Certificate issued by the University Pompeu Fabra (UPF) and ELISAVA School of Design and Engineering of Barcelona. Many of the innovations in the scenic area at the international level in recent years have emerged from the theatrical development. The contribution of the design is key and opens a field of artistic and technical exploration focused on producing shows frontline. The MA in Set Design is a professionalizing program that fosters the discovery of a linked to the performing and visual arts discipline in which participants will be introduced in the design of environmental immersive environments, addressing the multifaceted scenic creation from a contemporary perspective by complementarity of the two modules that comprise it. On the one hand, the Module Set Design explores the scenery from the artistic and conceptual aspects. On the other, the scenographic Techniques Module explores the techniques and technologies associated with scenic creation. This aspect is an essential complement value that allows a comprehensive and unprecedented training in the field of scenery. From the point of view of the designer and with both technical and artistic approach, the master includes the theater, film, advertising, music and in general areas, those events that require hardware or any device for fiction. Thus, the contents of postgraduate especially emphasize the more technical, literary and poetic side provided deepen and test media and stage forms. The Master explores the performing arts from design provided acquire the knowledge to direct and produce a theatrical project for theater, film, television, commercials, opera or big events. The program provides internship agreements with companies, designers and producers of top-level participants Students who pass the program solvency. GOALS The main objective of the program is to deepen the scenery as a specialty design linked to the performing and visual arts, addressing the creation of media space for theater, opera, circus, concerts, dance, major events, television and film, from a perspective artistic and technical. Acquire the ability to develop and direct a theatrical project: from the interpretation of the dramatic text, screenplay, operatic libretto, script for a show, to the space conceptualization. Know the main scenographic plastic that make possible the transfer of the script into space from the hand of professionals contemporary scene. Explore the application of this knowledge both in the area of ​​the stage for live entertainment as in the shows registered. This module corresponds to the current program Graduate Set Design of ELISAVA- IDEC. Assimilate the technical operation of various types of performance spaces to know the characteristics and potential of the areas where the sets are inserted. Delve into techniques and technologies associated with the set design, with focus on the differences between formats live and recorded. Knowing the parameters of building, installation and stage production that influence the design of a stage. TARGET The program is aimed at professionals in the field of design, art, architecture, drama, communication and in general, anyone interested in the evocative and communicative ability of space objects. Aimed at graduates or graduates with college degree itself. The program is aimed at: Graduate in Design, Art Graduate, Graduate Interior Design, Audiovisual Graduate, Graduate Dramatic Arts, Architects, Graduates in Fine Arts, Graduate Engineering and Multimedia. They will also be considered professionals in the field of theater, actors, directors, choreographers, artists, designers and visual artists in general. START DATE September issue annually takes place in July [-]

Master - Informative and Creative Range of Fashion Design

Vladivostok State University of Economics and Service
Campus Full time 2 years September 2017 Russia Vladivostok

Design is a profile that forms competences focused on professional career in the industry of fashion in the sphere of fashion design, marketing and information activities. [+]

Top Online Masters in Costume Design in Europe. Master - Informative and Creative Range of Fashion Design Design ("Informative and creative range of fashion design" program) is a profile that forms competences focused on professional career in the industry of fashion in the sphere of fashion design, marketing and information activities. Practical skills: possession of system process of design of collections of clothes models and suit subjects; ability to put and solve a design problem on the basis of conceptual approach in line with the main problems of design and fashion of the time, taking into account the general tendencies of change of a way of life; possession of skills of the academic painting and art graphics, working methods in prototyping and modeling; working methods with color and color compositions; readiness for independent creation of an artistic image, the tectonic of volume compositions, constructive and technological structure of projected models; ability to solve stylistic, marketing and technological problems of fashion industry: readiness for the enterprise organization, using instruments of marketing, merchandising and branding. Advantages of education. You will be able to: develop design projects and author's collections of clothes models of various range; create a studio offering design services; create a company of mass production of clothes, products from textile materials; continue education in graduate school and later in postgraduate school; receive additional education in programs offered by VSUES. Relevance of education. Masters of fashion design hold leading creative positions: art directors in design bureau or the fashion house; analytics of fashion in fashion industry editions; the leading expert on fashion forecasting in the international style bureaus; top manager of large shop, fashion house; head of professional association, international competition of fashion; in the leading Russian and foreign manufacturing companies; in the educational centers developing the directions of fashion design and creation of a stylish image. [-]