Master's Degree in Arts in Madrid in Spain

See Masters Programs in Arts 2016/2017 in Madrid in Spain

Arts

A master's degree is a postgraduate academic degree. One must already have an undergraduate degree to apply for a master's program. Most master's degree program would require students to complete a master's thesis or research paper.

The Arts refers to programs that focus on intellectual type topics that are not always as straightforward as science and math. Those wishing to play a creative role in contributing to the community would be interested in the arts.

Spain, officially the Kingdom of Spain, is a sovereign state and a member state of the European Union. It is located on the Iberian Peninsula in southwestern Europe. Spanish universities regulate access to their own degrees and they fix the academic fees. They can also offer unofficial postgraduate degrees. The capital city Madrid has possibly the largest number of bars per capita of any European city and a very active nightlife.

Madrid City is the capital of Spain. It is a metropolitan area with over 3 million residents. It has an arena called Las Ventas that hosts the annual bullfighting event. The city has many public and private universities.

Request Information Master's Degrees in Arts in Madrid in Spain 2016/2017

Read More

University Master User Experience For Designing Digital Products And Services *

ESNE - Escuela Universitaria de Diseño, Inovación y Tecnología
Campus Part time 10 months October 2016 Spain Madrid

The Master in User Experience and Product Design Digital Services wants to be qualified in one of the most sought disciplines within the industry of digital content and usability professionals. ESNE and Telefónica I + D, a pioneer in the creation of teams of user experience (UX) have jointly developed the structure and program of the Master, with which it seeks to respond to the growing demand for trained professionals specific in UX. [+]

Masters in Arts in Madrid in Spain. * Pending verification The Master in User Experience and Product Design Digital Services wants to be qualified in one of the most sought disciplines within the industry of digital content and usability professionals. ESNE and Telefonica R & D, A pioneer in the creation of teams of user experience (UX) have jointly developed the structure and program of the Master, with which it seeks to respond to the growing demand for professionals with specific training in UX. This Master is aimed primarily at designers and researchers users, as well as engineers, computer or marketers. With an innovative and practical methodology that encourages active participation, multidisciplinary teams have been created by mixing different profiles, in order to develop a common project that can deepen user experience from different professional perspectives. In this sense, it has two workspaces designed for the practice of co-working where students can work on the development of projects and cutting-edge technology areas. Specifically, the User Experience Lab Telefonica and CEEIC- Entrepreneurship and Employment Center for Creative Industries ESNE. Competencies Apply design techniques based on user experience, product design and digital services. Ability to improve usability, accessibility and, in general, the experience of users in the products or services you contribute to develop. Adapt all design skills to the digital environment making the experience of users of the products or services you develop provide a better user experience. Demonstrate an advanced understanding of the principles and design methodologies based on user experiences, applying them effectively and creatively. Improve customer acquisition and retention of your company through improving its products and services, based on incorporating user experiences design. Being able to find innovative solutions to problems of usability, accessibility or other detected by the experience of users of products or services. Leading design tasks products and services on projects in multiple business areas, both in the public sector and companies. Understanding the social, environmental, business context in which various products and services are developed, to apply this knowledge in innovative user experiences. Understanding the influence of design of user experiences in the process of product innovation and services. Analyze and implement emerging technologies and resources (RRSS, internet of things, audiovisual resources ...) from functional and business prospects, aesthetic. Being able to model the behavior of users and develop patterns of use and consumption, to improve the design of products and services. You will use techniques and appropriate means to communicate and testing and projects. Develop business skills to communicate professionally with potential customers, being able to express the value of the proposals for those business needs. Develop management skills and collaboration, participating as an active, thoughtful and responsible for a team in which different disciplines involved, and different academic and business cultures member. Curriculum Module 1. Foundations of UX Design | 6 ECTS 1.1. History and background. social, economic and technological fundamentals (What is and how it arises). Different schools, different nomenclatures and their evolution towards a common corpus. 1.2 State of the art. UX challenges and opportunities. The industry of digital products and services 1.3.- The UX professional context. organizational models (start ups, consulting, integrated departments in companies, etc.). The different disciplines involved in the process, associated profiles, skills and knowledge. UX department of Telefónica i + d. 1.4.- introductory workshop projects. 2. Research Module | 6 ECTS 2.1 Investigate UX. Inherited own methodologies and methodologies from other disciplines. Phases of the process, user types and appropriate methodologies. 2.2 Objectives of research in the different phases of project development. Research teams and specific methodologies. 2.3. - Data interpretation and hypothesis conversion projects. 3. Service and Product Design Module | 6 ECTS Annual material focused on project development, through which the project methodology and analysis and implementation of concepts and techniques and methodologies for each phase of it will be addressed. 3.1 Historical introduction to the design of products and services. The role of the designer in relation to the other phases. The relationship between product design and service design. The cultural influence on ways to approach projects. 3.2 The design process: exploration and concept. Tools, techniques and methodologies. 3.3 The design process: Conceptualization. Facilitation techniques, ideation and creation. Co-creation and co-ideation. Prototyping as a model of thought. Tools and prototyping techniques. 3.4.- The design process: Development: Multidisciplinary workflow, QA (Quality Assurance) methodology. functional prototype. Review of tools and techniques that enable the creation of a digital prototype. Validation projects. The iterative method: refinement, simplification, changes during project implementation. 3.5.- The design process: Launch and evolution. Communication and marketing strategies. The user experience as a sales pitch and marketable value. 3.6.- The design process: monitoring behavior and evolution of the product on the market. Research methods of using the product or service: quantitative and qualitative data, analytics, usability analysis, user interviews, etc .; analytical behavior for informed design. 3.7.- Analysis of equipment and interdisciplinary collaboration in each project phase. Skills and roles. 4. UX management module | 6 ECTS 4.1.- Management teams. Talent recruitment, selection processes and support career development. Teambuilding and its connection with other related professionals. 4.2.- equipment models and organizational structures. Skills, profiles and different skills. Team's KPIs and Company's KPIs Project Management 4.3. Planning time and resources. 4.4.- project communication strategies. 5. Innovation Module | 3 ECTS 5.1 Introduction to innovation: Marcos and approaches. evolutionary innovation and disruptive innovation. 5.2 Innovation in products and services. 5.3 Innovation in processes and business models. 5.4 Social Innovation. Module 6. Business strategy | 3 ECTS 6.1 Review of business perspective in the development of products and services. 6.2 Design of business strategy. 6.3 Business Models. Approximation of business models in environments of uncertainty. Evolution of business models. 6.4.- success metrics and performance of company and product / service. Module 7. Emerging Technologies | 6 ECTS 7.1 Review of technological developments and their role in creating innovative products and services. functional perspective, aesthetic, commercial and criticism. 7.2.- The social, cultural and ethical impact on society and human behavior. 8. Module Design Foundations | 6 ECTS 8.1.- General principles of graphic design and product and its application to design user experiences: identity design, information architecture and interaction design. 8.2.- From data to design: Metrics and usability studies to evaluate the design. 8.3.- Design and project communication: Techniques for effective communication. 9. Professional Practice Module | 6 ECTS Professional practice. 10. Master's Thesis Module | 12 ECTS Ideation and development of an innovative design project in an area of ​​interest using all the knowledge and skills acquired in the master, both intellectual and technical and professional. Training and career Professional outings The area of ​​action of these professionals is vast and growing. In private companies and the public sector, and in virtually all sectors of activity; in fact, it is applicable to any area where goods and / or services for people believe. From banking to mobile apps, or review and redesign the services of a hospital. According to a recent report by Nielsen Norman Group User Experience Careers, jobs UX experts are mainly in the computer industry (23.3%) and in those sectors where many transactions are made or offer key content online such as: financial companies (10.6%), health services (6%), education (6%), marketing (6%), government (5.6%). On the other hand, 16.5% of jobs are located in UX consulting firms, and serving industries of various kinds. It should be added that the overall objective of the master is to train professionals able to work in any of the above mentioned models, ie, lead teams or join teams UX established for creating design projects innovative products and services and relevant for the people. Thus, in the curriculum both profiles are analyzed and deepens the competencies needed in each case. Business Practices Telefónica I + D Mormedi [-]

Professional Photography

IED – Istituto Europeo di Design Madrid
Campus Full time 9 months October 2016 Spain Madrid

“We believe that photography is something you can easily teach yourself, you do not really need a school for that. In fact, our students usually know their trade quite well. What you do need are people who support you and give you input, advice, and courage – in fact, this is maybe the single most important thing. Learning by doing, but hand in hand with a strong team of professionals and tutors, this is the concept of Professional Photography Course at the IED Madrid. [+]

THIS PROGRAM IS TAUGHT IN ENGLISH This Master program consists of three modules, which concentrate on Documentary and Reportage; Fashion and Lifestyle; Advertising and Editorial. Master Students have to present a final project complemented with a written dossier. The main objectives of this Master program are: To offer students a view of current tendencies in applied and commercial photography. To implement the tools and knowledge used in the photography industry. To familiarise students with contemporary working methods in the field of production, studio management, post-production, publishing and stock. To show the cultural value of photography, forms of collaboration and creative funding models, To analyse the challenges and limitations of the market in times of strong media convergence and downsizing, To get to know about the history of photography in the context of design. [-]

Communication Design Labs

IED – Istituto Europeo di Design Madrid
Campus Full time 11 months January 2017 Spain Madrid

The Master of Communication Design Labs offers the keys to managing the complexity of the interconnected disciplines that are explored during the creative process. Students will learn to master linguistic resources and applications, to lead interdisciplinary teams in communication projects. The Master aims to raise the professional profile of students so that they can be part of new business structures, where concepts and language are ever closer. The near constant exchange between students and teachers (active professionals with wide experience in the field of communication) enhances the processes of innovation and creativity that characterise this master. [+]

Masters in Arts in Madrid in Spain. THIS PROGRAM IS TAUGHT IN ENGLISH What is the Master of Communication Design Labs? The role of creative / communicator in a company is undergoing a process of transformation that demands a new profile. Companies in all sectors are starting to need a different kind of creative director, a person who is able to coordinate and deal with several specialists in the same environment and manage the processes that drive creativity and business strategies. The Master of Communication Design Labs creates favourable conditions to achieve, over a year of learning and experience, the following objectives: - Conceptualize, develop and communicate innovative ideas. - Lead multidisciplinary teams. - Build and communicate timeless concepts. - Establish personal contacts with a range of professionals from the creative environment. - “De-specialise” and unlearn to gain a broader view. The contents covered in the course are organized into modules: - Foundation (critical historical analysis, methodology, sustainability, visual communication...) - Specific (audiovisual language and production, anthropology, storytelling, copywriting, new communication strategies, briefing, advertising copywriting, branding, global trends, content marketing strategies, commercial communication projects…) - Transverse (design culture, applied creativity, team building, design research, design thinking, job placement…) - Thesis / research project (concept, idea, development, production, prototyping, display...) Why study the Master of Communication Design Labs? - Because we learn by doing: only then is it possible to really learn. - Because we foster research and delve into the boundary between design, strategy and communication. - Because the multicultural environment between students and professionals from different places enriches their personal experience. - Because we offer the chance to network with companies and professionals of national and international renown. - Because the programme is based on an innovative and transverse learning methodology. - Because travel and visits enrich the knowledge areas. - Because the cultural activity during the course is intense and helps to complement the experience. - Because it takes place in Madrid, a European capital that is home to major institutions and companies, with intense cultural activity and highly accessible and multicultural. How do students learn in the Master of Communication Design Labs? Project culture is the basis of the work dynamic and students learn by conceptualizing, developing, producing and communicating. The course is methodologically developed on the basis of: - Creative workshops - Activities and workshops during international trips to institutions, firms and companies. Previous editions have included visits to such diverse destinations as San Francisco, Silicon Valley, China, Milan, London, Denmark, Portugal, Barcelona and Paris-Boisbuchet. - Seminars and lectures - Case Studies - Conferences - Activities and cultural events - Tutorials for the development of specific projects - Thesis research carried out throughout the master's program At whom is the Master of Communication Design Labs aimed? Professionals and graduates in any of the disciplines of the world of commercial communication, from traditional to interactive advertising, public relations, marketing, graphic design and product design. This programme has been devised with a multidisciplinary and international approach, set in the border between design and production. [-]

Master in Internet Technology and Architecture (ITA)

EIT Digital Master School
Campus Full time 2 years September 2016 Spain Madrid

The ITA master is a new European two-year master programme within the EIT Digital Master School “ICT Innovation”. The aim of the EIT (European Institute of Innovation and Technology) is to breed a new generation of technology-skill [+]

The ITA master is a new European two-year master programme within the EIT Digital Master School “ICT Innovation”. The aim of the EIT (European Institute of Innovation and Technology) is to breed a new generation of technology-skilled entrepreneurs by enhancing high-profile technology education with a strong business orientation. For the field of ICT, the EIT has created through the KIC ICT Labs (one of the Knowledge and Innovation Communities), several ICT master programmes to combine ICT engineering on an advanced level with a business minor focused on Innovation and Entrepreneurship (I&E). The goal is to make students that take part in this education the elite group of forthcoming ICT professionals. The unique features of this advanced level education are: A standardized I&E minor Mobility among universities (one year at one university and the second year at another university) Specialisation at one of the European top universities Personal industrial relationships for the students, including industrial mentors and internships at EIT Digital non-university partners as part of the study plan. Thematic area grounding and utilization of resources from EIT Digital research and business activities There are seven ICT programmes (majors), one of them is Internet Technology and Architecture (ITA) offered by a consortium of UPMC (Paris), TUB (Berlin), KTH (Stockholm), UNITN (Trento), UNS (Nice), ITA/TB (Brest) and UPM (Madrid). The first year consists of one semester of core courses on ITA and one semester on Entrepreneurial education. For the second year, students can select a specialisation and complete a thesis project at one of the industrial partners. Internet Technology and Architecture The technical major in Internet Technology and Architecture is a focused programme of study involving advanced networking technologies and architectures for the design and management of modern distributed computer systems and networks. This programme is in line with the challenging field of computing communication and networking technologies that has lately received considerable attention and is today considered as a major topic for most curriculum studies in IT. Programme The aim of the Internet Technology and Architecture programme is to develop a coherent set of theoretical knowledge and professional understandings and skills in computer networks. Emphasis is placed on understanding of current research issues as well as detailed practical experience of network design, development, implementation, and management. The first year will be similar at the four entry points UPMC, TUB, KTH and UNITN with four basic courses on the foundations of networking, network design and modelling, wireless and mobile computing, and advanced next generation networks. In addition, some elective courses may be chosen to prepare for a specialisation. This programme also includes an I&E minor that will provide students with both theoretical concepts and practical tools that will develop critical thinking in assessing entrepreneurship opportunities and devising appropriate strategies to turn ideas into profitable business ventures. The I&E minor consists two courses: The I&E basics course provides an introduction to business and management. The Business Development Lab will extend media systems engineering projects by a market survey, a business model generation process, and a venture development exercise. Students participating in the ITA track will be offered an internship in a partner industry or research centre of the EIT Digital to work on a thesis project. Directly linked to the master thesis, there will be an I&E minor thesis that will specify the requirements, strategy and business plan for the selected thesis project. Specialisations Specialisations will be provided in the second year. The ITA major will offer seven specialisations, each at a different location: User-centric networking at UPMC Internet technologies at TUB Communication systems design at KTH Wireless and mobile access networks at UNITN Networked Analysis and Experimentation at UNS Internet of things at IT/TB Technologies for Internet Mobile and Ubiquitous Computing at UPM To meet the requirements for geographic mobility, the chosen exit point needs to differ from the chosen entry point. Specific Admission Requirements A B.Sc. degree in electrical engineering, electronics, computer science, computer engineering or information technology is required. Sufficient background in basic data communications, telecommunications and internetworking as well as mathematics, including calculus, linear algebra and mathematical statistics is also required. [-]

Master in Human Computer Interaction and Design (HCID)

EIT Digital Master School
Campus Full time 2 years September 2016 Spain Madrid

The programme in Human Computer Interaction and Design focuses on study, design, development and evaluation of novel user interfaces and interactive systems taking into account human aspects, at the cognitive and sensory-motor levels, technological aspects, as well as business aspects. [+]

Masters in Arts in Madrid in Spain. Why study the EIT Digital Human Computer Interaction and Design programme? The EIT Digital HCID programme offers: Front line technical content within the field Studies at two of Europe´s foremost technical universities leading to a double degree. A good integration with tailored Business courses in Innovation and Entrepreneurship A thesis work well grounded in industrial problems Access to the competence of eight EIT Digital innovation action lines at least through a summer school between the two years. Access to the co-location centers and innovation ecosystems of the nine EIT Digital nodes. What is the programme all about? The programme in Human Computer Interaction and Design focuses on study, design, development and evaluation of novel user interfaces and interactive systems taking into account human aspects, at the cognitive and sensory-motor levels, technological aspects, as well as business aspects. The HCID programme is an interdisciplinary programme that offers courses on design and evaluation of interactive systems with a strong emphasis on user-centered design techniques: understanding the human capacities and consequences of using information technology as a tool for solving work related tasks, and developing and evaluating the systems by putting the user at the center of the design process. In addition, the program will create a business thinking in terms of user profiles, user segments, house style, branding, and market development and product introductions. What are the career opportunities for graduates from the programme? Graduates from the HCID master’s programme will qualify for jobs in international and local organizations in both technical and business roles. Typical titles are: interaction designer or user experience designer, interactive systems engineer, human factors expert, usability engineer, business developer, product manager, or consultant. Through their multidisciplinary attitude graduates are valuable in open innovation settings where different aspects (market, users, social aspects, media technologies) come together. They will easily find jobs within companies that provide value-added products and services, such as telecom companies, game companies, e-learning, web developers, and entertainment. An alternative path would be to start your own company to provide product or technology development, media content, business development or consultancy services. How is the programme structured? The programme is a double degree programme with studies at a university in one country the first year (entry) and studies at a university in another country the second year (exit). The program has an integrated technical content (Technical major) and business content (Innovation & Entrepreneurship – I&E minor). The I&E minor is shared between all programs (link). An integral part of the second year is a Masters thesis (30 ECTS). The structure and content of the technical major is given below. Where can I study If I choose HCID? Entry - 1st year KTH UPS Aalto Twente Exit - 2nd year, specialisation Mobile and ubiquitous interaction (KTH - Stockholm) User modeling (Aalto - Helsinki) Situated interaction (UPS - Paris) Multimodal interaction (TU Berlin) Intelligent systems (Univ. of Twente) Affective computing (UCL - London) Cognitive interaction (UniTN - Trento) Specific Admission Requirements A B.Sc. degree in computer science, electrical engineering, computer engineering or information systems is required. In special cases students from industrial design, media technology, computational linguistics, and cognitive sciences with sufficient skills in mathematics, software design and programming can be considered. [-]

Master Advanced 3D Graphics And Video Advertising

CEI Escuela de Diseño
Campus Full time 1 year September 2016 Spain Madrid

Thanks to the Chart component design Advanced Master in Graphics 3D and video advertising, you will acquire the knowledge necessary for treatment, editing and creation of images containing the message or information you want to convey without compromising design, to which, applying the tool Cinema4D, you'll get even more realistic 3D images, designs perfect for getting ... [+]

Thanks to the Chart component design Advanced Master in Graphics 3D and video advertising, you will acquire the knowledge necessary for treatment, editing and creation of images containing the message or information you want to convey without compromising design, to which, applying the tool Cinema4D, you'll get even more realistic 3D images, obtaining designs perfect for use in commercials. Currently the video has been highlighted as a priority in the current communication is a fundamental component of all we usually páginasweb to access. The knowledge of the subject that this master student will include a highly qualified person to enter the labor market. CONTENT Advertising Design: Illustrator Image Processing: Photoshop Design Publishing: InDesign Video Editing: Adobe Premiere Pro Video compositing and motion design: Adobe After Effects Audio Editing: Adobe Audition 3D motion design: Cinema 4D Introduction to 3D design Organic Modeling Texturing and rendering engines Image theory Cinema 4D integration with Photoshop and After Effects CC CC. Blender. Design and animation. CHARACTERISTIC Contact classes Small groups Computer per student Internet connection Support material PDF for each of the materials. DURATION 540 hours (420 h. Face + 120 h. Projects end) [-]

Masters In Web Design And Development

CEI Escuela de Diseño
Campus Full time 1 year September 2016 Spain Madrid

With this Master students acquire the necessary skills for the design and processing of images using tools like Illustrator, Photoshop and Indesign and in a second phase of the Master, to acquire adequate knowledge they capture these images through the design, creation web programming and making use of tools such as: Plain Text Editor Specializing in ... [+]

Masters in Arts in Madrid in Spain. With this Master students acquire the necessary skills for the design and processing of images using tools like Illustrator, Photoshop and Indesign and in a second phase of the Master, to acquire adequate knowledge they capture these images through the design, creation web programming and making use of tools such as: Plain Text Editor Specialized Web, HTML5 / CSS ·, Responsive Design, Javascript, jQuery, PHP, MySQL, XML, validation and effects ... CONTENT Advertising Design: Illustrator Image Processing: Photoshop Design Publishing: InDesign Plain Text Editor Specialized Web HTML5 / CSS3 Responsive Design Introduction JavaScript / jQuery Programming language: PHP Databases: MySQL Validation and effects: JavaScript + JQUERY Interconnection: XML CHARACTERISTIC Contact classes Small groups Computer per student Internet connection Support material PDF for each of the materials. DURATION School one year - 540 hours (420 h + 120 h attendance Final Projects..) [-]

Advanced Master In Audiovisual Communication

CEI Escuela de Diseño
Campus Full time 540 hours September 2016 Spain Sevilla

In the Advanced Master in Communication Studies, students will acquire an overview of the design and editing of audiovisual information through learning management tools Graphic design (Illustrator, Photoshop, Indesign) and Video Editing and Post Production Motion Graphics with (Premier CS6, SpeedGrade CS6, Cinema 4D R13, Adobe Audition CS6 ...) and on the other hand, the student will learn to ... [+]

In the Advanced Master in Communication Studies, students will acquire an overview of the design and editing of audiovisual information through learning management tools Graphic design (Illustrator, Photoshop, Indesign) and Video Editing and Post Production Motion Graphics with (Premier CS6, SpeedGrade CS6, Cinema 4D R13, Adobe Audition CS6 ...) and, on the other hand, the student will learn to channel this information through the Web Creation (HTML5, CSS3, Responsive Design, JavaScript, jQuery ...) CONTENT Advertising Design: Illustrator Image Processing: Photoshop Design Publishing: InDesign Plain Text Editor Specialized Web HTML5 / CSS3 Responsive Design Introduction JavaScript / jQuery Video editing in Premiere CS6: Audio editing with Adobe Audition CS6 and color correction with SpeedGrade CS6 Postproduction and motion graphics with After Effects CS6: CINEMA 4D R13 CHARACTERISTIC Contact classes Small groups Computer per student Internet connection Support material PDF for each of the materials. DURATION 540 hours (420 h. Face + 120 h. Final Projects) [-]

Masters In Advanced Digital Video And 3D Motion With C4d

CEI Escuela de Diseño
Campus Full time 360 hours September 2016 Spain Madrid

The demand for a professional profile that dominates dimensional graphics and motion video is growing in the audiovisual world. Being the profile defendant when hiring creative or technical workers in agencies and producers. In short: it is one of the profiles of expertise that the market's needs; and one of the most desired specialization profiles for ... [+]

Masters in Arts in Madrid in Spain. The demand for a professional profile that dominates dimensional graphics and motion video is growing in the audiovisual world. Being the profile defendant when hiring creative or technical workers in agencies and producers. In short: it is one of the profiles of expertise that the market's needs; and one of the most desired by the students of degrees of Advertising and Communication specialization profiles. These students are likely to remain outside the labor market to the detriment of others who know precisely the domain of the software, which ultimately is what will make you a brilliant technician. This Master offers a detailed and accompanied by daily practices supervised study. Some of the blocks being studied are: audiovisual narrative, curves of interest in cinematic storytelling, image composition, image theory, color theory, formats, compression, timeline animation, kinetic typography and motion graphics, All accompanied by the latest 3D software. CONTENT Video Editing: Adobe Premiere Pro Video compositing and motion design: Adobe After Effects Audio Editing: Adobe Audition 3D motion design: Cinema 4D Introduction to 3D design Organic Modeling Texturing and rendering engines Image theory Cinema 4D integration with Photoshop and After Effects CC CC. Blender. Design and animation. CHARACTERISTIC Contact classes Small groups Computer per student Internet connection Support material PDF for each of the materials. DURATION 360 hours (280 h. Face + 80 h. Projects end) [-]

Masters In Advertising Design And Digital Marketing

CEI Escuela de Diseño
Campus Full time 360 hours September 2016 Spain Madrid

The main goal of any graphic diseñafor is to communicate what really interests you. So we must make effective use of the information we have nothing better to use the best illustration software and latest desktop publishing. In this course you will take advertising designs with Illustrator; will get you the full advantage of the images using a ... [+]

The main goal of any graphic diseñafor is to communicate what really interests you. So we must make effective use of the information we have nothing better to use the best illustration software and latest desktop publishing. In this course you will take advertising designs with Illustrator; will get you the full advantage of the digital images by processing them in Photoshop and be able to make any editorial design with tools like InDesign. Moreover and give priority MILLENNIUM within the digital marketing world take aware of the great change that has occurred in the digitization marketing and how brands relate with your customers today. We will see new business models in Web 2.0 and new professional profiles born. We understand in detail the key tools to address a strategy of Social Media Marketing. It also will manage the various social networks as communication channels of the company and learn techniques, methods of interactive advertising and marketing (SEO / SEM) and evaluating their performance. CONTENT Advertising Design: Illustrator Image Processing: Photoshop Design Publishing: InDesign Introduction to Digital Marketing Social Media Management Online strategy planning Techniques and tools to Community Manager CHARACTERISTIC Contact classes Small groups Computer per student Internet connection Support material PDF for each of the materials. DURATION 360 hours (280 h. Face + 80 h. Projects end) [-]

Web Master Creation, Digital Video And Graphics

CEI Escuela de Diseño
Campus Full time 360 hours September 2016 Spain Madrid

In the first part of this Masters, students acquire the knowledge and tools for planning, design and development of static web pages and their subsequent publication, implementation, structure and management of websites to organize and arrange the right way to present information. Also, working in depth the languages ​​used for ... [+]

Masters in Arts in Madrid in Spain. In the first part of this Masters, students acquire the knowledge and tools for planning, design and development of static web pages and their subsequent publication, implementation, structure and management of websites to organize and arrange the right way to present information. Also, working in depth the languages ​​used to build static websites in its current standards: HTML 5 and CSS 3, and the treatment, insertion of multimedia content in web environments such as video and sound and adapting Web to different devices (mobile, tablets ...) existing in the present serve us Responsive Design, as well as an introduction to using simple plug-ins with JavaScript / jQuery. With regard to the second half of the Master, audiovisual production module, the student will become a technician able to use all the tools we will use later for video editing and post product; PREMIERE CS6, Adobe Audition CS6, SpeedGrade CS6, Motion Graphics with After Effects CS6, Cinema 4D R13 ... CONTENT Plain Text Editor Specialized Web HTML5 / CSS3 Responsive Design Introduction JavaScript / jQuery Video editing in Premiere CS6: Audio editing with Adobe Audition CS6 and color correction with SpeedGrade CS6 Postproduction and motion graphics with After Effects CS6: CINEMA 4D R13 CHARACTERISTIC Contact classes Small groups Computer per student Internet connection Support material PDF for each of the materials. DURATION 360 hours (280 hours + 80 hours of Final Projects) [-]

Master's Degree In Graphic Design And Advertising Video

CEI Escuela de Diseño
Campus Full time 360 hours September 2016 Spain Madrid

In the Masters in Graphic Design and Advertising Video students will learn the design, processing and editing of images and videos. On the one hand, students will acquire the knowledge necessary to eficazcamente handle the information we have, as well as its transmission using the best and most current illustration and desktop publishing software: Illustrator; Photoshop and InDesign ... [+]

In the Masters in Graphic Design and Advertising Video students will learn the design, processing and editing of images and videos. On the one hand, students will acquire the knowledge necessary to eficazcamente handle the information we have, as well as its transmission using the best and most current illustration and desktop publishing software: Illustrator; Photoshop and InDesign. Second, the student assimilate the fundamentals of design and graphic production and learn the most widespread in the animation and publishing sector and video post-production applications; PREMIERE, audio editing with Adobe Audition and color correction with SpeedGrade CS6, postproduction and motion graphics with After Effects CS6, Cinema 4D R13 ... CONTENT Advertising design: Illustrator Image processing: Photoshop Editorial design: InDesign Theory preproduction Video editing in Premiere CS6: Audio editing with Adobe Audition CS6 and color correction with SpeedGrade CS6 Postproduction and motion graphics with After Effects CS6: CINEMA 4D R13 CHARACTERISTIC Contact classes Small groups Computer per student Internet connection Support material PDF for each of the materials. DURATION 360 hours (280 hours + 80 hours of Final Projects) [-]

Master's Degree In Graphic Design And Web

CEI Escuela de Diseño
Campus Full time 360 months September 2016 Spain Madrid

The Master in Graphic Design and Web allow us to acquire the knowledge necessary for the proper management of the tools used in graphic design and project to create visual messages (Illustrator, Photoshop, Indesign ....), Always with a view to implementing these images on the web through the delivery of the second module of the Master consists of the Web Creation, where the ... [+]

Masters in Arts in Madrid in Spain. The Master in Graphic Design and Web allow us to acquire the knowledge necessary for the proper management of the tools used in graphic design and project to create visual messages (Illustrator, Photoshop, Indesign ....), Always with a view to implementing these images on the web through the delivery of the second module of the Master consists of the Web Creation, where students acquire the knowledge necessary for planning, design and development of static web pages and their subsequent publication and implementation. CONTENT Advertising Design: Illustrator Image processing: Photoshop Design Publishing: InDesign Plain Text Editor Specialized Web HTML5 / CSS3 Responsive Design Introduction JavaScript / jQuery CHARACTERISTIC Contact classes Small groups Computer per student Internet connection Support material PDF for each of the materials. DURATION 360 hours (280 h. Face + 80 h. Final Projects) [-]

Masters In Meetings, Incentives, Conventions & Events, Mice

ESODE
Campus or Online Full time Part time Open Enrollment Spain Madrid

The Master in Meetings, Incentives, Conventions & Exhibitions, MICE program will equip you with the necessary to specialize in an area of ​​great demand nowadays tools: business tourism. [+]

Early registration discount The program Master in Meetings, Incentives, Conventions & Exhibitions, MICE it will provide the necessary to specialize in an area of ​​great demand nowadays tools: business tourism. This type of tourism is actively developing worldwide, is increasingly common as it is a unique opportunity for business development. Thus the student of this Masters will be qualified to perform from start to finish planning and development of business meetings, conferences, conventions, incentive trips and other similar actions to them (conferences, meetings, conferences, symposia, forums seminars, courses) called for different purposes and sizes. Starting dates: Face: November 2016 Part-time: October 2016 Online: February, June and November 2016 GOALS Provide theoretical and practical training necessary to deal with guarantees of success all activities linked to the MICE industry and business tourism, both from the field of private enterprise, and public societies. DRIVING techniques to efficiently operate and manage each operational phase of the different types of events and solve eventualities with a comprehensive and integrated vision, subject to criteria of effectiveness, efficiency and profitability. Develop the skills necessary for the deep industry knowledge in its diversity and strengthen essential skills in carrying out leadership roles in professional organization of congresses, conventions, incentives, fairs and other events. ADDRESSED TO University graduates interested in the management and organization of events. Professionals linked to the tourist sector (responsible department events in hotels, travel agencies specializing in business tourism and incentives, fairgrounds, bureau conventions, congress, etc.) interested in strengthening their training in the MICE field. Enthusiastic professional event organization wishing to become experts able to manage the different activities of the MICE industry. * In the case of not providing a university degree will be required to certify three years of work experience. Modules 1. 2 Introduction to MICE sector. Classification of the market; 3 types of events. Strategic management in the MICE sector 4. Factors and players in the MICE segment 5. Marketing and communication in the June MICE sector. Protocol in the organization of events in July. Coordination and management of teams 8. Production MICE industry events 9. The post-event. Measurement and performance management METHODOLOGY AND METHOD ESODE offers this Masters in three ways: in person, and SEMIPRESENCAIL ONLINE, providing alternatives to the older student. Thus, under the face or blended format, students receive: SESSIONS theoretical and practical: Led by the most renowned industry professionals. The theoretical training includes case studies whose methodology allows the student to approach the reality of the moment. TRAINING IN VIRTUAL CAMPUS: Continuous monitoring through a training platform and open consultation 24 hrs. TECHNICAL VISITS TO LOCATIONS AND PLACES OF INTEREST: The student will have the opportunity to visit places of interest (Convention Bureau, unique places, fairgrounds, etc.) In the online mode the student will receive all the information and advice through the Virtual Classroom and will have a tutor for their development. PRACTICES Classroom: Curriculum Practices paid € 7,990 for 4 months in the best event agencies in Spain. Blended: 4.900 € Possibility of requesting practices. Online: 2.450 € Possibility of requesting practices. Students who decide to pursue the Master made under the modality Curriculum Practices Paid agencies and guaranteed great impact on the MICE industry. Students who decide to choose the ONLINE or blended format, will be able to apply practical, but they are not compulsory. So, always thinking of a comprehensive training always seek comprehensive training that combines the theoretical to the practical. * Students who are working in companies in the sector could validate their practices. CERTIFICATION ESODE students once completed the training program, obtained the degree of Master of Meetings, Incentives, Conventions and Events, MICE. [-]

Master's Degree in Architecture and Sports Infrastructures - Spanish Taught

Real Madrid International School
Campus Full time 6 months December 2016 Spain Madrid

The Master in Architecture and Infrastructure Sports created as a joint venture between the School of Architecture and the School of Real Madrid European University, and aims to train specialists in the planning, design and management of sports facilities, establishing sustainability as maximum in all steps of the development of it. [+]

Masters in Arts in Madrid in Spain. At present, and with increasing expansion, sporting activities are giving rise to a multiplicity of infrastructure to practice and enjoy, many of them directly related to the professionalisation of sport and its mass distribution. In addition to formal and expressive qualities that have these projects all have in common the concern of architects and engineers to explore alternatives to the insistent demands of the sporting regulations. Usually, the planning of large-scale sporting events, which are held each year cyclically internationally produced a shift of economic investment centers, where opportunities to build or rehabilitate sports facilities arise, always cyclically and constant. The Master in Architecture and Infrastructure Sports created as a joint venture between the School of Architecture and the School of Real Madrid European University, and aims to train specialists in the planning, design and management of sports facilities, establishing sustainability as maximum in all steps of the development of it. The master has a double purpose. On the one hand, to train architects and engineers with a good knowledge in designing, planning and sustainability in sports, so they can assume the overall responsibility for guiding the project from inception to completion and are able to manage large number of internal staff as well as consultants and contractors. Furthermore, the master can acquire the ability to integrate all the necessary technical requirements, always based on criteria of sustainability and efficiency. Through the master, extensive knowledge of sports facilities will be acquired, and economic, social and environmental factors involved in the planning and design of the same. Techniques and procedures for subsequent management, operation and maintenance sustainable economic and energy is also known, to comply not only with the regulations and legislation, but the expectations of a changing society, where the sport remains value insurance and investment progress. Key Facts Directed to Architects, technical architects, building engineers, engineers and technical engineers. Degree On finishing the master, the student will receive the title of Master in Architecture and Infrastructure Sports awarded by the European University of Madrid. Duration The master has a duration of 60 ECTS, developed between December and May, six months + professional practices. Mode Face. Schedule Teaching takes place from Monday to Thursday from 16.00 to 21.00. Professional practices The Master in Architecture and Infrastructure Sportsbook offers the possibility of internships in architectural and engineering specialized in the design and management of sports facilities, which will complement the training of students specializing in the field of profession. Some of the studies that will be carried out these practices are: Cruz y Ortiz ARCHITECTS, ARCHITECTS IRIBARREN FENWICK RFA, GO FIT, EZQUIAGA ARCHITECTURE, Society and Territory, Estudio Lamela ARCHITECTS, ARCHITECTS OFFICE OAB, among others. Campus Alcobendas (Madrid). Differential aspects This is the first official master's degree in Architecture and Infrastructure Sports taught in Spain. The certification of officers in graduate degrees is a fundamental requirement in the process of creating the European Higher Education Area. The Master in Architecture and Infrastructure Sports (official) offers various professionals as differential value: Content continually updated according to the needs of a highly specialized professional market. Guaranteed internships in architectural and specialized or related engineering sports sector. Eminently practical and participative methodology in which we work as a team from relevant and updated cases. International professional conferences and organized trip to visit some of the most innovative sports facilities in Europe. [-]