Masters Programs in Design

Compare 328 Masters Programs in Design

Design

Design is considered to be a very broad discipline and its nature and specifications vary immensely depending on the context and field of application. Generally speaking, design is an art of constructing an object (given the diversity of fields where design is used – almost any object, which can be created by a human) and of making preparations and plans for such a construction. A Master in Design allows students to focus on their interest and talents.

Master in Design degrees are in highly sought after. Today designers literally cannot be avoided in nearly all aspects of human life. If one needs to decorate and refresh a house, help from interior designers will be needed. If one is thinking about publishing a book, a book designer should always be at hand. Graphic designers, product designers, web designers, and fashion designers are all possible careers for those seeking a Master in Design. Design is closely connected to art, engineering and production and each specific field adds some new requirements and characteristics to this ever changing discipline of designing objects.

Have you ever felt the urge to create something beautiful and practical at the same time? Or maybe you enjoy optimizing different objects so that they meet one’s needs without a fail? If this is the case, you should consider a Master in Design. Read more about the various Master in Design programs offered by universities all over the world!

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Official Master In Creating And Developing Digital Projects

FDModa - LCI Barcelona
Campus Full time 1 year September 2017 Spain Barcelona

The main objective of the Master in creation and development of digital projects is to offer advanced training and specialized nature that will prepare students competitively to provide innovative solutions and new value propositions to a market that, from a technological point of view It is exponentially active and is booming. [+]

Masters in Design. Master in Digital Creation and Development Projects The main objective of the Master in creation and development of digital projects is to offer advanced training and specialized nature that will prepare students competitively to provide innovative solutions and new value propositions to a market that, from a technological point of view It is exponentially active and is booming. The digital designer is now at the center of different families and professional sectors such as Audiovisual Communication, the Graphic creation Graphic Arts Advertising Public Relations and interactions design sectors, and showing increasing synergies often encompassed within the industry calls experiences and increasingly geared towards digital media as well point the various sectoral studies and local and state reports. Unlike most training offers in the field of digital design, the differentiating factor of this Masters in Digital Creation and Development Project is to form what is known as Front End Designer (Front End or Frontend Designer) in the professional world . The Front End consists of everything that has to do with what you see and interact in a digital project, it is the professional who is able to devise, plan and also carry out all the development necessary before final production so that ensures the feasibility, efficacy and optimizing designed projects. Also, students may choose to specialize in two areas, a more experimental and more oriented to the world of creation, entertainment and culture, to experience the smart citizen and smart cities, and the other more focused on strategy persuasion, branded content, more developed and oriented sectors of products and consumer services. Objectives: To train professionals specializing in the creation and development of advanced digital projects with choice of specialization in: Projects for advertising and strategic communication: Students will form on the ideation and prototyping of digital communication strategies for brands and organizations. As for practical training, students can opt for web design and mobile application design interaction design projects into space: The student will be formed in the conception and development of interaction design applied to space in general that is, retail, entertainment, monuments, museums, infrastructure and public space ... As for practical training, students can opt for interactive design for smart cities or to carry out a pilot project of interaction. Studies Programme: Data Sheet Credits: 66 ECTS Duration: 1 year Qualification: Masters in Design and Development of Digital Projects Language: Spanish and English offer specialty itineraries face: Digital Projects Advertising and Strategic Communication Projects interaction design interactive space First semester Module I - Theoretical framework and context (8 ECTS) Module II - Methodology and advanced design processes for interactive websites and apps (12 ECTS) Module III - Programming, development and prototyping of digital interfaces (12 ECTS) Second semester Module IV - Managing digital design (6 ECTS) Specialty 1: strategic communication projects and advertising (10 ECTS) Specialty 2: interaction design projects for the space (10 ECTS) Master final thesis (12 ECTS) External Practices (6 ECTS) [-]

Master in Web e Digital Design

Scuola Politecnica di Design SPD
Campus Full time 15 months October 2017 Italy Milan

The aim of the Master’s course in Web and Digital Design is the creation of different professional profiles within the web media design area which are able to plan, produce and share through the online communities a new generation of content and services in an effective way. The program offers an experimental pathway at the forefront of design, marketing and technology. Students blend sound design... [+]

The aim of the Master’s course in Web and Digital Design is the creation of different professional profiles within the web media design area which are able to plan, produce and share through the online communities a new generation of content and services in an effective way. The program offers an experimental pathway at the forefront of design, marketing and technology. Students blend sound design competence with strategic vision, knowledge of technical aspects and project management skills in order to coordinate all the different stages in the development process. The plan of studies blends art direction and design contents with solid technical skills and an in-depth background in digital marketing and communication. The programme develops in the interplay between theoretical teaching and practical tasks. Project-based activities in particular are central to the learning experience and leverage abilities and information acquired in the other courses. The projects follow a professional workflow encompassing the definition of the digital strategy, the interaction model and user’s journey, the design of the interface and its look and feel, the creation of a prototype using front/back end programming tools. As the user experience is increasingly developing through social media, companies are changing their business accordingly: this new and thrilling scenario is deeply investigated with specific regard to the integration of content and navigation flow between websites and search/social platforms and viceversa. The overall didactic experience provides the students with professional abilities that allow them to engage in dialogue with the different figures involved in digital media projects. ADMISSION Upon selection, the Master admits graduates in Media Studies, Communication and Graphics, IT Sciences, Design or Architecture and their equivalents or candidates who have gained significant professional experience in the field. The program has a limited number of places available. Applicants will be admitted upon selection based on the student’s CV, portfolio and on an interview. DURATION The Master lasts 15 months (from October to December 2015, with a summer break in August). Attendance is compulsory and full time. The total workload of the course corresponds to 1500 hours/student encompassing lessons, class exercises, internship and individual study. INTERNSHIP At the end of lessons, students start a three-month internship at companies or professional firms in the field. LANGUAGE The Master’s course is held in English. QUALIFICATION After passing the final exam, eligible students will obtain a Master’s Degree from IULM and SPD. The Master corresponds to 60 ECTS credits. [-]

Master of Architecture II

NewSchool of Architecture and Design
Campus Full time 1 year July 2017 USA San Diego

The Master of Architecture II degree gives students who have already completed a NAAB accredited bachelor’s degree the opportunity to develop a deeper understanding of design principles and theory. Students gain the academic credentials and practical experience it takes to pursue a rewarding career in teaching as well as similar occupations. [+]

Masters in Design. The Master of Architecture II degree gives students who have already completed a NAAB accredited bachelor’s degree the opportunity to develop a deeper understanding of design principles and theory. Students gain the academic credentials and practical experience it takes to pursue a rewarding career in teaching as well as similar occupations. [-]

Master (MA / MSc) 3D Stereoscopic Media

Ravensbourne
Campus Full time Part time 1 - 2 years August 2017 United Kingdom London + 1 more

This course takes advantage of Ravensbourne's advanced technical resources and strong industry connections to enable you to work collaboratively across disciplines in 3D stereoscopic applied [+]

MA/MSc 3D Stereoscopic Media

This course takes advantage of Ravensbourne's advanced technical resources and strong industry connections to enable you to work collaboratively across disciplines in 3D stereoscopic applied research and work with cutting-edge media technologies to develop and deliver immersive 3D media to new platforms.

The MA/MSc 3D Stereoscopic Media cuts through much of the hype and media glamour associated with 3D Stereoscopic to provide you with a grounded and deep exploration of the area. Working with industry professionals and specialist S3D technology and platform providers, the course encourages the examination of all sides of the Stereoscopic 3D story. This includes an examination of the perceptual science and human vision theory as well capture and display technologies looking at the biology, psychology and the technologies behind the current wave of innovation.... [-]


Master Digital Design

Harbour.Space
Campus Full time 1 year Open Enrollment Spain Barcelona

The Harbour Space Master of Digital Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyse, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. [+]

Masters in Design. This program is taught in ENGLISH. The Harbour Space Master of Digital Design Programme provides a unique environment for students to become expert practitioners, and to engage with students from their own and other disciplines. The program aims to explore new roles, contexts and approaches for interaction design and trains students to research, analyse, prototype, and design concepts in business, social, and cultural contexts within existing and emerging technologies. Projects, which are often speculative and critical, aim to inspire debate about the human consequences of different technological futures and explore the strategic role of interaction design in shaping everyday life while highlighting the increased relevancy of design to business and society. Graduates go on to work for corporations, design agencies or consultancies, academic and industrial research labs, and to set up their own design studios. Courses are a mixture of lectures and hands-on experimentation Regular opportunities for industry collaborations with companies Access to a network of world-leading experts working in computer science Teachers who are leading practitioners in their field Frequent guest lecturers across a variety of topics in Design and Technology Practical business courses preparing students for real-life situations Multi-disciplinary collaboration in group and applied year-end projects Connection to the real discipline of design and real companies in the industry PROGRAM STRUCTURE This Master of Digital Design degree contains an extensive number of real interaction design cases moving through which the students will gain a solid understanding of the creative and decision making process in the design department of a real company or a design agency. All courses are electives, yet we strongly recommend students to take courses marked as core. In total 1 year Master's consist of 15 modules including 1 module of workshops & seminars, 1 client and 1 capstone projects. Our professors are not academic teachers – they are accomplished design professionals that have launched thousands of successful products and services and made many winning strategic decisions. Modules Emerging Technologies for Physical Spaces Mobile Physical Computing User Experience Design Entrepreneurial Design Cybernetics Smart Objects Innovation in Service Design Future Wearables Content Strategy Storytelling, Narrative and Interactivity Design Management Selling & Presenting Design Data Visualization Audio & Video Motion Graphics Projection Mapping Programming Interfaces for Disabled People Seminars & Workshops Client Project Personal Project Program Leadership Irene Pereyra Co-founder, Anton & Irene Anton Repponen Co-founder, Anton & Irene Career Path Junior Designer Mid-Weight Designer Senior Designer Art Director Creative Director LIVING IN BARCELONA Studying in Barcelona has the following advantages: Barcelona is #1 in Europe for quality of life and clearness of environment (2012 Quality of Life City Rankings – Mercer Survey) Barcelona is #1 in the world for the level of infrastructure and urban development (2011, Ernst & Young). The region of Catalonia, where Barcelona is the capital, contributes significantly to the Spanish GDP. The growth of Catalonia’s GDP is currently 3.3%, much higher than in Europe on average. Catalonia’s exports are €42.2 billion, higher than in any other region of Spain. 7,000+ innovation and technological companies during the last 10 years. Barcelona is 6th in Europe for attractiveness and comfort for doing business (European Attractiveness Survey 2011, Ernst & Young), Barcelona is 2nd in Europe (after London) for being promoted as a business center (European Cities Monitor 2011); Barcelona is 2nd in the world for hosting different international conferences and congresses (City and Country World Report 2011, ICCA ). Barcelona is the host of the annual World Mobile Congress, which attracts thousands of international companies that work in the mobile industry. 7,000,000 + millions of tourists / year 20° C - average temperature during the day 2437 hours of sunshine/ year Cost of living 550 euro / month [-]

M.S. in Entrepreneurship & Design (ENTD)

University of Delaware, Alfred Lerner College of Business and Economics
Campus Full time 11 months September 2017 USA Newark

The M.S. in Entrepreneurship & Design (ENTD) is a graduate degree program of the Lerner College of Business & Economics and involves partnerships between the Horn Program in Entrepreneurship, the College of Engineering's Department of Mechanical Engineering and the College of Arts & Sciences. The program includes interdisciplinary, experiential courses focused on entrepreneurship, creativity & design and prototyping & new product development. Courses are augmented by enrichment opportunities such as funding competitions, mentoring programs, networking events and a variety of useful resources. Completion of required courses and participation in enrichment activities provides students with the knowledge, skills, connections and access to resources needed to manifest innovation and thrive in a rapidly changing world. [+]

The M.S. in Entrepreneurship & Design (ENTD) is a graduate degree program of the Lerner College of Business & Economics and involves partnerships between the Horn Program in Entrepreneurship, the College of Engineering's Department of Mechanical Engineering and the College of Arts & Sciences. The program includes interdisciplinary, experiential courses focused on entrepreneurship, creativity & design and prototyping & new product development. Courses are augmented by enrichment opportunities such as funding competitions, mentoring programs, networking events and a variety of useful resources. Completion of required courses and participation in enrichment activities provides students with the knowledge, skills, connections and access to resources needed to manifest innovation and thrive in a rapidly changing world. The program utilizes a cohort model wherein a select group of students is admitted each year. These students take most of their courses together in a standard sequence which allows for a cohesive learning experience as well as the development of strong relationships with fellow students and program faculty. We are looking forward to welcoming our first cohort of ENTD students for the 2015 - 16 academic year. The ENTD program is designed for full-time participation. This enables completion of the program in 11 months. The first 2 months, July - August, are spent completing online coursework; the remaining 9 months, September - May, are spent on campus to take full advantage of the University’s physical resources. The program is ideal for recent graduates with business, engineering, art, and other degrees who are interested in gaining valuable experience in entrepreneurship and design. Content and deliverables for required courses aim to prepare students to launch startups, drive innovation in established companies, and develop sustainable solutions to social problems. Elective options allow for the exploration of individual interests. The deadline to apply is May 31 or until the cohort is filled. Admission decisions are being made on a rolling basis. [-]

MBA /MSc in Digital Marketing & Brand Management M2

INSEEC Chambéry campus
Campus Full time 2 semesters October 2017 France Chambéry

The MBA/MSc Digital Marketing & Brand Management M2 is a three period course with 357 hours of face-to-face training which is worth 60 ECTS or 26 US credits. All classes are taught in English. [+]

Masters in Design. The MSc/MBA Digital Marketing & Brand Management M2 is a three period course with 371 hours of face-to face training which is worth 60 ECTS or 26 US credits. All classes are taught in English. This course aims to provide international students with the knowledge and skills required to work efficiently in a global environment focusing on: Brand Management, Digital Strategy and Leading Business and Company Strategies as well as in-depth knowledge of Management and Marketing Mobile Marketing Skills to develop practical skills needed for operating in a professional working environment: managing multicultural teams on different sites using effective decision-making abilities.Community Management, Editorial Strategy. CAREER OPPORTUNITIES This course can be directly applied to work in Digital Marketing and Communication, Community Management, Marketing, Food and Wine Marketing, Brand Management and Consumer Behavior. Admission Requirements MSc: Interested candidate with BSc. Hns. Degree (4 years of University studies duly completed or 5 years for Chinese students) with the level of English language competence needed to study in English. MBA: interested candidate with BSc. Degree (3 years of University studies duly completed or 4 years for Chinese students) and at least 2 years of work experience in a middle management position with the level of English language competence needed to study in English. IELTS: 6.5 -7.0 (With band score no less than 6.0) TOEIC: 750 - TOEFL: 550 - TOEFL IBT: 80 French Proficiency: no pre-requisite. French-as-a-Foreign-Language Instruction included in the program. Submit the application and required documents by email:akpallattu@inseec.com. Shortlist candidates will be contacted 1 week after sending applications. You can also visit the program link in our website:http://masters.inseec.com/programmes-msc-mba/masters-2/international/master-international-digital-management.cfm for requirements, deadlines and a checklist of materials. DOCUMENTS REQUIRED WITH THE APPLICATION FORMRM: 2 passport-size photos 1 photocopy of passport or ID 1 copy of diplomas or certificates proving a minimum of 3 years of Higher Education completed (3 years for students in China) Transcripts of records 1 letter of recommendation from one of your professors Proof of English Proficiency PROGRAM COST 8 700 € - Payment in Euros, by wire or check. [-]

Master of Design (MDes) Design Practices

HK PolyU School of Design
Campus Full time 1 year September 2017 Hong Kong Kowloon

The Master of Design (Design Practices) is a hands-on, studio-based specialism directed at students who want to deepen their innovative abilities, who are curious about design and business integration,and who enjoy the creative form challenges of making objects and ideas that improve people’s lives. [+]

The Master of Design (Design Practices) is a hands-on, studio-based specialism directed at students who want to deepen their innovative abilities, who are curious about design and business integration,and who enjoy the creative form challenges of making objects and ideas that improve people’s lives. Designers with a Bachelor’s degree in product design, fashion design, interaction design, architecture, product engineering, interior design or communication design may find Design Practices to be a logical next step in their professional development. Aims This specialism focuses on design as a strategic tool for the consumer economy. Interdisciplinary projects embrace business strategy and brand development, identifying opportunities for innovation and user experience. This full-time international program responds to the world’s industrial and technological transformation with a focus on China. The development of a high level of research, analysis, strategic vision, aesthetics, and technical mastery in development, fabrication and commercialization of design prepares students for leadership roles. Objectives This specialism seeks to join practical strategies for innovation with formal aspects of design development, by making design through: real-world project development teamwork approaches to problem solving cultural considerations as well as business & technology customers’ needs and goals design entrepreneurship and brand creation Entrance Requirement A Bachelor’s degree in design or the equivalent in a related discipline and professional experience in design is preferred. Scholarships Scholarships for Graduates of QS Top Design Schools (2017) To off-set 10% or 15% (holder of a First Class bachelor’s degree) of tuition, regardless of which MDes programmes students are admitted to – applicable to graduates of QS world’s top universities for art & design - 2016. Scholarships (offered by MDes full-time specialisms) On a competitive basis, to off-set 25%–50% of tuition – applicable to all non-local students and PolyU Design alumni who accepted an admission offer. Admission Dates for September 2017 Entry Application Period Starts: 22 Nov 2016 First Round Review: 20 Jan 2017 Application Deadline: 28 Apr 2017 Interview: Mid Feb to May 2017 Announcement of result: 2 weeks after interview [-]

International Master of Design

Academy of Art and Design FHNW, Visual Communication Institute
Campus Full time 4 semesters September 2017 Switzerland Basel

The MDes UIC/HGK addresses students who want to be part of an international program influenced by the tradition of <strong>Swiss Graphic Design</strong> and the current academic perspective and standards of the Visual Communication Institute, The Basel School of Design HGK FHNW. Of special interest for students is the opportunity to graduate with an internationally accredited Master of Design (MDes) from UIC and the Swiss equivalent, MAS in Graphic Design I– Iconicism and Graphic Design II– Mediality from the HGK. [+]

Masters in Design. The Visual Communication Institute HGK FHNW, in Basel offers internationally accredited curricula on the Bachelor, Master and PhD level reflecting the rich tradition of the Basel School of Design in particular and Swiss Graphic Design in general. The City of Basel, located in the trinational Rhine river valley, is a unique cultural environment with easy access to France and Germany. While our Bachelor course focuses on the students’ ability to conduct a creative process, our Master programs strive to extend the students’ individual design vocabulary and to reach a higher level of reflection through the students’ ability to include knowledge and methodologies of scientific disciplines into the creative process. We offer a Master of Arts in Visual Communication and Iconic Research and an International Master of Design, which we conduct in collaboration with the University of Illinois at Chicago. Both Master programs are based on the following assessment: In the context of the digital flood of images, expanded qualifications are required. A design practice based purely on craftsmanship or technical skills no longer meets the demands of visual communication, nor does a reflection on visual messages entirely derived from theory. Connecting design practice with iconic- and media theory, generates new qualifications in the conception and design of visual messages for the context of a current, digitalized, iconic communication. International Master of Design UIC/HGK Basel The MDes UIC/HGK addresses students who want to be part of an international program influenced by the tradition of Swiss Graphic Design and the current academic perspective and standards of the Visual Communication Institute, The Basel School of Design HGK FHNW. Of special interest for students is the opportunity to graduate with an internationally accredited Master of Design (MDes) from UIC and the Swiss equivalent, MAS in Graphic Design I– Iconicism and Graphic Design II– Mediality from the HGK. Students are matriculated and registered at UIC with classes being held at the FHNW/HGK Visual Communication Institute in Basel. Graphic Design, Visual Communication and Media Design, give visual form to messages that become a part of our everyday lives. Although these disciplines contribute to the much discussed "image flood" in today’s societies, we find implicit knowledge about the meaning of images, the process of creating them and their media references of extreme importance. It is on this central theme that the MDes is focused. Therefore, the goal of the program is the deepening of process-oriented design skills through project oriented design work with enhanced analytical competence in image theory and the media sciences. Key Issues The international partnership between UIC and the HGK Basel generates a variety of opportunities for the participants of the program, such as international internships, studying in a foreign cultural environment, and an international group of students and professors. The unique methodology of The Basel School of Design, its tradition and its focus make the MDes program an extraordinary opportunity to achieve a high level of practical and theoretical design competence. The MDes program is involved in the current discussions of the internationally oriented design practice and its issues of design research. In combination with the strong practical background of The Basel School of Design, graduate students are given the opportunity to be at the cutting edge of discourse concerning image theory and design-oriented research. This can be found through our close collaboration with the Swiss Design Network (SDN) and eikones, The National Centre of Competence in Research (NCCR) "Iconic Criticism – The Power and Meaning of Images" Duration of Study
/Costs 4 semesters/120 ECTS
/60 US Credit Points. The master’s thesis is integrated into the fourth semester.
 Language of instruction: English Tuition MDes: USD $12’500.– per semester Accredited by the British Skill Funding Agency (PCDL listed institution). Application Dead Line The Master’s Program in Visual Communication and Iconic Research and the International Master in Design begin in September 2017. The application deadline for our MDes is March 31, 2017. Submitting applications in advance of this deadline is encouraged. [-]

Master of Science in Strategic Design and Management (Global Executive)

Parsons School of Design at The New School
Online & Campus Combined Part time 18 months July 2017 USA Greenwich Village France Paris China Shanghai + 4 more

The New School's Parsons School of Design, one of the world’s leading design institutes, has created an alternative management program for emerging leaders seeking to be at the forefront of innovation in their organizations. This program provides an accessible, rigorous pathway for working professionals to lead change and apply real-world, 21st-century best business practices that have immediate and future impact on today's global economy. [+]

The New School's Parsons School of Design, one of the world’s leading design institutes, has created an alternative management program for emerging leaders seeking to be at the forefront of innovation in their organizations. This program provides an accessible, rigorous pathway for working professionals to lead change and apply real-world, 21st-century best business practices that have immediate and future impact on today's global economy. In a complex global economy characterized by rapidly evolving standards for the production and management of information, services, and experiences, leaders must exhibit flexibility and a capacity for innovation. Academically rigorous and industry focused, the Global Executive M.S. is specially designed for working professionals, preparing them to confidently create, manage, and lead design process–driven organizations. As one of our fellows, over the course of about 18 months you will join a select group of approximately 25 peers in a series of three-day seminars held at Parsons Paris, combined with online learning, hands-on studios, and global experiences in New York and Shanghai. Through this program, requiring only about 18 days away from the office, you will gain in-depth practical knowledge of Design thinking and its power to create positive change globally Sustainable business models Key principles of the evolving global economy Design innovation and leadership Management skills for creative projects and teams Governance, regulations, and how both are transforming today’s global economy In addition, you will build lifelong professional and personal relationships with your classmates, program faculty, and industry leaders. Program Details The Evolving New Global Creative Economy The Global Executive Master of Science in Strategic Design and Management responds to the major restructuring of developed and emerging economies worldwide. Unlike traditional master's degrees in design and management, this program incorporates design thinking, service design, and sustainability frameworks. As a Strategic Design and Management graduate student, you focus on the evolving global economy and are exposed to sophisticated real-world perspectives on business, operations, sustainability, management, leadership, entrepreneurship, design innovation, and design research. Design and Management Online and on the Global Campus A 36-credit program, the Global Executive Master of Science in Strategic Design and Management combines business, management, and leadership coursework with design-centered studio work. The program is a uniquely global and modern experience, combining weekend intensives at our Parsons Paris campus and convenient, flexible online learning modules that continue for seven weeks after each intensive. Classes are taken one at a time — allowing you to easily balance school, work, and life. Coursework is complemented by weeklong studio intensives based in Paris, New York City, and Shanghai, giving you firsthand access to today’s accelerating global economy in some of its premier hubs. New Business Models Coursework incorporates cutting-edge analyses of the digital information-based economy, which help students develop new business models and organizational designs for the creative industries. Many classes are structured to replicate real-world industry scenarios. These classes provide hands-on experience in designing, managing, and improving design-intensive and creative firms — and help students develop their capacity to inspire and lead creative teams. Industry Focus The Global Executive Master of Science in Strategic Design and Management program seeks students who will be the game changers of the new economy and its new actors — digital firms, social information networks, and co-producing individuals. It is well suited for early- to mid-career professionals interested in advancing in their chosen fields and companies, positioning themselves as leaders of sustainable industry. This program is custom designed for today’s high-potential emerging leaders and career changers seeking to complement their design and business skills with professional application. Students are exposed to new industry contexts and practices, both within and outside of design-intensive industries. Designed for Working Professionals This program is specially crafted to suit the needs of working professionals by working from a “cohort model,” in which all students start the program at the same time, take the same courses in the same order — one course at a time — and graduate together. In addition, the blended format of online and on-campus intensive learning is specially designed to allow for maximum flexibility in balancing class, work, and life. Connection to The New School The program's connections with industry are matched by its place in the intellectual communities of Parsons, Parsons Paris, and The New School. Modeled on the highly successful MS-SDM program at Parsons, the Global Executive Master's draws on The New School’s strengths as a leader in global and online education, offering weeklong integrated studio sections in Paris, New York, and Shanghai, paired with six three-day intensives that kick off each course and continue online from the convenience of your own home — on your own schedule. Scholarships are not available. U.S. citizens may qualify for federal financial aid. [-]

Master in Design Management

University of Bridgeport
Campus Full time 2 years September 2017 USA Bridgeport

Encompassing courses in design thinking and business management, the Master of Professional Studies in Design Management (M.P.S.) degree at the Shintaro Akatsu School of Design (SASD) prepares design managers to lead creative teams in a variety of design-based industries. The outstanding faculty – both resident and visiting – help develop disruptive thinking using design as the fulcrum for increasing customer delight. [+]

Masters in Design. Encompassing courses in design thinking and business management, the Master of Professional Studies in Design Management (M.P.S.) degree at the Shintaro Akatsu School of Design (SASD) prepares design managers to lead creative teams in a variety of design-based industries. The outstanding faculty – both resident and visiting – help develop disruptive thinking using design as the fulcrum for increasing customer delight. Design represents a valuable strategic asset – the tools and the processes to problem-solve and innovate. The management of that asset, the ability to understand, optimize, and steer that energy is becoming vital to an organization’s internal and external success. Category-leading companies like Apple, GE, Johnson & Johnson, Bose, and Schick know this to be a marketable truth. The MPS in Design Management program at SASD is a two-year intensive program for design professionals of all disciplines. Courses are specifically tailored to real-world issues facing designers and are taught by leading design management professionals. The team-based assignments focus on practical and actionable problem solving, preparing students to immediately use the information and skills they learn. Design Managers who graduate from SASD leave with the core skills and tools to apply design thinking to solve the most pressing business issues of our time: sustainability, social responsibility, and profitability. About the program Design Management uses right brain processes to solve left brain problems. This is a screen grab of the top results of an online search for “design management.” There are more report-like documents than pretty designs, suggesting the outcome of a Design Management project is a report rather than an object. Design Management incorporates design thinking, service design, and sustainability. It produces and manages information, services, and experiences. DM advocates and promotes design as a key differentiator and driver of organizational success. Rethink expertise. It’s very easy to think that you are the expert on your own product. But that’s a myth: the true experts are your customers. Jamie Wong (Vayable) Design Management incorporates design thinking, service design, and sustainability. It produces and manages information, services, and experiences. DM advocates and promotes design as a key differentiator and driver of organizational success. DM links design, innovation, technology, management, and customers to provide a competitive advantage across the “triple bottom line”: social/cultural, environmental, and economic. Who are design managers? Design managers lead design firms and design teams in creative industries. Design managers are brand managers, creative directors, design directors, heads of design, design strategists, design researchers, and managers and executives responsible for making decisions on how design is used throughout an organization. Design department managers, brand managers, creative directors, design directors, heads of design, design strategists, design researchers, and managers and executives responsible for making decisions on how design is used in an organization. The importance of accurately perceiving and assessing quality Design managers work with and lead others to develop superior business solutions. To be an effective leader, it is necessary to have two things: a refined and elevated sense of excellence, and a refined and elevated sense of mediocrity (average, unremarkable). The best way to learn relative quality is to compare your work to others’ in your immediate environment, that is, comparing it to your classmates’ work. Our students learn about assessment, responsibility, and comparative, relative quality. By these means, you will be most able to improve the quality of your own thinking. [-]

Master of Fine Arts in Digital Arts

DigiPen Institute of Technology
Campus Full time Part time 2 - 4 years September 2017 USA Redmond + 1 more

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture [+]

Geared toward professional artists and candidates with a bachelor's degree in art or a related field, this program blends fine arts principles, including a strong emphasis on figure drawing, sculpture, and art history, with a practical approach to studio art production that helps students develop both their personal skill and artistic voice. Full-Time and Part-Time Options Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years. Admissions Information Applicants to the Master of Fine Arts in Digital Arts program should have experience in the following areas: drawing, figure drawing, art history, composition, 3D modeling, animation, sculpture, color theory, and digital painting. Candidates must also provide an art portfolio of 15 to 20 samples of artwork to be considered for admission. Topics Covered By the time they graduate, students in the MFA program will possess the following qualifications: - Extensive 3D production experience, including the ability to use the most current 2D and 3D graphics applications in the industry, as well as traditional fine arts skills such as drawing, sculpting, and painting. - A deep understanding of the creative process and the 3D graphics production pipeline, including the ability to manage projects from brainstorming to completion. - Strong research skills, especially as they relate to art history, character design references, and anatomy. - A specialization in modeling, sculpting, or character art, as well as a unique and highly developed personal voice as demonstrated by their thesis. Career Outlook Graduates of the MFA program will be qualified to pursue a range of entry- and intermediate-level roles in both art production and academia, including: - 3D Modeler - Animator - Character Artist - Technical Artist - Texture Artist - Senior Artist - Senior Animator - Senior Character Artist - Professor of Fine Arts [-]

Image morphology and visual art experiment

Universitatea De Vest Din Timisoara
Campus Full time 2 years September 2017 Romania Timisoara

The Image morphology and visual art experiment Masters Programme, taught în English, offers the frame for researching and developing contemporary art conceptions and to experiment inter-medium forms of visual expression and comunication through creativity, theoretical and technical skills, inbetween instalation, graphic arts, sculpture and painting areas. [+]

Masters in Design. The Faculty of Arts and Design is now the most important pivot of the dynamics of education, field research and artistic creation in the west of the country through its own development strategy, aiming at a constantly updated curriculum, consistent with the universities from the European space. The curriculum offered coveres all the three levels of higher education that meet the requirements of the strategic plan of Bologna continuing education program: Bachelor's Degree studies (six semesters), Master's Degree studies (four semesters) and Doctoral studies (six semesters), regarding the fine arts, applied arts and design domains. The Image morphology and visual art experiment Masters Programme, taught în English, offers the frame for researching and developing contemporary art conceptions and to experiment inter-medium forms of visual expression and comunication through creativity, theoretical and technical skills, inbetween instalation, graphic arts, sculpture and painting areas. Main course titles Marks of the two-and threedimensional drawing Installation and Ambient Visual experiment between ludic and authentic Colour and volume Plastic sign and object Practical Research Potential labour market positions following graduation Visual artist, organizer of cultural events în private or state institutions, art director, director of art festivals, curator, artistic adsvisor [-]

MA in Technologies and Codes of Communication

Link Campus University
Campus Full time 2 years November 2017 Italy Rome

The formative programs are characterized by a strong experimental component, the result of the various workshop activities aimed at [+]

A good technical knowledge is the basis for successfully deal with planning and creativity. Digital media and the speed of evolution of ICT (Information and Communication Technologies) in fact challenge continuously new professionals. Three years Bachelor’s Degree and the Master’s Degree programs are conceived to provide essencial tools necessary to engage these challenges. A free Italian language course will be offered to all students who pre-apply by the first week of June. Through continuous research and study, then, you will master the digital world to use it as a tool for creating cutting-edge products and to design new and more exciting services to users. Course of study The formative programs are characterized by a strong experimental component, the result of the various workshop activities aimed at "making real", in collaboration with research centers within the university and with other entities related to it, the theoretical aspects discussed during the lessons. Another unique feature of the course is the presence of a highly qualified faculty and represented by leading figures from the world of ICT and interaction design, which have significant experience both nationally and internationally. These can thus ensure the transfer of experiences, expertise and knowledge accumulated during their career for students enrolled. FIRST YEAR Methodology and Techniques of Social Research Sociology of communication languages Sociology of new media and social networks Semiotics artifacts and image theory Interaction Design I Elements of Programming I (Web and mobile) Integrated course of communication Cognitive Psychology Analysis and visualization databases SECOND YEAR Laboratory of computer graphics, modeling and 3D printing Interaction Design II and Design Lab Interfaces English for multimedia communication Materials to be chosen Skills [-]

MASTER IN FINE ART - STAGE DESIGN (LIGHTING DESIGN, SET DESIGN AND COSTUME DESIGN)

The Lir National Academy of Dramatic Art at Trinity College Dublin.
Campus Full time Part time 12 - 24 months September 2017 Ireland Dublin + 1 more

The Stage Design programme is purposely designed to allow students to either specialise on one area of stage design (set, costume OR lighting design) or to combine disciplines as desired (set AND costume design for example, or set AND lighting design). [+]

Masters in Design. The Stage Design programme is purposely designed to allow students to either specialise on one area of stage design (set, costume OR lighting design) or to combine disciplines as desired (set AND costume design for example, or set AND lighting design). The course is designed to complement the existing Master in Fine Art (Playwriting) and the Master in Fine Art (Theatre Directing). Students on all three programmes will work together in collaboration, developing a shared understanding of contemporary theatre practice and a collective appreciation of the dedication and commitment required to make innovative performances happen. In addition to the core classes and workshops, individual and group tuition from The Lir’s Head of Design will be a key feature of the training. In addition, master classes by visiting practitioners will supplement the student experience. Professional placements are a key feature of the programme and all students will showcase their work in public productions at the culmination of the course. Students can opt to take this course either part-time (24 months) or full-time (12 months). Full-time and part-time students will take three concurrent modules in the first two terms. The final module (Production Design) will be taught in the third term and subsequent summer months (for full-time students) or in the second year of the course (for part-time students) and will culminate with a professional production staged in one of The Lir’s performance studios. Term Three will be supplemented by an ongoing series of master classes from professional directors and theatre makers. Students on the Master in Fine Art (Stage Design) will take two compulsory modules and choose two of four elective modules. On completion of this postgraduate degree, you will qualify and graduate from Trinity College Dublin, The University of Dublin Application Details THE APPLICATION PROCESS FOR ENTRY IN 2017 HAS NOW OPENED. In addition to the information required on the online form, you are also required to upload a copy of each of the following: a) A letter that outlines the applicant’s theatre education and highlights the applicant’s stage design experience to date. b) A ‘statement of purpose’ that refers to the applicants ambitions in terms of stage design. c) A résumé (CV) d) A portfolio of your work e) Two references/testimonials from those familiar with your work and/or third level education f) personal statement with a financial plan which indicates clearly how you intend to finance yourself if successful in gaining a place on the course. Compulsory Modules: Contemporary Theatre Practice This compulsory module will introduce students to a range of contemporary theatre practices. It will focus on Irish and international artists and companies, with a particular emphasis on contemporary productions staged in the theatres of Dublin. The principal aim of the course is to enable students to become conversant in the styles, forms, theories and practices that constitute contemporary theatre making in Ireland and across the world. The Contemporary Theatre Practice module is shared by all Master in Fine Art students (directors, designers and playwrights). Production Design The aim of this compulsory module is to enable students to apply the skills acquired in their elective design modules to the development of their individual creative voice and practice, and in the design of one the final MFA productions. This module will be taught in the third term and over the summer months through individual supervision of two placements as assistant to a professional designer, and in the realisation of a design for public viewing in one of The Lir studios. Elective Modules: Set Design Workshop This module aims to develop the student’s set design skills through weekly workshops exploring a range of dramatic and post-dramatic texts from various historical periods, as well as nurturing technical competence in the realisation of the student’s own design. The module will be taught over two terms in a series of workshops led by a professional designer. It aims to nurture the student’s design skills through project based learning devised to develop the student’s creative practice. These workshops will introduce students to the processes of historical research as well as the technical skills in the realisation of a design, including drawing, model-making, computer assisted design (CAD), and communication with other theatre professionals in the production process. Students will present their own practice in weekly tutorials for discussion and critique. In addition students will maintain a weekly journal of reflective practice in which they will analyse their process. In addition students will maintain a weekly journal of reflective practice in which they will analyse their process. Costume Design Workshop Similar to the Set Design Workshop this module aims to develop the student’s costume design skills through weekly workshops exploring a range of dramatic and post-dramatic texts from various historical periods, as well as nurturing technical competence in the realisation of the student’s own design. This module will be taught over two terms in a series of workshops led by a professional designer. It aims to nurture the student’s design skills through workshops aimed at developing the student’s creative practice. Those workshops will introduce students to the processes of historical research as well as the technical skills in the realisation of a design, including wardrobe maintenance, and communication with other theatre professionals in the production process. Students will present their own practice in weekly workshops for discussion and critique. In addition students will maintain a weekly journal of reflective practice in which they will analyse their process. Lighting Design Workshop This module will be taught over two terms in a series of workshops by a professional lighting designer. It aims to nurture the student’s design skills through workshops aimed at developing the student’s creative practice. Those workshops will examine the nature of light and its qualities, together with the functions of stage lighting, the role of lighting in theatre, with particular emphasis on the engagement of a director with stage lighting. Students will explore the relationship between lighting design and other design elements, e.g. costume design, set design. The mechanics of stage lighting will be covered in detail to include the principles of electricity, optics, light sources and theatre lanterns. Students will learn how to choose lighting instruments, calculate lighting angles, control light distribution etc., and will learn the basic principles of scale drawing, and how to produce a lighting plan. Other topics covered will include control systems, computer aided design, colour, and special effects. Students will maintain a weekly journal of reflective practice in which they will analyse their process. Dramaturgy for Stage Design This module will be taught over two terms a professional dramaturge and aims to introduce students to a range of dramatic texts with an emphasis on the dramaturgical composition of those texts. An understanding of the contexts within which those dramaturgical strategies were produced will also be fostered. This seminar and workshop based module requires students to examine key problems related to the creation and structure of play scripts in relation to scenography. Students will consider a variety of theories regarding dramatic structure, style and form, explore different approaches to text analysis from a designer’s perspective and learn to apply a scenographic vocabulary to a number of case studies. Classes will be in the form of workshops and seminars that will be in part practical in order for the practitioner to better understand how the play works in addition to what it means, as well as to engage with the lighting and spatial demands and possibilities of the dramaturgical structure of playtexts. [-]