Master of Science in Computer Science

DigiPen Institute of Technology

Program Description

Master of Science in Computer Science

DigiPen Institute of Technology

The Master of Science in Computer Science allows students to further their understanding of computer science while focusing on its applications in video game and simulation software development. Geared toward professional software engineers and candidates with a B.S. in Computer Science or a related field, this program provides the knowledge and skills to produce cutting-edge software technology in a demanding professional environment. Students have the option of enrolling in this program full time for two years or enrolling part time and spreading their course load over four years.

Full-Time and Part-Time Options

Students have the option of enrolling in this program full-time for two years, or enrolling part-time and spreading their course load over four years.

Admissions Information

The ideal candidate for the Master of Science in Computer Science program will have either a Bachelor of Science in Computer Science or a related field, or a more general degree and a strong background in professional game development.

Topics Covered

The curriculum of the Master of Science in Computer Science program covers the following subjects, depending on the student’s interests and chosen degree completion track:

  • Mathematics and physics, including implicit curves and surfaces, theory and applications of quaternions, computational geometry, fuzzy logic and sets, number theory, and cryptography.
  • Advanced computer science, including advanced animation and modeling algorithms, advanced rendering techniques, artificial intelligence, game engine design, physically-based modeling algorithms, and ray tracing.
  • Game creation, including advanced game design, documentation, project management, marketing, networking, streaming media testing, and working with external contractors.

Career Outlook

Graduates of this program are prepared to pursue a number of intermediate-level roles in a professional game company, including:

  • Senior Software Engineer
  • Game Graphics Programmer
  • Engine and Tools Programmer
  • Artificial Intelligence Programmer
  • Networking Programmer
  • Solutions Architect
  • Gameplay Programmer
  • Audio Programmer
  • Web Developer


Last updated November 26, 2015
Duration & Price
This course is Campus based
Start Date
Start date
Sept. 2016
Duration
Duration
2 - 4 years
Part time
Full time
Price
Price
Information
Deadline
Request Info
Rolling-admissions. DigiPen has a priority deadline of February 1 for new applications to be considered for the Merit Scholarship. The primary deadline for this scholarship is April 1.
Start date Sept. 2016
Place
USA Redmond, Washington
Application deadline Request Info
Rolling-admissions. DigiPen has a priority deadline of February 1 for new applications to be considered for the Merit Scholarship. The primary deadline for this scholarship is April 1.
End date Request Info
Duration 2 - 4 years
Price Request Info