The course involves a cross-disciplinary study of animation offered by three course areas: Information Technology; Communication; and Design, Architecture and Building. It reflects their teaching strengths in digital design, animation, programming and production. It is the first postgraduate course in Australia to offer a master's rather than a major in animation.
The course comprises a combination of coursework, research and project work. Coursework areas include traditional film animation, 2D and 3D digital animation, graphic visualisation, object-oriented programming and animation studies, culminating in the production of a short animated work. Animation production is undertaken as project work in the final session and provides an opportunity for students to explore an area of particular interest or professional benefit. This may be undertaken as individual work or as part of a collaborative team.
Career options include positions in animation, including animation for web, architecture and character design; computer game software design; experimental animation; feature film production; film and television graphics; special effects; and storyboard design.
Last updated June 1, 2016