Master's Degree in Automation / Autonomous Systems in Barcelona in Spain

Search Masters Programs in Automation / Autonomous Systems 2017 in Barcelona in Spain

Automation / Autonomous Systems

A masters is earned after students complete an undergraduate degree program. To obtain a masters, you usually need to complete 12 to 18 college courses that often involve completing comprehensive tests and/or a thesis.

Automation program MSc in Automation / Autonomous Systemsknowledge and broad professional skills to design, develop, implement, manage and supervise automation methods for manufacturing plants, industrial processes, distribution systems, environmental systems.

Spain, officially the Kingdom of Spain, is a sovereign state and a member state of the European Union. It is located on the Iberian Peninsula in southwestern Europe. Spanish universities regulate access to their own degrees and they fix the academic fees. They can also offer unofficial postgraduate degrees. The capital city Madrid has possibly the largest number of bars per capita of any European city and a very active nightlife.

Being the 2nd largest city in Spain, Barcelona is the capital of Catalonia province. It has over 4 million inhabitants. It is a vibrant city that hosts thousands of tourists annually. It is home to university of Barcelona among others.

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Master in Intelligent Interactive Systems

Universitat Pompeu Fabra Barcelona
Campus Full time Part time 1 - 2 years September 2017 Spain Barcelona + 1 more

Future emerging technologies will provide both interactivity and intelligence. The master's programme in Intelligent Interactive Systems (IIS) addresses both trends, focusing on the design, analysis and development of agents and robots able to interact intelligently with humans and other agents, that is, agents that can perceive, plan, act, learn and communicate. The programme's lecturers are world-renowned scientists in the fields of... [+]

Masters in Automation / Autonomous Systems in Barcelona in Spain. Master in Intelligent Interactive Systems Future emerging technologies will provide both interactivity and intelligence. The master's programme in Intelligent Interactive Systems (IIS) addresses both trends, focusing on the design, analysis and development of agents and robots able to interact intelligently with humans and other agents, that is, agents that can perceive, plan, act, learn and communicate. The programme's lecturers are world-renowned scientists in the fields of artificial intelligence, robotics, machine learning, natural language interaction and web intelligence. Students will learn about the languages, models and algorithms involved in intelligent interactive systems and will be exposed to top-level research in the field. This is a technical master's programme, and students are expected to be familiar with mathematical language and computer science. Objectives The master's programme aims to provide students with: A solid background in models and algorithms for the analysis, design and development of intelligent interactive systems. An entry point into high-level research in the field in which they make their contributions. Teaching staff The programme's lecturers include the ICREA research professors Hector Geffner, Gabor Lugosi and Leo Wanner; Ricardo Baeza-Yates, director of Yahoo! Labs Europe; and Vladimir Estivill-Castro, of the UPF and Griffith University (Australia). Who is it for? This is a highly technical programme, and students are expected to have prior knowledge of mathematical language and computer science. To apply to the programme, students must hold an undergraduate degree in computer science, mathematics, physics or engineering, or have a similar background. Structure The programme is research-oriented and divided into three terms, over the course of which students must complete 30 credits' worth of compulsory subjects, 10 credits' worth of optional subjects, and a 20-credit research project. Content Machine Learning (Gabor Lugosi; first term) Autonomous Systems (Hector Geffner; first term) Mobile Robotics (Vladimir Estivill; first term) Research Methodology (first term) Natural Language Interaction (Leo Wanner; second term) Web Intelligence (Ricardo Baeza; second term) Optional 1 (second term) Research project (third term) Optional 2 (third term) The two optional subjects are chosen from amongst the following: Advanced Topics in Intelligent Interactive Systems, Computational Neuroscience, Human-Computer Interaction, Image and Video Processing, Games and Entertainment, Interface Design, Psychology and Cognitive Science, Pattern Recognition, and Algorithm Design. The optional subjects are offered one term a year and are subject to a minimum enrolment. Research project and internship Students must carry out a research project within the context of one of the Pompeu Fabra University research groups. As part of their project, students may do an internship in one of these research groups or at a company in the industry. Knowledge, skills and competences acquired The ability to develop real and virtual agents, such as robots, to interact with a physical environment, humans and other agents. Knowledge of the models and algorithms needed to address learning, action and interaction in real or virtual environments that may include humans and other agents. The ability to incorporate intelligence and interactivity in a wide range of applications, such as video games, the Internet, manufacturing and robotics. Career prospects The Internet: intelligent web applications. Video games: intelligent applications in the video game industry. Intelligent data processing: data-mining professionals. Cognitive agents for the elderly. Future emerging technologies and applications. Academia: research in intelligent agents that interact with humans and other agents. [-]